L22 Martin (X) vs. Sovietishcat (L+24) BM4 #2

  • 2024 '23 '22 '21

    It is a similar issue with the transports loaded with units from different nations. And it looks like there is also a bug. Last time, TripleA didn’t want to let me move an American transport loaded with only US units, taking off from a sea zone with mixed transports and mixed units.

    And with regards to mixed transports: In that same game, I carefully loaded an American transport with a US and a UK unit and also announced that to my opponent after the move, just as you do. And when it was the US turn again, the units were mixed on the transport fleet in a different way, leading to many edits as a result :-(

  • '19

    39100-15-France.tsvg

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 fighter moved from Midway to 31 Sea Zone
            1 submarine moved from 33 Sea Zone to 31 Sea Zone
    
        Combat - ANZAC
            Battle in 31 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 31 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 31 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 31 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 31 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 31 Sea Zone to Hawaiian Islands
            3 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            3 artilleries, 2 infantry and 3 transports moved from 54 Sea Zone to 26 Sea Zone
            3 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from New South Wales to Queensland
            1 aaGun moved from Kiangsi to Anhwe
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    ANZAC regular : -3.33
    
  • '19

    @Martin Oh yes I have had those issues before with tts, lots of fun… Hawaii is closer than Mexico for that little fighter!


  • 39100-16-Germany.tsvg

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Belarus to Karelia
            1 mech_infantry moved from Belarus to Karelia
            3 mech_infantrys moved from Belarus to Vyborg
            1 artillery moved from Novgorod to Vyborg
            1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
            2 fighters and 2 tactical_bombers moved from Novgorod to Vyborg
            3 fighters and 1 tactical_bomber moved from Novgorod to Vyborg
            3 mech_infantrys moved from Volgograd to Northwest Persia
            4 mech_infantrys moved from Rostov to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
            2 fighters and 2 tactical_bombers moved from Bryansk to Northwest Persia
            2 bombers moved from Western Germany to Northwest Persia
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Vyborg
                Germans attack with 1 artillery, 5 fighters, 3 mech_infantrys and 3 tactical_bombers
                British defend with 5 infantry
                    Germans roll dice for 1 artillery, 5 fighters, 3 mech_infantrys and 3 tactical_bombers in Vyborg, round 2 : 6/12 hits, 5,50 expected hits
                    Russians roll dice for 5 infantry in Vyborg, round 2 : 0/5 hits, 1,67 expected hits
                    5 infantry owned by the British lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 artillery, 5 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for British: 5 infantry
            Battle in Northwest Persia
                Germans attack with 2 bombers, 3 fighters, 7 mech_infantrys and 3 tactical_bombers
                British defend with 1 artillery, 3 infantry and 3 mech_infantrys
                    Germans roll dice for 2 bombers, 3 fighters, 7 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 4/15 hits, 6,00 expected hits
                    British roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/7 hits, 2,33 expected hits
                    1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 2 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 3 : 4/13 hits, 5,67 expected hits
                    British roll dice for 1 artillery and 2 mech_infantrys in Northwest Persia, round 3 : 1/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 1 artillery, 3 infantry and 3 mech_infantrys
    
        Non Combat Move - Germans
            5 fighters and 3 tactical_bombers moved from Vyborg to Bryansk
            1 fighter and 1 tactical_bomber moved from Karelia to Bryansk
            2 bombers moved from Northwest Persia to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
            1 aaGun moved from Volgograd to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            3 artilleries moved from Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Poland to Belarus
            6 mech_infantrys moved from Germany to Baltic States
            3 tactical_bombers moved from Northwest Persia to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            3 tactical_bombers moved from Caucasus to Rostov
            1 aaGun moved from Bryansk to Rostov
            2 mech_infantrys moved from Bryansk to Rostov
            1 mech_infantry moved from Bryansk to Rostov
            10 infantry moved from Western Germany to Denmark
            1 aaGun moved from Western Germany to Denmark
            5 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Volgograd
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            8 infantry and 2 mech_infantrys placed in Western Germany
            Germans undo move 4.
            2 mech_infantrys placed in Germany
            8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2,00
    Germans regular : -3,67
    British regular : -0,33
    
