Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
Collect
UKL 32tt + 5 no + 1 left over = 38
UKI 21tt + 5 no = 27
ANZ 1
Buy 10
1 trans (7)
1 inf (3)
Collect 10tt + 5 + 5 = 20
Italy:
Buy(10)
Combat Moves:
Submarine, 2 Destroyer, Cruiser, Fighter, Tactical to SZ 97
2 Infantry, 2 Artillery, Armor to S. France
4 Infantry, Armor to Greece
3 Infantry, Artillery, MI, ARmor to Alex
Combat:
SZ 97:
Attacker:
Rolls: 3@2 2@3 1@4; Total Hits: 53@2: (2, 3, 1)2@3: (3, 3)1@4: (3)
Defender:
Rolls: 1@2 2@4; Total Hits: 11@2: (4)2@4: (5, 3)
Greece:
Attacker:
Rolls: 4@1 2@3; Total Hits: 34@1: (1, 6, 1, 4)2@3: (2, 6)
Defender:
Rolls: 4@2; Total Hits: 14@2: (3, 4, 1, 4)
Attacker:
Rolls: 3@1 2@3; Total Hits: 23@1: (2, 2, 2)2@3: (2, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
S. France:
Attacker:
Rolls: 4@2 1@3; Total Hits: 24@2: (2, 3, 6, 6)1@3: (2)
Defender:
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Alex:
Attacker:
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (4, 4, 2)2@2: (6, 1)1@3: (5)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
France 1
Combat
1 inf 1 arm SFRA 2 art 1 arm
SFRA 1
A
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)
D
Rolls: 2@2 1@3; Total Hits: 22@2: (6, 1)1@3: (3)
our dice rolling needs to even out if the poor allies will have a chance this game!
francophone moves are on the map
Germany:
Buy(68)
Combat Moves:
Artillery from France to W. France
Artillery, 5 Armor from France to Holland
Infantry from W. Germany to Holland
Strategic, Fighter, Tactical from W. Germany to SZ 98
3 Fighters, 3 Tacticals from W. Germany to SZ 96
2 Infantry from W. Germany to Gibraltar
Assuming no scramble in SZ 96:
Attacker:
Rolls: 3@3 3@4; Total Hits: 33@3: (6, 1, 3)3@4: (6, 5, 4)
Defender:
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5)
Looks like I assumed right for the Maltese fighter!
SZ 98:
Attacker:
Rolls: 1@3 2@4; Total Hits: 31@3: (2)2@4: (4, 4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
Holland:
Attacker:
Rolls: 2@2 5@3; Total Hits: 12@2: (1, 4)5@3: (6, 4, 5, 6, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
Conservation of Ammunition?
NCM:
AC, Tac, CA, DD, BB to SZ 91
3 SS to SZ 109
Tac to Alex
3 Fig, 3 Tac, Strat to S. Italy
5 Inf to Rom
2 Inf to Pol
5 Inf, 2 Art, 3 Arm to Hun
Inf to SZ 97
4 Infantry to Norway
Build: 3 Submarines, 4 Transports, 2 Fighters in SZ 112/W. Germany
Collect: 5 Russia + 5 Sweeden + 41 TT = 51 IPC
Russia 2
Buy 38
3 art (12)
8 inf (24)
2 left over
Collect 37tt + 2 left over = 39
Did you move a British infantry into China, or is it supposed to be in FIC. Because moving units into China allows me to attack England and Australia without intervention from America.
Uk and Anz had a Dow on jap 1 ST turn
and uk troop in china is right
Japan:
Buy(44)
COmbat Moves:
Fighter, Tactical from KSI to SZ 45
2 Strategics from Japan to SZ 45
9 Infantry, 2 Artillery, Armor from Japan/Korea to Hong Kong
7 Infantry, Artillery, 5 Fighters, 2 Tactical BOmb ers to HOP
Combat:
SZ 45:
Attacker:
Rolls: 1@3 3@4; Total Hits: 11@3: (5)3@4: (4, 5, 5)
Defender:
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (1)
Attacker:
Rolls: 2@4; Total Hits: 22@4: (3, 1)
Defender:
Rolls: 1@3; Total Hits: 11@3: (3)
Hong Kong:L
Attacker:
Rolls: 7@1 4@2 1@3; Total Hits: 47@1: (1, 5, 4, 2, 4, 5, 6)4@2: (6, 5, 2, 2)1@3: (1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
HOP:
Attacker:
Rolls: 6@1 2@2 5@3 2@4; Total Hits: 56@1: (5, 5, 2, 5, 5, 1)2@2: (6, 5)5@3: (1, 4, 5, 1, 2)2@4: (6, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)