@GeneralDisarray Please use this file wanted to keep the plane instead of the BS R1!.tsvg
L25 BM4 fasthard(X) vs simon33(L+16)
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caucasus to Rostov 1 infantry and 1 mech_infantry moved from Korea to Manchuria 1 bomber moved from Tsinghai to Manchuria 1 mech_infantry moved from Turkmenistan to West India Americans take West India from Japanese 2 fighters moved from Hawaiian Islands to 6 Sea Zone 5 submarines moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to 6 Sea Zone 1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 destroyer, 6 fighters and 7 submarines Japanese defend with 1 submarine Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 0/7 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 6 fighters in 6 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 6 fighters and 7 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Rostov Americans attack with 1 artillery and 1 infantry Germans defend with 1 aaGun and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun and 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Rostov 1 infantry owned by the Americans and 1 artillery owned by the Americans retreated to Caucasus Italians win with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Manchuria Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 2 mech_infantrys Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 1 bomber moved from Manchuria to Korea 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Caroline Islands to Korea 2 fighters moved from Caucasus to 81 Sea Zone 1 mech_infantry moved from Tsinghai to Kansu Place Units - Americans 1 carrier placed in 6 Sea Zone 1 destroyer and 3 submarines placed in 101 Sea Zone 1 armour and 1 artillery placed in Korea 1 artillery, 1 infantry and 1 mech_infantry placed in Caucasus 1 infantry placed in Eastern United States 2 fighters placed in Western United States Americans undo move 6. 2 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Tsinghai to Hopei 3 infantry moved from Tsinghai to Shensi 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 5 artilleries, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 6 fighters and 1 infantry moved from Caucasus to Rostov Combat - British Battle in Rostov British attack with 6 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 6 fighters and 1 infantry in Rostov, round 2 : 4/7 hits, 3.17 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Italians with 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 artilleries and 1 infantry moved from Northwest Persia to Caucasus 2 armour and 3 mech_infantrys moved from Turkmenistan to West India 3 aaGuns, 4 artilleries and 13 infantry moved from Eastern Persia to West India 3 artilleries moved from Persia to Northwest Persia 1 mech_infantry moved from Iraq to Caucasus 5 infantry moved from Iraq to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 bomber moved from French Equatorial Africa to Caucasus 1 infantry moved from Morocco to Algeria 2 infantry moved from Gibraltar to 91 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Eastern United States 6 fighters moved from Rostov to Caucasus 2 fighters moved from Caucasus to 81 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Urals to Kansu Place Units - British 1 carrier placed in 81 Sea Zone 3 artilleries placed in Persia 2 artilleries placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -1.33 Italians regular : -0.67 Japanese regular : -3.17 British regular : 0.83 -
TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from France to United Kingdom 1 tactical_bomber moved from France to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 1 artillery and 2 infantry moved from Tambov to Rostov 1 armour moved from Russia to Samara Italians take Samara from Russians 1 armour moved from Samara to Volgograd Combat - Italians Air Battle in United KingdomCombat Hit Differential Summary :
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@simon33 actually obvious, but I want to ask before the bomber gets shot ;-)
intercept over London?

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@simon33 actually obvious, but I want to ask before the bomber gets shot ;-)
intercept over London?

