• This strat is certainly plausible, but watch for when US sees what you’re doing and starts sending upwards of 80% of its income into the Atlantic.  It’ll make the Europe victory - which is realistically the only one you’ll be getting - only difficult.


  • Yes that’s true, but 80% of $52 for the first 3 turns isn’t really all that much, and the earliest their puny force can be at Gibraltar is round 4 because they are stuck next to US territories on the Europe map until then.   By that time Germany may be close to Moscow if they launched Barbarossa G2 or maybe even G1.

    I’ve been tryng to think of what I would do as the allies against this and I am stumped.  It completely unbalances the Pacific so that Japan cannot win over there, but it also unbalances the situation so badly on the Europe map that the axis probably do get the VC win on that side.  They only need to win on one map.  I don’t like it though because it feels phoney baloney.  There weren’t thousands of japanese airplanes in Leningrad.


  • Well, you still need to fight your way through the middle east to grab that last VC or build a navy to threaten UK itself. It’s still up in the air, although I think the map as it is is slanted your way. I’m not ready to throw in the towel just yet though. I guess I’ll see if you’ve got any more surprises up your sleeve.

    I’m not too sure what all I could’ve done differently either. I put a lot into Africa early with UK, maybe I could’ve started landing in europe sooner. But then I’d be facing an Italy with a good presence in the med, threatening that last VC if they didn’t have it already.


  • aint over til its over.


  • I’m not talking about Atlantic spending during those first few turns.
    In the first few it’ll be pretty evenly split, and on US1 I’ll still probably spend everything in the Pacific so that I can start advancing quickly once I’m at war.

    The heavy Atlantic spending will most likely happen a couple turns later, but Italy will be neutralized very quickly, and Rome’s safety will be at risk.

    @Vance:

    By that time Germany may be close to Moscow if they launched Barbarossa G2 or maybe even G1.

    I don’t quite understand this part.  If Russia plays well, there’s no way you’ll be threatening Moscow until G6/G7 at the absolute earliest, and if you do, it’ll be the balls-out 100% Mechs + Tanks strat, which is stopped cold by allied fighter reinforcement.
    If you go for a more efficient Barbarossa, US will be in force more than in time to make an impact.
    Unless you’re thinking of something I don’t see, you’re relying on poor Russian play.
    Russia can hold out by itself quite well in time for the Western Allies to divert German resources and lock down Moscow with fighters, given that Japan decides to abandon any chance of a Pacific victory.

  • TripleA

    man what are you guys complaining about?

    japan has to do pacific, you try to do some tricky ruskie play you end up making uk pacific a real country.

  • TripleA

    don’t worry, when the stable comes out, I’ll post a save of standard axis and allies rounds 1-3 for low luck games.

    Sometimes I forget to move a few pieces here or there, I got to make a save someday so I know what I am doing lol.


  • @Alsch91:

    it’ll be the balls-out 100% Mechs + Tanks strat, which is stopped cold by allied fighter reinforcement.

    Yes, that’s what I am thinking.  A few fighters can be a big help to Russia, but will that be enough if they haven’t had time to build infantry and they have been suffering SBR?

    Another piece of this may be an IC in Hungary so that mechs built there can reach Moscow in 2 turns, and then Moscow falls turn 5 or 6 with a G1 Barbarossa.  It’s an all out offensive strategy, with Italy playing defense in Northern Italy.  By the time the Allies can arrive with enough force to establish a foothold on the continent, Russia is gone and Germany has a windfall to spend.  It’s just too fast for the allies to respond.


  • @Vance:

    Yes that’s true, but 80% of $52 for the first 3 turns isn’t really all that much, and the earliest their puny force can be at Gibraltar is round 4 because they are stuck next to US territories on the Europe map until then.   By that time Germany may be close to Moscow if they launched Barbarossa G2 or maybe even G1.

    I’ve been tryng to think of what I would do as the allies against this and I am stumped.  It completely unbalances the Pacific so that Japan cannot win over there, but it also unbalances the situation so badly on the Europe map that the axis probably do get the VC win on that side.  They only need to win on one map.  I don’t like it though because it feels phoney baloney.  There weren’t thousands of japanese airplanes in Leningrad.

    This is why it is key for the US to make Atlantic purchases early and the UK to preserve its Fleet in the Med by sailing it around the Horn of Africa to meet with the US TT arriving at SZ91 on US4, and being reinforced by the UK ships on UK4.

    US1: 2 TT, 1 CR
    US2: 2 TT, 1 CR
    US3: 1 TT, Inf to fill up the TT
    US4: 5 Inf, 5 Art (35 IPC), 4/5 TT (28/35) Land 5 Inf, 1 Arm, 1 Art, 3 Mech on Morocco.
    UK4: Reinforce SZ91 with at least 1 CV, 1 DD, 1 CR + Whatever ships survived the G1 attack.  UK should be utilizing its surviving TT to get units out of Canada and onto Gib and then ferrying Inf from Brazil to Gib.

