Stirling Axis vs Cmdr Jennifer (Allies) Global A2+

  • '18 '17 '16 '11 Moderator

    USA:

    Buy(52)

    • 1 Infantry
    • 1 Artillery
    • 2 Transports
    • 1 Submarine
    • 3 Destroyers

    Declare War on Germany
    Declare War on Italy
    Declare War on Japan

    Combat Moves:

    Destroyer from SZ 16 to SZ 19
    Destroyer, Submarine from SZ 35 to SZ 19
    3 Infantry, Artillery from Hawaii to Carolines
    Battleship, 2 Cruiser Bombardments of Carolines
    Fighter from Philippines to SZ 19 (may land on Guam)

    Combat:

    SZ 19:
    Attacker:
    DiceRolls: 3@2 1@3; Total Hits: 23@2: (3, 2, 6)1@3: (1)
    Defender:
    DiceRolls: 2@2; Total Hits: 12@2: (3, 2)

  • '18 '17 '16 '11 Moderator

    Cleared iwth loss of destroyer

    Carolines:
    Attacker:
    DiceRolls: 2@1 2@2 2@3 1@4; Total Hits: 32@1: (2, 1)2@2: (5, 4)2@3: (1, 2)1@4: (6)
    Defender:
    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)

  • '18 '17 '16 '11 Moderator

    Taken with loss of infantry

    • 5 of 7 NO

    SZ 104:
    Attacker:
    DiceRolls: 23@3; Total Hits: 923@3: (6, 6, 1, 2, 4, 5, 4, 5, 4, 6, 6, 5, 4, 1, 6, 1, 6, 1, 2, 1, 1, 4, 1)
    Defender:
    DiceRolls: 23@3; Total Hits: 1323@3: (1, 5, 6, 6, 4, 2, 1, 6, 2, 6, 1, 3, 4, 6, 1, 2, 4, 1, 1, 2, 4, 2, 2)

  • '18 '17 '16 '11 Moderator

    Holds without loss, US Navy lives up to Pre-WWII reputation.

    NCM:

    Fighter to Guam
    Destroyer, Fighter, Carrier, Submarine to SZ 33
    3 Fighters from Hawaii to SZ 10
    Tactical from SZ 26 to W. USA
    Strategic from Hawaii to Guam
    Infantry, Artillery from E. USA to Quebec
    Cruiser, Transport from SZ 101 to SZ 106

    Build: 2 Transports in SZ 101
    Build: Infantry, Armor in E. USA
    Build: 3 Destroyers, Submarine in SZ 10

    Collect: 30 IPC NO + 52 IPC TT = 82 IPC


    Just noticed I didnt spend the 12 IPC for Japan invading Russia, adding that to their totals giving them 47 IPC to spend next round.


    China:

    Buy(15)

    • 5 Infantry

    Combat Moves:

    4 INfantry, Fighter to Yunnan from Szechwan

    Attacker:
    DiceRolls: 4@1 1@3; Total Hits: 04@1: (5, 4, 6, 4)1@3: (6)
    Defender:
    DiceRolls: 3@2; Total Hits: 03@2: (3, 6, 6)

  • '18 '17 '16 '11 Moderator

    Attacker:
    DiceRolls: 4@1 1@3; Total Hits: 24@1: (1, 3, 3, 4)1@3: (3)
    Defender:
    DiceRolls: 3@2; Total Hits: 33@2: (2, 2, 2)

  • '18 '17 '16 '11 Moderator

    Attacker:
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (1)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '18 '17 '16 '11 Moderator

    4 infantry from SZE to SIK
    Infantry from SHE to Sik
    Fighter from YUN to Sik

    Build: 5 INfnatry in Sik

    Collect: 12 IPC


    England:

    Buy(21)

    • 7 Infantry

    Declare War: Japan

    Combat Moves:

    3 INfantry, 2 Fighters, Tactical Bomber from Sham State/India to Siam
    Infantry from Sumatra to Celebes
    Infantry from E. Persia to C. Persia
    Fighter, Tactical to SZ 104 from SZ 92

    Combat:

    SZ 104:
    Attacker:
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (4)
    Defender:
    DiceRolls: 1@3; Total Hits: 01@3: (4)


  • You can’t declare war on japan yet

  • '18 '17 '16 '11 Moderator

    Siam:
    Attacker:
    DiceRolls: 3@1 2@3 1@4; Total Hits: 33@1: (5, 1, 2)2@3: (6, 1)1@4: (4)
    Defender:
    DiceRolls: 2@2; Total Hits: 02@2: (4, 4)

  • '18 '17 '16 '11 Moderator

    @Stirling:

    You can’t declare war on japan yet

    Page 8, Alpha 2 Rules:

    9. The United States may declare war on any or all Axis powers at the beginning of the Combat Move phase of its next turn if London and/or any territory in North America is captured by an Axis power.

    London is in German hands, I may declare war on Japan this round.

  • '18 '17 '16 '11 Moderator

    NCM:

    Destroyer from SZ 83 to SZ 88
    Destroyer from SZ 94 to SZ 91
    2 Cruisers, Carrier from SZ 92 to SZ 102
    Fighter, Tactical from SZ 104 to SZ 102
    3 Fighters from Gibraltar to Quebec
    Armor from Toburk to Egypt
    Artillery from Tobruk to Alexandria
    2 Infantry from Rhodesia to congo
    2 MI, Armor from S. Africa to Congo
    2 INfantry from Burma to Sham State
    6 Infantry, Artillery, 2 MI, Armor, AA Gun from India to Burma
    2 Fighters, Tactical from Siam to Burma
    BB, CA, DD from SZ 39 to SZ 37

    Build: 7 Infantry in India

    Collect: 5 Originals + 25 TT = 30 IPC


    Australia:

    Buy(10)

    • Transport, Save 3

    Declare War on Japan

    Combat Moves:

    2 Infantry from DGU to Formosa
    Transport from SZ 45 to SZ 20
    Infnatry, Artillery from NSW to Java
    Cruiser, Destroyer, Transport from SZ 62 to SZ 42

    NCM:

    3 Fighters from NSW to Carolines
    Infantry from Malaya to Sham State
    Infnatry from Alexandria to Egypt

    Build: Transport in SZ 62

    Collect: 3 Saved + 5 Originals + 5 New Guinea + 15 TT = 28 IPC

    Stirling_vs_CJenn_2dAllies.AAM

  • '18 '17 '16 '11 Moderator

    @Stirling:

    You can’t declare war on japan yet

    Page 8, Alpha 2 Rules:

    9. The United States may declare war on any or all Axis powers at the beginning of the Combat Move phase of its next turn if London and/or any territory in North America is captured by an Axis power.

    London is in German hands, I may declare war on Japan this round.



    Why do you think I left England relatively lightly defended?

  • '18 '17 '16 '11 Moderator

    Oh, I have not done the French yet, I need to NCM some of their units if they are not killed by Italy.

  • '18 '17 '16 '11 Moderator

    Declared it, but forgot to move the fighters from NSW to Carolines.  Attaching a new map to reflect the fighter locations.

    Stirling_vs_CJenn_2dAllies.AAM

Suggested Topics

  • 9
  • 20
  • 16
  • 23
  • 89
  • 60
  • 22
  • 233
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.8k

Users

40.5k

Topics

1.8m

Posts