OOL
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@aagamerz13 no combat done. want to replace 1 tank bought with repair to ussr complex
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 13 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
Germans take Tambov from Russians
Combat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0
EDIT: Turning off Edit Mode
69 infantry moved from Bryansk to Rostov
3 aaGuns moved from Bryansk to Rostov
12 artilleries moved from Bryansk to Rostov
2 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
15 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
3 armour moved from Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
1 fighter moved from Bryansk to Novgorod
8 infantry moved from Baltic States to Novgorod
4 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
4 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Germany
5 infantry moved from Northern Italy to Southern Italy
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Western Germany
4 infantry moved from Western Germany to Denmark
2 mech_infantrys moved from Syria to Trans-Jordan
3 fighters moved from Syria to Trans-Jordan
1 bomber moved from Syria to Trans-Jordan
1 bomber moved from Syria to Western Germany
Place Units - Germans
1 armour placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 1 armour and 1 factory_minor
EDIT: Adding units owned by Germans to Russia: 1 factory_minor
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Western Ukraine
1 fighter and 2 mech_infantrys placed in Novgorod
9 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in Iraq
1 infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,5,6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,5,1,3,1,3,6,5,2,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 58 PUs (7 lost to blockades); end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 13 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
Germans take Tambov from Russians
Combat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0
EDIT: Turning off Edit Mode
69 infantry moved from Bryansk to Rostov
3 aaGuns moved from Bryansk to Rostov
12 artilleries moved from Bryansk to Rostov
2 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
15 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
3 armour moved from Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
1 fighter moved from Bryansk to Novgorod
8 infantry moved from Baltic States to Novgorod
4 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
4 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Germany
5 infantry moved from Northern Italy to Southern Italy
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Western Germany
4 infantry moved from Western Germany to Denmark
2 mech_infantrys moved from Syria to Trans-Jordan
3 fighters moved from Syria to Trans-Jordan
1 bomber moved from Syria to Trans-Jordan
1 bomber moved from Syria to Western Germany
Place Units - Germans
1 armour placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 1 armour and 1 factory_minor
EDIT: Adding units owned by Germans to Russia: 1 factory_minor
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Western Ukraine
1 fighter and 2 mech_infantrys placed in Novgorod
9 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in Iraq
1 infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,5,6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,5,1,3,1,3,6,5,2,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 58 PUs (7 lost to blockades); end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Adding units owned by Germans to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@aagamerz13 ok use last save. Next move will be Sunday or Monday. happy holidays
@aagamerz13 Sounds good. Merry Christmas!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Combat Move - Russians
2 armour, 21 artilleries, 76 infantry and 3 mech_infantrys moved from Volgograd to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 armour, 21 artilleries, 76 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 21 artilleries, 76 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 24/102 hits, 24.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 armour, 21 artilleries, 75 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 5 aaGuns
EDIT: Adding units owned by Russians to Kazakhstan: 5 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from Java to 44 Sea Zone
2 fighters moved from Java to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
3 fighters moved from 20 Sea Zone to Philippines
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry and 1 mech_infantry moved from French Indo China to Kwangsi
1 fighter moved from India to Kwangsi
2 fighters moved from Java to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Guam
Battle in Ceylon
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win, taking Guam from Americans, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Americans defend with 2 submarines and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 1 transport in 44 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 36 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 3 fighters and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Philippines, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 3 fighters and 1 infantry in Philippines, round 3 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
5 mech_infantrys moved from Persia to Trans-Jordan
3 mech_infantrys moved from Eastern Persia to Iraq
4 fighters moved from 44 Sea Zone to Java
1 fighter moved from India to Java
2 mech_infantrys moved from West India to Persia
1 tactical_bomber moved from West India to Iraq
1 fighter moved from 34 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from Philippines to 20 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from Kwangsi to Burma
1 fighter moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 20 Sea Zone
1 submarine placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 infantry and 2 mech_infantrys placed in West India
3 infantry placed in French Indo China
1 infantry placed in Kiangsu
1 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
Japanese collect 75 PUs (3 lost to blockades); end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -1.67
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 6 artilleries, 1 destroyer, 12 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from Borneo to 44 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Combat Hit Differential Summary :
@aagamerz13 Submerge?
@surfer yes I’ll submerge there
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 6 artilleries, 1 destroyer, 12 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from Borneo to 44 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 44 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 fighter moved from 21 Sea Zone to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from 44 Sea Zone to Borneo
1 bomber moved from 44 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
5 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 artillery, 9 infantry and 2 mech_infantrys moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery placed in Western United States
3 artilleries placed in Finland
1 artillery and 2 infantry placed in Norway
1 artillery and 9 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 6 artilleries, 1 destroyer, 12 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from Borneo to 44 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 44 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 fighter moved from 21 Sea Zone to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from 44 Sea Zone to Borneo
1 bomber moved from 44 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
5 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 artillery, 9 infantry and 2 mech_infantrys moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery placed in Western United States
3 artilleries placed in Finland
1 artillery and 2 infantry placed in Norway
1 artillery and 9 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Norway to Western Germany
3 fighters moved from 112 Sea Zone to Western Germany
1 fighter moved from Norway to Western Germany
Combat - British
Air Battle in Western Germany
British attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Cleaning up after air battles
Non Combat Move - British
4 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 bomber moved from Western Germany to Norway
2 infantry moved from Norway to Finland
1 aaGun moved from Karelia to Finland
1 aaGun moved from Finland to Norway
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 112 Sea Zone to Norway
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
3 carriers, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 92 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.33
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,6,5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
Italians collect 9 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Queensland to Borneo
1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to New South Wales
2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Queensland to Borneo
1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to New South Wales
2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Non Combat Move - Germans
3 infantry moved from Iraq to Trans-Jordan
3 aaGuns, 12 artilleries and 68 infantry moved from Rostov to Volgograd
2 armour and 1 mech_infantry moved from Ukraine to Rostov
13 armour and 11 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Baltic States to Novgorod
4 infantry moved from Baltic States to Novgorod
1 bomber and 2 fighters moved from Western Germany to Novgorod
4 infantry moved from Poland to Baltic States
4 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
4 armour moved from Rostov to Volgograd
5 mech_infantrys moved from Rostov to Volgograd
4 mech_infantrys moved from Rostov to Volgograd
4 armour moved from Rostov to Volgograd
Place Units - Germans
3 artilleries placed in Iraq
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 infantry placed in Novgorod
4 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,2,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 59 PUs (8 lost to blockades); end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Combat Move - Russians
2 armour, 21 artilleries, 75 infantry and 3 mech_infantrys moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Japanese
Combat - Russians
Non Combat Move - Russians
5 aaGuns moved from Kazakhstan to Turkmenistan
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from India to Sumatra
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
4 fighters moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from India to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 0/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery and 1 fighter in Sumatra, round 3 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Sumatra, round 4 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 44 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Manchuria to Korea
1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from West India to Persia
1 fighter moved from 41 Sea Zone to Java
1 fighter moved from Sumatra to 39 Sea Zone
1 fighter moved from 44 Sea Zone to Java
3 fighters moved from 44 Sea Zone to 20 Sea Zone
2 fighters moved from French Indo China to 20 Sea Zone
1 fighter moved from Burma to 20 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
1 submarine placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
Japanese undo move 5.
1 fighter placed in India
1 infantry placed in India
1 artillery and 2 infantry placed in West India
2 infantry placed in French Indo China
1 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 78 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -2.17
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 12 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 fighters and 3 tactical_bombers moved from Borneo to 44 Sea Zone
1 fighter moved from Borneo to 44 Sea Zone
1 fighter moved from Borneo to 41 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Borneo
3 carriers, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 54 Sea Zone
10 infantry moved from Morocco to 92 Sea Zone
10 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
10 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Borneo: 1 fighter
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 3 infantry placed in Western United States
4 transports placed in 101 Sea Zone
3 infantry placed in Finland
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : 0.67