L21 AAgamerz13 vs Sovietishcat (L+18) BM3

  • '19

    @aagamerz13 Please use second file posted.


  • @sovietishcat you didnt ask about kamikazes for phillipines

  • '19

    @aagamerz13 The sub can finish NCM in a hostile sz


  • @sovietishcat you had to bring surface ships to amphib with the sub there

  • '19

    @aagamerz13 Kamikazees are only for warships, subs and tts are not.

  • '19

    @aagamerz13 The sub can ignore the other sub


  • @sovietishcat right thought you brought other ships

  • '19

    @aagamerz13 As long as the sub chooses to ignore the other sub, I am okay. I’ve done it before and it was a legal move, if you want we can seek a moderator opinon


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Tsinghai
    
        Combat - Italians
            Battle in Tsinghai
                Italians attack with 1 armour
                Chinese defend with 1 infantry
                    Italians roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Tsinghai
                Chinese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            1 armour moved from Northwest Persia to Volgograd
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,1,3,2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6
            Italians collect 8 PUs (10 lost to blockades); end with 9 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Italians regular : -0.50
    

    Savegame


  • @aagamerz13 its ok. thought u brought other ships not just sub.

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Kiangsi to Kwangtung
            2 fighters moved from Kiangsi to Kwangtung
            1 fighter moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in Kwangtung
                ANZAC attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                    ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in Kwangtung, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangtung
                    ANZAC roll dice for 1 armour and 2 fighters in Kwangtung, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangtung
                ANZAC win, taking Kwangtung from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            2 fighters moved from Caroline Islands to Philippines
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 aaGun, 1 artillery and 2 infantry moved from South Australia to New South Wales
            1 fighter moved from Kwangtung to Philippines
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            2 infantry moved from Iraq to Northwest Persia
                  French take Northwest Persia from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 12 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 1 mech_infantry moved from Russia to Vologda
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
                  Germans take 109 Sea Zone from British
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to Eire
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Eire
            Battle in Vologda
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Eire from Neutral_Allies, taking Vologda from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            14 armour and 4 mech_infantrys moved from Russia to Belarus
            3 armour moved from Western Ukraine to Belarus
            2 armour, 5 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Eastern Poland
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            3 mech_infantrys moved from Western Germany to Yugoslavia
            2 mech_infantrys moved from Western Germany to Yugoslavia
            4 infantry moved from Northern Italy to Yugoslavia
            2 submarines moved from 119 Sea Zone to 109 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Belarus
            1 infantry moved from Germany to Poland
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            3 aaGuns moved from Tambov to Volgograd
            1 armour moved from Ukraine to Caucasus
            1 armour moved from Western Germany to Yugoslavia
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            3 armour placed in Western Ukraine
            3 armour placed in Russia
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,1,1,1
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.17
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - Russians
            10 artilleries and 17 infantry moved from Novgorod to Karelia
            1 fighter moved from Burma to Kwangsi
            1 fighter moved from Kiangsi to Kwangsi
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 10 artilleries and 17 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 10 artilleries and 17 infantry in Karelia, round 2 : 8/27 hits, 7,83 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 10 artilleries and 17 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kwangsi
                Russians attack with 2 fighters
                Japanese defend with 1 artillery
                    Russians roll dice for 2 fighters in Kwangsi, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Russians win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 fighter moved from Kwangsi to Kiangsi
            1 aaGun moved from Novgorod to Karelia
            1 infantry moved from Archangel to Novgorod
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : -0,33
    Russians regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 2 fighters, 5 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Shan State to Burma
            1 mech_infantry moved from Malaya to Yunnan
            1 tactical_bomber moved from 42 Sea Zone to Yunnan
            1 fighter moved from 42 Sea Zone to Yunnan
            1 fighter moved from French Indo China to Burma
            1 artillery moved from Kansu to Tsinghai
            1 armour moved from Kweichow to Tsinghai
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Manchuria to Shantung
            1 mech_infantry moved from Chahar to Kweichow
            1 tactical_bomber moved from Manchuria to Anhwe
            1 armour moved from Chahar to Anhwe
            1 fighter moved from Japan to Shantung
            2 fighters moved from Japan to 6 Sea Zone
            2 fighters moved from 42 Sea Zone to Yunnan
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 2 submarines
                    Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans and Japanese reach a stalemate
                . Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Tsinghai
                Japanese attack with 1 armour and 1 artillery
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 artillery in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            2 battleships, 5 carriers, 2 destroyers, 1 submarine and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from 45 Sea Zone to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from Burma to Kwangsi
            3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Anhwe to Kwangsi
            1 fighter moved from Shantung to Manchuria
            2 fighters moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 infantry placed in Malaya
            1 submarine placed in 19 Sea Zone
            1 submarine placed in 6 Sea Zone
            2 infantry placed in Manchuria
            2 fighters and 2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,4
            Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.33
    Japanese regular : -1.00
    UK_Pacific regular : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            2 infantry moved from 3 Sea Zone to Soviet Far East
            1 mech_infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from Belgian Congo to 70 Sea Zone
            1 infantry moved from 70 Sea Zone to South West Africa
            1 bomber moved from Trans-Jordan to South West Africa
            3 bombers moved from Gibraltar to Eire
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Java
            Battle in Soviet Far East
            Battle in Eire
                Americans attack with 3 bombers
                Germans defend with 2 infantry
                    Americans roll dice for 3 bombers in Eire, round 2 : 3/3 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Eire, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 bomber owned by the Americans lost in Eire
                Americans win, taking Java from Japanese, taking Soviet Far East from Japanese with 2 bombers remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Germans: 2 infantry
            Battle in South West Africa
                Americans attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 infantry in South West Africa, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in South West Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in South West Africa
                Americans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from South West Africa to Union of South Africa
            1 submarine moved from 72 Sea Zone to 58 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
            2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from British Columbia to Alaska
            1 fighter moved from Western United States to Midway
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            2 bombers moved from Eire to United Kingdom
            1 marine moved from Central United States to 101 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 101 Sea Zone to 106 Sea Zone
            1 marine moved from 106 Sea Zone to Quebec
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
    
