@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies) - Now hopefully better dice for TGC!:
Axis: +0.05
I hope I won’t jinx you by saying this, however THAT looks like an average G1! Well done!
@discalced sure, no problem
@fasthard said in L26 BM4 fasthard(X) vs discalced(L+20):
@discalced sure, no problem
well–wait–let me ask a question, please? if i amphibious assault with USA on next turn into Southern Italy, and the UK units are in the SZ i am assaulting from, do they participate in the battle if you scramble your fighters?
if so, then i want them there. if not, then i do not want them there ;-)
@discalced only the US units attack and can absorb hits at the US landing/seabattle. Uk does nothing
@fasthard Got it – then please disregard the updated save file where i moved the UK navy in – they were there purely as sponges for damage
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 10 infantry moved from Western Germany to Northern Italy
1 bomber moved from Germany to 112 Sea Zone
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
British defend with 1 submarine; Americans defend with 2 transports
1 submarine owned by the British submerged
2 transports owned by the Americans lost in 112 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Northern Italy
Italians attack with 4 artilleries and 10 infantry
British defend with 1 aaGun, 1 artillery and 1 factory_minor
Italians roll dice for 4 artilleries and 10 infantry in Northern Italy, round 2 : 6/14 hits, 3,67 expected hits
British roll dice for 1 aaGun and 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 artillery owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 4 artilleries and 10 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun and 1 artillery
Non Combat Move - Italians
3 fighters moved from Southern Italy to Western Germany
7 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Ukraine to Volgograd
2 artilleries and 1 infantry moved from Bryansk to Rostov
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 bomber moved from 112 Sea Zone to Western Germany
Place Units - Italians
2 armour and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 2,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 56 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Samara to Russia
2 infantry moved from Tambov to Russia
11 armour, 15 artilleries, 36 infantry and 39 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
1 infantry moved from Smolensk to Russia
10 fighters and 7 tactical_bombers moved from Novgorod to Russia
Combat - Germans
Battle in Russia
Germans attack with 14 armour, 15 artilleries, 10 fighters, 40 infantry, 42 mech_infantrys and 7 tactical_bombers
British defend with 3 fighters and 2 tactical_bombers; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 92 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 0/9 hits, 1,50 expected hits
Germans roll dice for 14 armour, 15 artilleries, 10 fighters, 40 infantry, 42 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 39/128 hits, 37,83 expected hits
Russians roll dice for 3 aaGuns, 2 armour, 6 artilleries, 5 fighters, 92 infantry, 3 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 35/111 hits, 39,50 expected hits
35 infantry owned by the Germans lost in Russia
36 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 14 armour, 15 artilleries, 10 fighters, 5 infantry, 42 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 34/93 hits, 32,00 expected hits
Russians roll dice for 2 armour, 6 artilleries, 5 fighters, 56 infantry, 3 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 30/75 hits, 27,50 expected hits
5 infantry owned by the Germans and 25 mech_infantrys owned by the Germans lost in Russia
34 infantry owned by the Russians lost in Russia
Germans roll dice for 14 armour, 15 artilleries, 10 fighters, 17 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 32/63 hits, 27,00 expected hits
Russians roll dice for 2 armour, 6 artilleries, 5 fighters, 22 infantry, 3 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 16/41 hits, 16,17 expected hits
11 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
3 mech_infantrys owned by the Russians, 22 infantry owned by the Russians, 1 armour owned by the Russians and 6 artilleries owned by the Russians lost in Russia
Germans roll dice for 14 armour, 4 artilleries, 10 fighters, 12 mech_infantrys and 7 tactical_bombers in Russia, round 5 : 21/47 hits, 20,67 expected hits
Russians roll dice for 1 armour, 5 fighters and 3 tactical_bombers in Russia, round 5 : 5/9 hits, 5,33 expected hits
4 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
2 fighters owned by the Russians, 1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 2 tactical_bombers owned by the British and 3 fighters owned by the British lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 14 armour, 10 fighters, 11 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 118
Casualties for Germans: 15 artilleries, 40 infantry and 31 mech_infantrys
Casualties for Russians: 3 aaGuns, 2 armour, 6 artilleries, 2 fighters, 92 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 fighters and 2 tactical_bombers
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Rostov
10 fighters and 7 tactical_bombers moved from Russia to Ukraine
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Yugoslavia to Western Germany
1 aaGun moved from Germany to Western Germany
11 infantry moved from Western Germany to Northern Italy
7 infantry moved from Germany to Western Germany
Place Units - Germans
4 armour and 6 mech_infantrys placed in Western Germany
9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 53 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Russians regular : -2,50
Germans regular : 8,50
Russians AA : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Samara to Russia
2 infantry moved from Tambov to Russia
11 armour, 15 artilleries, 36 infantry and 39 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
1 infantry moved from Smolensk to Russia
10 fighters and 7 tactical_bombers moved from Novgorod to Russia
Combat - Germans
Battle in Russia
Germans attack with 14 armour, 15 artilleries, 10 fighters, 40 infantry, 42 mech_infantrys and 7 tactical_bombers
British defend with 3 fighters and 2 tactical_bombers; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 92 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 0/9 hits, 1,50 expected hits
Germans roll dice for 14 armour, 15 artilleries, 10 fighters, 40 infantry, 42 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 39/128 hits, 37,83 expected hits
Russians roll dice for 3 aaGuns, 2 armour, 6 artilleries, 5 fighters, 92 infantry, 3 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 35/111 hits, 39,50 expected hits
35 infantry owned by the Germans lost in Russia
