As your proxy, this made the most sense once I thought about it. Keeping the wounded UK BB would have given the German sub a preemptive attack.
Wiz (X+10) vs Daaras (L) Ptv P/O G1
-
@Daaras Ok, I assumed that was an oversight. But in future I tend to be of the opinion that once the oppo has taken his turn then the move is set. Especially if a day or two has gone by. If the reply is within minutes of your post then a bit of flexibility would apply of course. Is that ok?
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 10 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 1 unit repaired. 1 armour, 3 artilleries and 1 mech_infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Greece 1 fighter moved from Southern Italy to Greece 1 tactical_bomber moved from Western Germany to Greece 3 armour moved from Yugoslavia to Greece 5 infantry moved from Bulgaria to Greece 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Greece Germans attack with 3 armour, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 5/12 hits, 4.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits, 4.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 1 aaGun moved from Holland Belgium to Normandy Bordeaux 3 aaGuns moved from Holland Belgium to Western Germany 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 115 Sea Zone to 93 Sea Zone 1 transport moved from 116 Sea Zone to 115 Sea Zone 2 tactical_bombers moved from Holland Belgium to 115 Sea Zone 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Greece to Bulgaria 1 infantry moved from Yugoslavia to 99 Sea Zone 2 artilleries and 7 infantry moved from Yugoslavia to Romania 5 armour and 4 mech_infantrys moved from France to Germany 1 fighter moved from Greece to Alexandria 2 bombers moved from Greece to Southern Italy Place Units - Germans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 115 Sea Zone 10 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
French regular : -0.67 Neutral_Allies regular : 0.67 Germans regular : 1.33
-
@wizmark Yeah, that makes total sense. I will even ask sometimes like “are the AA guns supposed to be there” Those often get overlooked as they don’t move in combat obviously. I don’t want to ever win a game because my opponent misclicked or did something that’s an obvious blunder.
-
TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Archangel to Leningrad 1 infantry moved from Northern Belarus to Leningrad 2 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Northern Caucasus to Rostov 1 fighter moved from Leningrad to Russia 1 aaGun moved from Russia to Gorky 3 infantry moved from Sakha to Siberia Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 1 armour, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 6 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 fighters moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Kwangsi to Kweichow 1 artillery moved from Kiangsi to Hunan 5 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Shansi to Anhwe 1 infantry moved from Jehol to Chahar 1 artillery moved from Shansi to Anhwe 1 infantry moved from Jehol to Shansi 1 infantry moved from Jehol to Anhwe 2 fighters and 2 tactical_bombers moved from Jehol to Anhwe 1 aaGun and 2 infantry moved from Southern Manchuria to Northern Manchuria 3 infantry moved from Southern Manchuria to Jehol 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 transport moved from 7 Sea Zone to 23 Sea Zone 1 infantry moved from Marianas to 23 Sea Zone 1 infantry and 1 transport moved from 23 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 armour moved from Kyushu to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Jehol 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Kwangsi 1 infantry moved from Japan to Kyushu Place Units - Japanese 1 submarine and 3 transports placed in 7 Sea Zone 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 39 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.33
-
TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 42 Sea Zone to 40 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 destroyers and 1 submarine placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Szechwan 14 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Inner Mongolia, round 2 : 2/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 2 factory_minors and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Kenya 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to Kenya 1 artillery and 3 infantry moved from Southern Persia to 82 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 78 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 78 Sea Zone to 74 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from 74 Sea Zone to Kenya 5 infantry moved from Shan State to Burma 2 artilleries and 3 infantry moved from Eastern India to Burma 1 fighter moved from Burma to Eastern India 1 infantry moved from Baluchistan to Southern Persia 1 destroyer and 1 transport moved from 90 Sea Zone to 104 Sea Zone Combat - British Battle in Kenya British attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 2 cruisers in Kenya, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Kenya, round 2 : 3/9 hits, 3.00 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Kenya 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kenya to Anglo-Egyptian Sudan 1 mech_infantry moved from Iraq to Northeast Persia British take Northeast Persia from Neutral_Allies 1 artillery moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 battleship, 1 cruiser and 2 destroyers moved from 126 Sea Zone to 109 Sea Zone 2 fighters moved from Iceland to United Kingdom Place Units - British 1 factory_minor placed in Iraq 1 factory_minor placed in Southern Persia 1 armour and 3 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Italians regular : -0.33 Japanese regular : 0.33 British regular : 1.00
