The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
crockett36 vs myygames A+6 oob
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Korea to 36 Sea Zone 1 bomber moved from Japan to Guam 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from French Indo China to Yunnan 1 mech_infantry moved from Kiangsu to Anhwe 1 bomber moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 mech_infantry moved from Jehol to Kiangsu 2 mech_infantrys moved from Kiangsu to Kwangtung 1 armour moved from Yunnan to Kwangtung Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Kweichow Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Szechwan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Guam Japanese attack with 1 bomber Americans defend with 1 airfield and 1 bomber Japanese roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Guam Japanese win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Anhwe Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Anhwe to Yunnan 1 fighter moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 bomber moved from Guam to Kwangtung 1 fighter moved from 36 Sea Zone to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 3 infantry placed in Kwangtung 1 infantry placed in French Indo China 3 infantry placed in Kiangsu Japanese undo move 2. 3 mech_infantrys placed in Kwangtung 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,2,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4 Japanese collect 42 PUs (7 lost to blockades); end with 43 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : 0.50 -
@crockett36 I also wanted to study your allied play, albeit against a lesser opponent and an inferior Axis strategy. One more round if you don’t mind.
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@crockett36 said in crockett36 vs myygames A+6 oob:
@crockett36 I also wanted to study your allied play, albeit against a lesser opponent and an inferior Axis strategy. One more round if you don’t mind.
Sure!
I can also add some comments if you like
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 2 submarines moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 bomber moved from Caroline Islands to 36 Sea Zone 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys moved from Libya to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 bomber moved from Gibraltar to Tobruk 2 fighters moved from Gibraltar to Tobruk 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Battle in 36 Sea Zone Americans attack with 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits 1 fighter owned by the Americans lost in 36 Sea Zone 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone 3 submarines owned by the Americans submerged Americans roll dice for 1 bomber and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Americans lost in 36 Sea Zone 1 tactical_bomber owned by the Japanese lost in 36 Sea Zone 1 bomber owned by the Americans retreated Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber Battle in Tobruk Americans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys in Tobruk, round 2 : 3/9 hits, 3,33 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 0/8 hits, 2,83 expected hits 3 infantry owned by the Italians lost in Tobruk Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys in Tobruk, round 3 : 4/9 hits, 3,33 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 4/5 hits, 1,83 expected hits 1 infantry owned by the Americans and 3 mech_infantrys owned by the Americans lost in Tobruk 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Tobruk 3 fighters owned by the Americans and 1 bomber owned by the Americans retreated 1 armour owned by the Americans retreated to Alexandria Italians win with 1 armour remaining. Battle score for attacker is 9 Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry Casualties for Americans: 1 infantry and 3 mech_infantrys 1 fighter owned by the Japanese forced to land in French Indo China Non Combat Move - Americans 1 fighter moved from Tobruk to Egypt 2 fighters moved from Tobruk to Alexandria 1 bomber moved from Tobruk to Egypt 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 2 infantry moved from Western United States to 10 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from 36 Sea Zone to Burma 1 fighter moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Normandy Bordeaux to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Western United States to Caroline Islands Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 infantry moved from Kweichow to Anhwe 1 fighter and 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 12x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 2 infantry; Remaining resources: 6 PUs; Combat Move - British 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Tobruk 1 artillery and 1 infantry moved from Shensi to Szechwan 1 bomber moved from Hopei to Kiangsu 1 fighter moved from Hopei to Szechwan 1 fighter and 1 tactical_bomber moved from Burma to Szechwan Combat - British Strategic bombing raid in Kiangsu Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Battle in Holland Belgium Battle in Tobruk British attack with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour British roll dice for 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits, 2,67 expected hits Italians roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Tobruk British win, taking Holland Belgium from Germans, taking Tobruk from Italians with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Szechwan British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Szechwan to Burma 1 bomber moved from Kiangsu to Burma 1 infantry moved from Tsinghai to Shensi 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 1 artillery and 11 infantry moved from Alexandria to Egypt 1 aaGun and 1 artillery moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Gibraltar to Egypt 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from India to West India 2 infantry moved from Algeria to Tunisia Place Units - British 2 artilleries and 1 infantry placed in Egypt 2 fighters placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 12 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 1,83 Americans regular : 0,33 Italians regular : -1,17 Japanese regular : -1,00 Japanese AA : -0,17 Germans regular : -0,33 British regular : 1,00 -
