Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsCmd Jen (Axis) vs Botider (Allies) Alpha+3 Gm 1
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Karelia:
Attacker:
Rolls: 2@1 2@3; Total Hits: 02@1: (2, 3)2@3: (4, 5)
Defender:
Rolls: 1@3; Total Hits: 11@3: (2) -
Karelia:
Attacker:
Rolls: 1@1 2@3; Total Hits: 21@1: (1)2@3: (3, 4)
Defender:
Rolls: 1@3; Total Hits: 01@3: (4) -
Novgorod:
Attacker:
Rolls: 2@1 2@4; Total Hits: 22@1: (2, 2)2@4: (1, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
Baltic:
Attacker:
Rolls: 2@1 3@3 1@4; Total Hits: 22@1: (1, 2)3@3: (4, 5, 1)1@4: (6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
Bessarabia:]
Attacker:
Rolls: 2@1 2@3 2@4; Total Hits: 22@1: (2, 6)2@3: (4, 5)2@4: (1, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Build: 5 Infantry in Germany
Build: 5 Armor in Germany
Build: 1 Fighter in W. GermanyCollect 10 NO + 51 TT = 61 IPC
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@Cmdr:
ANZAC did not get the NO last round, they did not control Dutch New Guinea. And they cannoit have the other NO until Malaya is freed.
They didn’t take the NO last round… should have had the bank at $19… collected $10, saved $9 from the previous turn.
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@Cmdr:
Oh and Calcutta lost 3 CRD, not 2. So they only have 3 IPC this round.
I’m missing something here… the map is subtracting $3 – isn’t that correct? They earned $5 / lost $3 from CRD / saved $2. 5-3+2 = 4, right?
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aussie 4
purchase
2 inf, arm… spend $12, save $7combat
nonenoncombat
2 inf, arm nsw > saudeployment
2 inf, arm > nswcollect
$10 + $7 saved = $17 (rechecking this…)
france 4
movement
inf fea > sudnew G5 map… russia is up
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@Cmdr:
ANZAC did not get the NO last round, they did not control Dutch New Guinea. And they cannoit have the other NO until Malaya is freed.
Okay, after reviewing, Australia money appears correct based on game history as follows:
A1- With $10 on hand, spent $9, saved $1
- Took java (4 IPC)
- Collected $14 = $1 saved = $15
A2
- With $15 on hand, spent $12, saved $3
- Took sumatra (4 IPC)
- Collected $18 + $3 saved = $21
–- Japan takes java and sumatra on J3 —
A3
- With $21 on hand, spent $12, saved $9
- Lost java and sumatra, took nothing
- Collect $10 + 9 saved = $19
A4
- With $19 on hand, spent $12, saved $7
- Took nothing
- Collect $10 + $7 saved = $17
Australia has not collected an NO on any turn thus far. And you are correct that they do not collect it this turn because they do not control Dutch New Guinea. I missed that… had placed the NO marker after the US turn without realizing that Australia (or an ally) must take Dutch New Guinea.
Money is correct on latest map. Russia 5 coming up…
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fascinating ploy… you always seem to come up with unique approaches that take advantage of geography, sea lanes, etc. really well played so far… it will be interesting to see if the german advance can keep up a head of steam, and just how much help you get from japan (my real worry!).
russia 5
purchase
8 inf, 3 rtl… spend $36combat
nov (2 inf)
inf arch
2 inf bel
ftr rusbal (2 inf)
3 inf bel
tbmb rustim ( )
17 inf yen -
now if i can just avoid some bad luck and get in the position the way i want, maybe we can make a game of this…
bal
3 inf @ 1, tbmb @ 3
Rolls: 3@1 1@3; Total Hits: 23@1: (1, 3, 1)1@3: (4)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
better than expected…
nov
3 inf @ 1, ftr @ 3
Rolls: 3@1 1@3; Total Hits: 23@1: (2, 1, 5)1@3: (1)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 12@2: (3, 2) -
i sure can’t complain about those dice…
noncombat
2 aa yen > tim
2 arm ural > tim
2 inf, rtl nen > arch
2 inf volo > arch
arm ural > arch
inf ural > tim
6 inf, 3 rtl, mech, arm nukr > bry
inf nukr > sukr
rtl sukr > bry
4 inf cau > res
2 inf vol > res
4 inf sam > rus
4 inf, rtl, arm rus > bry
5 inf, rtl, mech, 2 arm, 4 aa bel > archdeployment
7 inf, 3 rtl > rus
inf > volcollect
$35 -
@Cmdr:
Oh and Calcutta lost 3 CRD, not 2.� So they only have 3 IPC this round.
I’m missing something here… the map is subtracting $3 – isn’t that correct? They earned $5 / lost $3 from CRD / saved $2. 5-3+2 = 4, right?
They have India and British Columbia - 4 IPC
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British Columbia? :?
I have no idea what you’re talking about. -
Not trying to be difficult about $1 … the whole CRD thing is fuzzy to me. But British Columbia is a LONDON territory, not CALCUTTA. And besides that, to do convoy damage to British Columbia, you’d need boats in sz1, wouldn’t you?
I’m either as a dump as a sack of hair (a distinct possibility), or you meant some other territory, or I just haven’t read the rules very closely.
And after all that,… it’s $1. It’s not like it’s going to save the Brit’s bacon – those guys in India are dead, whenver you decide to pull the trigger.
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*dumb as a sack of hair… (and I can’t spell, either). ;)
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Got a new computer, gunna be a bit before I can post.
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not a problem… i’m in the market for one these days, too. take your time…





