Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsJmite (allies) vs CJen (axis) Alpha +3 game 1 no tech
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Collect
68tt + 10no + 5 (latin) + 5 (out territories) = 88China 10
PassUK 10
UKL 99
3 fgt (30)
5 inf (15)
1 art (4)
4 arm (24)
Save 26UKI 22
6 inf (18)
1 art (4)Combat
1 inf 1 art 4 fgt HOL 1 inf
1 inf 14 inf 2 tach KAZ 1 infKAZ 1
A
Rolls: 1@1 14@3 2@4; Total Hits: 101@1: (3)14@3: (1, 6, 5, 6, 2, 1, 4, 3, 5, 2, 2, 1, 3, 2)2@4: (1, 6)
D
Rolls: 1@2; Total Hits: 01@2: (6)HOL 1
A
Rolls: 2@2 4@3; Total Hits: 52@2: (5, 1)4@3: (2, 2, 1, 2)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
Collect
UKL 38tt + 5no + 26 = 69
UKI = 22ttANZ 10
Buy 282 fgt (20)
1 dest (8)Combat 2 sub z21 1 dest
z21 1
A
Rolls: 2@2; Total Hits: 22@2: (1, 2)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
Collect 18tt + 5 + 5 = 28
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Italy:
Buy(21)
- Infantry
- 3 Armor
Combat Moves:
2 Infantry, 2 Fighters to Albania
Infantry, Artillery, 3 Armor, Fighter to Greece
2 Infantry, Artillery to Holland
Strategic Bomber to Npr
2 Infantry, Artillery, Mech, 4 Armor to W. GermanyCombat:
NPR:
Attacker:
Rolls: 23@4; Total Hits: 1523@4: (3, 1, 4, 6, 5, 5, 2, 4, 6, 2, 1, 4, 1, 2, 3, 4, 3, 5, 6, 3, 6, 5, 4)
Defender:
Rolls: 23@2; Total Hits: 923@2: (5, 2, 4, 1, 4, 3, 3, 1, 5, 3, 5, 5, 1, 3, 6, 5, 2, 1, 6, 5, 2, 1, 2) -
Scored well under expected iwth the bomber, you scored well over expected with the artillery…I only note it because it’s always interesting to see how bad Statistics can be with real results.
Holland:
Attacker:
Rolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (1, 4)
Defender:
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
Holland:
Attacker:
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (3, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Holland:
Attacker:
Rolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (4, 6)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2) -
Holland:
Attacker:
Rolls: 2@2; Total Hits: 02@2: (3, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
Holland:
Attacker:
Rolls: 2@2; Total Hits: 12@2: (2, 3)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2) -
W. Germany:
Attacker:
Rolls: 2@1 2@2 4@3; Total Hits: 22@1: (5, 1)2@2: (3, 6)4@3: (4, 4, 3, 5)
Defender:
Rolls: 2@2; Total Hits: 02@2: (5, 4) -
Albania:
Attacker:
Rolls: 2@1 2@3; Total Hits: 02@1: (4, 6)2@3: (4, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
Albania:
Attacker:
Rolls: 2@1 2@3; Total Hits: 02@1: (4, 2)2@3: (4, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
Albania:
Attacker:
Rolls: 2@1 2@3; Total Hits: 12@1: (5, 1)2@3: (4, 6)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
Greece:
Attacker:
Rolls: 2@2 4@3; Total Hits: 32@2: (6, 3)4@3: (5, 1, 2, 2)
Defender:
Rolls: 3@2; Total Hits: 03@2: (3, 5, 3) -
NCMs on Map
Build: 3 Armor in S. Italy
Build: Infantry in N. ItalyCollect: 18 IPC
Germany:
Buy(65)
- 15 Infantry
- 2 Artillery
- 2 Armor
Combat Moves:
2 Infantry, 4 Fighters, 3 Tactical Bombers to Bryansk
Mech/Armor to C. Persia
2 Mech, 2 ARmor to IraqCombat:
Iraq:
Attacker:
Rolls: 2@1 2@3; Total Hits: 22@1: (4, 5)2@3: (3, 3)
Defender:
Rolls: 3@3; Total Hits: 13@3: (4, 2, 6) -
Iraq:
Attacker:
Rolls: 1@1 2@3; Total Hits: 11@1: (2)2@3: (2, 6)
Defender:
Rolls: 1@3; Total Hits: 01@3: (5) -
C. Persia:
Attacker:
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
C. Persia:
Attacker:
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
Bryansk:
Attacker:
Rolls: 2@1 4@3 3@4; Total Hits: 72@1: (1, 6)4@3: (3, 1, 3, 1)3@4: (5, 3, 1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2) -
Non coms mapped
Build: 3 Infantry in Novgorod
Build: 3 Infantry in Volgograd
Build: 3 Infantry in W. Germany
Build: 5 Infantry, 2 Artillery, 2 Armor in GermanyCollect: 2 Iraq, 2 N. Persia, 2 C. Persia, 5 Caucasus, 5 Novgorod, 5 Volgograd, 51 TT = 72 IPC
Forgot an Italian flag on Jordan + 1 IPC Italy to 19 Total





