39100-16-UK.tsvg
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 78 PUs;
Americans buy 3 armour, 6 artilleries, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 units repaired.
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
3 infantry moved from Finland to Karelia
1 bomber moved from Finland to Karelia
3 fighters moved from Finland to Karelia
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
5 submarines moved from 25 Sea Zone to 17 Sea Zone
3 fighters moved from Midway to 15 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
1 fighter moved from Midway to 17 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 17 Sea Zone
Americans attack with 1 fighter and 5 submarines
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 17 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 19 Sea Zone from Japanese, taking 17 Sea Zone from Japanese with 1 fighter and 4 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Karelia
Americans attack with 1 bomber, 3 fighters and 3 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 bomber, 3 fighters and 3 infantry in Karelia, round 2 : 2/7 hits, 2.67 expected hits
Germans roll dice for 2 mech_infantrys in Karelia, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 15 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 25 Sea Zone to 17 Sea Zone
3 fighters moved from 16 Sea Zone to 17 Sea Zone
3 fighters moved from 15 Sea Zone to 17 Sea Zone
4 submarines moved from 10 Sea Zone to 25 Sea Zone
4 transports moved from 110 Sea Zone to 102 Sea Zone
3 infantry moved from Norway to Finland
1 bomber moved from Karelia to Russia
3 fighters moved from Karelia to Finland
1 infantry and 1 marine moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
Place Units - Americans
3 artilleries placed in Finland
3 infantry placed in Norway
3 artilleries placed in Normandy Bordeaux
3 transports placed in 10 Sea Zone
3 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
2 artilleries and 21 infantry moved from Kiangsu to Anhwe
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kansu
Battle in Anhwe
Chinese attack with 2 artilleries and 21 infantry
Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries and 21 infantry in Anhwe, round 2 : 6/23 hits, 4.50 expected hits
Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Kansu from Japanese, taking Anhwe from Japanese with 2 artilleries and 20 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Anhwe
1 infantry placed in Shantung
Chinese undo move 3.
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 45 PUs;
British buy 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
6 infantry moved from Finland to Vyborg
2 fighters and 1 tactical_bomber moved from Finland to Vyborg
1 mech_infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Japanese
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
2 artilleries moved from Persia to Northwest Persia
1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
3 fighters moved from Persia to Northwest Persia
1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
1 artillery and 4 infantry moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Szechwan
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Szechwan
British attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Szechwan, round 2 : 2/9 hits, 2.17 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Northwest Persia
British attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 4 mech_infantrys
British roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/9 hits, 3.50 expected hits
Germans roll dice for 4 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits
3 mech_infantrys owned by the Germans lost in Northwest Persia
British roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys in Northwest Persia, round 3 : 2/9 hits, 3.50 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 4 mech_infantrys
Battle in Vyborg
British attack with 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 mech_infantrys
British roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Vyborg, round 2 : 4/9 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits
1 artillery owned by the Germans, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Vyborg
British win, taking Vyborg from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 3 mech_infantrys
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Vyborg to Finland
3 fighters moved from Northwest Persia to Persia
1 fighter moved from 80 Sea Zone to Persia
1 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 infantry moved from India to West India
1 aaGun moved from Yunnan to Szechwan
1 armour and 2 infantry moved from Hunan to Anhwe
3 aaGuns and 4 mech_infantrys moved from Kiangsu to Anhwe
3 aaGuns, 4 infantry and 1 mech_infantry moved from Kiangsi to Anhwe
7 infantry moved from United Kingdom to 110 Sea Zone
7 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
8 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : 1.17
Japanese regular : 0.17
Germans regular : -2.67
British regular : -0.17