That is such a cool idea. I love the top that folds over to put the game away while on duty. Keeps everyone from messing with it (at least deters everyone from messing with it).
Latest posts made by Dafyd
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RE: Global Gaming Table Threads and Pictures
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RE: Soviet Purchase Strategy
Rather than slink away into teh darkness, give it a try agains a flesh and blood player or even on Triple A. Play with the idea and see if it works. If nothing else, your idea may morph into another tactic.
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RE: Sea Zones make no sense
I love the fact that you can play A&A out of the box by OOB rules or with house rules and added FMG and HBG pieces, make it as complex and historically acurate as you may want.
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RE: Misprint? Why is Sierra Leone neutral in 1940?
Have you had a chance to play a game or two with the proposed change to see if it makes a real impact?
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RE: Speaking of Dice Trays for A&A
Grandchildren can be just as destructive. They just can’t resist the dice or the little “IG JOES”
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RE: Mechanism for Conducting R&D - G40
the_jetset; I have never liked the R&D system in G40 either. I have to say that I am a fan of the R7D system in the Global 39 game though. It is much like you described. Each tech has an assigned value for each power. It costs 3ipc’s per development die which is rolled before the purchase phase. The die value is added up each turn until the player reaches the assigned value of the tech they are trying to research. For example…radar for the UK could have a value of 8. The Uk player on the first R&D die rolls a 5. The second round the UK player invests 3 more ipc’s on a R&D die and rolls a 4. The two dice are added together for a total of 9. The UK has just developed radar. Othe nations will have differeing values for radar based on their use and developmental capacities. Staying away from what can be researched as you suggested in your post, The mechanism is pretty straight forward and represent the investment and time required to develop new technologies or upgrades to the existing ones. I also like that you want to seperate the existing units from upgrades. I am currently working out what techs will be on our R&D charts and their values but I like that this is a topic of discussion.
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RE: My modified G40 units
Our group has been using something simiular to the mech-inf rule for a while now. We allow this movement on the combat phase as well. We have found that both axis and allies use this combination and though it is a powerful combination, it does not through the game out of whack since both sides use it. I like the AAA rules as well. I will suggest this trial the next time we get to engage in a game.
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RE: Artillery Preparatory Fire
Lookng at this suggestion, I can see your thought process MicahW. WWI, the ACW, all used artillery bombardment before the infantry charge. This tactic is still used to some extent and I can see the benefit of being able to remove pieces that could not fire back. As Baron suggested, something like a sub sneak attack. The draw back that I see is that the artilley would no longer be able to support the infantry in the combat phase. I suck at rolling “1’s” and I would rather have the artillery support during the combat phase to boost my infantry. I may be missing the odds and what the calculator may determine but I have been diced enough to like as much fire power in the combat phase. Just a personal preforance. I do find the suggested rule interesting though.
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RE: Soviet Purchase Strategy
My friend Larrie buys heavy on infantry and a fight er or tac early on and then starts switching to tanks. Maddog has a good point. I like to play Germany but i it is really challenging against Larrie’s Soviet forces. I need to pay more attention to what the actual buys are but it is always a large stack of infantry with a few artillery pieces and backed up by tanks and fighters. As for the defense of Moscow, you have to get through the Russion horde in the Ukrain and Leningrad first. It is always alot of fun trying to manuver around each other to get the advantage.
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RE: Proper Scaling of HBG's custom sculpts; does size matter?
We all approach the hobby aspect of the game differently. Scale may be of a major concern to some and to others it is not. I have not had the time nor resources to devote to adding major sculpts to my collection but a few that were needed for some house rules. Wolfshanze, you could sell the unwanted pieces on the market pages of the forum. You may be able to recoup some of your losses that way. Who knows, you may find some one who will want to trade some OOB pieces that they have for your HBG sculpts.