99% sure open communication is allowed. The extent to which it’s allowed is up to you, though. With my play-group we cut it off at “talk of general strategy is allowed, anything more specific is not.” We do it this way because of bad experiences where multi-player games would devolve into the “good” Axis Player and the “good” Allies Player forcing their teammates to obey their orders on what to do each turn, effectively turning the game into a 1v1 with a peanut gallery. That’s not much fun for anyone.
Quick in-game q: Japan vs French-Indo china (Alpha +2)
-
Is Japan allowed to attack FIC, without provoking the Allied forces?
Thanks a bunch.
-
Yes
-
Much appreciated.
-
As long as there are no Allied units in it.
-
Wait, what? :? Do I understand correctly (not sure if I interpret “provoke” right)
So with Japan I can attack the French, without causing war with the UK, ANZAC and/or USA?
-
Correct. US and UK/ANZAC do not consider a declaration of war on France to be a provocation.
-
But it does cost you the 10 IPC NO, so until your planning to go to war with the US consider the IPC value of FIC to be -8