@Myygames I hesitate to ask, but would you like to review the game in an interview? I don’t mind acting like a student, since I really am.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Combat Move - Italians 5 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Non Combat Move - Italians 3 aaGuns moved from Northern Italy to Southern Italy 1 armour moved from Albania to Greece Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2,6,6 Italians collect 7 PUs (3 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 20 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter and 2 infantry moved from Trans-Jordan to Egypt 5 infantry moved from Libya to Tobruk 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 14 armour and 31 mech_infantrys moved from Iraq to Eastern Persia Germans take Eastern Persia from British 1 fighter moved from Southern Italy to 98 Sea Zone 3 fighters and 5 tactical_bombers moved from Southern Italy to Persia 2 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Norway to Finland 5 artilleries and 5 infantry moved from Germany to Poland 3 artilleries and 5 infantry moved from Western Germany to Germany 10 artilleries, 23 infantry and 8 mech_infantrys moved from Bessarabia to Romania 2 armour and 2 mech_infantrys moved from France to Germany Combat - Germans Battle in 98 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 98 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Finland Germans attack with 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter moved from 98 Sea Zone to Greece Place Units - Germans 3 artilleries placed in France Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry placed in Southern France 8 infantry placed in Western Germany 1 artillery placed in Western Germany 5 artilleries placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,3,3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 41 PUs (5 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.33 Germans regular : -0.67 British regular : -1.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Russians Russians buy 3 armour, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Western Ukraine to Bessarabia Russians take Bessarabia from Germans 1 armour moved from Bessarabia to Eastern Poland 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 mech_infantry moved from Egypt to Iraq Russians take Iraq from Germans Combat - Russians Non Combat Move - Russians 5 armour moved from Novgorod to Eastern Poland 2 aaGuns, 2 armour, 9 artilleries, 60 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland 6 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Finland to Novgorod 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 2 mech_infantrys moved from Belarus to Eastern Poland 1 armour moved from Russia to Belarus 1 tactical_bomber moved from Bryansk to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 aaGun moved from Novgorod to Belarus 1 infantry moved from Kazakhstan to Turkmenistan 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Bryansk to Rostov 1 infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Russia 1 infantry moved from Tambov to Volgograd Place Units - Russians 3 armour placed in Novgorod 2 infantry, 5 mech_infantrys and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 45 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 66 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 armour moved from Kwangtung to Yunnan 5 mech_infantrys moved from Kwangtung to Yunnan 1 bomber moved from Kwangtung to Yunnan 1 bomber moved from Yunnan to India 1 infantry moved from French Indo China to Yunnan 3 infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Kiangsu to Kwangsi Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Non Combat Move - Japanese 1 bomber moved from India to Yunnan Place Units - Japanese 1 fighter and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,3,4,2,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1 Japanese collect 38 PUs (9 lost to blockades); end with 38 PUsCombat Hit Differential Summary :
UK_Pacific AA : -0.17 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 92 Sea Zone to Normandy Bordeaux 1 bomber and 1 fighter moved from Burma to Kwangtung 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Caroline Islands to Kwangtung Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 2 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Kwangtung Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 3 mech_infantrys in Kwangtung, round 2 : 2/3 hits, 1,00 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung 2 mech_infantrys owned by the Japanese lost in Kwangtung Americans roll dice for 2 bombers and 1 infantry in Kwangtung, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 artillery and 1 fighter Casualties for Japanese: 3 mech_infantrys Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Kwangtung to Anhwe 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters and 2 submarines moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone EDIT: 1 aaGun moved from 92 Sea Zone to Trans-Jordan 1 carrier moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 4 fighters moved from Gibraltar to Trans-Jordan 1 armour and 2 fighters moved from Alexandria to