Martin (X) vs. Sovietishcat (L+24) BM4

  • '19


  • 38824-08-Italy.tsvg

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 91 Sea Zone
            3 infantry moved from France to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from Northern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 91 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Normandy Bordeaux
                Italians attack with 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
                British defend with 4 aaGuns, 16 infantry, 1 marine and 1 mech_infantry; Americans defend with 1 airfield, 2 bombers, 1 factory_minor, 9 fighters, 1 harbour, 1 infantry, 1 marine and 2 mech_infantrys
                    British roll AA dice in Normandy Bordeaux : 1/1 hits, 0,17 expected hits
                    1 fighter owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/8 hits, 2,00 expected hits
                    Americans roll dice for 4 aaGuns, 2 bombers, 9 fighters, 17 infantry, 2 marines and 3 mech_infantrys in Normandy Bordeaux, round 2 : 15/33 hits, 13,67 expected hits
                    2 mech_infantrys owned by the Italians, 2 artilleries owned by the Italians, 4 infantry owned by the British and 4 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win with 4 aaGuns, 2 bombers, 9 fighters, 13 infantry, 2 marines and 3 mech_infantrys remaining. Battle score for attacker is -26
                Casualties for Italians: 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
                Casualties for British: 4 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from 91 Sea Zone to Southern France
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern France
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Italians regular : 2,00
    British AA : 0,83
    
  • '19

    38824-08-France.tsvg Another big battle for Germany!


  • Normandy went according to the plan :-) Italy forgot to conquer Yakut and Buryatia. I should go back to the habit of taking “do not forget” notes in a Word doc ;-)

    38824-09-Germany.tsvg

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 5 infantry, 10 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Finland to Norway
            1 artillery moved from Finland to Norway
            6 artilleries and 4 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Denmark to Normandy Bordeaux
            2 armour, 4 bombers, 7 fighters, 8 mech_infantrys and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from ANZAC
            1 infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 tactical_bomber moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Volgograd to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 armour moved from Sikang to Szechwan
            1 armour moved from Sikang to Kweichow
            1 armour moved from Sikang to Hopei
                  Germans take Hopei from Chinese
            1 mech_infantry moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Battle in Kweichow
                Germans attack with 1 armour
                British defend with 1 infantry
                    Germans roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kweichow
                Germans win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Szechwan
                Germans attack with 1 armour
                British defend with 1 infantry
                    Germans roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Szechwan
                Germans win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Norway
                Germans attack with 1 artillery and 3 infantry
                Americans defend with 1 bomber
                    Germans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 bomber in Norway, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Americans lost in Norway
                Germans win, taking Norway from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Americans: 1 bomber
            Battle in Normandy Bordeaux
                Germans attack with 2 armour, 6 artilleries, 4 bombers, 8 fighters, 4 infantry, 8 mech_infantrys and 4 tactical_bombers
                British defend with 4 aaGuns, 12 infantry, 1 marine and 1 mech_infantry; Americans defend with 1 airfield, 2 bombers, 1 factory_minor, 9 fighters, 1 harbour, 1 infantry, 1 marine and 2 mech_infantrys
                    British roll AA dice in Normandy Bordeaux : 2/12 hits, 2,00 expected hits
                    2 fighters owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 6 artilleries, 4 bombers, 6 fighters, 4 infantry, 8 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 11/34 hits, 14,33 expected hits
                    Americans roll dice for 4 aaGuns, 2 bombers, 9 fighters, 13 infantry, 2 marines and 3 mech_infantrys in Normandy Bordeaux, round 2 : 10/29 hits, 12,33 expected hits
                    4 aaGuns owned by the British, 2 artilleries owned by the Germans, 4 infantry owned by the Germans, 2 bombers owned by the Americans, 4 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 4 artilleries, 4 bombers, 6 fighters, 4 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 3 : 14/24 hits, 12,00 expected hits
                    Americans roll dice for 9 fighters, 8 infantry, 2 marines and 3 mech_infantrys in Normandy Bordeaux, round 3 : 5/22 hits, 10,33 expected hits
                    1 mech_infantry owned by the British, 1 marine owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 marine owned by the Americans, 4 mech_infantrys owned by the Germans, 7 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 3 artilleries, 4 bombers, 6 fighters and 4 tactical_bombers in Normandy Bordeaux, round 4 : 10/19 hits, 10,33 expected hits
                    Americans roll dice for 8 fighters in Normandy Bordeaux, round 4 : 3/8 hits, 5,33 expected hits
                    3 artilleries owned by the Germans and 8 fighters owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 armour, 4 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 111
                Casualties for Germans: 6 artilleries, 2 fighters, 4 infantry and 8 mech_infantrys
                Casualties for Americans: 2 bombers, 9 fighters, 1 infantry, 1 marine and 2 mech_infantrys
                Casualties for British: 4 aaGuns, 12 infantry, 1 marine and 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Normandy Bordeaux to Western Germany
            4 tactical_bombers moved from Normandy Bordeaux to Western Germany
            5 fighters moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Vyborg to Finland
            1 aaGun moved from Vyborg to Finland
            8 mech_infantrys moved from Denmark to Western Germany
            1 tactical_bomber moved from Northwest Persia to Caucasus
            1 aaGun and 1 infantry moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            2 artilleries and 1 mech_infantry moved from Volgograd to Caucasus
            1 armour moved from Kansu to Chahar
            1 tactical_bomber moved from Romania to Caucasus
            1 fighter moved from Normandy Bordeaux to France
    
        Place Units - Germans
            2 transports placed in 115 Sea Zone
            2 artilleries and 1 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            1 infantry placed in France
            1 artillery, 3 infantry and 4 mech_infantrys placed in Western Germany
            Germans undo move 2.
            Germans undo move 2.
            3 mech_infantrys placed in Volgograd
            2 artilleries and 1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -10,33
    British AA : 0,00
    Russians regular : -0,17
    Germans regular : 0,50
    British regular : -0,33
    
  • '19

    @Martin I must agree… lol after I took 2 fighters from AA it was a 52% chance for you… Can’t believe I was crushed like that… 38824-09-Russia.tsvg

  • '19

    @Martin Americans -10.33 tough to win…


  • Yes, -10.33 really hurts. And the British AAA just hurt me as well in Kiangsu…

    My ships hit twice. I assume you want to keep (at least some of) your AAA, but it is better to ask. Can you please provide the OOL for this battle?

