Adam514 (Allies+25) vs Simon33 (Axis) BM4

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            6 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 carrier moved from 29 Sea Zone to 63 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            3 transports moved from 110 Sea Zone to 102 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            8 infantry moved from Jehol to Chahar
            1 fighter moved from Szechwan to Suiyuyan
            9 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Sikang
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Iraq to Anglo Egyptian Sudan
            1 artillery and 6 infantry moved from Iraq to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
            1 artillery moved from Iraq to Trans-Jordan
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/10 hits, 3.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber, 1 infantry and 3 mech_infantrys
                Italians defend with 1 armour
                    British roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            1 bomber moved from Anglo Egyptian Sudan to Iraq
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
            1 artillery and 2 infantry moved from Iraq to Persia
            1 infantry moved from Persia to Eastern Persia
            2 mech_infantrys moved from Persia to Iraq
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 1 carrier, 2 cruisers, 4 destroyers, 2 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            3 artilleries placed in Persia
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Italians regular : -0.83
    Japanese regular : -0.67
    British regular : -0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 bomber moved from Alexandria to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 1 fighter
                British defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
            1 mech_infantry moved from Tunisia to Tobruk
            1 fighter moved from Alexandria to 95 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Tunisia to 94 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine, 1 submarine and 2 transports moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery moved from Northern Italy to Southern France
            1 marine moved from 95 Sea Zone to Southern Italy
            2 infantry moved from Western Germany to Holland Belgium
            3 infantry moved from Northern Italy to Western Germany
            3 infantry moved from Northern Italy to Southern France
            3 infantry moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
            1 fighter placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    British regular : -0.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Algeria: 1 infantry
            EDIT: Adding units owned by French to Morocco: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Baltic States
            1 fighter moved from Western Germany to Baltic States
            1 tactical_bomber moved from Germany to Baltic States
            7 armour, 8 artilleries, 10 infantry and 3 mech_infantrys moved from Novgorod to Archangel
            1 fighter moved from Western Germany to 125 Sea Zone
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 bomber and 1 fighter moved from Novgorod to Belarus
            1 bomber moved from Belarus to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Germany to Belarus
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Russians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 4 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 7 armour, 8 artilleries, 10 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 8 artilleries, 10 infantry and 3 mech_infantrys in Archangel, round 2 : 10/28 hits, 9.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 7 armour, 8 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    1 infantry owned by the Russians lost in Baltic States
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 125 Sea Zone to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Belarus to Novgorod
            1 tactical_bomber moved from Baltic States to Novgorod
            1 artillery moved from Norway to Finland
            1 artillery moved from Holland Belgium to Western Germany
            2 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Ukraine to Novgorod
            1 aaGun moved from Novgorod to Archangel
            5 artilleries and 6 infantry moved from Poland to Germany
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            10 infantry moved from Novgorod to Archangel
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 fighter moved from Baltic States to Novgorod
            1 fighter moved from Belarus to Western Germany
            1 infantry moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
            Germans undo move 1.
            2 artilleries and 1 infantry placed in Novgorod
            10 infantry placed in Germany
            1 fighter and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : -0.50
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 infantry moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            1 infantry moved from Eastern Poland to Romania
                  Russians take Romania from Germans
            1 armour moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 mech_infantry moved from Western Ukraine to Ukraine
            1 armour moved from Bessarabia to Ukraine
            6 artilleries and 12 infantry moved from Eastern Poland to Belarus
            2 fighters moved from Eastern Poland to Ukraine
            1 fighter moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 6 artilleries and 12 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 artilleries and 12 infantry in Belarus, round 2 : 1/18 hits, 5.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 armour, 3 fighters and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Ukraine, round 2 : 0/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 armour and 3 fighters in Ukraine, round 3 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Ukraine to Russia
            2 aaGuns, 1 artillery and 24 infantry moved from Eastern Poland to Belarus
            1 aaGun moved from Western Ukraine to Bryansk
            3 armour and 3 mech_infantrys moved from Western Ukraine to Belarus
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 aaGun moved from Bryansk to Russia
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -6.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 infantry moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            1 infantry moved from Eastern Poland to Romania
                  Russians take Romania from Germans
            1 armour moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 mech_infantry moved from Western Ukraine to Ukraine
            1 armour moved from Bessarabia to Ukraine
            6 artilleries and 12 infantry moved from Eastern Poland to Belarus
            2 fighters moved from Eastern Poland to Ukraine
            1 fighter moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 6 artilleries and 12 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 artilleries and 12 infantry in Belarus, round 2 : 1/18 hits, 5.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 armour, 3 fighters and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Ukraine, round 2 : 0/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 armour and 3 fighters in Ukraine, round 3 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Ukraine to Russia
            2 aaGuns, 1 artillery and 24 infantry moved from Eastern Poland to Belarus
            1 aaGun moved from Western Ukraine to Bryansk
            3 armour and 3 mech_infantrys moved from Western Ukraine to Belarus
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 aaGun moved from Bryansk to Russia
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Jehol: 1 aaGun and 13 infantry
            EDIT: Adding units owned by Russians to Chahar: 1 aaGun and 12 infantry
            EDIT: Adding units owned by Russians to Jehol: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -6.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 destroyer, 2 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from French Indo China to 43 Sea Zone
            1 tactical_bomber moved from India to Szechwan
            1 armour, 2 infantry and 1 mech_infantry moved from Yunnan to Szechwan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
            1 infantry moved from Shantung to Jehol
            1 artillery moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Jehol
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 transport in 43 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 43 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from Anhwe to India
            1 artillery moved from India to Burma
            1 tactical_bomber moved from Szechwan to Shan State
            3 infantry moved from French Indo China to Shan State
            2 tactical_bombers moved from Anhwe to Philippines
            1 tactical_bomber moved from 6 Sea Zone to Philippines
            1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 carriers, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
            3 artilleries moved from Kiangsu to Anhwe
            1 armour and 1 mech_infantry moved from Shantung to Manchuria
            1 fighter and 1 tactical_bomber moved from Jehol to 20 Sea Zone
            1 bomber moved from Jehol to Philippines
            2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            3 infantry moved from French Indo China to Yunnan
            1 artillery moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 artillery and 8 infantry moved from Shantung to Anhwe
            1 fighter moved from 33 Sea Zone to Philippines
    