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 2 infantry moved from Alexandria to Egypt Italians take Egypt from British 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Morocco 1 battleship and 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Southern Italy to Morocco Combat - Italians Battle in Cyprus Battle in Morocco Italians attack with 2 artilleries, 1 bomber and 2 infantry French defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Morocco Italians win, taking Cyprus from British, taking Morocco from French with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from Morocco to Gibraltar 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 armour moved from Southern France to Austria 2 fighters moved from Southern Italy to Gibraltar Place Units - Italians 1 airfield placed in Gibraltar 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
French regular : -0.67 Italians regular : 0.33
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 2 infantry moved from Alexandria to Egypt Italians take Egypt from British 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Morocco 1 battleship and 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Southern Italy to Morocco Combat - Italians Battle in Cyprus Battle in Morocco Italians attack with 2 artilleries, 1 bomber and 2 infantry French defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Morocco Italians win, taking Cyprus from British, taking Morocco from French with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from Morocco to Gibraltar 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 armour moved from Southern France to Austria 2 fighters moved from Southern Italy to Gibraltar Place Units - Italians 1 airfield placed in Gibraltar 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Bulgaria: 2 infantry EDIT: Adding units owned by Italians to Romania: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.67 Italians regular : 0.33
-
TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Syria 1 aaGun and 1 infantry moved from Java to 59 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 59 Sea Zone to 39 Sea Zone 1 aaGun and 1 infantry moved from 39 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from Malaya to Shan State 1 aaGun, 1 artillery, 1 fighter and 3 infantry moved from Queensland to New South Wales 1 cruiser moved from 58 Sea Zone to 61 Sea Zone 2 fighters moved from New Zealand to New South Wales Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Syria 1 fighter moved from Iceland to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 11 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from 101 Sea Zone to Crete 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 bombers moved from Southern Italy to 83 Sea Zone 1 fighter moved from Alexandria to 83 Sea Zone Combat - Germans Battle in Crete Battle in 83 Sea Zone Germans attack with 2 bombers and 1 fighter French defend with 1 destroyer Germans roll dice for 2 bombers and 1 fighter in 83 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in 83 Sea Zone 1 destroyer owned by the French lost in 83 Sea Zone Germans win, taking Crete from Neutral_Allies with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for French: 1 destroyer Non Combat Move - Germans 2 bombers moved from 83 Sea Zone to Greece 3 armour moved from Greece to Romania 1 tactical_bomber moved from Southern Italy to Gibraltar 2 infantry moved from Greece to Bulgaria 2 artilleries and 7 infantry moved from Romania to Eastern Poland 2 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland 5 armour and 4 mech_infantrys moved from Germany to Eastern Poland 10 infantry moved from Germany to Poland 1 aaGun moved from Western Germany to Holland Belgium 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 carrier moved from 115 Sea Zone to 93 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Bulgaria to Western Germany 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from Normandy Bordeaux to France 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany Place Units - Germans 1 carrier and 1 submarine placed in 115 Sea Zone 10 infantry placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : 0.67 Germans regular : -0.50
-
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 artilleries and 10 infantry moved from Ukraine to Kursk 2 infantry moved from Rostov to Kursk Combat - Russians Non Combat Move - Russians 2 aaGuns, 5 artilleries and 18 infantry moved from Leningrad to Novgorod 2 aaGuns, 1 artillery and 1 infantry moved from Gorky to Russia 1 armour and 1 mech_infantry moved from Russia to Gorky 2 aaGuns, 3 artilleries and 12 infantry moved from Siberia to Amur Place Units - Russians 5 artilleries and 5 infantry placed in Russia 1 armour and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 artillery and 1 infantry moved from Yunnan to Shan State 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Malaya 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 38 Sea Zone 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 