@Ragnell804 gg, I concede
Tank level Corriganbp vs. Heavy Bomber Cmd Jen A+3 (11/8)
-
So here’s my shot at the big leagues. Ok not really. The point of this play test is to test two strategies that seem to break the current alpha +3 set up.
I am saying from the get go that I’m coming at Jen with the “I dare you to stop this” sea lion and she will be responding with the Russian-Euro bear hug strategy, I guess. Or maybe she will revisit her KJF, dunno - we just know that she’s unpredictable.I’m assuming Jen that you are against low luck versions, but if you want to try a multiplied version x2 to x10, let me know. If you use a x2 to x4, it’s not as extreme as low luck and psychologically, it still seems like it has luck since it just increases the number of units on the board and relies on the statistical properties of rolling an increasing number of dice to cap the exteme rolls.
-
And now for the perfectly planned German opening moves.
-
Germany 1
Purchase 2 transports, ACCombat
Germany 1
Activate AC, 2 trans
CombatAttack 106: 103 & 117 to 106, 2 subs v 1 dst
AttRolls: 2@2; Total Hits: 02@2: (5, 6)
DefRolls: 1@2; Total Hits: 01@2: (6)
Attack 109: 108 & 118 to 109, bmb fr e germ, ftr fr Holland, ftr & 2 tacs fr w germ vs. dst –
2 subs 2 ftrs 2 tacs 1 bmb vs dst (plus up to 4 fighters scrambling)Waiting for scrambling orders
Attack 111: sub fr 124, ftr fr Norway, ftr tac fr w germ, tac fr e germ, bmb fr e germ
Waiting for scrambling orders
Attack 112: 113 to 112, tac fr Poland, ftr fr hungary
cruz bshp ftr tac vs. 2 cruisersAtt
Rolls: 2@3 2@4; Total Hits: 22@3: (4, 5)2@4: (3, 3)
DefRolls: 2@3; Total Hits: 22@3: (1, 2)
Attack Normandy: 2 inf art tank fr Holland vs 1 inf 1 art
Att
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (2, 5)1@3: (2)
DefRolls: 2@2; Total Hits: 02@2: (5, 6)
Attack France: 2 tanks fr Holland 3 tanks fr s germ, Holland and w germ
5 inf 2 art 4 mechs 5 tanks vs. aa gun 6 inf 2 art 2 tanks 1 ftrAtt
Rolls: 7@1 4@2 5@3; Total Hits: 57@1: (5, 4, 2, 6, 4, 6, 4)4@2: (4, 2, 3, 6)5@3: (4, 1, 3, 2, 1)
DefRolls: 8@2 2@3 1@4; Total Hits: 68@2: (2, 2, 1, 5, 6, 3, 2, 1)2@3: (4, 5)1@4: (3)
Attack Yugo: tanks fr e eur, 1 inf fr Romania, 2 fr hun, s germ to yugo vs 5 inf
9 inf 2 art 3 tanks vs. 5 infAtt
Rolls: 7@1 4@2 3@3; Total Hits: 27@1: (3, 6, 2, 3, 4, 5, 4)4@2: (3, 3, 4, 1)3@3: (6, 6, 3)
DefRolls: 5@2; Total Hits: 15@2: (6, 4, 4, 2, 5)
-
Attack 106: 103 & 117 to 106, 2 subs v 1 dst
AttRolls: 2@2; Total Hits: 12@2: (1, 6)
DefRolls: 1@2; Total Hits: 01@2: (3)
Attack 109: 108 & 118 to 109, bmb fr e germ, ftr fr Holland, ftr & 2 tacs fr w germ vs. dst –
2 subs 2 ftrs 2 tacs 1 bmb vs dst (plus up to 4 fighters scrambling)Waiting for scrambling orders
Attack 111: sub fr 124, ftr fr Norway, ftr tac fr w germ, tac fr e germ, bmb fr e germ
Waiting for scrambling orders
SZ 112 cleared but losing the cruiser is a tough blow, but this does happen in 1 out of 4 games
Normandy taken without lossAttack France: 2 tanks fr Holland 3 tanks fr s germ, Holland and w germ
2 art 3 mechs 5 tanks vs. 2 inf 2 art 2 tanks 1 ftrAtt
Rolls: 1@1 4@2 5@3; Total Hits: 61@1: (4)4@2: (2, 2, 2, 5)5@3: (2, 4, 2, 5, 3)
DefRolls: 4@2 2@3 1@4; Total Hits: 44@2: (5, 3, 1, 6)2@3: (3, 1)1@4: (1)
Attack Yugo: tanks fr e eur, 1 inf fr Romania, 2 fr hun, s germ to yugo vs 5 inf
8 inf 2 art 3 tanks vs. 3 infAtt
Rolls: 6@1 4@2 3@3; Total Hits: 76@1: (1, 4, 1, 3, 1, 1)4@2: (2, 2, 6, 6)3@3: (2, 6, 5)
DefRolls: 3@2; Total Hits: 13@2: (4, 3, 1)
-
SZ 106 cleared without loss
Attack 109: 108 & 118 to 109, bmb fr e germ, ftr fr Holland, ftr & 2 tacs fr w germ vs. dst –
2 subs 2 ftrs 2 tacs 1 bmb vs dst (plus up to 4 fighters scrambling)Waiting for scrambling orders