  • '19

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            3 fighters and 1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Samara to Russia
    
        Turn Complete - Russians
            Russians collect 4 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : -0.33[39100-16-Russia.tsvg](/forums/assets/uploads/files/1667944824246-39100-16-russia.tsvg)
    
  • '19


  • 39100-16-Japan.tsvg

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            1 destroyer moved from 6 Sea Zone to 15 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            1 infantry moved from Shensi to Szechwan
            1 armour moved from Kansu to Szechwan
            1 mech_infantry moved from Suiyuyan to Szechwan
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries and 2 infantry moved from Shantung to Anhwe
            2 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
            1 bomber moved from Bryansk to Szechwan
            1 fighter moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 carrier, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Anhwe
                Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 aaGun; Chinese defend with 1 artillery and 5 infantry
                    ANZAC roll AA dice in Anhwe : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in Anhwe
                    Japanese roll dice for 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 6/8 hits, 2,33 expected hits
                    Chinese roll dice for 1 aaGun, 1 artillery and 5 infantry in Anhwe, round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Japanese, 1 aaGun owned by the ANZAC and 5 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter and 3 infantry
                Casualties for ANZAC: 1 aaGun
                Casualties for Chinese: 1 artillery and 5 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Szechwan
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Szechwan, round 3 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Szechwan to Tsinghai
            1 tactical_bomber moved from Iwo Jima to Japan
            2 fighters moved from 16 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 16 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Anhwe to Tsinghai
            1 mech_infantry moved from Manchuria to Chahar
            1 infantry moved from Manchuria to Jehol
            2 infantry moved from Korea to Manchuria
            1 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            4 destroyers placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
            2 mech_infantrys placed in Korea
            Japanese undo move 3.
            Japanese undo move 2.
            1 artillery and 2 mech_infantrys placed in Manchuria
            1 infantry and 1 mech_infantry placed in Korea
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,6,4
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
            Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Americans regular : -0,33
    Japanese regular : 3,17
    ANZAC AA : 0,67
    
