@Daaras Scramble decisions?
L22 Martin (X) vs. Sovietishcat (L+24) BM4 #2
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Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 fighter moved from Midway to 31 Sea Zone 1 submarine moved from 33 Sea Zone to 31 Sea Zone Combat - ANZAC Battle in 31 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 31 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 31 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 31 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 31 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 31 Sea Zone to Hawaiian Islands 3 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 54 Sea Zone to 26 Sea Zone 3 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from New South Wales to Queensland 1 aaGun moved from Kiangsi to Anhwe Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -3.33
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@Martin Oh yes I have had those issues before with tts, lots of fun… Hawaii is closer than Mexico for that little fighter!
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Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Karelia 1 mech_infantry moved from Belarus to Karelia 3 mech_infantrys moved from Belarus to Vyborg 1 artillery moved from Novgorod to Vyborg 1 fighter and 1 tactical_bomber moved from Novgorod to Karelia 2 fighters and 2 tactical_bombers moved from Novgorod to Vyborg 3 fighters and 1 tactical_bomber moved from Novgorod to Vyborg 3 mech_infantrys moved from Volgograd to Northwest Persia 4 mech_infantrys moved from Rostov to Northwest Persia 1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia 2 fighters and 2 tactical_bombers moved from Bryansk to Northwest Persia 2 bombers moved from Western Germany to Northwest Persia Combat - Germans Battle in Karelia Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Vyborg Germans attack with 1 artillery, 5 fighters, 3 mech_infantrys and 3 tactical_bombers British defend with 5 infantry Germans roll dice for 1 artillery, 5 fighters, 3 mech_infantrys and 3 tactical_bombers in Vyborg, round 2 : 6/12 hits, 5,50 expected hits Russians roll dice for 5 infantry in Vyborg, round 2 : 0/5 hits, 1,67 expected hits 5 infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 1 artillery, 5 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 5 infantry Battle in Northwest Persia Germans attack with 2 bombers, 3 fighters, 7 mech_infantrys and 3 tactical_bombers British defend with 1 artillery, 3 infantry and 3 mech_infantrys Germans roll dice for 2 bombers, 3 fighters, 7 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 4/15 hits, 6,00 expected hits British roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/7 hits, 2,33 expected hits 1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Northwest Persia Germans roll dice for 2 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 3 : 4/13 hits, 5,67 expected hits British roll dice for 1 artillery and 2 mech_infantrys in Northwest Persia, round 3 : 1/3 hits, 1,00 expected hits 2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 3 mech_infantrys Casualties for British: 1 artillery, 3 infantry and 3 mech_infantrys Non Combat Move - Germans 5 fighters and 3 tactical_bombers moved from Vyborg to Bryansk 1 fighter and 1 tactical_bomber moved from Karelia to Bryansk 2 bombers moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 aaGun moved from Volgograd to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 artilleries moved from Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Poland to Belarus 6 mech_infantrys moved from Germany to Baltic States 3 tactical_bombers moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Caucasus 3 tactical_bombers moved from Caucasus to Rostov 1 aaGun moved from Bryansk to Rostov 2 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 10 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 5 infantry moved from Germany to Western Germany Place Units - Germans 1 armour and 2 mech_infantrys placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 8 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 4. 2 mech_infantrys placed in Germany 8 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -2,00 Germans regular : -3,67 British regular : -0,33
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Game History
Round: 16 Purchase Units - Russians Russians buy nothing; Remaining resources: 5 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 3 fighters and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Samara to Russia Turn Complete - Russians Russians collect 4 PUs; end with 9 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -0.33[39100-16-Russia.tsvg](/forums/assets/uploads/files/1667944824246-39100-16-russia.tsvg)