Trans-Jordan 1 bomber, 1 fighter and 3 infantry moved from Egypt to Trans-Jordan 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 bombers, 3 fighters and 2 infantry placed in Western United States 2 submarines placed in 10 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Hunan Chinese take Hunan from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter and 7 infantry moved from Hopei to Anhwe Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Anhwe 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 17 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs; UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from Hopei to Kiangsi 1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to Kiangsi Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 4 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium 1 artillery owned by the Germans lost in Holland Belgium British win with 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Kiangsi British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British lost in Kiangsi 2 infantry owned by the Japanese lost in Kiangsi British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Kiangsi, round 3 : 4/5 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 1 bomber moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to 20 Sea Zone 1 infantry moved from Shensi to Kweichow 1 artillery moved from Szechwan to Shensi 2 aaGuns, 2 artilleries and 20 infantry moved from Burma to India 1 infantry moved from West India to India 1 aaGun, 5 artilleries, 2 fighters, 19 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 2 armour and 2 mech_infantrys moved from Tobruk to Egypt 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Tunisia to Libya 1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Gibraltar to Trans-Jordan 1 battleship moved from 33 Sea Zone to 20 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 2 fighters moved from Union of South Africa to Egypt Place Units - British 1 artillery and 1 fighter placed in United Kingdom 2 artilleries and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Place Units - UK_Pacific 1 infantry placed in India 1 submarine placed in 20 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 10 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 20 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : 0,33 Germans regular : 0,00 British regular : -0,00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Greece to Yugoslavia Non Combat Move - Italians Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,3,3 Italians collect 4 PUs (6 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 2 fighters moved from 20 Sea Zone to Kwangsi Combat - ANZAC Battle in Formosa Battle in Kwangsi ANZAC attack with 2 fighters Japanese defend with 1 mech_infantry ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC lost in Kwangsi 1 fighter owned by the ANZAC retreated Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC 1 fighter moved from Kwangsi to 20 Sea Zone 2 fighters moved from Caroline Islands to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 cruiser moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 5 infantry moved from Tobruk to Alexandria 1 fighter and 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -1,00 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries and 8 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 14 armour and 14 mech_infantrys moved from Eastern Persia to India Germans take West India from UK_Pacific 2 mech_infantrys moved from Eastern Persia to Iraq 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 fighter moved from Persia to Iraq 1 fighter moved from Persia to Turkmenistan 1 tactical_bomber moved from Persia to Turkmenistan 1 tactical_bomber moved from Persia to Iraq 3 tactical_bombers moved from Persia to Eastern Persia 1 fighter moved from Persia to Eastern Persia 10 artilleries, 24 infantry and 8 mech_infantrys moved from Romania to Slovakia Hungary 5 artilleries and 17 infantry moved from Poland to Slovakia Hungary 5 infantry moved from Germany to Slovakia Hungary 8 artilleries moved from Germany to Slovakia Hungary 2 armour moved from Germany to Slovakia Hungary 8 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Greece to Germany 1 infantry moved from Norway to Finland Germans take Finland from Russians Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Iraq Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Iraq Germans win, taking Iraq from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Turkmenistan Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys in Slovakia Hungary, round 2 : 25/79 hits, 21.50 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in India Germans attack with 14 armour and 14 mech_infantrys British defend with 2 aaGuns, 2 artilleries and 24 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Germans roll dice for 14 armour and 14 mech_infantrys in India, round 2 : 13/28 hits, 9.33 expected hits UK_Pacific roll dice for 2 aaGuns, 2 artilleries and 24 infantry in India, round 2 : 9/26 hits, 8.67 expected hits 9 mech_infantrys owned by the Germans lost in India 2 aaGuns owned by the British and 11 infantry owned by the British lost in India Germans roll dice for 14 armour and 5 mech_infantrys in India, round 3 : 6/19 hits, 7.83 expected hits UK_Pacific roll dice for 2 artilleries and 13 infantry in India, round 3 : 4/15 hits, 5.00 expected hits 4 mech_infantrys owned by the Germans lost in India 6 infantry owned by the British lost in India Germans roll dice for 14 armour and 1 mech_infantry in India, round 4 : 3/15 hits, 7.17 expected hits UK_Pacific roll dice for 2 artilleries and 7 infantry in India, round 4 : 2/9 hits, 3.00 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in India 3 infantry owned