        Place Units - Chinese
            2 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Kiangsi to Anhwe
            1 fighter moved from Kiangsi to Anhwe
            1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma
            1 infantry moved from Union of South Africa to South West Africa
                  British take South West Africa from Italians
            1 armour moved from Union of South Africa to Rhodesia
                  British take Rhodesia from Italians
            1 armour moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Germans
            1 armour moved from Egypt to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
    
        Combat - British
            British creates battle in territory 35 Sea Zone
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 artillery and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/11 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 armour, 1 artillery, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Anhwe to Kiangsu
            2 aaGuns moved from Kiangsi to Kiangsu
            1 tactical_bomber moved from Burma to India
            1 aaGun moved from India to Burma
            1 aaGun moved from Persia to Northwest Persia
            1 aaGun, 1 artillery and 2 infantry moved from Iraq to Northwest Persia
            2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
            2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
            2 marines moved from Egypt to 81 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 2 marines and 2 transports moved from 81 Sea Zone to 79 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 79 Sea Zone to West India
            1 artillery moved from Egypt to Trans-Jordan
            7 armour and 1 mech_infantry moved from Egypt to Iraq
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in Persia
            3 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,4,5,5,2,3
            British collect 24 PUs (8 lost to blockades); end with 24 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
            UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Japanese regular : 0,17
    Italians regular : 0,33
    Germans regular : 0,33
    British regular : 2,17
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 armour moved from Volgograd to Tsinghai
    
        Non Combat Move - Italians
            3 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,3,2,5
            Italians collect 5 PUs (9 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from Philippines to Burma
            1 fighter moved from Philippines to Java
            1 armour moved from Kwangtung to Kiangsu
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from New South Wales to South Australia
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from 92 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 2 infantry and 14 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Western Germany to Southern Italy
            1 armour moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Vologda to Kansu
            1 mech_infantry moved from Caucasus to Sikang
            7 infantry moved from Belarus to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 armour moved from Vologda to Novgorod
            20 armour and 5 mech_infantrys moved from Belarus to Novgorod
            1 mech_infantry moved from Germany to Baltic States
            5 infantry moved from Yugoslavia to Bulgaria
            1 mech_infantry moved from Germany to Baltic States
            5 infantry moved from Finland to Norway
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 21 armour, 8 infantry and 5 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 21 armour, 8 infantry and 5 mech_infantrys in Novgorod, round 2 : 17/34 hits, 12.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 21 armour, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 109 Sea Zone to 111 Sea Zone
            2 armour, 1 artillery and 1 infantry moved from Caucasus to Volgograd
            3 armour moved from Ukraine to Volgograd
            3 armour moved from Western Ukraine to Tambov
            3 armour moved from Russia to Volgograd
            1 armour and 7 mech_infantrys moved from Yugoslavia to Bessarabia
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Poland to Baltic States
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            Germans undo move 1.
            2 infantry and 1 mech_infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Western Ukraine
            3 mech_infantrys placed in Russia
            4 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns and 1 infantry
            EDIT: Adding units owned by Germans to Southern Italy: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,4,2,5
            Germans collect 65 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 4.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
                  Russians take 93 Sea Zone from Italians
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 artillery and 2 infantry moved from Karelia to Vyborg
    
        Combat - Russians
            Russians creates battle in territory 42 Sea Zone
            Battle in Vyborg
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            9 artilleries and 14 infantry moved from Karelia to Finland
            1 fighter moved from Kiangsi to Burma
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 6 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 infantry moved from Szechwan to Yunnan
                  Japanese take Yunnan from Chinese
            1 mech_infantry moved from Kweichow to Hunan
                  Japanese take Hunan from Chinese
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 submarine moved from 20 Sea Zone to 43 Sea Zone
            3 submarines moved from 36 Sea Zone to 37 Sea Zone
            2 battleships and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Chahar to Anhwe
            1 mech_infantry moved from Hopei to Anhwe
            1 armour moved from Tsinghai to Kweichow
            1 fighter moved from Manchuria to Anhwe
            1 tactical_bomber moved from Japan to Anhwe
            2 fighters moved from Kwangsi to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
            1 fighter moved from Kwangsi to 43 Sea Zone
    
        Combat - Japanese
            Battle in Kwangtung
            Battle in Philippines
            Battle in 43 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 43 Sea Zone
                Japanese win, taking Kwangtung from UK_Pacific, taking Philippines from Americans, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 2 destroyers, 3 fighters and 3 submarines
                French defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 destroyers, 3 fighters and 3 submarines remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Anhwe
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Manchuria to Amur
            6 carriers and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kansu to Suiyuyan
            1 artillery moved from Tsinghai to Shensi
            1 artillery moved from Sikang to Szechwan
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to French Indo China
            1 tactical_bomber moved from Kwangsi to Malaya
            1 fighter moved from Kwangsi to French Indo China
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 submarine placed in 37 Sea Zone
            2 infantry placed in Malaya
            3 infantry placed in French Indo China
            2 transports placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,3
            Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    French regular : -0.33
    Japanese regular : 0.17
    

    Savegame

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