    38824-09-Japan - combat.tsvg

    OOL.jpg

  • '19

    @Martin Please take 2 AAs, please let me know how many hits you get 1st round!


  • 2024 2023 '22 '21

    I really need you to roll many 3’s, now!

  • '19

    @Martin Best OOL, please take UK troops last.


  • This was Japan’s Kamikaze turn…

    38824-09-Japan.tsvg

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 5 infantry and 1 marine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers moved from Shantung to Kiangsu
            2 fighters moved from 19 Sea Zone to Kiangsu
            4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
            1 cruiser moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Kiangsu
            1 destroyer moved from 22 Sea Zone to 34 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
                  Japanese take 20 Sea Zone from Americans
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            ANZAC scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in Kiangsu
                Japanese attack with 5 artilleries, 13 fighters, 7 infantry, 1 marine, 1 mech_infantry and 6 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber; Chinese defend with 6 artilleries and 14 infantry
                    British roll AA dice in Kiangsu : 4/9 hits, 1,50 expected hits
                    4 fighters owned by the Japanese lost in Kiangsu
                    Japanese roll dice for 2 battleships and 1 cruiser in Kiangsu, round 2 : 2/3 hits, 1,83 expected hits
                    Japanese roll dice for 5 artilleries, 9 fighters, 7 infantry, 1 marine, 1 mech_infantry and 6 tactical_bombers in Kiangsu, round 2 : 17/29 hits, 12,67 expected hits
                    Chinese roll dice for 3 aaGuns, 1 armour, 6 artilleries, 3 fighters, 15 infantry, 8 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 12/34 hits, 12,67 expected hits
                    7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 marine owned by the Japanese, 3 aaGuns owned by the British, 14 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kiangsu
                    Japanese roll dice for 2 artilleries, 9 fighters and 6 tactical_bombers in Kiangsu, round 3 : 9/17 hits, 9,17 expected hits
                    Chinese roll dice for 1 armour, 4 artilleries, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 7/18 hits, 7,33 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 artilleries owned by the Japanese, 5 mech_infantrys owned by the British and 4 artilleries owned by the Chinese lost in Kiangsu
                    Japanese roll dice for 6 fighters and 4 tactical_bombers in Kiangsu, round 4 : 5/10 hits, 5,67 expected hits
                    Chinese roll dice for 1 armour, 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 4 : 2/9 hits, 4,33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 mech_infantrys owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Kiangsu
                    Japanese roll dice for 5 fighters and 3 tactical_bombers in Kiangsu, round 5 : 4/8 hits, 4,50 expected hits
                    Chinese roll dice for 3 fighters and 1 tactical_bomber in Kiangsu, round 5 : 2/4 hits, 2,50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British and 3 fighters owned by the British lost in Kiangsu
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -21
                Casualties for Japanese: 5 artilleries, 9 fighters, 7 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers
                Casualties for British: 3 aaGuns, 1 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
                Casualties for Chinese: 6 artilleries and 14 infantry
            Battle in 6 Sea Zone
                Japanese attack with 4 carriers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 4 carriers and 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 4 carriers and 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 4 carriers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport; ANZAC defend with 1 fighter and 3 transports
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 10 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                ANZAC and Japanese reach a stalemate
                . Battle score for attacker is 28
                Casualties for ANZAC: 3 transports
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 2 submarines
                    Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans and Japanese reach a stalemate
                . Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
    
        Non Combat Move - Japanese
            1 fighter moved from 34 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 16 Sea Zone
            1 armour moved from Chahar to Shantung
            1 tactical_bomber moved from Kiangsu to Shantung
            1 fighter moved from Kiangsu to Shantung
            3 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
            1 aaGun moved from Jehol to Shantung
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Shantung
            1 artillery, 3 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1,2,4
            Japanese collect 26 PUs (3 lost to blockades); end with 27 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3,83
    Americans regular : 1,33
    Japanese regular : 4,67
    British AA : 2,50
    
  • '19

    @Martin Well I must concede… In Kiangsu, after you took the 2 AAs with bombard, I had 86% of winning the battle with 9,95 units left and I only have the Kiangsu left with no units + the dicing and chopping in Normandy did not really help, well played I should not have gone to Norway and Finland with Russia… Despite success in Pacific, Germany with 95-100 pus and only one Vcs to take, just a matter of time with no pressure in Europe… I would like a rematch with the same bid and locations, let me know!

  • SovietishcatS Sovietishcat referenced this topic on

  • Thank you for the game! I fully share your view. I can’t complain about the dice in the two major battles.

    I was just surprised to see that at the end of round 5, there were 30+ Russian units far away from Moscow. I have started to play around with the G1 attack, and this time I succeeded.

    With pleasure I would have a rematch with switched sides and same conditions. Please note my bid spending:

    93b3daa3-1d9d-49d6-8bec-d0f61bfcb79f-image.png

    Will you set-up the game, or do you want me to do so?

  • '19

    @Martin I would like to avenge my allies and play them again if you do not mind :grin:


  • Ah, sure. Let me know your bid spending, and I can launch the game, tomorrow.

  • '19

    @Martin Same as this game please!

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