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no intercept. Yes, that was obvious. When I saw the question, I was worried but it seems for no reason.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from France to United Kingdom 1 tactical_bomber moved from France to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 1 artillery and 2 infantry moved from Tambov to Rostov 1 armour moved from Russia to Samara Italians take Samara from Russians 1 armour moved from Samara to Volgograd Combat - Italians Air Battle in United Kingdom Italians attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: factory_major = 8, airfield = 4 Battle in Rostov Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Rostov Italians win, taking Rostov from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 infantry moved from France to Northern Italy 1 fighter moved from France to Southern Italy 1 aaGun and 4 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Yugoslavia to Southern Italy 1 bomber moved from United Kingdom to Holland Belgium 1 infantry moved from Albania to Yugoslavia 2 infantry moved from Romania to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 1 armour and 5 mech_infantrys moved from Russia to Volgograd Place Units - Italians 2 fighters and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,6,5,4,5,4,3,3 Italians collect 8 PUs (11 lost to blockades); end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : 1,17 British AA : -0,33 British regular : -0,33 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 2 fighters moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 infantry and 7 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 114 Sea Zone 3 fighters moved from Western Germany to 114 Sea Zone 2 bombers moved from Russia to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 2 bombers, 3 fighters and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers and 3 fighters in 114 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 2 bombers and 3 fighters moved from 114 Sea Zone to Western Germany 1 armour and 6 mech_infantrys moved from Romania to Germany 1 aaGun and 2 mech_infantrys moved from Bessarabia to Ukraine 8 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Vologda to Russia 1 mech_infantry moved from Nenetsia to Russia 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Russia to Tambov 8 mech_infantrys moved from Bryansk to Volgograd 3 carriers and 6 fighters moved from 110 Sea Zone to 112 Sea Zone 2 submarines moved from 110 Sea Zone to 112 Sea Zone 6 fighters and 7 tactical_bombers moved from Southern Italy to Western Germany 6 fighters moved from 112 Sea Zone to Western Germany Place Units - Germans 7 transports placed in 112 Sea Zone 1 armour and 2 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,3,3,5,2,3,2,6 Germans collect 54 PUs (4 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUsCombat Hit Differential Summary :
Russians regular : -0,50 Germans regular : -2,17 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 infantry and 7 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 114 Sea Zone 3 fighters moved from Western Germany to 114 Sea Zone 2 bombers moved from Russia to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 2 bombers, 3 fighters and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers and 3 fighters in 114 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 2 bombers and 3 fighters moved from 114 Sea Zone to Western Germany 1 armour and 6 mech_infantrys moved from Romania to Germany 1 aaGun and 2 mech_infantrys moved from Bessarabia to Ukraine 8 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Vologda to Russia 1 mech_infantry moved from Nenetsia to Russia 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Russia to Tambov 8 mech_infantrys moved from Bryansk to Volgograd 3 carriers and 6 fighters moved from 110 Sea Zone to 112 Sea Zone 2 submarines moved from 110 Sea Zone to 112 Sea Zone 6 fighters and 7 tactical_bombers moved from Southern Italy to Western Germany 6 fighters moved from 112 Sea Zone to Western Germany Place Units - Germans 7 transports placed in 112 Sea Zone 1 armour and 2 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,3,3,5,2,3,2,6 Germans collect 54 PUs (4 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Tambov: 1 aaGun EDIT: Adding units owned by Germans to Rostov: 1 aaGun EDIT: Turning off Edit Mode Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0,50 Germans regular : -2,17 -
@simon33 please play 2nd map with
EDIT: Removing units owned by Germans from Tambov: 1 aaGun
EDIT: Adding units owned by Germans to Rostov: 1 aaGunthat AAgun plan worked well last round ;-)
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Caucasus to Sikang 2 artilleries and 2 infantry moved from Caucasus to Rostov 1 artillery moved from Caucasus to Rostov 1 infantry moved from Kazakhstan to Sikang Combat - Russians Battle in Rostov Russians attack with 3 artilleries and 2 infantry Germans defend with 1 aaGun; Italians defend with 1 artillery and 2 infantry Russians roll dice for 3 artilleries and 2 infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Rostov 2 infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Caucasus Italians win with 1 aaGun and 1 artillery remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Sikang Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Sikang to Caucasus 2 infantry moved from Tsinghai to Kansu 2 aaGuns, 1 armour and 18 infantry moved from Korea to Manchuria Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : -1.00 Russians regular : 0.50 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 fighters and 13 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 bombers moved from French Indo China to Celebes 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Celebes Japanese attack with 2 bombers and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Celebes, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan 2 bombers moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Anhwe to Yunnan 2 infantry moved from French Indo China to Yunnan 2 aaGuns, 8 artilleries, 4 infantry and 1 marine moved from India to Burma 1 infantry moved from India to Burma 1 mech_infantry moved from Chahar to Hunan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 2 fighters and 8 infantry placed in Japan 3 infantry placed in Kwangtung 1 fighter and 2 infantry placed in French Indo China Japanese undo move 3. 