36 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 14 armour, 15 artilleries, 10 fighters, 5 infantry, 42 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 34/93 hits, 32,00 expected hits
Russians roll dice for 2 armour, 6 artilleries, 5 fighters, 56 infantry, 3 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 30/75 hits, 27,50 expected hits
5 infantry owned by the Germans and 25 mech_infantrys owned by the Germans lost in Russia
34 infantry owned by the Russians lost in Russia
Germans roll dice for 14 armour, 15 artilleries, 10 fighters, 17 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 32/63 hits, 27,00 expected hits
Russians roll dice for 2 armour, 6 artilleries, 5 fighters, 22 infantry, 3 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 16/41 hits, 16,17 expected hits
11 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
3 mech_infantrys owned by the Russians, 22 infantry owned by the Russians, 1 armour owned by the Russians and 6 artilleries owned by the Russians lost in Russia
Germans roll dice for 14 armour, 4 artilleries, 10 fighters, 12 mech_infantrys and 7 tactical_bombers in Russia, round 5 : 21/47 hits, 20,67 expected hits
Russians roll dice for 1 armour, 5 fighters and 3 tactical_bombers in Russia, round 5 : 5/9 hits, 5,33 expected hits
4 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
2 fighters owned by the Russians, 1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 2 tactical_bombers owned by the British and 3 fighters owned by the British lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 14 armour, 10 fighters, 11 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 118
Casualties for Germans: 15 artilleries, 40 infantry and 31 mech_infantrys
Casualties for Russians: 3 aaGuns, 2 armour, 6 artilleries, 2 fighters, 92 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 fighters and 2 tactical_bombers
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Rostov
10 fighters and 7 tactical_bombers moved from Russia to Ukraine
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Yugoslavia to Western Germany
1 aaGun moved from Germany to Western Germany
11 infantry moved from Western Germany to Northern Italy
7 infantry moved from Germany to Western Germany
Place Units - Germans
4 armour and 6 mech_infantrys placed in Western Germany
9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 53 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -2,50
Germans regular : 8,50
Russians AA : -1,50
@discalced please play 2nd map with
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Szechwan
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from Sumatra to Shan State
1 bomber moved from Sumatra to 55 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Szechwan
Japanese attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 6/8 hits, 3,83 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Americans lost in 55 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Shan State
Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 3/9 hits, 3,83 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Shan State
3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
4 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 bomber, 3 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Hunan to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 aaGun moved from Philippines to 35 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from Java to 42 Sea Zone
1 marine and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from 55 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 aaGun moved from Amur to Siberia
Place Units - Japanese
2 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Japanese undo move 4.
Japanese undo move 3.
1 infantry and 2 mech_infantrys placed in Kwangtung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : -0,67
Japanese regular : 0,00
ANZAC regular : -0,17
UK_Pacific regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
5 artilleries, 9 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sicily
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Sicily
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Sicily from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern Italy
Americans attack with 5 artilleries, 9 infantry and 1 marine
Italians defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 5 artilleries, 9 infantry and 1 marine in Southern Italy, round 2 : 6/15 hits, 4.33 expected hits
Italians roll dice for 1 aaGun, 2 armour and 1 mech_infantry in Southern Italy, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Southern Italy
1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians and 2 armour owned by the Italians lost in Southern Italy
Americans captures 13PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 5 artilleries, 8 infantry and 1 marine remaining. Battle score for attacker is 18
Casualties for Americans: 1 infantry
Casualties for Italians: 1 aaGun, 2 armour and 1 mech_infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 carrier and 3 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
5 transports moved from 91 Sea Zone to 92 Sea Zone
5 infantry moved from Morocco to 92 Sea Zone
5 infantry and 5 transports moved from 92 Sea Zone to 93 Sea Zone
5 artilleries moved from Southern France to 93 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 93 Sea Zone to 95 Sea Zone
5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
4 infantry moved from 95 Sea Zone to Southern Italy
3 fighters and 3 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Tunisia to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 factory_minor placed in Norway
3 infantry placed in Southern France
1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
3 fighters and 1 tactical_bomber placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 81 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 86 Optional[PUs]
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 91 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
4 infantry moved from Burma to Shan State
2 fighters moved from Burma to Yunnan
1 fighter moved from India to Shan State
1 mech_infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
Combat - British
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
1 fighter moved from Persia to Burma
9 infantry moved from India to Burma
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from Egypt to Southern Italy
6 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
2 aaGuns moved from Southern France to Normandy Bordeaux
1 aaGun and 4 infantry moved from Holland Belgium to Normandy Bordeaux
2 carriers moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Southern Italy
1 tactical_bomber moved from 110 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Norway to Southern Italy