artillery and 2 infantry moved from Hunan to Szechwan 1 infantry moved from Hunan to Hopei 2 infantry moved from Hunan to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Manilla 2 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 2 bombers moved from Kwangsi to Manilla 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Caroline Islands to Manilla 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter moved from Kwangsi to Borneo 1 fighter moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State Combat - Japanese Battle in Java Battle in Celebes Battle in Guam Battle in Malaya Battle in Borneo Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Guam from Americans, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/9 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Szechwan, round 3 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Sumatra Japanese attack with 2 infantry and 1 marine ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Sumatra, round 2 : 2/3 hits, 1.83 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Manilla Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 1/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Davao, round 2 : 2/6 hits, 2.17 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 artilleries and 1 infantry moved from Anhwe to Jehol 1 armour moved from Jehol to Kiangsi 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 submarine moved from 7 Sea Zone to 5 Sea Zone 3 aaGuns moved from Kyushu to Japan 2 fighters and 2 tactical_bombers moved from Shan State to 38 Sea Zone 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 carrier moved from 35 Sea Zone to 38 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Manilla to Paulau 1 cruiser moved from 35 Sea Zone to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 2 fighters and 1 tactical_bomber moved from Borneo to Kwangsi 2 fighters moved from Szechwan to Anhwe 1 tactical_bomber moved from Szechwan to Anhwe 2 bombers moved from Manilla to Kwangsi 1 tactical_bomber moved from Kwangtung to Anhwe 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Anhwe 1 fighter moved from Kwangtung to Kwangsi Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.33 Japanese regular : -4.00 ANZAC regular : 0.67 UK_Pacific regular : 0.67
-
TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 3 destroyers, 2 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Eastern United States 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 28 Sea Zone 1 infantry and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 28 Sea Zone to 66 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 3 destroyers and 3 submarines placed in 104 Sea Zone 2 infantry placed in Western United States 1 marine placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Kansu to Tsinghai 3 infantry moved from Inner Mongolia to Honan 12 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 2 infantry in Honan, round 3 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Shansi, round 2 : 4/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Shansi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 tactical_bomber moved from Anglo-Egyptian Sudan to 101 Sea Zone 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt 1 armour, 1 artillery and 4 infantry moved from Kenya to 74 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 4 infantry and 3 transports moved from 74 Sea Zone to 83 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 83 Sea Zone to Egypt 1 infantry moved from Southern Persia to Iraq 1 artillery moved from Northwest Persia to Iraq 1 mech_infantry moved from Northeast Persia to Iraq 1 battleship moved from 40 Sea Zone to 78 Sea Zone 1 destroyer and 1 transport moved from 104 Sea Zone to 109 Sea Zone 2 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 2 artilleries and 11 infantry moved from Burma to Shan State Combat - British Battle in 101 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Shan State British attack with 2 artilleries and 11 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 2 artilleries and 11 infantry in Shan State, round 2 : 4/13 hits, 2.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt British attack with 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry British roll dice for 2 cruisers in Egypt, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Egypt, round 2 : 3/11 hits, 3.67 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Egypt 2 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to 83 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to Syria 3 aaGuns moved from Burma to Shan State 1 fighter moved from Yunnan to Eastern India 1 artillery and 4 infantry moved from Brazil to British Guiana Place Units - British 1 infantry and 1 mech_infantry placed in Quebec 1 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Southern Persia 1 tactical_bomber placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 3.33 Italians regular : 0.33 Japanese regular : -0.33 British regular : -0.33
