L25 G40 OOB Gamerman01 (x) v GovZ (+42)


  • Doing only combat move in the combat movement phase keeps your options open, and is the only choice according to the rules, but sure is easy to forget you were going to reinforce something in non combat that you just walked in on the combat move phase
    Barely caught that one


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Germans
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Combat - Russians
            Battle in 114 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                1 submarine owned by the Germans submerged
    
        Non Combat Move - Russians
            4 infantry moved from Archangel to Smolensk
            8 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Yunnan
            2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Szechwan to Yunnan
            3 mech_infantrys moved from Sikang to Yunnan
            3 mech_infantrys moved from Volgograd to Sikang
            2 aaGuns and 2 artilleries moved from Bryansk to Smolensk
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I like what you’re doing to Japan, especially Sumatra, US pressure on North and Russians stay home at Amur
    (Of course the Yunnan pressure and that is because of the bid)

    So it is coordinated and timed well,
    I will try to pull Houdini


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 bomber moved from Caroline Islands to 42 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 fighter moved from French Indo China to Malaya
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 bomber moved from French Indo China to 41 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from Caroline Islands to 45 Sea Zone
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in New Britain
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking New Britain from ANZAC, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 6/9 hits, 4.67 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
            Battle in 43 Sea Zone
                Japanese attack with 2 fighters and 3 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                British defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 submarine owned by the British lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters and 3 tactical_bombers moved from 43 Sea Zone to 33 Sea Zone
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 20 Sea Zone to 16 Sea Zone
            1 artillery and 3 infantry moved from Kiangsi to Kwangtung
            4 fighters and 3 tactical_bombers moved from Malaya to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            1 artillery and 2 infantry moved from Kwangsi to Kwangtung
            1 bomber moved from 41 Sea Zone to French Indo China
            1 bomber moved from 42 Sea Zone to French Indo China
            1 fighter, 1 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 artillery and 2 infantry moved from Chahar to Jehol
    
        Place Units - Japanese
            4 submarines placed in 6 Sea Zone
            1 factory_minor placed in Kwangtung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.17
    ANZAC regular : -0.83
    UK_Pacific regular : -1.33
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Wake Island to 47 Sea Zone
            3 bombers moved from Wake Island to 16 Sea Zone
            4 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Western United States to 16 Sea Zone
    
        Combat - Americans
            Battle in 47 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 4 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 bombers, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/9 hits, 5.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
            2 fighters moved from Eastern United States to Suriname
            1 artillery and 2 infantry moved from Brazil to Suriname
            2 infantry moved from Brazil to 85 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from 47 Sea Zone to Queensland
            2 fighters moved from Wake Island to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            4 bombers moved from 16 Sea Zone to Midway
            4 fighters and 1 tactical_bomber moved from 16 Sea Zone to Amur
    
        Place Units - Americans
            1 submarine placed in 10 Sea Zone
            3 bombers placed in Western United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Yunnan
            2 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 109 Sea Zone
            2 fighters and 1 tactical_bomber moved from Sumatra to Shan State
            1 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 fighter
                Germans defend with 2 submarines
                2 submarines owned by the Germans submerged
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British winBritish winBritish win with 1 fighter remaining with 1 fighter remaining with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 109 Sea Zone to United Kingdom
            4 fighters moved from French West Africa to Egypt
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
            2 infantry moved from Belgian Congo to Kenya
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from 72 Sea Zone to Kenya
            3 mech_infantrys moved from India to Yunnan
            2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun and 3 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            2 transports placed in 106 Sea Zone
            3 infantry placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6,6
            British collect 22 PUs (8 lost to blockades); end with 22 PUs
    
        Place Units - UK_Pacific
            2 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : 0.33
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to West Indies
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Tunisia to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in West Indies
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 submarine owned by the British lost in 96 Sea Zone
                Italians win, taking West Indies from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            2 aaGuns moved from Romania to Bessarabia
            1 armour moved from Yugoslavia to Bessarabia
            1 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
            1 aaGun and 1 infantry moved from Yugoslavia to Romania
            1 artillery moved from Northern Italy to Yugoslavia
            1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Tunisia to Libya
            1 artillery moved from Tunisia to Libya
            2 infantry moved from Tunisia to Algeria
            1 battleship and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 submarine and 2 transports placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to West Indies
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Tunisia to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in West Indies
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 submarine owned by the British lost in 96 Sea Zone
                Italians win, taking West Indies from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            2 aaGuns moved from Romania to Bessarabia
            1 armour moved from Yugoslavia to Bessarabia
            1 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
            1 aaGun and 1 infantry moved from Yugoslavia to Romania
            1 artillery moved from Northern Italy to Yugoslavia
            1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Tunisia to Libya
            1 artillery moved from Tunisia to Libya
            2 infantry moved from Tunisia to Algeria
            1 battleship and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 submarine and 2 transports placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports
            EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to Southern France: 1 aaGun, 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to 93 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to West Indies
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Tunisia to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in West Indies
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 submarine owned by the British lost in 96 Sea Zone
                Italians win, taking West Indies from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            2 aaGuns moved from Romania to Bessarabia
            1 armour moved from Yugoslavia to Bessarabia
            1 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
            1 aaGun and 1 infantry moved from Yugoslavia to Romania
            1 artillery moved from Northern Italy to Yugoslavia
            1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Tunisia to Libya
            1 artillery moved from Tunisia to Libya
            2 infantry moved from Tunisia to Algeria
            1 battleship and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 submarine and 2 transports placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports
            EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to Southern France: 1 aaGun, 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to 93 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ethiopia: 1 infantry
            EDIT: Adding units owned by Italians to British Somaliland: 1 artillery and 3 infantry
            EDIT: Removing units owned by Italians from Italian Somaliland: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 0.83
    

    Savegame


  • I forgot my guys down south in East Africa


  • You told me you are working an awful lot of hours,

    Just posting to say please do not worry about this game, I would not call it for a long time (weeks, months) and I am not impatient, I have plenty of things to do.

