Aircraft carriers can be used to block enemy surface ships from passing through the sea zone in which the aircraft carrier occupies (if thats what you mean by block). Also, an Aircraft carrier may be used to disrupt enemy convoys if it meets the necessary requirements. However, in Alpha+2 games, aircraft on carriers or otherwise may not disrupt convoys (if thats what you mean by block).
My group and I never play the Europe or Pacific games on their own, just together as Global. We became constantly frustrated when reffering to 2 different manuals for a rule clarification, not to mention a print out of the latest Alpha modifications. So, I began a cut and paste project that combined both manuals, while adding and deleteing changes made after Alpha+2. Even though I am giving away copies of my document, I can’t post it here due to copy right issues.
Before you know it, every territory will have a Airbase / Minor / Navalbase, There will be more political rules than ever, and victory conditions will be reduced to “play until someone else gives up.”
I couldnt agree with you more.
What Inmajor said. I expect to buy a game that’s finished.
Maybe look at it this way, we were able to get the game 2 years before it was released. Many addtional playtesters are tuning the game before it’s final release.
So I am getting a whole new updated copy once they’re done playtesting? :roll:
Nope, but you can BUY Larry’s NEW AND IMPROVED AXIS AND ALLIES 1941 edition ™, for only 3 easy payments of $39.99! AND get to do the ridiculous “revised setups” B.S. all over again cause he spent all his time “fixing” the current edition!