Surfer L+17 vs aagamerz13 x BM4 game 2


  • @aagamerz13 no combat done. want to replace 1 tank bought with repair to ussr complex


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 13 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0
            EDIT: Turning off Edit Mode
            69 infantry moved from Bryansk to Rostov
            3 aaGuns moved from Bryansk to Rostov
            12 artilleries moved from Bryansk to Rostov
            2 mech_infantrys moved from Ukraine to Rostov
            2 mech_infantrys moved from Western Ukraine to Rostov
            15 mech_infantrys moved from Bryansk to Rostov
            1 mech_infantry moved from Bryansk to Rostov
            3 armour moved from Ukraine to Bryansk
            3 armour moved from Western Ukraine to Bryansk
            1 fighter moved from Bryansk to Novgorod
            8 infantry moved from Baltic States to Novgorod
            4 infantry moved from Poland to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            4 infantry moved from Germany to Poland
            4 infantry moved from Western Germany to Germany
            5 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Western Germany
            4 infantry moved from Western Germany to Denmark
            2 mech_infantrys moved from Syria to Trans-Jordan
            3 fighters moved from Syria to Trans-Jordan
            1 bomber moved from Syria to Trans-Jordan
            1 bomber moved from Syria to Western Germany
    
        Place Units - Germans
            1 armour placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Russia: 1 armour and 1 factory_minor
            EDIT: Adding units owned by Germans to Russia: 1 factory_minor
            EDIT: Turning off Edit Mode
            2 armour and 1 mech_infantry placed in Ukraine
            3 mech_infantrys placed in Western Ukraine
            1 fighter and 2 mech_infantrys placed in Novgorod
            9 infantry and 1 mech_infantry placed in Western Germany
            3 infantry placed in Iraq
            1 infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,5,6,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,5,1,3,1,3,6,5,2,2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Germans collect 58 PUs (7 lost to blockades); end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 13 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0
            EDIT: Turning off Edit Mode
            69 infantry moved from Bryansk to Rostov
            3 aaGuns moved from Bryansk to Rostov
            12 artilleries moved from Bryansk to Rostov
            2 mech_infantrys moved from Ukraine to Rostov
            2 mech_infantrys moved from Western Ukraine to Rostov
            15 mech_infantrys moved from Bryansk to Rostov
            1 mech_infantry moved from Bryansk to Rostov
            3 armour moved from Ukraine to Bryansk
            3 armour moved from Western Ukraine to Bryansk
            1 fighter moved from Bryansk to Novgorod
            8 infantry moved from Baltic States to Novgorod
            4 infantry moved from Poland to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            4 infantry moved from Germany to Poland
            4 infantry moved from Western Germany to Germany
            5 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Western Germany
            4 infantry moved from Western Germany to Denmark
            2 mech_infantrys moved from Syria to Trans-Jordan
            3 fighters moved from Syria to Trans-Jordan
            1 bomber moved from Syria to Trans-Jordan
            1 bomber moved from Syria to Western Germany
    
        Place Units - Germans
            1 armour placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Russia: 1 armour and 1 factory_minor
            EDIT: Adding units owned by Germans to Russia: 1 factory_minor
            EDIT: Turning off Edit Mode
            2 armour and 1 mech_infantry placed in Ukraine
            3 mech_infantrys placed in Western Ukraine
            1 fighter and 2 mech_infantrys placed in Novgorod
            9 infantry and 1 mech_infantry placed in Western Germany
            3 infantry placed in Iraq
            1 infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,5,6,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,5,1,3,1,3,6,5,2,2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Germans collect 58 PUs (7 lost to blockades); end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 infantry
            EDIT: Adding units owned by Germans to Caucasus: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 ok use last save. Next move will be Sunday or Monday. happy holidays


  • @aagamerz13 Sounds good. Merry Christmas!!