Attack 111: sub fr 124, ftr fr Norway, ftr tac fr w germ, tac fr e germ, bmb fr e germ
Waiting for scrambling orders
SZ 112 cleared but losing the cruiser is a tough blow, but this does happen in 1 out of 4 games
Normandy taken without lossAttack France: 2 tanks fr Holland 3 tanks fr s germ, Holland and w germ
1 art 5 tanks vs. 1 ftrAtt
Rolls: 1@2 5@3; Total Hits: 31@2: (1)5@3: (5, 1, 4, 1, 5)
DefRolls: 1@4; Total Hits: 11@4: (2)
Yugo taken with loss of 2 inf
-
SZ 106 cleared without loss
Attack 109: 108 & 118 to 109, bmb fr e germ, ftr fr Holland, ftr & 2 tacs fr w germ vs. dst –
2 subs 2 ftrs 2 tacs 1 bmb vs dst (plus up to 4 fighters scrambling)Waiting for scrambling orders
Attack 111: sub fr 124, ftr fr Norway, ftr tac fr w germ, tac fr e germ, bmb fr e germ
Waiting for scrambling orders
SZ 112 cleared but losing the cruiser is a tough blow, but this does happen in 1 out of 4 games
Normandy taken without loss
France taken with 5 tanks, losing all my mechs and arts is about as bad as it gets, but I can handle it
Yugo taken with loss of 2 inf -
Hmm…should I, or should I not???
No Scramble for SZ 111
No Scramble for SZ 109
-
Attack 109: 108 & 118 to 109, bmb fr e germ, ftr fr Holland, ftr & 2 tacs fr w germ vs. dst –
2 subs 2 ftrs 2 tacs 1 bmb vs dstAtt
Rolls: 2@2 2@3 3@4; Total Hits: 62@2: (2, 4)2@3: (3, 2)3@4: (3, 3, 1)
DefRolls: 1@2; Total Hits: 11@2: (2)
Attack 111: sub fr 124, ftr fr Norway, ftr tac fr w germ, tac fr e germ, bmb fr e germ
1 sub 2 ftrs 2 tacs 1 bmb vs. bship dstAtt
Rolls: 1@2 2@3 3@4; Total Hits: 51@2: (5)2@3: (1, 2)3@4: (2, 3, 3)
DefRolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (3)
-
109 cleared with loss of 1 sub, very unfortunate and a break for you, but I can handle it
111 cleared with loss of 1 sub, very expected -
Landing Orders
Tac original fr e germ now in 111 to 112
Ftr and tac in 112 to w germ
Ftr fr 109 to 112
2 ftrs fr 111 to w germ
bmbs to w germ
tac fr 111 to Holland
ftr 2 tacs fr 109 to HollandNCM
2 inf fr Denmark to W Germ
Trans fr 113 to 112, brings 2 inf fr Norway to W Germ
3 aa guns to Holland
E germ to s germ
W Poland to hungary
Inf fr Romania to Bulgaria
Inf fr Norway to finlandPlace builds in 112
Deutschland collects 51 + 19 stolen francs = 70 ipcs
-
Noncoms on map.
Buy(37)
5 Infantry, Artillery, 3 ArmrBuild 2 INfantry, Artillery in S. Ukraine
Build 3 INfantry in Novgorod
Build 3 Armor in RussiaCollect: 37
-
You realize that currently you have a 76% chance to lose the German fleet to a British assault, right?
-
I think that’s reversed. I have a 24% chance.
I can scramble 3 fighers and you can’t bring the fighter from Gib now even if you build an AC.
Please confirm.
-
I mean you have a 24% chance. Seriously, but you did make me panic a little. :-o
-
I think that’s reversed. I have a 24% chance.
I can scramble 3 fighers and you can’t bring the fighter from Gib now even if you build an AC.
Please confirm.
4 Fighters
1 Strategic Bomber
1 Battleship
2 Cruisersvs
4 Fighters
1 Tactical Bomber
1 Aircraft Carrier
1 Damaged Battleship76% Attacker, 24% Defender
-
I see the second cruiser, but how do you get the 4th fighter, unless you are planning to bring the French later?
-
Ok, that fear sometimes causes me to put the 2 transports in 113. Will you let me switch that?
Also, losing that German cruiser really does hurt. But that only happens in 1 out of 4.
-
Ah, Larry sniped a British fighter! Jerk!
Okay, that makes it 50/50
-
And I considered losing a plane instead of the cruiser
that’s what I should have done, lost the tac instead of the cruiser -
ok, this is all at your option, but since we are play testing sea lion, will you let me lose a tac instead of the cruiser? I will also build the transports in 113 as I usually do.