11L '41 Zhukov4 (Axis) vs. LL (Allies + 8) +NO, No Tech


  • lose the cruiser

  • 16 15 10

    cruiser it is

    DiceRolls: 1@2 2@3; Total Hits: 21@2: (4)2@3: (2, 1)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 16 15 10

    sz6 cl nl, sz2 cl l ss, sz 12 cl l ss

    NCM
    inf alg, inf arm fra,  fig 12>lib
    fig 12>alg
    fig bmb 2, 2 inf fin>nor
    inf ger, fig ukr>blk
    inf fra>ita
    2 inf ger>pol

    Place 10 inf ger
    collect 35+10=45 +1=46 on hand.

    05ll_zhuk_01ag.AAM


  • I can tell you, I will be attacking Z5 with the submarine on Soviet turn 1.  I assume your submarine will fight the first round.  If you want to give an order of loss for that battle, I should then be able to complete my turn without needing to ask you anything.

    Cheers.

  • 16 15 10

    ths sub will stay and fight, first casualty should u hit.


  • Soviet turn 1

    Purchase
    32 IPC

    2 infantry
    artillery
    2 tanks
    bomber

    Combat Moves
    Z6 (submarine, cruiser) v submarine (Z4)
    BST (2 infantry, 2 artillery, 3 tanks) v 5 infantry, artillery (BST), 2 infantry (BEL), tank (RUS)
    UKR (tank) v 4 infantry (CAU)

    dice


  • UKR
    A - 4 infantry
    DiceRolls: 4@1; Total Hits: 04@1: (3, 4, 2, 5)
    D - tank
    DiceRolls: 1@3; Total Hits: 01@3: (6)


  • UKR round 2
    A - 4 infantry
    DiceRolls: 4@1; Total Hits: 14@1: (5, 4, 4, 1)
    D - tank
    DiceRolls: 1@3; Total Hits: 11@3: (2)


  • UKR taken with 3 infantry

    Z6
    A - submarine
    DiceRolls: 1@2; Total Hits: 11@2: (1)
    D - submarine, cruiser
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)


  • German submarine killed, per your indication.

    Z6 round 2
    A - submarine
    DiceRolls: 1@2; Total Hits: 01@2: (5)
    D - cruiser
    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • Z6 round 3
    A - submarine
    DiceRolls: 1@2; Total Hits: 11@2: (2)
    D - cruiser
    DiceRolls: 1@3; Total Hits: 11@3: (1)


  • cruiser sunk with sneak attack shot

    Z6 taken with submarine

    BST
    A - 7 infantry, artillery, tank
    DiceRolls: 6@1 2@2 1@3; Total Hits: 16@1: (4, 6, 3, 3, 4, 5)2@2: (3, 5)1@3: (1)
    D - 2 infantry, 2 artillery, 3 tanks
    DiceRolls: 4@2 3@3; Total Hits: 34@2: (6, 6, 1, 4)3@3: (3, 5, 2)


  • ugly

    BST 2
    A - 4 infantry, artillery, tank
    DiceRolls: 3@1 2@2 1@3; Total Hits: 23@1: (2, 5, 5)2@2: (4, 1)1@3: (2)
    D - infantry, 2 artillery, 3 tanks
    DiceRolls: 3@2 3@3; Total Hits: 23@2: (1, 3, 6)3@3: (4, 1, 6)


  • BST 3
    A - 2 infantry, artillery, tank
    DiceRolls: 1@1 2@2 1@3; Total Hits: 21@1: (2)2@2: (6, 1)1@3: (3)
    D - artillery, 3 tanks
    DiceRolls: 1@2 3@3; Total Hits: 31@2: (1)3@3: (1, 1, 5)


  • BST 4
    A - tank
    DiceRolls: 1@3; Total Hits: 01@3: (4)
    D - 2 tanks
    DiceRolls: 2@3; Total Hits: 12@3: (2, 6)


  • BST holds with 2 tanks

    Noncombat Moves
    3 infantry, artillery from RUS to CAU
    2 infantry from KAZ to CAU
    2 infantry from NOV to RUS
    infantry from ARC to BEL
    AA gun from KAR to ARC
    infantry from EVE to NOV
    infantry from YAK to EVE
    2 infantry from FAR and 2 infantry from STC to BRY

    Mobilize
    infantry in KAR
    artillery in RUS
    infantry, 2 tanks, bomber in CAU

    Income
    28 + 5 NO = 33

    05ll_zhuk_01bR.AAM


  • Got interrupted in the middle of rolling, wish I could have kept the momentum running from Z6 into BST but it sure came to an abrupt halt.

  • 16 15 10

    @LuckyLindy:

    Got interrupted in the middle of rolling, wish I could have kept the momentum running from Z6 into BST but it sure came to an abrupt halt.

    Yeah, I was pretty concerned.  Attacking Bst was quite risky but imo it was probably the right move–you just had bad luck.

  • 16 15 10

    Japan 1 buy 2 trn inf.

    CM
    3 inf man, 3 inf kia>sui
    fig man, fig for, 3 inf fic>yun
    inf oki, inf car, fig jap>kwa
    inf arm jap, inf art 61>Phi
    bb cru 61>50
    2 inf 61>Bor
    2 inf car>Sum
    2 fig 61>35
    2 fig 57, dd 51>53
    2 fig 57>56

    50
    DiceRolls: 1@4 1@3; Total Hits: 11@4: (6)1@3: (3)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 16 15 10

    50 cl nl

    Phi
    DiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (5, 4)1@3: (2)
    DiceRolls: 2@2; Total Hits: 22@2: (2, 1)

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