BombsAway (Allies+20) vs Simon33 (Axis)

  • 2024 '13

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from United Kingdom to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            2 submarines moved from 110 Sea Zone to 125 Sea Zone
            6 fighters moved from 110 Sea Zone to 125 Sea Zone
            6 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from British Columbia to Alaska
                  Americans take Alaska from Japanese
    
        Combat - Americans
            Battle in 125 Sea Zone
                Americans attack with 6 fighters and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 125 Sea Zone
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 6 fighters and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries, 6 fighters, 2 infantry and 1 marine
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 6 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            6 fighters moved from Normandy Bordeaux to 110 Sea Zone
            6 fighters moved from 125 Sea Zone to 110 Sea Zone
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 submarines moved from 105 Sea Zone to 110 Sea Zone
            2 submarines moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
            1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 31 Sea Zone
            1 destroyer moved from 54 Sea Zone to 30 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from 10 Sea Zone to Western United States
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            10 infantry and 10 mech_infantrys moved from Quebec to 106 Sea Zone
            1 armour, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 6 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            10 infantry, 10 mech_infantrys and 10 transports moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 14 infantry and 11 mech_infantrys moved from 91 Sea Zone to Morocco
            1 bomber moved from Western United States to United Kingdom
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            6 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 10 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 1/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_minor; Remaining resources: 3 PUs; 
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 battleship moved from 92 Sea Zone to 110 Sea Zone
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 artillery
                Italians defend with 1 artillery
                    British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Holland Belgium
                Germans win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery
    
        Non Combat Move - British
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 92 Sea Zone to Normandy Bordeaux
            1 carrier, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone
            1 aaGun, 4 artilleries and 10 infantry moved from Trans-Jordan to Egypt
            4 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 18 infantry and 1 tactical_bomber moved from India to West India
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            3 infantry placed in Egypt
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 1.83
    Japanese regular : -0.33
    Italians regular : -0.33
    Germans regular : 1.00
    British regular : -1.33
    

    Savegame

  • 2024 '13

    @simon33 said in BombsAway (Allies+20) vs Simon33 (Axis):

    Am really looking forward to seeing what USA in particular does here.

    Looks like Japan is going to get back to back wins.

  • '19 '17 '16

    @BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):

    @simon33 said in BombsAway (Allies+20) vs Simon33 (Axis):

    Am really looking forward to seeing what USA in particular does here.

    Looks like Japan is going to get back to back wins.

    Yes, but I think that move has delayed Japan’s victory.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Iraq to Northwest Persia
            1 armour moved from Iraq to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Archangel to Vologda
            1 bomber moved from Novgorod to Vologda
            1 armour moved from Archangel to Bryansk
                  Italians take Bryansk from Russians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 armour moved from Tsinghai to Sikang
                  Italians take Kazakhstan from Russians
    
        Combat - Italians
            Battle in Malta
            Battle in Northwest Persia
                Italians attack with 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northwest Persia
                Italians win, taking Malta from British, taking Northwest Persia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Italians win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Vologda to Iraq
            1 fighter moved from Iraq to Southern Italy
            2 fighters moved from 97 Sea Zone to Southern Italy
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 7 submarines moved from 97 Sea Zone to 96 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 artillery moved from Holland Belgium to Western Germany
            1 artillery and 6 infantry moved from Southern Italy to Northern Italy
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
            Italians collect 24 PUs (3 lost to blockades); end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    Russians regular : -1.00
    

    Savegame

  • 2024 '13

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            1 fighter moved from 54 Sea Zone to 26 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '13

    @simon33 6 Anzac figs on US carriers in sz 26.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Persia to Caucasus
                  Germans take Caucasus from Russians
            4 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Novgorod to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 4 infantry in Western Ukraine, round 2 : 0/5 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 4 infantry in Western Ukraine, round 3 : 2/5 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 10 armour, 41 artilleries and 49 infantry moved from Belarus to Bryansk
            3 armour moved from Archangel to Bryansk
            1 aaGun moved from Archangel to Novgorod
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            5 fighters and 4 tactical_bombers moved from Iraq to Bryansk
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Belarus to Western Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            5 artilleries and 6 infantry moved from Novgorod to 115 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            5 artilleries and 7 infantry moved from 115 Sea Zone to Finland
            1 bomber moved from Western Ukraine to Novgorod
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in Novgorod
            8 infantry placed in Western Germany
            6 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.67
    