        Place Units - Japanese
            1 destroyer and 2 submarines placed in 39 Sea Zone
            1 artillery, 1 infantry and 1 marine placed in French Indo China
            Japanese undo move 2.
            2 artilleries and 1 marine placed in French Indo China
            3 artilleries placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
            Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.83
    ANZAC regular : 0.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            1 carrier moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            7 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            3 fighters moved from Gibraltar to United Kingdom
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to Algeria
    
        Place Units - Americans
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            2 artilleries and 4 infantry placed in Central United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Suiyuyan to Jehol
            1 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Hopei
            10 infantry moved from Chahar to Hopei
            2 infantry moved from Sikang to Tsinghai
            9 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 armour, 3 artilleries and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Egypt
                  British take Egypt from Italians
            1 mech_infantry moved from Morocco to Tunisia
                  British take Tunisia from Italians
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 infantry moved from Morocco to Algeria
            3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 4 infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            4 mech_infantrys moved from Iraq to Eastern Persia
            4 artilleries and 2 infantry moved from Persia to Eastern Persia
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Eastern Persia to West India
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - British
            1 infantry placed in United Kingdom
            3 artilleries placed in Persia
            3 armour placed in Iraq
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Tobruk to Tunisia
            2 fighters moved from 95 Sea Zone to Tunisia
            1 bomber moved from Southern Italy to Tunisia
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tunisia
                    1 mech_infantry owned by the British lost in Tunisia
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            2 fighters moved from Tunisia to 95 Sea Zone
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            1 artillery moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern France
            2 infantry placed in Northern Italy
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : 0.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 marine moved from 54 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            Battle in Celebes
                ANZAC attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking 37 Sea Zone from Japanese, taking Celebes from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            ANZAC undo move 1.
            1 submarine placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            10 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from Germany to Slovakia Hungary
            3 fighters moved from Western Germany to Slovakia Hungary
            EDIT: 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            7 artilleries and 10 infantry moved from Germany to Poland
            1 infantry moved from Archangel to Vologda
            1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Vologda
    
        Combat - Germans
            Battle in Poland
                Germans attack with 7 artilleries and 10 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 7 artilleries and 10 infantry in Poland, round 2 : 4/17 hits, 5.17 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                    1 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 7 artilleries and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 3 fighters and 12 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters and 12 infantry in Slovakia Hungary, round 2 : 3/15 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 3 fighters and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 2 tactical_bombers moved from Vologda to Novgorod
            1 aaGun, 7 armour, 8 artilleries, 19 infantry and 3 mech_infantrys moved from Archangel to Novgorod
            1 mech_infantry moved from Finland to Novgorod
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            3 fighters moved from Slovakia Hungary to Western Germany
            4 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Poland
            1 artillery moved from Finland to Vyborg
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            5 artilleries placed in Germany
            2 infantry placed in Germany
            7 infantry placed in Western Germany
            Germans undo move 3.
            1 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -1.17
    

    Savegame

  • '19 '17 '16

    Your game with USSR is awesome.

  • '19 '17

    @simon33 As in my strategy?