by the British lost in India Germans roll dice for 13 armour in India, round 5 : 3/13 hits, 6.50 expected hits UK_Pacific roll dice for 2 artilleries and 4 infantry in India, round 5 : 3/6 hits, 2.00 expected hits 3 armour owned by the Germans lost in India 3 infantry owned by the British lost in India Germans roll dice for 10 armour in India, round 6 : 3/10 hits, 5.00 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in India, round 6 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the British and 1 infantry owned by the British lost in India Germans captures 10PUs while taking UK_Pacific capital Germans converts factory_major into different units Germans win, taking India from UK_Pacific with 10 armour remaining. Battle score for attacker is 10 Casualties for Germans: 4 armour and 14 mech_infantrys Casualties for British: 2 aaGuns, 2 artilleries and 24 infantry Non Combat Move - Germans 1 tactical_bomber moved from Turkmenistan to Eastern Persia 1 fighter moved from Turkmenistan to Eastern Persia 1 tactical_bomber moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 3 infantry moved from Southern France to France Place Units - Germans 7 artilleries and 3 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Germans collect 44 PUs (9 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : -0.33 UK_Pacific regular : -1.67 Russians regular : -1.00 Germans regular : -2.17 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 4 armour, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Karelia to Finland 3 armour moved from Novgorod to Finland 2 tactical_bombers moved from Novgorod to Slovakia Hungary 1 armour moved from Belarus to Slovakia Hungary 1 armour moved from Eastern Poland to Poland Russians take Poland from Germans 1 armour moved from Poland to Slovakia Hungary 1 armour moved from Eastern Poland to Romania Russians take Romania from Germans 1 armour moved from Romania to Slovakia Hungary 6 armour, 9 artilleries, 62 infantry and 4 mech_infantrys moved from Eastern Poland to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Russia to Slovakia Hungary 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 18 infantry moved from Amur to Korea Combat - Russians Battle in Finland Russians attack with 3 armour and 6 infantry Germans defend with 1 infantry Russians roll dice for 3 armour and 6 infantry in Finland, round 2 : 2/9 hits, 2,50 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 3 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 18 infantry Japanese defend with 1 aaGun, 10 infantry and 3 mech_infantrys Russians roll dice for 18 infantry in Korea, round 2 : 2/18 hits, 3,00 expected hits Japanese roll dice for 1 aaGun, 10 infantry and 3 mech_infantrys in Korea, round 2 : 3/13 hits, 4,33 expected hits 3 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea Russians roll dice for 15 infantry in Korea, round 3 : 2/15 hits, 2,50 expected hits Japanese roll dice for 9 infantry and 3 mech_infantrys in Korea, round 3 : 3/12 hits, 4,00 expected hits 3 infantry owned by the Russians lost in Korea 2 infantry owned by the Japanese lost in Korea Russians roll dice for 12 infantry in Korea, round 4 : 1/12 hits, 2,00 expected hits Japanese roll dice for 7 infantry and 3 mech_infantrys in Korea, round 4 : 6/10 hits, 3,33 expected hits 6 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea 6 infantry owned by the Russians retreated to Amur Japanese win with 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is -19 Casualties for Russians: 12 infantry Casualties for Japanese: 1 aaGun and 4 infantry Battle in Slovakia Hungary Russians attack with 9 armour, 9 artilleries, 2 fighters, 62 infantry, 4 mech_infantrys and 3 tactical_bombers Germans defend with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys Russians roll dice for 9 armour, 9 artilleries, 2 fighters, 62 infantry, 4 mech_infantrys and 3 tactical_bombers in Slovakia Hungary, round 2 : 14/89 hits, 23,00 expected hits Germans roll dice for 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys in Slovakia Hungary, round 2 : 29/79 hits, 26,67 expected hits 29 infantry owned by the Russians lost in Slovakia Hungary 14 infantry owned by the Germans lost in Slovakia Hungary 2 fighters owned by the Russians and 3 tactical_bombers owned by the Russians retreated 4 mech_infantrys owned by the Russians, 33 infantry owned by the Russians, 9 armour owned by the Russians and 9 artilleries owned by the Russians retreated to Eastern Poland Germans win with 2 armour, 23 artilleries, 32 infantry and 8 mech_infantrys remaining. Battle score for attacker is -45 Casualties for Russians: 29 infantry Casualties for Germans: 14 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland 1 aaGun moved from Belarus to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 infantry moved from Kazakhstan to Sikang 1 aaGun moved from Kazakhstan to Samara 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Rostov to Caucasus 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 2 mech_infantrys moved from Russia to Western Ukraine 2 tactical_bombers moved from Slovakia Hungary to Western Ukraine 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 2 mech_infantrys moved from Russia to Rostov 1 mech_infantry moved from Russia to Rostov Place Units - Russians 2 armour, 1 infantry and 1 tactical_bomber placed in Russia 2 armour and 1 mech_infantry placed in Novgorod 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 65 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : 2,00 Russians regular : -12,00 -
@crockett36 dice are on your side. I needed to withdraw from Korea and Poland because you scored great hits. Not 100% sure if this was the correct decision but it felt right at that time. Also, India was conquered cheaper than expected.