2 infantry placed in French Indo China 1 fighter placed in 36 Sea Zone Japanese undo move 4. Japanese undo move 1. 3 fighters and 7 infantry placed in Japan 1 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,4,1,1,1,1,6,4,1,5,2,5,3,1,2,4,3,4,2,1,4,2,3,1,6,6,4,4,3,5 Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : -0,67 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from West India to India UK_Pacific take India from Japanese UK_Pacific take West India from Americans 1 artillery and 1 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Kansu to Chahar 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 bomber moved from Korea to Chahar 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Battle in Guam Battle in Chahar Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 mech_infantry in Chahar, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win, taking Guam from Japanese, taking Chahar from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Americans attack with 1 artillery and 1 infantry Germans defend with 1 aaGun; Italians defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun and 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Rostov 1 infantry owned by the Americans and 1 artillery owned by the Americans retreated to Caucasus Italians win with 1 artillery remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - Americans 1 armour moved from Korea to Jehol 1 mech_infantry moved from Manchuria to Jehol 1 fighter moved from Korea to 21 Sea Zone 3 carriers, 2 destroyers, 6 fighters and 7 submarines moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 54 Sea Zone to Sumatra 1 carrier moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from Eastern United States to Iceland 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to Quebec 1 artillery, 1 destroyer, 3 submarines and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery moved from 106 Sea Zone to Quebec 1 bomber moved from Chahar to Suiyuyan 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 81 Sea Zone to 98 Sea Zone 2 fighters moved from Western United States to Midway Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 armour, 1 artillery and 1 infantry placed in Central United States 2 artilleries and 1 infantry placed in Caucasus 1 artillery and 1 infantry placed in Korea Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 1 fighter moved from Kansu to Anhwe 3 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Jehol 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British repair damage of 8x factory_major, 2x airfield; Remaining resources: 35 PUs; British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 4 fighters and 1 infantry moved from Caucasus to Rostov 1 bomber moved from Caucasus to Kweichow 1 mech_infantry moved from Kansu to Kweichow 1 fighter moved from Caucasus to Rostov Combat - British Battle in Kweichow British attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov British attack with 5 fighters and 1 infantry Italians defend with 1 artillery British roll dice for 5 fighters and 1 infantry in Rostov, round 2 : 1/6 hits, 2.67 expected hits Italians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Rostov British win, taking Rostov from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 5 fighters moved from Rostov to Caucasus 1 fighter moved from Caucasus to India 3 aaGuns, 2 armour, 4 artilleries, 13 infantry and 3 mech_infantrys moved from West India to India 3 artilleries and 5 infantry moved from Northwest Persia to Caucasus 3 artilleries moved from Persia to Northwest Persia 1 mech_infantry moved from Iraq to Caucasus 3 infantry moved from Iraq to Northwest Persia 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 98 Sea Zone 2 artilleries moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 bomber moved from Kweichow to Suiyuyan 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Eastern United States to Quebec 1 carrier and 2 fighters moved from 106 Sea Zone to 107 Sea Zone Place Units - British 1 artillery placed in Quebec 1 artillery and 9 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : -1.83 Americans regular : -0.33 Italians regular : -0.67 Japanese regular : -1.67 British regular : -2.33 -
Looks like you will snatch victory from the jaws of defeat with that sea lion. I should have had better defenses with your insane Luftwaffe.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom Combat - Italians Air Battle in United Kingdom Italians attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 7,3 and causes: 4 damage to unit: airfield Bombing raid in United Kingdom causes 4 damage total. Cleaning up after air battles Non Combat Move - Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 2 infantry moved from Northern Italy to Southern Italy 4 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,3,5,6,3,3,6,2 Italians collect 6 PUs (11 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
British AA : -0,33 -
@simon33 yeah, I had that in mind some turns before, but UK than invested in London. But now it’s time for the attempt.