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Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone Japanese take 17 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 15 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 1 infantry moved from Shensi to Szechwan 1 armour moved from Kansu to Szechwan 1 mech_infantry moved from Suiyuyan to Szechwan 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 artilleries and 2 infantry moved from Shantung to Anhwe 2 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe 1 bomber moved from Bryansk to Szechwan 1 fighter moved from Japan to 16 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 carrier, 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 carrier, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Anhwe Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 aaGun; Chinese defend with 1 artillery and 5 infantry ANZAC roll AA dice in Anhwe : 1/2 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in Anhwe Japanese roll dice for 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 6/8 hits, 2,33 expected hits Chinese roll dice for 1 aaGun, 1 artillery and 5 infantry in Anhwe, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the ANZAC and 5 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits, 1,83 expected hits Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter and 3 infantry Casualties for ANZAC: 1 aaGun Casualties for Chinese: 1 artillery and 5 infantry Battle in Szechwan Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 armour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Szechwan Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Szechwan, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from Szechwan to Tsinghai 1 tactical_bomber moved from Iwo Jima to Japan 2 fighters moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 16 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Anhwe to Tsinghai 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria Place Units - Japanese 4 destroyers placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria 2 mech_infantrys placed in Korea Japanese undo move 3. Japanese undo move 2. 1 artillery and 2 mech_infantrys placed in Manchuria 1 infantry and 1 mech_infantry placed in Korea Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,6,4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3 Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -0,33 Japanese regular : 3,17 ANZAC AA : 0,67
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Game History
Round: 16 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 78 PUs; Americans buy 3 armour, 6 artilleries, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 units repaired. 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 3 infantry moved from Finland to Karelia 1 bomber moved from Finland to Karelia 3 fighters moved from Finland to Karelia 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 15 Sea Zone 1 submarine moved from 10 Sea Zone to 15 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 5 submarines moved from 25 Sea Zone to 17 Sea Zone 3 fighters moved from Midway to 15 Sea Zone 3 fighters moved from Midway to 16 Sea Zone 1 fighter moved from Midway to 17 Sea Zone Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in 17 Sea Zone Americans attack with 1 fighter and 5 submarines Japanese defend with 1 destroyer Americans roll dice for 5 submarines in 17 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 19 Sea Zone from Japanese, taking 17 Sea Zone from Japanese with 1 fighter and 4 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Karelia Americans attack with 1 bomber, 3 fighters and 3 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 bomber, 3 fighters and 3 infantry in Karelia, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 2 mech_infantrys in Karelia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in 16 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 15 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 15 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 25 Sea Zone to 17 Sea Zone 3 fighters moved from 16 Sea Zone to 17 Sea Zone 3 fighters moved from 15 Sea Zone to 17 Sea Zone 4 submarines moved from 10 Sea Zone to 25 Sea Zone 4 transports moved from 110 Sea Zone to 102 Sea Zone 3 infantry moved from Norway to Finland 1 bomber moved from Karelia to Russia 3 fighters moved from Karelia to Finland 1 infantry and 1 marine moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 3 artilleries placed in Finland 3 infantry placed in Norway 3 artilleries placed in Normandy Bordeaux 3 transports placed in 10 Sea Zone 3 armour and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 2 artilleries and 21 infantry moved from Kiangsu to Anhwe Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Kansu Battle in Anhwe Chinese attack with 2 artilleries and 21 infantry Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries and 21 infantry in Anhwe, round 2 : 6/23 hits, 4.50 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Kansu from Japanese, taking Anhwe from Japanese with 2 artilleries and 20 infantry remaining. Battle score for attacker is 12 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Anhwe 1 infantry placed in Shantung Chinese undo move 3. 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 45 PUs; British buy 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 6 infantry moved from Finland to Vyborg 2 fighters and 1 tactical_bomber moved from Finland to Vyborg 1 mech_infantry moved from Eastern Persia to Turkmenistan Russians take Turkmenistan from Japanese 1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia 2 artilleries moved from Persia to Northwest Persia 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 3 fighters moved from Persia to Northwest Persia 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone 1 artillery and 4 infantry moved from Yunnan to Szechwan 1 armour and 1 mech_infantry moved from Kweichow to Szechwan 2 infantry moved from Kweichow to Szechwan Combat - British Battle in 80 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine British roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Szechwan British attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry Japanese defend with 1 armour British roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Szechwan, round 2 : 2/9 hits, 2.17 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Northwest Persia British attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys Germans defend with 4 mech_infantrys British roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/9 hits, 3.50 expected hits Germans roll dice for 4 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits 3 mech_infantrys owned by the Germans lost in Northwest Persia British roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys in Northwest Persia, round 3 : 2/9 hits, 3.50 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 4 mech_infantrys Battle in Vyborg British attack with 2 fighters, 6 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 mech_infantrys British roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Vyborg, round 2 : 4/9 hits, 2.67 expected hits Germans roll dice for 1 artillery and 3 mech_infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Vyborg British win, taking Vyborg from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 3 mech_infantrys Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Vyborg to Finland 3 fighters moved from Northwest Persia to Persia 1 fighter moved from 80 Sea Zone to Persia 1 infantry moved from West India to Eastern Persia 1 armour moved from India to Eastern Persia 1 infantry moved from India to West India 1 aaGun moved from Yunnan to Szechwan 1 armour and 2 infantry moved from Hunan to Anhwe 3 aaGuns and 4 mech_infantrys moved from Kiangsu to Anhwe 3 aaGuns, 4 infantry and 1 mech_infantry moved from Kiangsi to Anhwe 7 infantry moved from United Kingdom to 110 Sea Zone 7 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 8 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : 1.17 Japanese regular : 0.17 Germans regular : -2.67 British regular : -0.17
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Game History
Round: 16 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to Northwest Persia 3 infantry moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Tsinghai to Northwest Persia 1 fighter moved from Bryansk to Northwest Persia 1 artillery moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery and 1 fighter Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Northwest Persia Italians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Italians roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 5/6 hits, 2,33 expected hits British roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/6 hits, 2,17 expected hits 2 mech_infantrys owned by the British, 2 artilleries owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 3 : 1/4 hits, 2,00 expected hits British roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Non Combat Move - Italians 1 tactical_bomber moved from Northwest Persia to Caucasus 1 bomber moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Rostov 1 artillery and 2 infantry moved from Rostov to Caucasus 2 armour moved from Sikang to Caucasus 1 fighter moved from Holland Belgium to Denmark 2 mech_infantrys moved from Greece to Romania 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 armour and 1 tactical_bomber placed in Rostov 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 1,83 British regular : -0,67
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Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Iwo Jima Battle in Philippines ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 3 infantry in Philippines, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines ANZAC win, taking Iwo Jima from Japanese, taking Philippines from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 submarine moved from 31 Sea Zone to 17 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 2 fighters moved from Hawaiian Islands to 17 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Iraq to Persia 1 fighter moved from Russia to Persia 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 cruiser placed in 62 Sea Zone 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Russia to Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.00
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Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Karelia 2 artilleries moved from Novgorod to Vyborg 1 artillery moved from Novgorod to Karelia 3 mech_infantrys moved from Baltic States to Vyborg 3 mech_infantrys moved from Baltic States to Karelia 1 mech_infantry moved from Belarus to Vyborg 1 mech_infantry moved from Belarus to Karelia 1 mech_infantry moved from Bryansk to Samara 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 1 fighter moved from Bryansk to Samara 5 fighters and 4 tactical_bombers moved from Bryansk to Persia 2 bombers and 3 fighters moved from Caucasus to Persia 3 mech_infantrys moved from Caucasus to Persia 3 tactical_bombers moved from Rostov to Persia Combat - Germans Battle in Karelia Germans attack with 1 artillery, 1 infantry and 4 mech_infantrys Americans defend with 3 infantry Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Karelia, round 2 : 1/6 hits, 1,33 expected hits Russians roll dice for 3 infantry in Karelia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia Germans roll dice for 1 artillery and 4 mech_infantrys in Karelia, round 3 : 1/5 hits, 1,17 expected hits Russians roll dice for 2 infantry in