Nevertheless I think the Allies are in a great position. Russia has more than needed to sustain a threat on Germany, and Japan is still way ahead of recovering. Numbers still favour the good guys here.
Well, lets se. Dice can win or lose these dicy games.
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@Myygames I’m always happy when the good guys win. I just wanted to accomplish something. And I, as a mediocre player, am watching how very difficult it is to put to rest a game that decided a long time ago. It is akin to catching lobsters or handling briars. Take your time and work methodically.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 destroyers; Remaining resources: 14 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Kweichow 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 3 mech_infantrys moved from Yunnan to Kwangtung 4 mech_infantrys moved from Yunnan to Kwangtung 2 mech_infantrys moved from Yunnan to Kwangtung 1 mech_infantry moved from Kwangsi to Kwangtung 2 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 2 fighters moved from Yunnan to Szechwan 2 fighters moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Hunan 1 bomber moved from Yunnan to Hunan 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes 2 tactical_bombers moved from 35 Sea Zone to Celebes 2 fighters moved from Philippines to French Indo China 1 fighter moved from Philippines to 36 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 armour moved from Burma to Yunnan 2 mech_infantrys moved from Yunnan to Kwangsi 2 mech_infantrys moved from Kwangsi to Kiangsi 9 mech_infantrys moved from Yunnan to Kwangtung 1 bomber moved from Yunnan to Kiangsi 1 bomber moved from Hunan to Kiangsi 2 infantry moved from Yunnan to Kwangsi 1 mech_infantry moved from French Indo China to Kwangtung 1 fighter moved from Japan to Korea Combat - Japanese Battle in Celebes Japanese attack with 1 mech_infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Celebes, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Celebes Japanese roll dice for 2 tactical_bombers in Celebes, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Kiangsi Japanese attack with 2 bombers and 2 mech_infantrys British defend with 1 armour Japanese roll dice for 2 bombers and 2 mech_infantrys in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Szechwan Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Szechwan, round 2 : 0/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Szechwan, round 3 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the British lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hunan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 20 mech_infantrys Americans defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 20 mech_infantrys in Kwangtung, round 2 : 4/20 hits, 3.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 20 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kweichow Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kweichow, round 2 : 0/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Japanese roll dice for 1 artillery and 2 fighters in Kweichow, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow 1 infantry owned by the British lost in Kweichow Japanese win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Szechwan to 36 Sea Zone 2 fighters moved from Kweichow to 36 Sea Zone 1 fighter moved from Hunan to 36 Sea Zone 2 bombers moved from Kiangsi to French Indo China 5 tactical_bombers moved from 36 Sea Zone to French Indo China EDIT: 1 carrier moved from 36 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from Celebes to 44 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 destroyers placed in 36 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,2,5,2,2,3,1,4,6,3,2,5,6,3,1,1,5,4,1,6,1,6,3,3,3,2,3,6,4,3,2,3,5,4,3,3,1,2,3,3,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1 Japanese collect 31 PUs (13 lost to blockades); end with 45 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 0.33 Japanese regular : -4.17 UK_Pacific regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Anhwe to Korea 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 5 fighters moved from 20 Sea Zone to Korea 2 bombers moved from Western United States to Korea 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 2 fighters and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Trans-Jordan to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Iraq 4 fighters moved from Trans-Jordan to Iraq 1 bomber moved from Trans-Jordan to Greece 1 fighter moved from Trans-Jordan to Greece 2 fighters moved from Trans-Jordan to Greece 1 submarine moved from 36 Sea Zone to 21 Sea Zone Combat - Americans Battle in Iraq Americans attack