NO scramble.
L22 Martin X vs LennardF 21 BM4 #2
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Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese Combat - Japanese Non Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Manchuria 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Kwangsi to 42 Sea Zone 2 fighters moved from 36 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangsi 1 carrier moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from Jehol to Manchuria 1 aaGun moved from Jehol to Manchuria 2 fighters moved from Kwangsi to Manchuria 1 infantry moved from Chahar to Hopei 5 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 cruiser moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 carrier and 1 destroyer placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
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Well, now I have to appeal to sportiness. In order to get Gibraltar, Italy sacrificed its bomber. But unfortunately I clicked too fast during the battle and took away the art instead of the inf, which obviously doesn’t make sense when you are attacking. I could not stop and reverse.
I edited back the art which would have hit and consequently conquered Gibraltar.
I hope you will accept this. -
@martin I see what happened and your edit is fine. Italy is making too much money but… I’ll deal with that later.
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Thank you, Lennard, much appreciated!:+1:
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Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 artillery and 1 infantry moved from Bessarabia to Ukraine 2 bombers moved from Western Germany to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod Combat - Germans Battle in 115 Sea Zone Germans attack with 2 bombers, 1 destroyer and 1 transport Russians defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Battle in Ukraine Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Novgorod from Russians, taking Ukraine from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from 115 Sea Zone to Western Germany 1 fighter moved from Western Germany to Gibraltar 4 fighters and 3 tactical_bombers moved from Alexandria to Romania 5 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 tactical_bombers moved from Western Germany to Eastern Poland 8 infantry moved from Baltic States to Eastern Poland 1 aaGun moved from Baltic States to Eastern Poland 4 infantry moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Holland Belgium to Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 artillery moved from Holland Belgium to France 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 infantry moved from Bessarabia to Eastern Poland 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Denmark to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from Finland to Karelia Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0,50 Germans regular : 1,00
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This nasty Indian AAA :face_with_head_bandage:
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 armour moved from French Indo China to Shan State 2 fighters moved from 42 Sea Zone to Malaya 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 2 bombers moved from Kwangsi to India 1 fighter moved from Caroline Islands to 46 Sea Zone 2 destroyers moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Kwangtung Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 2/2 hits, 0,33 expected hits 2 bombers killed by AA Bombing raid in India causes 0 damage total. Battle in Java Battle in Borneo Battle in Celebes Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in 25 Sea Zone Japanese attack with 2 destroyers Americans defend with 1 submarine Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 destroyers in 25 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win, taking Sumatra from Dutch with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 2,50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2,50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 2/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 battleship moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 1 tactical_bomber moved from Kwangtung to Manchuria 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 fighter moved from Malaya to Siam 2 fighters and 2 tactical_bombers moved from Burma to Hunan 1 artillery moved from Kwangsi to Yunnan 1 artillery moved from Anhwe to Kweichow 2 tactical_bombers moved from Kwangsi to Manchuria 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan 1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Shan State to Hunan 1 artillery moved from Chahar to Anhwe 1 infantry moved from Anhwe to Chahar Place Units - Japanese 4 destroyers placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : -1,50 UK_Pacific AA : 1,67 UK_Pacific regular : 1,67
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@martin Ouch. If it helps any I lost a bomber too.
I had to edit in a troop onto a transport in sz110 and then into Normandy Bordeaux. I don’t know what the issue was but I’m sure it’s a bug - I had two transports, I don’t know why one wouldn’t load.
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I failed to take Trans-Jordan, which is rather dramatic for the Italians…
Well, there was no enemy ship in SZ110, so your transports should be loaded without any issue. I do not know why, but the issues with transports and also carriers seem to be increasing. It also happened to me that I had transports loaded with infs from two different nations. I had chosen correctly and announced the load to my opponent, and the next round, the freight was mixed differently.
It is also a pity that you cannot see which planes are on which carrier, and also that you cannot distinguish between them in case of battle casualties. I believe that AAA always choses the fighter that can still go the farthest, which is of course wrong. The edits - and controlling them - are very annoying.
In any case it is a fun game :-)
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 cruisers moved from 92 Sea Zone to 96 Sea Zone 1 battleship moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0,33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Trans-Jordan British win with no units remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 1 infantry Battle in Malta Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 2 cruisers in Malta, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 2/2 hits, 0,67 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 armour moved from Yugoslavia to Bessarabia 1 infantry moved from Yugoslavia to Albania Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 British regular : 0,33
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@martin said in L22 Martin X vs LennardF 21 BM4 #2:
The edits - and controlling them - are very annoying.
Yep. IMHO this is the problem with free software - it still needs to be maintained. For the past 8 years or so it’s the game I play over and over, it’s too bad that there isn’t a small company maintaining the software for a few bucks every year.
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I am now a victim of the different time zones - need to go to work. I will do my turn with Germany in the evening - in around 13 hours, LOL. Good night to you :-)
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@martin Sounds good - it’s 10:48 here and I’ll be going to bed in a bit, I like to take my first turn late morning or early afternoon so 13 hours is about perfect.
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It is always fun to repair factories which you bombed yourself ;-)
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs; Germans buy 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Ukraine to Rostov 2 tactical_bombers moved from Eastern Poland to Smolensk 2 bombers moved from Western Germany to Smolensk 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 armour moved from Germany to 114 Sea Zone 1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 armour moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Smolensk Germans attack with 2 bombers and 2 tactical_bombers Russians defend with 2 fighters and 1 tactical_bomber Germans roll dice for 2 bombers and 2 tactical_bombers in Smolensk, round 2 : 2/4 hits, 2,33 expected hits Russians roll dice for 2 fighters and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 tactical_bomber owned by the Germans lost in Smolensk Germans roll dice for 2 bombers and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1,83 expected hits Russians roll dice for 1 fighter in Smolensk, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Russians lost in Smolensk Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 2 fighters and 1 tactical_bomber Battle in Belarus Germans attack with 6 infantry Russians defend with 1 infantry Germans roll dice for 6 infantry in Belarus, round 2 : 0/6 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 6 infantry in Belarus, round 3 : 3/6 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 armour, 4 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Novgorod, round 2 : 0/6 hits, 1,33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Novgorod, round 3 : 1/6 hits, 1,33 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 mech_infantrys British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 8 : 1/1 hits, 0,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 8 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 infantry moved from Finland to Norway 1 infantry moved from Karelia to Finland 3 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland 1 artillery moved from Ukraine to Bessarabia 1 fighter moved from Romania to Western Germany 1 fighter moved from Romania to Norway 1 infantry moved from Western Germany to Denmark 1 fighter moved from Romania to Western Germany 1 fighter and 3 tactical_bombers moved from Romania to Eastern Poland 1 armour moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Western Germany to Denmark 5 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Smolensk to Eastern Poland 2 bombers moved from Smolensk to Eastern Poland 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 3 infantry placed in Ukraine 1 artillery and 1 infantry placed in France 2 armour placed in Germany 1 artillery, 3 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -2,17 Germans regular : -4,00 British regular : -1,00
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Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 3 destroyers, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Hunan to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Guam Non Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 56 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 artillery moved from Malaya to Shan State 1 armour moved from Shan State to Kweichow 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 battleship moved from 41 Sea Zone to 42 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 21 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Shantung to Hunan 2 infantry moved from Shantung to Anhwe 3 fighters and 2 tactical_bombers moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from Siam to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 2 infantry and 1 mech_infantry placed in Shantung 3 artilleries and 2 infantry placed in Japan 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :