scramble to 110?
L25 G40 OOB Martin (L+50) v Jacob16 (X)
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Ukraine Italians take Ukraine from Russians 1 artillery and 2 infantry moved from Bulgaria to Greece 1 bomber moved from Southern Italy to Greece 1 submarine moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from 95 Sea Zone to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone 1 transport owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Greece Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Greece, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Greece 2 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from 99 Sea Zone to 95 Sea Zone 1 bomber moved from Greece to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from France to Northern Italy 1 aaGun moved from France to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia Place Units - Italians 1 airfield placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : 0.00
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Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Malaya Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Queensland to Borneo 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,33
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Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai Chinese take Tsinghai from Germans 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 7 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Kwangsi, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Kweichow 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Sikang Chinese undo move 6. Chinese undo move 5. Chinese undo move 4. 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : -0,33
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@Jacob16 Please ignore my latest post with China 8 from a different game, LOL. Please use France 3 below.
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I hope you didn’t miss my turn with France below.
Maybe we can manage to make a few turns over the weekend to get back on track with this game.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians Combat - Germans Non Combat Move - Germans 3 aaGuns, 9 armour, 5 artilleries, 24 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 4 armour and 2 mech_infantrys moved from Poland to Western Ukraine 6 artilleries and 6 infantry moved from Poland to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 4 armour moved from Germany to Eastern Poland 1 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Finland 4 infantry moved from Karelia to Novgorod 1 infantry moved from Western Germany to France 3 fighters moved from Western Germany to Northern Italy 2 bombers moved from Germany to Western Germany Place Units - Germans 3 artilleries placed in Novgorod 6 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
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Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq 2 mech_infantrys moved from Bryansk to Archangel 1 fighter and 1 tactical_bomber moved from Vologda to Archangel 1 fighter moved from Vologda to Ukraine 2 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Italians defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Ukraine 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Archangel Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Iraq Russians attack with 1 armour, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 infantry moved from Timguska to Kansu 4 infantry moved from Timguska to Novosibirsk 4 aaGuns, 5 artilleries and 38 infantry moved from Bryansk to Russia 1 armour moved from Samara to Tsinghai 1 mech_infantry moved from Volgograd to Rostov 1 armour moved from Russia to Rostov Place Units - Russians 1 infantry and 1 mech_infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 Germans regular : -0,33 Russians regular : 1,67 Neutral_Axis regular : 0,67
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Let’s please both (me included) try to stick to the maximum of three days for a turn in a league game, going forward. This game started already 2.5 months ago, and we just finished round 3. Vacation being over, I will also make an effort.
I have games in the pipeline which need to finish before the end of the year.
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Friendly bump #1
I saw you were just online, so I guess you are planning your move 👍
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Bump #2
I hope all is good and you will return in the next one or two days. I really want to play, and it would be sad to bump a last time. But if there is no continuation, I will need to report victory and start playing another game.
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Bump #3 - I will claim the game
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M Martin referenced this topic
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Sorry no as I have mentioned before and in the general discussion I was on vacation and could not make any moves.
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Would like to continue the game, maybe you just missed my general discussion post
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Manchuria 2 bombers moved from Japan to Yunnan 1 fighter moved from Japan to Manchuria 3 fighters and 4 tactical_bombers moved from Jehol to Yunnan 4 artilleries and 10 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 armour, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Malaya Japanese attack with 1 artillery and 1 infantry ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 1 artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Battle in Manchuria Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Manchuria, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Manchuria, round 3 : 3/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Manchuria, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 armour, 4 artilleries, 2 bombers, 8 fighters, 14 infantry, 1 mech_infantry and 7 tactical_bombers British defend with 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber; Chinese defend with 1 artillery, 1 fighter and 16 infantry; Russians defend with 1 fighter British roll AA dice in Yunnan : 0/9 hits, 1.50 expected hits Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 8 fighters, 14 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 16/37 hits, 15.00 expected hits Chinese roll dice for 3 aaGuns, 1 armour, 2 artilleries, 3 fighters, 23 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 13/33 hits, 12.33 expected hits 13 infantry owned by the Japanese lost in Yunnan 3 aaGuns owned by the British, 6 infantry owned by the Chinese and 7 infantry owned by the British lost in Yunnan Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 8 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 3 : 13/24 hits, 12.50 expected hits Chinese roll dice for 1 armour, 2 artilleries, 3 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 10/20 hits, 8.00 expected hits 3 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan 3 mech_infantrys owned by the British and 10 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 5 fighters and 7 tactical_bombers in Yunnan, round 4 : 10/14 hits, 8.17 expected hits Chinese roll dice for 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber in Yunnan, round 4 : 1/7 hits, 3.67 expected hits 1 fighter owned by the Japanese lost in Yunnan 1 fighter owned by the Russians, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 1 fighter owned by the Chinese, 1 fighter owned by the British, 1 artillery owned by the Chinese and 1 armour owned by the British lost in Yunnan Japanese win with 2 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 43 Casualties for Japanese: 1 armour, 4 artilleries, 4 fighters, 14 infantry and 1 mech_infantry Casualties for Chinese: 1 artillery, 1 fighter and 16 infantry Casualties for British: 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Russians: 1 fighter Non Combat Move - Japanese 2 bombers, 4 fighters and 7 tactical_bombers moved from Yunnan to French Indo China 1 battleship and 1 carrier moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from French Indo China to 36 Sea Zone 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 fighter moved from Manchuria to Shantung 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 3 submarines moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from Hunan to Kwangsi Place Units - Japanese 1 destroyer and 3 transports placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 armour, 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.33 Japanese regular : 3.50 British AA : -1.50 UK_Pacific regular : 0.33
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@Martin Heres my turn, Sorry on vacation and I tried posting but the wifi in my air bnb wasn’t good enough. Anyways, if you wanna call the game here you can it doesn’t much matter its just a game. If you wanna continue just let me know, I can play daily from now on as I’m back home.
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OK, let’s continue. It is good to have you back!
I will most likely be able to look into the game again, on Monday.
Have a good weekend!
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@Martin Thank you for your understanding
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Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung Combat - Americans Battle in Normandy Bordeaux Battle in Kwangtung Battle in Holland Belgium Battle in 37 Sea Zone ANZAC loiter and taunt; Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Kwangtung from Japanese, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking Southern France from Italians, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 37 Sea Zone to India 1 bomber and 2 fighters moved from Algeria to Gibraltar 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 mech_infantrys moved from Morocco to Algeria 2 mech_infantrys moved from Algeria to Tunisia 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from Algeria to Morocco 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Americans undo move 2. 1 carrier placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : -0,33
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Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 artillery moved from Kweichow to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
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Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung Combat - Americans Battle in Normandy Bordeaux Battle in Kwangtung Battle in Holland Belgium Battle in 37 Sea Zone ANZAC loiter and taunt; Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Kwangtung from Japanese, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking Southern France from Italians, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 37 Sea Zone to India 1 bomber and 2 fighters moved from Algeria to Gibraltar 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 mech_infantrys moved from Morocco to Algeria 2 mech_infantrys moved from Algeria to Tunisia 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from Algeria to Morocco 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Americans undo move 2. 1 carrier placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 artillery moved from Kweichow to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 armour moved from Hopei to Kiangsu Chinese take Kiangsu from Japanese Combat - British Battle in 99 Sea Zone British attack with 1 cruiser, 1 destroyer, 1 fighter and 2 transports Italians defend with 1 submarine British roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 99 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Greece British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Greece British roll dice for 1 armour and 1 artillery in Greece, round 3 : 2/2 hits, 0,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Greece, round 3 : 2/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Greece 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece Italians win with no units remaining. Battle score for attacker is -9 Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from 99 Sea Zone to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 armour moved from Persia to West India 1 infantry moved from Shan State to Yunnan 2 infantry moved from India to Burma 1 submarine moved from 105 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Algeria to Gibraltar 1 bomber moved from Algeria to Gibraltar Place Units - British 1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -0,50 Italians regular : 2,50 Japanese regular : -0,33 British regular : 1,50