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Combat Move - Russians
            2 armour, 21 artilleries, 76 infantry and 3 mech_infantrys moved from Volgograd to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 2 armour, 21 artilleries, 76 infantry and 3 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 21 artilleries, 76 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 24/102 hits, 24.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 armour, 21 artilleries, 75 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 5 aaGuns
            EDIT: Adding units owned by Russians to Kazakhstan: 5 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from Sumatra to 41 Sea Zone
            1 mech_infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from 39 Sea Zone to Ceylon
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 20 Sea Zone to 34 Sea Zone
            1 fighter moved from Java to 44 Sea Zone
            2 fighters moved from Java to 44 Sea Zone
            1 fighter moved from Java to 44 Sea Zone
            3 fighters moved from 20 Sea Zone to Philippines
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry and 1 mech_infantry moved from French Indo China to Kwangsi
            1 fighter moved from India to Kwangsi
            2 fighters moved from Java to 35 Sea Zone
            1 fighter moved from 41 Sea Zone to 36 Sea Zone
            1 fighter moved from 41 Sea Zone to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in Ceylon
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win, taking Guam from Americans, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                Americans defend with 2 submarines and 1 transport
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 19
                Casualties for Americans: 2 submarines and 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 1 transport in 44 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 36 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 36 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Philippines
                Japanese attack with 3 fighters and 2 infantry
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Philippines, round 2 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 3 fighters and 1 infantry in Philippines, round 3 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 41 Sea Zone to 39 Sea Zone
            5 mech_infantrys moved from Persia to Trans-Jordan
            3 mech_infantrys moved from Eastern Persia to Iraq
            4 fighters moved from 44 Sea Zone to Java
            1 fighter moved from India to Java
            2 mech_infantrys moved from West India to Persia
            1 tactical_bomber moved from West India to Iraq
            1 fighter moved from 34 Sea Zone to 20 Sea Zone
            2 fighters moved from 35 Sea Zone to 20 Sea Zone
            3 fighters moved from Philippines to 20 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 fighter moved from Kwangsi to Burma
            1 fighter moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 20 Sea Zone
            1 submarine placed in 19 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 transport placed in 39 Sea Zone
            1 artillery and 1 infantry placed in India
            1 infantry and 2 mech_infantrys placed in West India
            3 infantry placed in French Indo China
            1 infantry placed in Kiangsu
            1 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
            Japanese collect 75 PUs (3 lost to blockades); end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : -1.67
    ANZAC regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 destroyer, 12 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Borneo to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            3 fighters and 2 tactical_bombers moved from Borneo to 44 Sea Zone
            1 bomber moved from Caroline Islands to 44 Sea Zone
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    @aagamerz13 Submerge?


  • @surfer yes I’ll submerge there

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 destroyer, 12 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Borneo to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            3 fighters and 2 tactical_bombers moved from Borneo to 44 Sea Zone
            1 bomber moved from Caroline Islands to 44 Sea Zone
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 44 Sea Zone
                Americans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            3 fighters and 2 tactical_bombers moved from 44 Sea Zone to Borneo
            1 bomber moved from 44 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Eastern United States to 101 Sea Zone
            5 transports moved from 91 Sea Zone to 92 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from Gibraltar to Egypt
            1 artillery moved from Norway to 112 Sea Zone
            1 artillery and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 artillery, 9 infantry and 2 mech_infantrys moved from Finland to Karelia
            2 infantry moved from Norway to Finland
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 artillery placed in Western United States
            3 artilleries placed in Finland
            1 artillery and 2 infantry placed in Norway
            1 artillery and 9 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 destroyer, 12 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Borneo to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            3 fighters and 2 tactical_bombers moved from Borneo to 44 Sea Zone
            1 bomber moved from Caroline Islands to 44 Sea Zone
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 44 Sea Zone
                Americans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            3 fighters and 2 tactical_bombers moved from 44 Sea Zone to Borneo
            1 bomber moved from 44 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Eastern United States to 101 Sea Zone
            5 transports moved from 91 Sea Zone to 92 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from Gibraltar to Egypt
            1 artillery moved from Norway to 112 Sea Zone
            1 artillery and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 artillery, 9 infantry and 2 mech_infantrys moved from Finland to Karelia
            2 infantry moved from Norway to Finland
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 artillery placed in Western United States
            3 artilleries placed in Finland
            1 artillery and 2 infantry placed in Norway
            1 artillery and 9 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Norway to Western Germany
            3 fighters moved from 112 Sea Zone to Western Germany
            1 fighter moved from Norway to Western Germany
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 5 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Western Germany causes 5 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - British
            4 fighters moved from Western Germany to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Norway
            1 bomber moved from Western Germany to Norway
            2 infantry moved from Norway to Finland
            1 aaGun moved from Karelia to Finland
            1 aaGun moved from Finland to Norway
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 112 Sea Zone to Norway
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
            2 fighters moved from 98 Sea Zone to 81 Sea Zone
            1 fighter moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            3 carriers, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.33
    Germans AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,6,5,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
            Italians collect 9 PUs (2 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            2 fighters and 1 tactical_bomber moved from Queensland to Borneo
            1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from Queensland to New South Wales
            2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            2 fighters and 1 tactical_bomber moved from Queensland to Borneo
            1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from Queensland to New South Wales
            2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 10 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Samara
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            3 infantry moved from Iraq to Trans-Jordan
            3 aaGuns, 12 artilleries and 68 infantry moved from Rostov to Volgograd
            2 armour and 1 mech_infantry moved from Ukraine to Rostov
            13 armour and 11 mech_infantrys moved from Bryansk to Rostov
            3 mech_infantrys moved from Western Ukraine to Rostov
            1 mech_infantry moved from Baltic States to Novgorod
            4 infantry moved from Baltic States to Novgorod
            1 bomber and 2 fighters moved from Western Germany to Novgorod
            4 infantry moved from Poland to Baltic States
            4 infantry moved from Germany to Poland
            3 infantry moved from Western Germany to Germany
            4 armour moved from Rostov to Volgograd
            5 mech_infantrys moved from Rostov to Volgograd
            4 mech_infantrys moved from Rostov to Volgograd
            4 armour moved from Rostov to Volgograd
    