  • '19 '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 4 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 35 infantry moved from Belarus to Eastern Poland
            7 artilleries moved from Belarus to Eastern Poland
            5 armour and 5 mech_infantrys moved from Belarus to Western Ukraine
            2 armour and 1 mech_infantry moved from Russia to Western Ukraine
            1 armour moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 infantry moved from Kazakhstan to Samara
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Bryansk
            2 fighters moved from Russia to Eastern Poland
            1 aaGun and 12 infantry moved from Chahar to Hopei
            1 infantry moved from Bryansk to Belarus
            5 artilleries and 6 infantry moved from Bryansk to Western Ukraine
            8 infantry moved from Russia to Bryansk
            1 armour moved from Western Ukraine to Eastern Poland
    
        Place Units - Russians
            3 infantry placed in Ukraine
            4 armour, 2 infantry and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 armour and 1 mech_infantry moved from Manchuria to Buryatia
                  Japanese take Amur from Russians
                  Japanese take Buryatia from Russians
            1 infantry moved from Anhwe to Jehol
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Jehol
            2 transports moved from 20 Sea Zone to 36 Sea Zone
            2 artilleries moved from French Indo China to 36 Sea Zone
            2 artilleries and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Philippines to Borneo
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 20 Sea Zone to 43 Sea Zone
            1 destroyer moved from 20 Sea Zone to 44 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                  Japanese take 39 Sea Zone from UK_Pacific
            1 tactical_bomber moved from Shan State to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 fighter and 2 tactical_bombers moved from Philippines to 44 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser
                British defend with 1 submarine
                1 submarine owned by the British submerged
            Battle in Java
            Battle in Borneo
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the ANZAC lost in Borneo
                Japanese winJapanese winJapanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining with 1 cruiser remaining, taking Java from Americans, taking Borneo from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                ANZAC defend with 1 cruiser, 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
            Battle in Jehol
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 37 Sea Zone to India
            1 artillery moved from Burma to India
            2 submarines moved from 39 Sea Zone to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
            5 fighters and 1 tactical_bomber moved from Caroline Islands to Philippines
            1 armour and 1 mech_infantry moved from Szechwan to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Anhwe
            2 artilleries and 2 infantry moved from Kiangsi to Anhwe
            3 artilleries moved from Kiangsu to Anhwe
            1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Hunan
            1 infantry moved from Shan State to Yunnan
            1 bomber moved from Borneo to Philippines
            1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
            2 battleships, 3 carriers and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            3 infantry placed in India
            2 artilleries and 1 infantry placed in Kiangsu
            1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -2.00
    ANZAC regular : -0.33
    

    Savegame

  • '19 '17 '16

    I meant to hit “don’t fight” in SZ42 so I just submerged the sub.

  • '19 '17 '16

    @adam514 said in Adam514 (Allies+25) vs Simon33 (Axis) BM4:

    @simon33 As in my strategy?

    I don’t think any one thing but you denied Baltic States for G2, held me back from Belarus later. Another game you bottled me up in Ukraine. I don’t have this amount of trouble on the Eastern Front against anyone.

  • '19 '17

    @simon33 Years of playing unbalanced OOB as Allies trained me to play optimally.

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            5 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 6 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 artilleries, 6 fighters, 2 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 6/12 hits, 5.67 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
                    3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
    
        Non Combat Move - Americans
            6 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
            1 carrier, 3 destroyers, 1 fighter and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Algeria to Tunisia
            4 carriers, 4 destroyers and 15 submarines moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to Central United States: 1 infantry
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 101 Sea Zone
            Americans undo move 1.
            1 artillery placed in Central United States
            1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 22 infantry moved from Hopei to Kweichow
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 22 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 22 infantry in Kweichow, round 2 : 7/23 hits, 4.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 22 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - British
            British creates battle in territory 42 Sea Zone
            Battle in 42 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 cruiser
                1 submarine owned by the British submerged
            Battle in 125 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British winJapanese winJapanese win with 1 cruiser remaining with 1 cruiser remaining, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 42 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 41 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            4 artilleries and 2 infantry moved from Eastern Persia to West India
            3 armour moved from Iraq to Eastern Persia
            3 artilleries moved from Persia to Eastern Persia
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Northwest Persia to Eastern Persia
    
        Place Units - British
            1 destroyer placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            3 mech_infantrys placed in Iraq
            2 mech_infantrys placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 fighter
            EDIT: Adding units owned by British to Egypt: 1 fighter
            EDIT: Removing units owned by British from Egypt: 1 mech_infantry
            EDIT: Adding units owned by British to Iraq: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 2.83
    Americans regular : 0.50
    Japanese regular : 0.33
    Japanese AA : -0.50
    Germans regular : -0.17
    British regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            2 fighters moved from 95 Sea Zone to Tunisia
            1 bomber moved from Southern Italy to Bulgaria
            1 artillery and 1 infantry moved from Albania to Bulgaria
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bulgaria, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bulgaria
                    1 infantry owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    1 infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bulgaria to Southern Italy
            2 fighters moved from Tunisia to 95 Sea Zone
            3 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            3 infantry placed in Southern France
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : 0.67
    British regular : 0.67
    

    Savegame

Suggested Topics

  • 15
  • 61
  • 23
  • 82
  • 122
  • 141
  • 252
  • 2.5k
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.7k

Users

40.3k

Topics

1.8m

Posts