    Just really happy you wanted to play me


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Sumatra to 41 Sea Zone
            2 fighters moved from Sumatra to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese submerged
    
        Non Combat Move - ANZAC
            2 fighters moved from 37 Sea Zone to Yunnan
            1 fighter moved from 41 Sea Zone to Yunnan
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Sumatra to 41 Sea Zone
            2 fighters moved from Sumatra to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese submerged
    
        Non Combat Move - ANZAC
            2 fighters moved from 37 Sea Zone to Yunnan
            1 fighter moved from 41 Sea Zone to Yunnan
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to 109 Sea Zone
    
        Combat - French
            Battle in 109 Sea Zone
                French attack with 1 fighter
                Germans defend with 2 submarines
                2 submarines owned by the Germans submerged
    
        Non Combat Move - French
            1 fighter moved from 109 Sea Zone to United Kingdom
            1 cruiser moved from 102 Sea Zone to 106 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Yikes it was about a month between your moves, you are so swamped, I hope you can slow it down for your own sake

    I have been so lucky today, maybe I should move now!!!


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 battleship moved from 112 Sea Zone to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            2 destroyers moved from 112 Sea Zone to 109 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 bomber moved from Eastern Poland to Russia
            1 bomber moved from Romania to Volgograd
            1 infantry moved from Eastern Poland to Western Ukraine
            5 infantry moved from Bessarabia to Western Ukraine
            1 fighter moved from Romania to Belarus
            1 tactical_bomber moved from Western Germany to Belarus
            4 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Belarus
            5 infantry moved from Bessarabia to Western Ukraine
            9 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 armour moved from Eastern Poland to Western Ukraine
            1 armour moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 fighter moved from Western Germany to Belarus
    
        Combat - Germans
            Germans creates battle in territory 114 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • You escape my luck since I really should wait for your scramble decision,
    I’m gone all day Saturday USA time,

    Scramble to your death in 109 to save Scotland?


  • @gamerman01

    No scramble. Also submerge my sub in 114.


  • @gamerman01 said in L25 G40 OOB Gamerman01 (x) v GovZ (+42):

    I have been so lucky today, maybe I should move now!!!

    Well that sure didn’t last long. Other game I finished after a decision was even worse


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 battleship moved from 112 Sea Zone to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            2 destroyers moved from 112 Sea Zone to 109 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 bomber moved from Eastern Poland to Russia
            1 bomber moved from Romania to Volgograd
            1 infantry moved from Eastern Poland to Western Ukraine
            5 infantry moved from Bessarabia to Western Ukraine
            1 fighter moved from Romania to Belarus
            1 tactical_bomber moved from Western Germany to Belarus
            4 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Belarus
            5 infantry moved from Bessarabia to Western Ukraine
            9 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 armour moved from Eastern Poland to Western Ukraine
            1 armour moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 fighter moved from Western Germany to Belarus
    
        Combat - Germans
            Germans creates battle in territory 114 Sea Zone
            Strategic bombing raid in Volgograd
                    Russians roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Germans killed by AA in Volgograd
                Bombing raid in Volgograd causes 0 damage total. 
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia causes 5 damage total. 
            Battle in Scotland
            Battle in Western Ukraine
                Germans attack with 2 armour, 11 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 11 infantry and 9 mech_infantrys in Western Ukraine, round 2 : 2/22 hits, 4.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Scotland from British, taking Western Ukraine from Russians with 2 armour, 10 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 3 fighters, 4 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Belarus, round 2 : 4/9 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
            3 fighters and 2 tactical_bombers moved from Belarus to Novgorod
            1 fighter moved from Western Germany to Novgorod
            1 bomber moved from Russia to Novgorod
            3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun moved from Bessarabia to Western Ukraine
            1 aaGun, 1 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            1 aaGun and 1 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Germany to Poland
            1 armour and 10 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 artillery moved from France to Normandy Bordeaux
            1 artillery moved from Western Germany to Germany
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun moved from Yugoslavia to Romania
            2 submarines moved from 92 Sea Zone to 84 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Novgorod to Archangel
            1 aaGun moved from Bessarabia to Ukraine
    
        Place Units - Germans
            1 infantry placed in Normandy Bordeaux
            1 bomber placed in Western Germany
            3 armour placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 armour
            EDIT: Adding units owned by Germans to Eastern Poland: 1 armour
            EDIT: Turning off Edit Mode
            2 infantry and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : -1.83
    Russians AA : 0.67
    

    Savegame

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