  • '19

    39100-16-UK.tsvg

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 78 PUs; 
            Americans buy 3 armour, 6 artilleries, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 units repaired.
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            3 infantry moved from Finland to Karelia
            1 bomber moved from Finland to Karelia
            3 fighters moved from Finland to Karelia
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 10 Sea Zone to 15 Sea Zone
            1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            5 submarines moved from 25 Sea Zone to 17 Sea Zone
            3 fighters moved from Midway to 15 Sea Zone
            3 fighters moved from Midway to 16 Sea Zone
            1 fighter moved from Midway to 17 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 5 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 submarines in 17 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese, taking 17 Sea Zone from Japanese with 1 fighter and 4 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Karelia
                Americans attack with 1 bomber, 3 fighters and 3 infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 bomber, 3 fighters and 3 infantry in Karelia, round 2 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 15 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 15 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 25 Sea Zone to 17 Sea Zone
            3 fighters moved from 16 Sea Zone to 17 Sea Zone
            3 fighters moved from 15 Sea Zone to 17 Sea Zone
            4 submarines moved from 10 Sea Zone to 25 Sea Zone
            4 transports moved from 110 Sea Zone to 102 Sea Zone
            3 infantry moved from Norway to Finland
            1 bomber moved from Karelia to Russia
            3 fighters moved from Karelia to Finland
            1 infantry and 1 marine moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Finland
            3 infantry placed in Norway
            3 artilleries placed in Normandy Bordeaux
            3 transports placed in 10 Sea Zone
            3 armour and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            2 artilleries and 21 infantry moved from Kiangsu to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Kansu
            Battle in Anhwe
                Chinese attack with 2 artilleries and 21 infantry
                Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry
                    Chinese roll dice for 2 artilleries and 21 infantry in Anhwe, round 2 : 6/23 hits, 4.50 expected hits
                    Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Kansu from Japanese, taking Anhwe from Japanese with 2 artilleries and 20 infantry remaining. Battle score for attacker is 12
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Anhwe
            1 infantry placed in Shantung
            Chinese undo move 3.
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 45 PUs; 
            British buy 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            6 infantry moved from Finland to Vyborg
            2 fighters and 1 tactical_bomber moved from Finland to Vyborg
            1 mech_infantry moved from Eastern Persia to Turkmenistan
                  Russians take Turkmenistan from Japanese
            1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
            2 artilleries moved from Persia to Northwest Persia
            1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            3 fighters moved from Persia to Northwest Persia
            1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from India to 80 Sea Zone
            1 artillery and 4 infantry moved from Yunnan to Szechwan
            1 armour and 1 mech_infantry moved from Kweichow to Szechwan
            2 infantry moved from Kweichow to Szechwan
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                    British roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Szechwan
                British attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
                Japanese defend with 1 armour
                    British roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Szechwan, round 2 : 2/9 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Northwest Persia
                British attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys
                Germans defend with 4 mech_infantrys
                    British roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/9 hits, 3.50 expected hits
                    Germans roll dice for 4 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits
                    3 mech_infantrys owned by the Germans lost in Northwest Persia
                    British roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys in Northwest Persia, round 3 : 2/9 hits, 3.50 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
                Casualties for Germans: 4 mech_infantrys
            Battle in Vyborg
                British attack with 2 fighters, 6 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 3 mech_infantrys
                    British roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Vyborg, round 2 : 4/9 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Vyborg
                British win, taking Vyborg from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 3 mech_infantrys
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Vyborg to Finland
            3 fighters moved from Northwest Persia to Persia
            1 fighter moved from 80 Sea Zone to Persia
            1 infantry moved from West India to Eastern Persia
            1 armour moved from India to Eastern Persia
            1 infantry moved from India to West India
            1 aaGun moved from Yunnan to Szechwan
            1 armour and 2 infantry moved from Hunan to Anhwe
            3 aaGuns and 4 mech_infantrys moved from Kiangsu to Anhwe
            3 aaGuns, 4 infantry and 1 mech_infantry moved from Kiangsi to Anhwe
            7 infantry moved from United Kingdom to 110 Sea Zone
            7 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            8 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Persia
            1 infantry and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Some Units in India change ownership: 1 armour and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Americans regular : 1.17
    Japanese regular : 0.17
    Germans regular : -2.67
    British regular : -0.17
    

  • 39100-16-Italy.tsvg

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to Northwest Persia
            3 infantry moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Tsinghai to Northwest Persia
            1 fighter moved from Bryansk to Northwest Persia
            1 artillery moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 artillery and 1 fighter
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Northwest Persia
                Italians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    Italians roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 5/6 hits, 2,33 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/6 hits, 2,17 expected hits
                    2 mech_infantrys owned by the British, 2 artilleries owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia
                    Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 3 : 1/4 hits, 2,00 expected hits
                    British roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Italians: 2 infantry
                Casualties for British: 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Northwest Persia to Caucasus
            1 bomber moved from Northwest Persia to Caucasus
            1 fighter moved from Northwest Persia to Rostov
            1 artillery and 2 infantry moved from Rostov to Caucasus
            2 armour moved from Sikang to Caucasus
            1 fighter moved from Holland Belgium to Denmark
            2 mech_infantrys moved from Greece to Romania
            2 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 armour and 1 tactical_bomber placed in Rostov
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : 1,83
    British regular : -0,67
    
  • '19

    39100-16-France.tsvg

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Iwo Jima
            Battle in Philippines
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    ANZAC roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 3 infantry in Philippines, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
                ANZAC win, taking Iwo Jima from Japanese, taking Philippines from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 submarine moved from 31 Sea Zone to 17 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from Hawaiian Islands to 17 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Iraq to Persia
            1 fighter moved from Russia to Persia
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 cruiser placed in 62 Sea Zone
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Russia to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 0.00
    