1 infantry moved from Tobruk to Alexandria
1 artillery and 2 mech_infantrys moved from Northwest Persia to Iraq
1 submarine moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 2 fighters and 1 infantry
EDIT: Adding units owned by British to Union of South Africa: 2 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by Americans from Egypt: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Americans to Iraq: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 42 Optional[PUs]
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,5,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 2.83
Italians regular : -0.33
Japanese regular : 1.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
5 artilleries, 9 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sicily
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Sicily
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Sicily from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern Italy
Americans attack with 5 artilleries, 9 infantry and 1 marine
Italians defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 5 artilleries, 9 infantry and 1 marine in Southern Italy, round 2 : 6/15 hits, 4.33 expected hits
Italians roll dice for 1 aaGun, 2 armour and 1 mech_infantry in Southern Italy, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Southern Italy
1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians and 2 armour owned by the Italians lost in Southern Italy
Americans captures 13PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 5 artilleries, 8 infantry and 1 marine remaining. Battle score for attacker is 18
Casualties for Americans: 1 infantry
Casualties for Italians: 1 aaGun, 2 armour and 1 mech_infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 carrier and 3 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
5 transports moved from 91 Sea Zone to 92 Sea Zone
5 infantry moved from Morocco to 92 Sea Zone
5 infantry and 5 transports moved from 92 Sea Zone to 93 Sea Zone
5 artilleries moved from Southern France to 93 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 93 Sea Zone to 95 Sea Zone
5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
4 infantry moved from 95 Sea Zone to Southern Italy
3 fighters and 3 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Tunisia to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 factory_minor placed in Norway
3 infantry placed in Southern France
1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
3 fighters and 1 tactical_bomber placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 81 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 86 Optional[PUs]
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 91 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
4 infantry moved from Burma to Shan State
2 fighters moved from Burma to Yunnan
1 fighter moved from India to Shan State
1 mech_infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
Combat - British
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
1 fighter moved from Persia to Burma
9 infantry moved from India to Burma
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from Egypt to Southern Italy
6 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
2 aaGuns moved from Southern France to Normandy Bordeaux
1 aaGun and 4 infantry moved from Holland Belgium to Normandy Bordeaux
2 carriers moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Southern Italy
1 tactical_bomber moved from 110 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Norway to Southern Italy
1 infantry moved from Tobruk to Alexandria
1 artillery and 2 mech_infantrys moved from Northwest Persia to Iraq
1 submarine moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 2 fighters and 1 infantry
EDIT: Adding units owned by British to Union of South Africa: 2 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by Americans from Egypt: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Americans to Iraq: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 42 Optional[PUs]
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,5,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Southern Italy: 2 fighters
EDIT: Adding units owned by British to Norway: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2.83
Italians regular : -0.33
Japanese regular : 1.67
British regular : -0.33
@fasthard 2nd file – edits are moving 2 UK fighters to norway
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Combat Move - Italians
1 artillery and 1 infantry moved from Rostov to Caucasus
1 bomber moved from Western Germany to Caucasus
1 artillery and 1 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 3/5 hits, 2,17 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Battle in Caucasus
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Volgograd
1 artillery moved from Rostov to Volgograd
3 fighters moved from Southern France to Western Germany
Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : -1,00
Italians regular : 0,50
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 56 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
Combat - Germans
Battle in Finland
Germans attack with 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Non Combat Move - Germans
1 submarine moved from 113 Sea Zone to 124 Sea Zone
13 armour and 10 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
3 fighters moved from Ukraine to Novgorod
7 fighters and 7 tactical_bombers moved from Ukraine to Germany
18 infantry moved from Germany to Western Germany
12 infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Western Germany to Northern Italy
Place Units - Germans
7 infantry and 3 mech_infantrys placed in Germany
10 armour placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,2
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Germans regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
Combat - Germans
Battle in Finland
Germans attack with 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Non Combat Move - Germans
1 submarine moved from 113 Sea Zone to 124 Sea Zone
13 armour and 10 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
3 fighters moved from Ukraine to Novgorod
7 fighters and 7 tactical_bombers moved from Ukraine to Germany
18 infantry moved from Germany to Western Germany
12 infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Western Germany to Northern Italy
Place Units - Germans
7 infantry and 3 mech_infantrys placed in Germany
10 armour placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,2
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Northern Italy: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,33
Germans regular : -1,00
@discalced please play 2nd map with
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Northern Italy: 1 artillery