    Savegame

  • '19 '17 '16

    hold on.,…

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Persia to Caucasus
                  Germans take Caucasus from Russians
            4 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Novgorod to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 4 infantry in Western Ukraine, round 2 : 0/5 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 4 infantry in Western Ukraine, round 3 : 2/5 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 10 armour, 41 artilleries and 49 infantry moved from Belarus to Bryansk
            3 armour moved from Archangel to Bryansk
            1 aaGun moved from Archangel to Novgorod
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            5 fighters and 4 tactical_bombers moved from Iraq to Bryansk
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Belarus to Western Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            5 artilleries and 6 infantry moved from Novgorod to 115 Sea Zone
            1 bomber moved from Western Ukraine to Novgorod
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from 114 Sea Zone to Germany
            5 artilleries and 5 infantry moved from 115 Sea Zone to Finland
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 114 Sea Zone
            1 aaGun, 1 artillery and 15 infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in Novgorod
            10 infantry placed in Western Germany
            4 infantry placed in Germany
            Germans undo move 3.
            1 infantry placed in Germany
            9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
            Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 66 to 65
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.67
    

    Savegame

  • '19 '17 '16

    @BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):

    @simon33 6 Anzac figs on US carriers in sz 26.

    Unexpected. I was thinking only 2 would be on US CVs, 2 on the Anzac CV, 3 on Hawaii.

    Looks like only 4 planes can attack SZ6 on the next US turn.

  • 2024 '13

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Italians
            1 armour moved from Kazakhstan to Volgograd
            2 infantry moved from Rostov to Caucasus
            1 tactical_bomber moved from Russia to Caucasus
            1 fighter moved from Russia to Caucasus
            2 fighters moved from Russia to Vologda
            1 infantry moved from Novosibirsk to Vologda
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                2 fighters owned by the Russians retreated
                Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            1 aaGun, 2 armour and 1 mech_infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 artillery and 6 infantry moved from Rostov to Volgograd
            2 aaGuns, 7 infantry and 1 mech_infantry moved from Novosibirsk to Kazakhstan
    
        Place Units - Russians
            2 infantry placed in Volgograd
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : -0.33
    Russians regular : -1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            13 artilleries and 11 infantry moved from Burma to India
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Caroline Islands to 33 Sea Zone
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
            3 fighters moved from Japan to 25 Sea Zone
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 armour, 5 artilleries and 6 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Solomon Islands
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in India
                Japanese attack with 13 artilleries and 11 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 13 artilleries and 11 infantry in India, round 2 : 5/24 hits, 8.00 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 13 artilleries and 11 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 30 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 30 Sea Zone
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 31 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 25 Sea Zone
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from Chahar to 6 Sea Zone
            1 fighter moved from Anhwe to 6 Sea Zone
            1 infantry moved from Anhwe to Chahar
            2 artilleries and 3 infantry moved from Anhwe to Hopei
            1 armour moved from Chahar to Hopei
            1 infantry moved from Yunnan to Kweichow
            2 artilleries and 1 infantry moved from French Indo China to Yunnan
            3 fighters moved from Szechwan to Persia
            1 infantry moved from Malaya to Shan State
            3 artilleries moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from Shantung to Anhwe
            3 fighters moved from Szechwan to Chahar
            2 bombers moved from Szechwan to Shan State
            2 fighters moved from Java to 42 Sea Zone
            2 fighters and 3 tactical_bombers moved from 30 Sea Zone to 49 Sea Zone
            3 fighters and 3 tactical_bombers moved from 31 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Sikang to Tsinghai
            2 submarines moved from 33 Sea Zone to 54 Sea Zone
            2 submarines moved from 33 Sea Zone to 62 Sea Zone
            1 battleship, 6 carriers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 49 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 37 Sea Zone
            1 armour placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Shantung
            1 artillery and 3 fighters placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -5.83
    UK_Pacific regular : -0.33
    ANZAC regular : -1.00
    

    Savegame

  • 2024 '13

    TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 5 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            5 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            7 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
    

    Savegame

  • 2024 '13

    @simon33 scramble sz 112, intercept W. Germany?