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Morocco to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 artillery and 1 infantry moved from Morocco to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 battleship and 2 cruisers moved from 93 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Malta 1 armour moved from Eastern Poland to Southern Belarus Italians take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Italians Battle in Malta Italians attack with 2 artilleries and 2 infantry British defend with 1 aaGun, 1 airfield and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries and 2 infantry in Malta, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta 1 aaGun owned by the British lost in Malta Italians roll dice for 2 artilleries and 1 infantry in Malta, round 4 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries and 1 infantry in Malta, round 5 : 2/3 hits, 1.00 expected hits British roll dice for 1 infantry in Malta, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Malta 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 artillery moved from Algeria to Tunisia 1 submarine moved from 93 Sea Zone to 84 Sea Zone 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 armour moved from Austria to Eastern Poland 2 infantry moved from Bulgaria to Romania 1 bomber moved from Gibraltar to Southern Italy 2 fighters moved from Gibraltar to Southern Italy Place Units - Italians 1 submarine and 1 transport placed in 95 Sea Zone 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -3.33 British regular : 0.67
-
TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer and 1 transport moved from 39 Sea Zone to 81 Sea Zone Non Combat Move - ANZAC 1 aaGun, 2 artilleries, 4 fighters and 6 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - French Battle in Normandy Bordeaux French attack with 1 fighter Germans defend with 1 aaGun, 1 factory_minor and 1 harbour Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits 1 aaGun owned by the Germans lost in Normandy Bordeaux French win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - French 1 fighter moved from Normandy Bordeaux to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Germans AA : -0.17
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer and 1 submarine moved from 115 Sea Zone to 117 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone 2 bombers moved from Greece to 117 Sea Zone 2 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 2 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Combat - Germans Battle in 117 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 carrier moved from 115 Sea Zone to 117 Sea Zone 2 bombers moved from 117 Sea Zone to Germany 1 infantry moved from France to Holland Belgium 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to France 2 fighters moved from 93 Sea Zone to Malta 2 artilleries moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Gibraltar to Malta 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 87 Sea Zone 2 aaGuns, 5 artilleries and 10 infantry moved from Eastern Poland to Baltic States 10 infantry moved from Poland to Baltic States 10 infantry moved from Germany to Poland 2 armour moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 2 infantry moved from Bulgaria to Greece 2 tactical_bombers moved from Western Germany to Southern Italy Place Units - Germans 3 artilleries and 7 infantry placed in Germany 1 infantry placed in Normandy Bordeaux 1 tactical_bomber placed in France 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
-
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 artilleries and 12 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Novgorod to Leningrad 2 fighters and 1 tactical_bomber moved from Russia to Leningrad Combat - Russians Battle in Leningrad Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Leningrad to Smolensk 2 aaGuns, 5 artilleries and 17 infantry moved from Novgorod to Smolensk 2 aaGuns, 6 artilleries and 11 infantry moved from Russia to Smolensk 3 armour and 3 mech_infantrys moved from Gorky to Smolensk 1 armour and 1 mech_infantry moved from Stalingrad to Kursk 2 aaGuns moved from Amur to Korea Place Units - Russians 1 artillery and 8 infantry placed in Russia 2 armour and 1 mech_infantry placed in Stalingrad 1 mech_infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4 Russians collect 40 PUs (2 lost to blockades); end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer and 1 submarine moved from 115 Sea Zone to 117 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone 2 bombers moved from Greece to 117 Sea Zone 2 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 2 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Combat - Germans Battle in 117 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 carrier moved from 115 Sea Zone to 117 Sea Zone 2 bombers moved from 117 Sea Zone to Germany 1 infantry moved from France to Holland Belgium 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to France 2 fighters moved from 93 Sea Zone to Malta 2 artilleries moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Gibraltar to Malta 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 87 Sea Zone 2 aaGuns, 5 artilleries and 10 infantry moved from Eastern Poland to Baltic States 10 infantry moved from Poland to Baltic States 10 infantry moved from Germany to Poland 2 armour moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 2 infantry moved from Bulgaria to Greece 2 tactical_bombers moved from Western Germany to Southern Italy Place Units - Germans 3 artilleries and 7 infantry placed in Germany 1 infantry placed in Normandy Bordeaux 1 tactical_bomber placed in France 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 armour EDIT: Adding units owned by Germans to Baltic States: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 factory_minors, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Hopei