        Place Units - Germans
            3 artilleries placed in Iraq
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Western Ukraine
            3 mech_infantrys placed in Russia
            3 infantry placed in Novgorod
            4 infantry placed in Western Germany
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,2,2,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Germans collect 59 PUs (8 lost to blockades); end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Combat Move - Russians
            2 armour, 21 artilleries, 75 infantry and 3 mech_infantrys moved from Kazakhstan to Turkmenistan
                  Russians take Turkmenistan from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            5 aaGuns moved from Kazakhstan to Turkmenistan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from India to Sumatra
            1 destroyer moved from 20 Sea Zone to 44 Sea Zone
            4 fighters moved from 20 Sea Zone to 44 Sea Zone
            1 fighter moved from India to 41 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 0/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 artillery and 1 fighter in Sumatra, round 3 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 fighter in Sumatra, round 4 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 4 fighters in 44 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from Manchuria to Korea
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Persia to Trans-Jordan
            1 infantry moved from West India to Eastern Persia
            2 mech_infantrys moved from West India to Persia
            1 fighter moved from 41 Sea Zone to Java
            1 fighter moved from Sumatra to 39 Sea Zone
            1 fighter moved from 44 Sea Zone to Java
            3 fighters moved from 44 Sea Zone to 20 Sea Zone
            2 fighters moved from French Indo China to 20 Sea Zone
            1 fighter moved from Burma to 20 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
            1 submarine placed in 19 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 transport placed in 39 Sea Zone
            1 artillery and 1 infantry placed in India
            Japanese undo move 5.
            1 fighter placed in India
            1 infantry placed in India
            1 artillery and 2 infantry placed in West India
            2 infantry placed in French Indo China
            1 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -2.17
    ANZAC regular : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 fighter, 12 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            2 fighters and 3 tactical_bombers moved from Borneo to 44 Sea Zone
            1 fighter moved from Borneo to 44 Sea Zone
            1 fighter moved from Borneo to 41 Sea Zone
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 41 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            3 fighters and 3 tactical_bombers moved from 44 Sea Zone to Borneo
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Borneo
            3 carriers, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            10 infantry moved from Morocco to 92 Sea Zone
            10 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
            10 infantry moved from 98 Sea Zone to Egypt
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 9 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Egypt to 92 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Borneo: 1 fighter
            EDIT: Turning off Edit Mode
            1 bomber, 1 fighter and 3 infantry placed in Western United States
            4 transports placed in 101 Sea Zone
            3 infantry placed in Finland
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.83
    Japanese regular : 0.67
    

    Savegame

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