with 1 armour, 4 fighters and 1 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 armour, 4 fighters and 1 infantry in Iraq, round 2 : 4/6 hits, 2,67 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Iraq 2 mech_infantrys owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Greece Americans attack with 1 bomber, 3 fighters and 2 infantry Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 1 artillery and 2 infantry in Greece, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Greece 2 infantry owned by the Italians lost in Greece Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Greece, round 3 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Greece Americans win, taking Greece from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Korea Americans attack with 1 artillery, 4 bombers, 5 fighters and 1 infantry Japanese defend with 1 fighter, 6 infantry and 3 mech_infantrys Americans roll dice for 1 artillery, 4 bombers, 5 fighters and 1 infantry in Korea, round 2 : 5/11 hits, 5,83 expected hits Japanese roll dice for 1 fighter, 6 infantry and 3 mech_infantrys in Korea, round 2 : 2/10 hits, 3,67 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Korea 5 infantry owned by the Japanese lost in Korea Americans roll dice for 4 bombers, 4 fighters and 1 infantry in Korea, round 3 : 2/9 hits, 4,83 expected hits Japanese roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Korea, round 3 : 2/5 hits, 2,00 expected hits 2 bombers owned by the Americans lost in Korea 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Korea Americans roll dice for 2 bombers, 4 fighters and 1 infantry in Korea, round 4 : 2/7 hits, 3,50 expected hits Japanese roll dice for 1 fighter and 2 mech_infantrys in Korea, round 4 : 0/3 hits, 1,33 expected hits 2 mech_infantrys owned by the Japanese lost in Korea Americans roll dice for 2 bombers, 4 fighters and 1 infantry in Korea, round 5 : 1/7 hits, 3,50 expected hits Japanese roll dice for 1 fighter in Korea, round 5 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Americans lost in Korea 1 fighter owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is -10 Casualties for Americans: 1 artillery, 3 bombers and 1 fighter Casualties for Japanese: 1 fighter, 6 infantry and 3 mech_infantrys Battle in Normandy Bordeaux Americans attack with 3 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 bomber moved from Greece to Algeria 4 fighters moved from Iraq to Trans-Jordan 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 43 Sea Zone to 21 Sea Zone 4 fighters moved from Korea to Amur 3 fighters moved from Greece to Caucasus 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 21 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Korea to Amur Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery, 3 bombers, 1 fighter and 1 infantry placed in Western United States 1 artillery, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5,4,4 Americans collect 63 PUs (1 lost to blockades); end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Anhwe to Kiangsi 2 infantry moved from Anhwe to Hunan 2 infantry moved from Shensi to Szechwan 1 infantry moved from Anhwe to Hunan 1 fighter moved from Anhwe to Kiangsi Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 2 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Chinese retreated to Anhwe Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 mech_infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei Place Units - Chinese 1 infantry placed in Kiangsu 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 20 PUs; end with 22 PUs Purchase Units - British British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Trans-Jordan to Persia British take Persia from Germans 1 bomber moved from Anhwe to Kwangtung Combat - British Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0,17 expected hits Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Kwangtung causes 5 damage total. Battle in Holland Belgium Non Combat Move - British 1 bomber moved from Kwangtung to Hopei 1 artillery moved from Shensi to Hopei 1 battleship and 1 submarine moved from 20 Sea Zone to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Hopei 3 aaGuns, 6 artilleries, 22 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to 98 Sea Zone 1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Greece 2 fighters moved from Egypt to Trans-Jordan 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 2 armour and 4 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Libya to Tobruk 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Place Units - British 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -5,33 Japanese regular : -2,67 Japanese AA : -0,17 Germans regular : -1,33