The other option was to joyn the Med and threaten Cairo…
Let’s roll some dices… -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier and 2 fighters moved from 6 Sea Zone to 21 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus 1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to Sumatra Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1 ANZAC collect 14 PUs (1 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Caucasus to Kazakhstan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 71 PUs; Germans buy 1 airfield, 1 armour, 4 artilleries and 11 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov 1 artillery moved from Tambov to Rostov 2 bombers, 15 fighters and 7 tactical_bombers moved from Western Germany to United Kingdom 7 transports moved from 112 Sea Zone to 113 Sea Zone 1 armour, 4 infantry and 6 mech_infantrys moved from Germany to 113 Sea Zone 1 armour, 4 infantry, 6 mech_infantrys and 7 transports moved from 113 Sea Zone to 112 Sea Zone 2 armour, 5 infantry and 1 marine moved from Western Germany to 112 Sea Zone 3 armour, 9 infantry, 6 mech_infantrys and 9 transports moved from 112 Sea Zone to 110 Sea Zone 3 armour, 9 infantry and 6 mech_infantrys moved from 110 Sea Zone to United Kingdom 1 cruiser and 1 marine moved from 112 Sea Zone to 109 Sea Zone 1 marine moved from 109 Sea Zone to United Kingdom Combat - Germans Battle in Rostov Germans attack with 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Rostov, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Rostov, round 6 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Rostov, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Rostov British win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in United Kingdom Germans attack with 3 armour, 2 bombers, 15 fighters, 9 infantry, 1 marine, 6 mech_infantrys and 7 tactical_bombers British defend with 5 aaGuns, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 23 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 2/15 hits, 2,50 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 3 armour, 2 bombers, 13 fighters, 9 infantry, 1 marine, 6 mech_infantrys and 7 tactical_bombers in United Kingdom, round 2 : 12/41 hits, 16,83 expected hits British roll dice for 5 aaGuns, 2 artilleries, 2 fighters, 25 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/30 hits, 10,67 expected hits 5 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 2 bombers, 13 fighters, 4 infantry, 1 marine, 6 mech_infantrys and 7 tactical_bombers in United Kingdom, round 3 : 15/36 hits, 16,00 expected hits British roll dice for 2 artilleries, 2 fighters, 17 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/22 hits, 8,00 expected hits 3 fighters owned by the Germans lost in United Kingdom 2 infantry owned by the French and 13 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 2 bombers, 10 fighters, 4 infantry, 1 marine, 6 mech_infantrys and 7 tactical_bombers in United Kingdom, round 4 : 15/33 hits, 14,50 expected hits British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/7 hits, 3,00 expected hits 3 tactical_bombers owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 1 fighter owned by the French, 2 artilleries owned by the British, 2 infantry owned by the British and 1 fighter owned by the British lost in United Kingdom Germans captures 48PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 armour, 2 bombers, 10 fighters, 4 infantry, 1 marine, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 5 fighters, 5 infantry and 3 tactical_bombers Casualties for British: 5 aaGuns, 2 artilleries, 1 fighter, 23 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 6 fighters moved from United Kingdom to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 108 Sea Zone 3 carriers and 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 114 Sea Zone to 112 Sea Zone 2 bombers, 4 fighters and 4 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 aaGun, 2 armour, 2 infantry and 5 mech_infantrys moved from Tambov to Volgograd 1 mech_infantry moved from Russia to Volgograd Place Units - Germans 1 armour and 2 infantry placed in Volgograd 1 airfield placed in Normandy Bordeaux 1 artillery and 9 infantry placed in Western Germany 3 artilleries placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 2 mech_infantrys EDIT: Adding units owned by Germans to Tambov: 2 mech_infantrys EDIT: Removing units owned by Germans from Russia: 1 aaGun and 2 infantry EDIT: Adding units owned by Germans to Tambov: 1 aaGun and 2 infantry EDIT: Removing units owned by Germans from Ukraine: 1 aaGun EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,2,6,4,4,3,2,1 Germans collect 60 PUs (4 lost to blockades); end with 109 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 114 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 119 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 134 PUsCombat Hit Differential Summary :
British AA : -0,50 Germans regular : -6,83 British regular : -10,33 -
S simon33 referenced this topic
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Result posted. Congratulations on your victory.
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@simon33 thx, and thx for the game! cya next time