    US then has a choice of either sending those Inf from Morocco on TT to any of the landing zones in Europe (Holland, Normandy, S.France - and if UK got a NB on Gib by chance Denmark, Norway, and W.Germany open up too).  If you want to ignore Europe, you can advance in N.Africa or even threaten Rome and N.Italy.  Those TT can even go back to E.USA on US5 to be in position to pick up more US units to start a rotation of TT landings in Morocco of 10 units every turn.

    Italy is going to have a hard time of it taking Egypt by the end of I4, and even if it does, it isn’t going to have a lot of ground units to defend both Rome, Egypt and N.Italy because it has to send literally everything it has to take a toughly defended Egypt.

    A split Allied Landing on both Rome and N.Italy prevents Germany from blitzing from W.Germany to Rome to Liberate Rome.  With a second US landing hitting Morocco the same time you possibly take Rome, you have 10 units of reinforcement hitting Rome.

    Of course, Jap planes are the question mark here, but if the Axis cannot take and hold Egypt, or loses Rome - those Jap planes become less relevant as Japan has precious few resource centers to add more units to the Europe Map.


  • Japan won’t commit their planes past the point of no return till turn 3-4 if not later. If US builds nothing in the pacific, what’s to stop Japan from recalling those planes and going crazy in the pacific? Even with their planes gone, the Japanese navy is still powerful enough to bully the Anzacs and UK Pac without a strong American presence to help contain Japanese expansion. In that scenario, Japan will start to become a power big enough to still get a pacific victory with a lot of their air gone. If nothing else, the US needs at least some Pacific purchases to keep Japan honest. You don’t have to commit to a full kill japan strat.

    If the Brits pull out of the med, it’ll be too late for the allies to win. Italy will get Egy for the axis last VC and Germany will get every USSR VC. Italy will be cash rich enough that they’ll be able to deter allied expansion into the med for awhile, especially with 20 japanese air units poised to wreck/strafe any allied fleet sailing past sz91 for Italy to finish off. Italy will have more than enough to cover Germany’s western beaches while the majority of the German army is pushing towards Moscow and victory. Eventually the allies will be able to land in large force in Europe or force their way into the med. By that time Germany can send mech/tanks through the middle east to reinforce Egy and they’ll have 100+ cash to spend because Moscow just fell.


  • @seththenewb:

    Japan won’t commit their planes past the point of no return till turn 3-4 if not later. If US builds nothing in the pacific, what’s to stop Japan from recalling those planes and going crazy in the pacific? Even with their planes gone, the Japanese navy is still powerful enough to bully the Anzacs and UK Pac without a strong American presence to help contain Japanese expansion. In that scenario, Japan will start to become a power big enough to still get a pacific victory with a lot of their air gone. If nothing else, the US needs at least some Pacific purchases to keep Japan honest. You don’t have to commit to a full kill japan strat.

    If the Brits pull out of the med, it’ll be too late for the allies to win. Italy will get Egy for the axis last VC and Germany will get every USSR VC. Italy will be cash rich enough that they’ll be able to deter allied expansion into the med for awhile, especially with 20 japanese air units poised to wreck/strafe any allied fleet sailing past sz91 for Italy to finish off. Italy will have more than enough to cover Germany’s western beaches while the majority of the German army is pushing towards Moscow and victory. Eventually the allies will be able to land in large force in Europe or force their way into the med. By that time Germany can send mech/tanks through the middle east to reinforce Egy and they’ll have 100+ cash to spend because Moscow just fell.

    Show me the build where Italy takes Egypt before I4, and what it has remaining.  
    Assume Egypt gets the Ftr/Tac from Malta and the CV in the Med, the Inf and AA from Malta.  
    On UK2 gets Egypt reinforced with 2 Inf from Persia and 1 Ftr/Tac from India.
    *Edit - and Italy loses it TT and DD from SZ96 on UK1


  • How about I play you and show you that way?


  • @Spendo02:

    @seththenewb:

    Japan won’t commit their planes past the point of no return till turn 3-4 if not later. If US builds nothing in the pacific, what’s to stop Japan from recalling those planes and going crazy in the pacific? Even with their planes gone, the Japanese navy is still powerful enough to bully the Anzacs and UK Pac without a strong American presence to help contain Japanese expansion. In that scenario, Japan will start to become a power big enough to still get a pacific victory with a lot of their air gone. If nothing else, the US needs at least some Pacific purchases to keep Japan honest. You don’t have to commit to a full kill japan strat.