  • '19 '17 '16

    No scramble but intercept.

  • '19 '17 '16

    Hopefully I get as lucky as you did.

  • '19 '17 '16

    Obviously lose the Italian fighters first.

  • 2024 '13

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 5 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            5 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            7 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 6 units heading to Western Germany
                Germans launches 6 interceptors out of Western Germany
                    Attackers Fire,  : 2/6 hits, 1.83 expected hits
                    Defenders Fire,  : 4/6 hits, 2.00 expected hits
                    4 fighters owned by the Americans lost in Western Germany
                    2 fighters owned by the Italians lost in Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in Denmark
            Cleaning up after air battles
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to 110 Sea Zone
            7 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun, 2 artilleries, 1 infantry and 1 marine moved from Normandy Bordeaux to Holland Belgium
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 14 infantry and 10 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 16 infantry, 10 mech_infantrys, 3 submarines and 14 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 16 infantry and 10 mech_infantrys moved from 110 Sea Zone to Holland Belgium
            5 fighters moved from Gibraltar to Southeast Mexico
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 30 Sea Zone to 50 Sea Zone
            4 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            7 fighters moved from Western United States to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 5 carriers, 2 cruisers and 5 fighters moved from 26 Sea Zone to 29 Sea Zone
            1 artillery moved from British Columbia to Western United States
            1 infantry moved from Alaska to British Columbia
    
        Place Units - Americans
            1 airfield and 1 mech_infantry placed in Normandy Bordeaux
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            11 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 11 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 11 infantry in Kansu, round 2 : 1/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 11 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 29 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 armour moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 armour moved from Trans-Jordan to Egypt
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 battleship, 5 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
            1 artillery and 5 infantry moved from 113 Sea Zone to Germany
            2 fighters moved from Normandy Bordeaux to Germany
    
        Combat - British
            Battle in Germany
                British attack with 1 artillery, 2 fighters and 5 infantry
                Germans defend with 1 factory_major and 7 infantry
                    British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 2 fighters and 5 infantry in Germany, round 2 : 2/8 hits, 2.33 expected hits
                    Germans roll dice for 7 infantry in Germany, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the British lost in Germany
                    2 infantry owned by the Germans lost in Germany
                    British roll dice for 1 artillery, 2 fighters and 3 infantry in Germany, round 3 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 5 infantry in Germany, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the British lost in Germany
                    2 infantry owned by the Germans lost in Germany
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Germany, round 4 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Germany, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Germany
                    2 infantry owned by the Germans lost in Germany
                    British roll dice for 1 artillery and 2 fighters in Germany, round 5 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Germany, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Germany
                British captures 65PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 5 infantry
                Casualties for Germans: 7 infantry
            triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - British
            2 fighters moved from Germany to Holland Belgium
            1 tactical_bomber moved from Egypt to Eastern Persia
            4 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 18 infantry and 1 tactical_bomber moved from West India to Eastern Persia
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 bomber and 2 infantry placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
            British collect 29 PUs (5 lost to blockades); end with 96 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 99 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : -0.33
    Defenders Fire,  : 2.00
    Germans AA : -0.17
    Attackers Fire,  : 0.17
    Germans regular : -0.33
    British regular : 0.00
    

    Savegame

  • 2024 '13

    @simon33 Officially the craziest game I’ve ever played. Unfortunately, for me, Japan should have it wrapped up in a few rounds.

  • '19 '17 '16

    Urgh, I didn’t count on that airfield!

    gg

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