  • 39100-17-Germany.tsvg

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Karelia
            2 artilleries moved from Novgorod to Vyborg
            1 artillery moved from Novgorod to Karelia
            3 mech_infantrys moved from Baltic States to Vyborg
            3 mech_infantrys moved from Baltic States to Karelia
            1 mech_infantry moved from Belarus to Vyborg
            1 mech_infantry moved from Belarus to Karelia
            1 mech_infantry moved from Bryansk to Samara
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Tambov
            1 fighter moved from Bryansk to Samara
            5 fighters and 4 tactical_bombers moved from Bryansk to Persia
            2 bombers and 3 fighters moved from Caucasus to Persia
            3 mech_infantrys moved from Caucasus to Persia
            3 tactical_bombers moved from Rostov to Persia
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 1 artillery, 1 infantry and 4 mech_infantrys
                Americans defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Karelia, round 2 : 1/6 hits, 1,33 expected hits
                    Russians roll dice for 3 infantry in Karelia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
                    Germans roll dice for 1 artillery and 4 mech_infantrys in Karelia, round 3 : 1/5 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Karelia, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Karelia
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Karelia, round 4 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Germans: 1 infantry and 2 mech_infantrys
                Casualties for Americans: 3 infantry
            Battle in Vyborg
                Germans attack with 2 artilleries, 2 infantry and 4 mech_infantrys
                British defend with 5 infantry
                    Germans roll dice for 2 artilleries, 2 infantry and 4 mech_infantrys in Vyborg, round 2 : 1/8 hits, 2,00 expected hits
                    Russians roll dice for 5 infantry in Vyborg, round 2 : 0/5 hits, 1,67 expected hits
                    1 infantry owned by the British lost in Vyborg
                    Germans roll dice for 2 artilleries, 2 infantry and 4 mech_infantrys in Vyborg, round 3 : 3/8 hits, 2,00 expected hits
                    Russians roll dice for 4 infantry in Vyborg, round 3 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the British lost in Vyborg
                    Germans roll dice for 2 artilleries and 4 mech_infantrys in Vyborg, round 4 : 1/6 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Vyborg
                Germans win, taking Vyborg from Russians with 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for British: 5 infantry
                Casualties for Germans: 2 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 2 bombers, 8 fighters, 3 mech_infantrys and 7 tactical_bombers
                British defend with 2 artilleries, 1 factory_minor, 4 fighters and 2 infantry; French defend with 1 fighter and 1 infantry; ANZAC defend with 1 fighter and 1 infantry
                    Germans roll dice for 2 bombers, 8 fighters, 3 mech_infantrys and 7 tactical_bombers in Persia, round 2 : 14/20 hits, 10,50 expected hits
                    British roll dice for 2 artilleries, 6 fighters and 4 infantry in Persia, round 2 : 7/12 hits, 6,00 expected hits
                    1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 5 fighters owned by the Germans, 1 infantry owned by the French, 1 fighter owned by the French, 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans, 2 infantry owned by the British and 4 fighters owned by the British lost in Persia
                Germans win, taking Persia from British with 2 bombers, 3 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 5 fighters and 2 mech_infantrys
                Casualties for British: 2 artilleries, 4 fighters and 2 infantry
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for French: 1 fighter and 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 7 tactical_bombers moved from Persia to Northwest Persia
            1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
            1 aaGun moved from Caucasus to Northwest Persia
            3 artilleries moved from Ukraine to Bryansk
            2 armour moved from Belarus to Bryansk
            1 armour moved from Volgograd to Bryansk
            6 infantry moved from Western Germany to France
            2 artilleries moved from Western Germany to France
            2 mech_infantrys moved from Germany to Baltic States
            1 aaGun moved from Belarus to Bryansk
            2 mech_infantrys moved from Volgograd to Bryansk
            1 fighter moved from Samara to Bryansk
            1 mech_infantry moved from Rostov to Bryansk
            2 armour moved from Rostov to Bryansk
            1 aaGun moved from Rostov to Bryansk
            2 bombers moved from Persia to Bryansk
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Volgograd
            Germans undo move 1.
            3 artilleries placed in Novgorod
            1 armour and 2 mech_infantrys placed in Ukraine
            1 fighter placed in Western Germany
            1 mech_infantry placed in Western Germany
            3 mech_infantrys placed in Germany
            Germans undo move 5.
            1 mech_infantry placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Removing units owned by Germans from France: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Removing units owned by Germans from Denmark: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,3
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : 3,67
    British regular : 1,00
    
  • 2024 '23 '22 '21

    What a game…

  • '19

    39100-17-Russia.tsvg Looks like Germany wants to conquer the whole world!