Karelia, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Karelia Germans roll dice for 1 artillery and 2 mech_infantrys in Karelia, round 4 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for Americans: 3 infantry Battle in Vyborg Germans attack with 2 artilleries, 2 infantry and 4 mech_infantrys British defend with 5 infantry Germans roll dice for 2 artilleries, 2 infantry and 4 mech_infantrys in Vyborg, round 2 : 1/8 hits, 2,00 expected hits Russians roll dice for 5 infantry in Vyborg, round 2 : 0/5 hits, 1,67 expected hits 1 infantry owned by the British lost in Vyborg Germans roll dice for 2 artilleries, 2 infantry and 4 mech_infantrys in Vyborg, round 3 : 3/8 hits, 2,00 expected hits Russians roll dice for 4 infantry in Vyborg, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 3 infantry owned by the British lost in Vyborg Germans roll dice for 2 artilleries and 4 mech_infantrys in Vyborg, round 4 : 1/6 hits, 1,67 expected hits Russians roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 5 infantry Casualties for Germans: 2 infantry Battle in Samara Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Germans attack with 2 bombers, 8 fighters, 3 mech_infantrys and 7 tactical_bombers British defend with 2 artilleries, 1 factory_minor, 4 fighters and 2 infantry; French defend with 1 fighter and 1 infantry; ANZAC defend with 1 fighter and 1 infantry Germans roll dice for 2 bombers, 8 fighters, 3 mech_infantrys and 7 tactical_bombers in Persia, round 2 : 14/20 hits, 10,50 expected hits British roll dice for 2 artilleries, 6 fighters and 4 infantry in Persia, round 2 : 7/12 hits, 6,00 expected hits 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 5 fighters owned by the Germans, 1 infantry owned by the French, 1 fighter owned by the French, 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans, 2 infantry owned by the British and 4 fighters owned by the British lost in Persia Germans win, taking Persia from British with 2 bombers, 3 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 5 fighters and 2 mech_infantrys Casualties for British: 2 artilleries, 4 fighters and 2 infantry Casualties for ANZAC: 1 fighter and 1 infantry Casualties for French: 1 fighter and 1 infantry Non Combat Move - Germans 3 fighters and 7 tactical_bombers moved from Persia to Northwest Persia 1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia 1 aaGun moved from Caucasus to Northwest Persia 3 artilleries moved from Ukraine to Bryansk 2 armour moved from Belarus to Bryansk 1 armour moved from Volgograd to Bryansk 6 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France 2 mech_infantrys moved from Germany to Baltic States 1 aaGun moved from Belarus to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 1 fighter moved from Samara to Bryansk 1 mech_infantry moved from Rostov to Bryansk 2 armour moved from Rostov to Bryansk 1 aaGun moved from Rostov to Bryansk 2 bombers moved from Persia to Bryansk Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd Germans undo move 1. 3 artilleries placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine 1 fighter placed in Western Germany 1 mech_infantry placed in Western Germany 3 mech_infantrys placed in Germany Germans undo move 5. 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from Denmark: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,3 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 3,67 British regular : 1,00
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What a game…
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39100-17-Russia.tsvg Looks like Germany wants to conquer the whole world!
Game History
Round: 17 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 3 fighters and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 5/6 hits, 2.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Samara to Russia Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 2.50
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Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber and 1 tactical_bomber moved from Tsinghai to Eastern Persia 1 mech_infantry moved from Manchuria to Shantung 1 infantry moved from Jehol to Shantung 1 fighter and 1 tactical_bomber moved from Japan to Shantung 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Japan to 19 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 2 destroyers, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shantung Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Eastern Persia Japanese attack with 1 bomber and 1 tactical_bomber British defend with 1 armour and 1 infantry Japanese roll dice for 1 bomber and 1 tactical_bomber in Eastern Persia, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 armour and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Japanese lost in Eastern Persia Japanese roll dice for 1 bomber in Eastern Persia, round 3 : 1/1 hits, 0,67 expected hits British roll dice for 1 armour and 1 infantry in Eastern Persia, round 3 : 1/2 hits, 0,83 expected hits 1 bomber owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win with 1 armour remaining. Battle score for attacker is -22 Casualties for Japanese: 1 bomber and 1 tactical_bomber Casualties for British: 1 infantry Non Combat Move - Japanese 1 artillery moved from Tsinghai to Sikang 1 mech_infantry moved from Manchuria to Ulaanbaatar 1 mech_infantry moved from Korea to Buryatia 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Shantung to 20 Sea Zone 2 fighters moved from 19 Sea Zone to Japan 1 tactical_bomber moved from 19 Sea Zone to Japan 1 tactical_bomber moved from Shantung to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 infantry moved from Hopei to Chahar Place Units - Japanese 1 armour and 1 mech_infantry placed in Manchuria 10 infantry placed in Japan 2 infantry placed in Korea Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1,3,3 Japanese collect 35 PUs (4 lost to blockades); end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,17 Japanese regular : -1,67 British regular : 0,33