    If the Brits pull out of the med, it’ll be too late for the allies to win. Italy will get Egy for the axis last VC and Germany will get every USSR VC. Italy will be cash rich enough that they’ll be able to deter allied expansion into the med for awhile, especially with 20 japanese air units poised to wreck/strafe any allied fleet sailing past sz91 for Italy to finish off. Italy will have more than enough to cover Germany’s western beaches while the majority of the German army is pushing towards Moscow and victory. Eventually the allies will be able to land in large force in Europe or force their way into the med. By that time Germany can send mech/tanks through the middle east to reinforce Egy and they’ll have 100+ cash to spend because Moscow just fell.

    Show me the build where Italy takes Egypt before I4, and what it has remaining.  
    Assume Egypt gets the Ftr/Tac from Malta and the CV in the Med, the Inf and AA from Malta.  
    On UK2 gets Egypt reinforced with 2 Inf from Persia and 1 Ftr/Tac from India.
    *Edit - and Italy loses it TT and DD from SZ96 on UK1

    Malta gets a tac?!?! LOLWUT? Doesn’t it get inf/AA/fgt?

    And given Sealion, it’s possible. Actually likely.


  • Summary:

    UK1
    Send DD (SZ98), 1 Ftr (Malta), 1 Tac (off CV in SZ98) to SZ96.  Lose DD, land Ftr/Tac on Egypt.
    NCM CV, CR from SZ98 to SZ72
    NCM TT from SZ98 to SZ96, pick up Inf + AA, move to SZ81.  Unload on Egypt.
    NCM TT from India to SZ80 - pick up inf from W.India and drop in Persia - Place 2 Inf on Persia.
    NCM 1 Ftr 1 Tac from India to SZ72, land on CV.
    NCM Alexandria units to Egypt.

    UK2
    NCM TT from Persia to Egypt, drop off 2 Inf
    NCM Ftr/Tac off CV to Egypt.

    Thats how you get the units there that I posted earlier about.  Egypt is +3 Inf, 1 AA, 2 Ftr, 2 Tac from its starting units.

  • TripleA

    this is standard j1 and j2. what happened in europe is kinda funny, germany lost a 99% chance to win battle and UK lost an 82% … good times… but ignore that.

    Should be able to get pinoy + 2 islands +1 more island and malaya without losing a transport or a fleet. kamikaze protects the pinoy fleet so you can be light there. 42 blocks subs. air shouldn’t reach borneo unless UK PAC bought a bomber…

    you can also setup for calcutta round 3 or 4 if allies can’t block you and you can get all your boats to drop on it with all your air going in… (you have to be able to hold yunnan so your air has a place to land… the naval setup is easy take what you can protect that is in range of india… not hard).

    standardJ2globalvcow.tsvg

  • TripleA

    the problem with the whole caroline island big stack thing is… you can already do pearl harbor round 1 without a counter attack occuring… so you put that off for round 2… those same units are with anzac, with a bship added a dd and cruiser added plus the pinoy dd sub… and you have the exact same attack to do, but with so much more stuff added in… that you may as well have gone to war round 1.


  • True, but from Carolines you can threaten much more territory.
    In addition, your transports wil be in much better position - and greater numbers - than in J1.

  • TripleA

    nah you want your boats down  by FIC and kwangtung. 1 boat on caroline. so you can grab cash islands round 2 japan.

    3 starting boats = 3 islands. boats you buy reach pinoy for 1 more island.

    caroline is just out of position. sometimes you can do calcutta 3-4 if allies aren’t conservative so you have to take advantage. putting stuff in caroline allows allies to do more because your force is spread out a bit more. can’t get every air piece on burma for example etc etc.

    you want allies to be conservative. you have to maintain your fame and take advantage of having overkill for whatever you do. single out china single out calcutta etc etc.
    ~
    game is won or lost for japan in calcutta. you can’t win pacific without it (unless you had a blow out and took hawaii and anzac… it can happen if usa does something stupid).


  • You give up a lot of positioning to the allies. Without a stack in carolines + build in japan, us will stage in hawaii. This means they’re one turn closer to the Anzac and oftentimes they can grab carolines right off the bat if your fleet is in sz36. I might change my tune a little bit if you’re buying a NB on say hainan, but I’m still opposed to staging all your fleet there. Some of it? Yes, definitely. But all of it? Nah, not so much unless india is wide open and is worth losing positioning for.

    The longer you can keep the USN out of sz33 & sz26 the better. A USN fleet stage off of WUS isn’t going to do the allies much good. Keep them separated from linking with the anzacs. Now you can kill whatever reins US sent the anzacs way US1 + the anzac fleet in piecemeal and put a dent in the allied boats in the water before they link up. Or at the least you can worry the allies that that’s what you’ll do.


  • @Vance:

    An airbase in Suiyuyan puts 20ish air units in German occupied Novgorod as early as turn 4 (seriously look at the map!).

    LOL!

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