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            3 fighters and 1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 5/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 2.50
    

  • 39100-17-Japan.tsvg

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber and 1 tactical_bomber moved from Tsinghai to Eastern Persia
            1 mech_infantry moved from Manchuria to Shantung
            1 infantry moved from Jehol to Shantung
            1 fighter and 1 tactical_bomber moved from Japan to Shantung
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 2 destroyers, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Shantung
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Eastern Persia
                Japanese attack with 1 bomber and 1 tactical_bomber
                British defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 bomber and 1 tactical_bomber in Eastern Persia, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 armour and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Japanese lost in Eastern Persia
                    Japanese roll dice for 1 bomber in Eastern Persia, round 3 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 armour and 1 infantry in Eastern Persia, round 3 : 1/2 hits, 0,83 expected hits
                    1 bomber owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                British win with 1 armour remaining. Battle score for attacker is -22
                Casualties for Japanese: 1 bomber and 1 tactical_bomber
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Tsinghai to Sikang
            1 mech_infantry moved from Manchuria to Ulaanbaatar
            1 mech_infantry moved from Korea to Buryatia
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from Shantung to 20 Sea Zone
            2 fighters moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from Shantung to Manchuria
            1 mech_infantry moved from Chahar to Manchuria
            1 infantry moved from Hopei to Chahar
    
        Place Units - Japanese
            1 armour and 1 mech_infantry placed in Manchuria
            10 infantry placed in Japan
            2 infantry placed in Korea
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1,3,3
            Japanese collect 35 PUs (4 lost to blockades); end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -0,17
    Japanese regular : -1,67
    British regular : 0,33
    
  • '19

    39100-17-UK.tsvg

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 9 artilleries, 12 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            6 fighters moved from 17 Sea Zone to 19 Sea Zone
            1 submarine moved from 17 Sea Zone to 18 Sea Zone
            1 fighter moved from 17 Sea Zone to 18 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 18 Sea Zone
            1 submarine moved from 17 Sea Zone to 18 Sea Zone
            2 submarines moved from 17 Sea Zone to 6 Sea Zone
            4 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 bomber, 8 fighters and 1 tactical_bomber moved from Russia to Rostov
            3 artilleries, 7 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 fighter moved from United Kingdom to Southern France
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Soviet Far East
            Battle in 6 Sea Zone
                Americans attack with 7 submarines
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Japanese and Americans reach a stalemate
                , taking Soviet Far East from Japanese. Battle score for attacker is -10
                Casualties for Americans: 3 submarines
                Casualties for Japanese: 1 destroyer
            Battle in 18 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 18 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Rostov
                Americans attack with 1 bomber, 8 fighters and 1 tactical_bomber
                Italians defend with 1 armour, 1 factory_minor, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 1 bomber, 8 fighters and 1 tactical_bomber in Rostov, round 2 : 6/10 hits, 5.33 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 3/3 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Italians, 3 fighters owned by the Americans, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Rostov
                Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Americans: 3 fighters
                Casualties for Italians: 1 armour, 1 fighter and 1 tactical_bomber
            Battle in 19 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 2 destroyers
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 19 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 2 destroyers in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 destroyers
            Battle in Southern France
                Americans attack with 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys
                Italians defend with 1 factory_minor, 1 harbour and 7 infantry
                    Americans roll dice for 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys in Southern France, round 2 : 6/13 hits, 3.50 expected hits
                    Italians roll dice for 7 infantry in Southern France, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Americans and 6 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in Southern France, round 3 : 6/11 hits, 3.17 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Americans: 3 infantry
                Casualties for Italians: 7 infantry
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Southern France to Normandy Bordeaux
            3 infantry moved from Norway to Finland
            4 transports moved from 102 Sea Zone to 101 Sea Zone
            2 armour and 2 infantry moved from Western United States to 10 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 15 Sea Zone to 26 Sea Zone
            1 fighter moved from 18 Sea Zone to 19 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 17 Sea Zone to 19 Sea Zone
            1 bomber, 5 fighters and 1 tactical_bomber moved from Rostov to Russia
    