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Game History
Round: 17 Purchase Units - Americans Americans buy 9 artilleries, 12 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 35 Sea Zone to 19 Sea Zone 6 fighters moved from 17 Sea Zone to 19 Sea Zone 1 submarine moved from 17 Sea Zone to 18 Sea Zone 1 fighter moved from 17 Sea Zone to 18 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 18 Sea Zone 1 submarine moved from 17 Sea Zone to 18 Sea Zone 2 submarines moved from 17 Sea Zone to 6 Sea Zone 4 submarines moved from 25 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 bomber, 8 fighters and 1 tactical_bomber moved from Russia to Rostov 3 artilleries, 7 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France 1 fighter moved from United Kingdom to Southern France Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Soviet Far East Battle in 6 Sea Zone Americans attack with 7 submarines Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese and Americans reach a stalemate , taking Soviet Far East from Japanese. Battle score for attacker is -10 Casualties for Americans: 3 submarines Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 1 destroyer, 1 fighter and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 18 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Rostov Americans attack with 1 bomber, 8 fighters and 1 tactical_bomber Italians defend with 1 armour, 1 factory_minor, 1 fighter and 1 tactical_bomber Americans roll dice for 1 bomber, 8 fighters and 1 tactical_bomber in Rostov, round 2 : 6/10 hits, 5.33 expected hits Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 3/3 hits, 1.67 expected hits 1 tactical_bomber owned by the Italians, 3 fighters owned by the Americans, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Rostov Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 3 fighters Casualties for Italians: 1 armour, 1 fighter and 1 tactical_bomber Battle in 19 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 2 destroyers Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 19 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 2 destroyers in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Battle in Southern France Americans attack with 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys Italians defend with 1 factory_minor, 1 harbour and 7 infantry Americans roll dice for 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys in Southern France, round 2 : 6/13 hits, 3.50 expected hits Italians roll dice for 7 infantry in Southern France, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Italians lost in Southern France Americans roll dice for 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in Southern France, round 3 : 6/11 hits, 3.17 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 3 infantry Casualties for Italians: 7 infantry Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Southern France to Normandy Bordeaux 3 infantry moved from Norway to Finland 4 transports moved from 102 Sea Zone to 101 Sea Zone 2 armour and 2 infantry moved from Western United States to 10 Sea Zone 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 15 Sea Zone to 26 Sea Zone 1 fighter moved from 18 Sea Zone to 19 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 17 Sea Zone to 19 Sea Zone 1 bomber, 5 fighters and 1 tactical_bomber moved from Rostov to Russia Place Units - Americans 3 infantry placed in Finland 3 infantry placed in Norway 3 artilleries placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 3 artilleries and 3 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 artillery and 2 infantry moved from Anhwe to Shantung 3 infantry moved from Anhwe to Shantung Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Tsinghai Battle in Shantung Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 5 infantry in Shantung, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shantung Chinese win, taking Hopei from Japanese, taking Tsinghai from Japanese, taking Shantung from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 artillery and 16 infantry moved from Anhwe to Jehol Place Units - Chinese 2 artilleries and 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 40 PUs; British buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Eastern Persia to Persia 1 mech_infantry moved from Iraq to Persia 1 mech_infantry moved from Turkmenistan to Kazakhstan Russians take Kazakhstan from Japanese 2 fighters moved from Russia to Persia 1 artillery and 3 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Anhwe to Buyant-Uhaa UK_Pacific take Buyant-Uhaa from Japanese Combat - British Battle in Persia British attack with 1 armour, 2 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Sikang British attack with 1 artillery and 3 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sikang British win, taking Sikang from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Szechwan to Shensi 6 aaGuns, 1 armour, 5 