This was Japan’s Kamikaze turn…
38824-09-Japan.tsvg
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 5 infantry and 1 marine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers moved from Shantung to Kiangsu
2 fighters moved from 19 Sea Zone to Kiangsu
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Japanese take 20 Sea Zone from Americans
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
ANZAC scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Kiangsu
Japanese attack with 5 artilleries, 13 fighters, 7 infantry, 1 marine, 1 mech_infantry and 6 tactical_bombers
British defend with 3 aaGuns, 1 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber; Chinese defend with 6 artilleries and 14 infantry
British roll AA dice in Kiangsu : 4/9 hits, 1,50 expected hits
4 fighters owned by the Japanese lost in Kiangsu
Japanese roll dice for 2 battleships and 1 cruiser in Kiangsu, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 5 artilleries, 9 fighters, 7 infantry, 1 marine, 1 mech_infantry and 6 tactical_bombers in Kiangsu, round 2 : 17/29 hits, 12,67 expected hits
Chinese roll dice for 3 aaGuns, 1 armour, 6 artilleries, 3 fighters, 15 infantry, 8 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 12/34 hits, 12,67 expected hits
7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 marine owned by the Japanese, 3 aaGuns owned by the British, 14 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kiangsu
Japanese roll dice for 2 artilleries, 9 fighters and 6 tactical_bombers in Kiangsu, round 3 : 9/17 hits, 9,17 expected hits
Chinese roll dice for 1 armour, 4 artilleries, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 7/18 hits, 7,33 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 artilleries owned by the Japanese, 5 mech_infantrys owned by the British and 4 artilleries owned by the Chinese lost in Kiangsu
Japanese roll dice for 6 fighters and 4 tactical_bombers in Kiangsu, round 4 : 5/10 hits, 5,67 expected hits
Chinese roll dice for 1 armour, 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 4 : 2/9 hits, 4,33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 mech_infantrys owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Kiangsu
Japanese roll dice for 5 fighters and 3 tactical_bombers in Kiangsu, round 5 : 4/8 hits, 4,50 expected hits
Chinese roll dice for 3 fighters and 1 tactical_bomber in Kiangsu, round 5 : 2/4 hits, 2,50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British and 3 fighters owned by the British lost in Kiangsu
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Japanese: 5 artilleries, 9 fighters, 7 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers
Casualties for British: 3 aaGuns, 1 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 6 artilleries and 14 infantry
Battle in 6 Sea Zone
Japanese attack with 4 carriers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 4 carriers and 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 4 carriers and 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 4 carriers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport; ANZAC defend with 1 fighter and 3 transports
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 10 : 1/1 hits, 0,33 expected hits
1 transport owned by the ANZAC lost in 35 Sea Zone
ANZAC and Japanese reach a stalemate
. Battle score for attacker is 28
Casualties for ANZAC: 3 transports
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - Japanese
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 armour moved from Chahar to Shantung
1 tactical_bomber moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Shantung
3 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 aaGun moved from Jehol to Shantung
1 fighter moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery, 3 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1,2,4
Japanese collect 26 PUs (3 lost to blockades); end with 27 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Chinese regular : -3,83
Americans regular : 1,33
Japanese regular : 4,67
British AA : 2,50