        Place Units - Americans
            3 infantry placed in Finland
            3 infantry placed in Norway
            3 artilleries placed in Normandy Bordeaux
            2 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Central United States
            3 artilleries and 3 infantry placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 2 infantry moved from Anhwe to Shantung
            3 infantry moved from Anhwe to Shantung
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Tsinghai
            Battle in Shantung
                Chinese attack with 1 artillery and 5 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 5 infantry in Shantung, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shantung
                Chinese win, taking Hopei from Japanese, taking Tsinghai from Japanese, taking Shantung from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 artillery and 16 infantry moved from Anhwe to Jehol
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 40 PUs; 
            British buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Eastern Persia to Persia
            1 mech_infantry moved from Iraq to Persia
            1 mech_infantry moved from Turkmenistan to Kazakhstan
                  Russians take Kazakhstan from Japanese
            2 fighters moved from Russia to Persia
            1 artillery and 3 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Anhwe to Buyant-Uhaa
                  UK_Pacific take Buyant-Uhaa from Japanese
    
        Combat - British
            Battle in Persia
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Sikang
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sikang
                British win, taking Sikang from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Szechwan to Shensi
            6 aaGuns, 1 armour, 5 infantry and 4 mech_infantrys moved from Anhwe to Jehol
            1 armour and 4 mech_infantrys moved from India to Eastern Persia
            2 fighters moved from Persia to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            3 infantry moved from Trans-Jordan to Egypt
            1 aaGun moved from Norway to Finland
            2 fighters and 1 tactical_bomber moved from Finland to Russia
            1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            1 fighter moved from Normandy Bordeaux to Southern France
            1 artillery and 6 infantry moved from Normandy Bordeaux to Southern France
            8 infantry moved from United Kingdom to 110 Sea Zone
            8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Normandy Bordeaux to Southern France
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 armour, 1 infantry and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,2
            UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 2 armour, 1 infantry and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 6.83
    Italians regular : 2.33
    Japanese regular : 0.33
    Germans regular : -0.33
    British regular : -0.67
    

  • 39100-17-Italy.tsvg

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Northwest Persia to Iraq
            1 tactical_bomber moved from Caucasus to Iraq
            2 armour moved from Caucasus to Persia
            1 bomber moved from Caucasus to Persia
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 1 infantry and 1 tactical_bomber
                British defend; ANZAC defend with 1 infantry
                    Italians roll dice for 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Iraq
                Italians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Persia
                Italians attack with 2 armour and 1 bomber
                British defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 2 armour and 1 bomber in Persia, round 2 : 1/3 hits, 1,67 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Persia
                    Italians roll dice for 1 armour and 1 bomber in Persia, round 3 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Persia
                Italians win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 armour
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Kazakhstan
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Persia to Bryansk
            1 tactical_bomber moved from Iraq to Northwest Persia
            1 infantry moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Romania to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            2 artilleries moved from France to Northern Italy
            1 artillery moved from Holland Belgium to Western Germany
            1 infantry moved from Greece to Albania
            1 fighter moved from Denmark to Northern Italy
            1 armour moved from Novgorod to Bryansk
    
        Place Units - Italians
            1 armour and 2 infantry placed in Northern Italy
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
            Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,83
    Russians regular : 0,67
    British regular : 0,33
    
  • '19

    Good morning from the land of snow! Hope all is well

    39100-17-France.tsvg

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 3 marines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 21 Sea Zone
            1 armour moved from Guam to 21 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 19 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Iwo Jima to 17 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone
            3 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria
            3 fighters moved from 19 Sea Zone to Manchuria
    
