@trimlinger I’m glad you hung in there, e-mails are in order, proper module installed, thread set up, and Russians have made their move! Here come the jets
Simon33 (Axis) vs VictoryFirst (Allies+50) G40
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium 4 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 6 Sea Zone 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea 16 fighters moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Battle in Holland Belgium Battle in Korea Non Combat Move - Americans 8 carriers moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 31 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 battleship, 2 cruisers, 5 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 4 Sea Zone 2 fighters moved from Hawaiian Islands to 4 Sea Zone 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 3 carriers and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 bomber moved from Central America to United Kingdom 1 bomber moved from India to Egypt 1 bomber moved from New Zealand to Wake Island 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 artillery and 5 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Germans 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 2 PUs; Combat Move - British Non Combat Move - British 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Tobruk to Alexandria 2 mech_infantrys moved from Egypt to Alexandria 5 armour moved from Tsinghai to Shensi 3 infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Persia to Iraq Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 3 mech_infantrys placed in Persia 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4 British collect 30 PUs (3 lost to blockades); end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk 1 mech_infantry owned by the Russians lost in Tobruk Italians win, taking Tobruk from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Eastern Poland Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.67