to Honan 3 fighters and 2 tactical_bombers moved from Anhwe to Honan 2 bombers moved from Kwangsi to Honan 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in Midway Battle in Wake Island Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 7/8 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Honan Japanese attack with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Honan, round 2 : 3/8 hits, 4.00 expected hits Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Chahar 2 bombers, 3 fighters and 2 tactical_bombers moved from Honan to Shantung 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hopei 1 armour moved from Kiangsi to Kweichow 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Anhwe 2 artilleries and 3 infantry moved from Jehol to Shantung 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Kwangtung to Hunan 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Shantung 1 artillery and 1 infantry moved from Japan to Kyushu 1 fighter moved from Japan to 6 Sea Zone 1 artillery moved from Davao to 36 Sea Zone 3 infantry moved from Davao to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Borneo to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from Manilla to 21 Sea Zone 2 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone 2 artilleries and 6 infantry moved from 37 Sea Zone to French Indo China 1 marine moved from Sumatra to 38 Sea Zone 1 infantry moved from Sumatra to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 submarine moved from 43 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 2 tactical_bombers and 2 transports moved from 38 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to French Indo China 1 marine moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Paulau to French Indo China 3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 2.33
-
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 5 destroyers and 3 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Hawaiian Islands to 24 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 2 fighters moved from Hawaiian Islands to Marshall Islands 2 submarines moved from 66 Sea Zone to 28 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 66 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 7 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 4 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Hawaiian Islands Combat - Americans Battle in Morocco Battle in 24 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Wake Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Marshall Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Marshall Islands, round 2 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Marshall Islands, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Gibraltar Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry Italians defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Gibraltar 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from 24 Sea Zone to Gilbert Islands 2 fighters moved from Marshall Islands to Gilbert Islands 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 submarine moved from 40 Sea Zone to 59 Sea Zone 1 destroyer moved from 40 Sea Zone to 59 Sea Zone Place Units - Americans 1 carrier and 5 destroyers placed in 11 Sea Zone 1 artillery and 3 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 infantry EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Kansu to Szechwan 3 infantry moved from Shansi to Inner Mongolia 12 infantry moved from Shansi to Honan Combat - Chinese Battle in Honan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Honan, round 2 : 0/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 11 infantry in Honan, round 3 : 2/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Chinese retreated to Shansi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Honan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 artilleries, 1 harbour and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 artillery and 3 infantry moved from Shan State to Yunnan 1 fighter moved from Eastern India to Yunnan 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Egypt 1 tactical_bomber moved from Syria to Egypt 1 tactical_bomber moved from Union of South Africa to Egypt 1 carrier, 2 cruisers, 3 destroyers and 3 transports moved from 83 Sea Zone to 82 Sea Zone 1 battleship moved from 78 Sea Zone to 82 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Egypt 1 artillery and 2 infantry moved from Southern Persia to Baluchistan 1 armour, 2 infantry and 1 mech_infantry moved from Quebec to 109 Sea Zone 1 armour, 1 battleship, 2 cruisers, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Battle in Yunnan British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Yunnan British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 4 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern India to Burma 3 aaGuns, 1 artillery and 7 infantry moved from Shan State to Burma 1 fighter moved from Yunnan to Eastern India 1 bomber and 4 fighters moved from United Kingdom to Gibraltar 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar Place Units - British 1 artillery, 1 harbour and 2 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 1,3 British collect 32 PUs (4 lost to blockades); end with 33 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -3.33 Americans regular : -0.17 Italians regular : 1.33 Japanese regular : -0.33 British regular : -1.50