        Combat - ANZAC
            Battle in Manchuria
                ANZAC attack with 1 armour, 4 artilleries, 3 fighters and 5 infantry
                Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese roll AA dice in Manchuria : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in Manchuria
                    ANZAC roll dice for 1 armour, 4 artilleries, 1 fighter and 5 infantry in Manchuria, round 2 : 4/11 hits, 3.83 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 3/8 hits, 3.00 expected hits
                    3 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Manchuria
                    ANZAC roll dice for 1 armour, 4 artilleries, 1 fighter and 2 infantry in Manchuria, round 3 : 3/8 hits, 3.00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 3 : 4/5 hits, 2.00 expected hits
                    1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Manchuria
                    ANZAC roll dice for 1 armour, 2 artilleries and 1 fighter in Manchuria, round 4 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Manchuria, round 4 : 2/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 artilleries owned by the ANZAC and 1 armour owned by the Japanese lost in Manchuria
                ANZAC win, taking Manchuria from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 4 artilleries, 1 fighter and 5 infantry
                Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
            Trigger Chinese Destroy Factories Manchuria ANZAC: has removed 1 factory_minor owned by Chinese in Manchuria
    
        Non Combat Move - ANZAC
            2 fighters moved from Manchuria to 19 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            1 cruiser placed in 54 Sea Zone
            2 marines placed in Queensland
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 3.00
    Japanese AA : 0.67
    ANZAC regular : 0.50
    

  • Good morning, you seem to be a very early bird… Ah, the kids wake you up - understood ;-)

    Yes, Dawgoneit already told me about the snowy weather. No snow in sight, in Germany. The forecast is 7 days of rain at 45 degrees…

    I will do Germany’s turn most likely tomorrow.

    Have fun making snow men! :-) :ice_skate: :ski: :snowman:

  • 2024 '23 '22 '21

    39100-18-Germany.tsvg

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
            1 infantry moved from Tambov to Samara
            1 mech_infantry moved from Bryansk to Samara
            1 armour moved from Bryansk to Samara
            1 mech_infantry moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour and 1 mech_infantry moved from Northwest Persia to Persia
            3 fighters and 7 tactical_bombers moved from Northwest Persia to Eastern Persia
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            2 bombers and 1 fighter moved from Bryansk to Eastern Persia
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Samara, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Samara, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Eastern Persia
                Germans attack with 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 7 tactical_bombers
                British defend with 1 armour, 2 fighters, 1 infantry and 4 mech_infantrys
                    Germans roll dice for 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 7 tactical_bombers in Eastern Persia, round 2 : 7/15 hits, 8,33 expected hits
                    British roll dice for 1 armour, 2 fighters, 1 infantry and 4 mech_infantrys in Eastern Persia, round 2 : 3/8 hits, 3,50 expected hits
                    4 mech_infantrys owned by the British, 2 tactical_bombers owned by the Germans, 1 mech_infantry owned by the Germans, 1 fighter owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Eastern Persia
                    Germans roll dice for 1 armour, 2 bombers, 4 fighters and 5 tactical_bombers in Eastern Persia, round 3 : 8/12 hits, 7,17 expected hits
                    British roll dice for 1 fighter in Eastern Persia, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 1 armour, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 1 mech_infantry and 2 tactical_bombers
                Casualties for British: 1 armour, 2 fighters, 1 infantry and 4 mech_infantrys
    
        Non Combat Move - Germans
            2 bombers, 3 fighters and 5 tactical_bombers moved from Eastern Persia to Northwest Persia
            1 fighter moved from Eastern Persia to Persia
            1 armour moved from Ukraine to Caucasus
            1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            2 artilleries moved from Vyborg to Novgorod
            1 artillery moved from Karelia to Novgorod
            2 mech_infantrys moved from Baltic States to Belarus
            2 mech_infantrys moved from Belarus to Bryansk
            4 artilleries moved from France to Northern Italy
            10 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Bryansk
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Vyborg to Karelia
            4 mech_infantrys moved from Germany to Baltic States
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Volgograd
            2 artilleries and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -1,00
    British regular : -1,17
    
  • '19

    39100-18-Russia.tsvg

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Russia to Samara
            3 fighters and 1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/7 hits, 2.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.83
    Russians regular : 0.33
    

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