infantry and 4 mech_infantrys moved from Anhwe to Jehol 1 armour and 4 mech_infantrys moved from India to Eastern Persia 2 fighters moved from Persia to Eastern Persia 1 infantry moved from West India to Eastern Persia 3 infantry moved from Trans-Jordan to Egypt 1 aaGun moved from Norway to Finland 2 fighters and 1 tactical_bomber moved from Finland to Russia 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern France 1 artillery and 6 infantry moved from Normandy Bordeaux to Southern France 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Southern France Place Units - British 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 armour, 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,2 UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 2 armour, 1 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 6.83 Italians regular : 2.33 Japanese regular : 0.33 Germans regular : -0.33 British regular : -0.67
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Game History
Round: 17 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Northwest Persia to Iraq 1 tactical_bomber moved from Caucasus to Iraq 2 armour moved from Caucasus to Persia 1 bomber moved from Caucasus to Persia Combat - Italians Battle in Iraq Italians attack with 1 infantry and 1 tactical_bomber British defend; ANZAC defend with 1 infantry Italians roll dice for 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/2 hits, 0,67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Iraq Italians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Battle in Persia Italians attack with 2 armour and 1 bomber British defend with 1 armour, 1 factory_minor and 1 mech_infantry Italians roll dice for 2 armour and 1 bomber in Persia, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Persia Italians roll dice for 1 armour and 1 bomber in Persia, round 3 : 1/2 hits, 1,17 expected hits British roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Persia Italians win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour Casualties for British: 1 armour and 1 mech_infantry Battle in Kazakhstan Italians attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Persia to Bryansk 1 tactical_bomber moved from Iraq to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Romania to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 2 artilleries moved from France to Northern Italy 1 artillery moved from Holland Belgium to Western Germany 1 infantry moved from Greece to Albania 1 fighter moved from Denmark to Northern Italy 1 armour moved from Novgorod to Bryansk Place Units - Italians 1 armour and 2 infantry placed in Northern Italy 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1 Italians collect 18 PUs (1 lost to blockades); end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0,83 Russians regular : 0,67 British regular : 0,33
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Good morning from the land of snow! Hope all is well
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 cruiser and 3 marines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 21 Sea Zone 1 armour moved from Guam to 21 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 19 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Iwo Jima to 17 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone 3 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria 3 fighters moved from 19 Sea Zone to Manchuria Combat - ANZAC Battle in Manchuria ANZAC attack with 1 armour, 4 artilleries, 3 fighters and 5 infantry Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese roll AA dice in Manchuria : 1/2 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in Manchuria ANZAC roll dice for 1 armour, 4 artilleries, 1 fighter and 5 infantry in Manchuria, round 2 : 4/11 hits, 3.83 expected hits Japanese roll dice for 1 aaGun, 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 3/8 hits, 3.00 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Manchuria ANZAC roll dice for 1 armour, 4 artilleries, 1 fighter and 2 infantry in Manchuria, round 3 : 3/8 hits, 3.00 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 3 : 4/5 hits, 2.00 expected hits 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Manchuria ANZAC roll dice for 1 armour, 2 artilleries and 1 fighter in Manchuria, round 4 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 tactical_bomber in Manchuria, round 4 : 2/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 2 artilleries owned by the ANZAC and 1 armour owned by the Japanese lost in Manchuria ANZAC win, taking Manchuria from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 4 artilleries, 1 fighter and 5 infantry Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Trigger Chinese Destroy Factories Manchuria ANZAC: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - ANZAC 2 fighters moved from Manchuria to 19 Sea Zone 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 cruiser placed in 54 Sea Zone 2 marines placed in Queensland 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 infantry moved from Algeria to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 3.00 Japanese AA : 0.67 ANZAC regular : 0.50
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Good morning, you seem to be a very early bird… Ah, the kids wake you up - understood ;-)
Yes, Dawgoneit already told me about the snowy weather. No snow in sight, in Germany. The forecast is 7 days of rain at 45 degrees…
I will do Germany’s turn most likely tomorrow.
Have fun making snow men! :-) :ice_skate: :ski: :snowman:
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Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Bryansk to Samara 1 armour moved from Bryansk to Samara 1 mech_infantry moved from Northwest Persia to Iraq Germans take Iraq from British 1 armour and 1 mech_infantry moved from Northwest Persia to Persia 3 fighters and 7 tactical_bombers moved from Northwest Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 2 bombers and 1 fighter moved from Bryansk to Eastern Persia Combat - Germans Battle in Samara Germans attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Samara, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Samara, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Eastern Persia Germans attack with 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 7 tactical_bombers British defend with 1 armour, 2 fighters, 1 infantry and 4 mech_infantrys Germans roll dice for 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 7 tactical_bombers in Eastern Persia, round 2 : 7/15 hits, 8,33 expected hits British roll dice for 1 armour, 2 fighters, 1 infantry and 4 mech_infantrys in Eastern Persia, round 2 : 3/8 hits, 3,50 expected hits 4 mech_infantrys owned by the British, 2 tactical_bombers owned by the Germans, 1 mech_infantry owned by the Germans, 1 fighter owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Eastern Persia Germans roll dice for 1 armour, 2 bombers, 4 fighters and 5 tactical_bombers in Eastern Persia, round 3 : 8/12 hits, 7,17 expected hits British roll dice for 1 fighter in Eastern Persia, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 armour, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 1 mech_infantry and 2 tactical_bombers Casualties for British: 1 armour, 2 fighters, 1 infantry and 4 mech_infantrys Non Combat Move - Germans 2 bombers, 3 fighters and 5 tactical_bombers moved from Eastern Persia to Northwest Persia 1 fighter moved from Eastern Persia to Persia 1 armour moved from Ukraine to Caucasus 1 armour and 2 mech_infantrys moved from Volgograd to Caucasus 2 artilleries moved from Vyborg to Novgorod 1 artillery moved from Karelia to Novgorod 2 mech_infantrys moved from Baltic States to Belarus 2 mech_infantrys moved from Belarus to Bryansk 4 artilleries moved from France to Northern Italy 10 infantry moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Bryansk 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Vyborg to Karelia 4 mech_infantrys moved from Germany to Baltic States Place Units - Germans 3 infantry placed in Novgorod 3 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd 2 artilleries and 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : -1,00 British regular : -1,17
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Game History
Round: 18 Purchase Units - Russians Russians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Russia to Samara 3 fighters and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Samara to Russia Place Units - Russians 1 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Germans regular : -0.83 Russians regular : 0.33
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Boy, convoy disruptions suck - I can tell you that!
Game History
Round: 18 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 2 fighters and 1 tactical_bomber moved from Japan to Soviet Far East 1 fighter moved from 20 Sea Zone to Manchuria 1 destroyer moved from 20 Sea Zone to 18 Sea Zone 1 infantry moved from Chahar to Buyant-Uhaa 1 fighter moved from Japan to Buyant-Uhaa Combat - Japanese Battle in Manchuria Japanese attack with 1 fighter and 3 infantry ANZAC defend with 1 armour Japanese roll dice for 1 fighter and 3 infantry in Manchuria, round 2 : 2/4 hits, 1,00 expected hits Chinese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the ANZAC lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 armour Battle in Buyant-Uhaa Japanese attack with 1 fighter and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 fighter and 1 infantry in Buyant-Uhaa, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 mech_infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Buyant-Uhaa Japanese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 18 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Soviet Far East Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 armour and 1 infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in Soviet Far East, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,83 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Soviet Far East to Sakha 1 mech_infantry moved from Ulaanbaatar to Central Mongolia 1 mech_infantry moved from Buryatia to Ulaanbaatar 1 fighter moved from Buyant-Uhaa to Ulaanbaatar 1 fighter moved from Manchuria to Sakha 1 carrier moved from 20 Sea Zone to 37 Sea Zone Place Units - Japanese 2 artilleries and 1 infantry placed in Korea 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,1,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,4,6,2,1,1,2,2,1,3,4,1,2,4,5,2,4,2,5,4,3,6,6,3,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,4,1,1,3,6,6,3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Japanese collect 13 PUs (19 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50 Americans regular : 0,83 Japanese regular : 1,33 UK_Pacific regular : 0,67 Russians regular : 0,17