L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.


  • @tincanofthesea I strongly advise to post after EVERY single turn. This means you should also post after the US turn and after the Chinese turn. That way you could have just loaded the savegame from China and re-start your UK-turn.

    What is your plan, now, for the subs? If you want to keep going with the attack in SZ97, that’s fine with me. If you want to keep them in SZ98 without attacking, we can just do the battle and I will reverse it afterwards with the editor. Same, if you want to move them elsewhere from SZ98.

    12 days have past since this UK turn started, and we should really get going. Take a decision and continue, please :pray: :pray: :pray:


  • @martin I want to just move the subs 2 spaces to SZ92. I can start posting after every turn if you’d like although I’ve never done that before. Just about any free time I’ve have recently has been used on Triple A I just haven’t had much. I’ll do the combats and then we can edit from there.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour moved from Tunisia to Libya
            1 bomber moved from United Kingdom to Northern Italy
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Gibraltar to Libya
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Northern Italy causes 7 damage total. 
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Libya
                Americans attack with 1 armour and 1 bomber
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour and 1 bomber in Libya, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 bomber moved from Libya to Malta
            1 bomber moved from Northern Italy to Malta
            2 infantry moved from Central United States to 101 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 8 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 bomber moved from Malta to Northern Italy
            1 armour and 1 mech_infantry moved from Persia to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            1 tactical_bomber moved from Egypt to Northwest Persia
            1 tactical_bomber moved from Egypt to Iraq
            1 armour moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            2 fighters and 2 infantry moved from India to Burma
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Northern Italy causes 8 damage total. 
            Battle in 97 Sea Zone
                British attack with 2 submarines
                Italians defend with 1 destroyer, 2 fighters and 1 tactical_bomber
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    1 destroyer owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
                Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for British: 2 submarines
                Casualties for Italians: 1 destroyer
            Battle in Iraq
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Northwest Persia
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 armour, 1 infantry and 1 mech_infantry moved from West India to India
            1 fighter moved from Persia to Russia
            1 tactical_bomber moved from Iraq to Egypt
            1 bomber moved from Northern Italy to Malta
            1 fighter moved from Gibraltar to Malta
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Northwest Persia to Persia
            1 tactical_bomber moved from Northwest Persia to Persia
            2 battleships, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Persia
            1 artillery and 2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : 0.33
    Italians regular : -0.50
    Japanese regular : -0.33
    Germans regular : -0.83
    British regular : 0.33
    Italians AA : -0.33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to 92 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Southern Italy
            3 infantry moved from Greece to Albania
            1 artillery moved from Bulgaria to Albania
            1 armour moved from Bulgaria to Albania
            3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    @TinCanoftheSea I added your subs in SZ92. I forgot about my destroyer. I will add the Italian destroyer and move it to SZ98.

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to 92 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Southern Italy
            3 infantry moved from Greece to Albania
            1 artillery moved from Bulgaria to Albania
            1 armour moved from Bulgaria to Albania
            3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    @TinCanoftheSea now, we should be all set :-)


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Northern Territory to Queensland
            2 infantry moved from New South Wales to Queensland
            2 submarines moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 tactical_bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers, 2 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Volgograd
            4 mech_infantrys moved from Ukraine to Volgograd
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            2 mech_infantrys moved from Novgorod to Archangel
            3 tactical_bombers moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Archangel
            1 fighter moved from Bryansk to Volgograd
            1 fighter moved from Bryansk to Archangel
            1 tactical_bomber moved from Bryansk to Archangel
            1 bomber moved from Bryansk to Western Germany
            1 mech_infantry moved from Ukraine to Caucasus
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 armour, 1 fighter, 4 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 factory_minor and 5 infantry
                    Germans roll dice for 1 armour, 1 fighter, 4 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 4/9 hits, 3,50 expected hits
                    Russians roll dice for 5 infantry in Volgograd, round 2 : 1/5 hits, 1,67 expected hits
                    4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Volgograd, round 3 : 4/8 hits, 3,33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 5 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 armour
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Archangel to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            1 fighter and 3 tactical_bombers moved from Volgograd to Bryansk
            2 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to Bryansk
    
        Place Units - Germans
            2 submarines placed in 112 Sea Zone
            2 bombers placed in Western Germany
            1 armour and 2 mech_infantrys placed in Rostov
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,50
    Germans regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 16 PUs; 
            Russians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 fighter moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            2 infantry moved from Vologda to Samara
            1 fighter moved from Russia to Samara
            1 tactical_bomber moved from Russia to Tambov
            1 tactical_bomber moved from Nenetsia to Samara
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Yakut S.S.R., round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 infantry in Yakut S.S.R., round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 infantry in Yakut S.S.R., round 4 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 infantry in Yakut S.S.R., round 5 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 infantry in Yakut S.S.R., round 6 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 aaGuns and 4 infantry moved from Vologda to Russia
            2 infantry moved from Timguska to Kansu
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    Germans regular : -0.67
    Russians regular : -3.33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 4 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 tactical_bombers moved from Japan to 16 Sea Zone
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            2 mech_infantrys moved from Buyant-Uhaa to Buryatia
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Sikang to Kazakhstan
            1 mech_infantry moved from Kweichow to Tsinghai
            1 mech_infantry moved from Shensi to Tsinghai
            1 fighter and 1 tactical_bomber moved from Chahar to Tsinghai
            1 tactical_bomber moved from Chahar to Tsinghai
            2 mech_infantrys moved from Malaya to Burma
            3 mech_infantrys moved from French Indo China to Burma
            2 tactical_bombers moved from Yunnan to Burma
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            3 infantry moved from Chahar to Suiyuyan
            2 fighters moved from Yunnan to Burma
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 bomber moved from Yunnan to Kazakhstan
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Tsinghai
                Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Tsinghai, round 2 : 3/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 3/3 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 mech_infantrys and 1 tactical_bomber
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in Kazakhstan
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 5 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 2/9 hits, 3,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Manchuria
            1 bomber moved from Yunnan to Philippines
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang
            1 bomber moved from Kazakhstan to Volgograd
            2 fighters moved from Burma to Kwangtung
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 tactical_bombers moved from Burma to Yunnan
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 37 Sea Zone
            Japanese undo move 1.
            2 armour and 1 mech_infantry placed in Shantung
            1 artillery and 1 infantry placed in Japan
            1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            2 destroyers placed in 37 Sea Zone
            2 destroyers placed in 6 Sea Zone
            Japanese undo move 6.
            1 destroyer placed in 37 Sea Zone
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Americans regular : -0,33
    Japanese regular : 0,33
    ANZAC regular : 0,33
    UK_Pacific regular : -0,67
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 5 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier and 3 transports placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            3 artilleries and 2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 5 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier and 3 transports placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            3 artilleries and 2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 fighters and 1 tactical_bomber moved from Persia to Sikang
            1 destroyer and 2 submarines moved from 92 Sea Zone to 98 Sea Zone
            2 fighters and 6 infantry moved from India to Burma
            2 infantry moved from India to Burma
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer and 2 submarines
                Italians defend with 1 destroyer
                    British roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Burma
                British attack with 2 fighters and 8 infantry
                Japanese defend with 5 mech_infantrys
                    British roll dice for 2 fighters and 8 infantry in Burma, round 2 : 3/10 hits, 2.33 expected hits
                    Japanese roll dice for 5 mech_infantrys in Burma, round 2 : 2/5 hits, 1.67 expected hits
                    3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British roll dice for 2 fighters and 6 infantry in Burma, round 3 : 1/8 hits, 2.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                    British roll dice for 2 fighters and 6 infantry in Burma, round 4 : 2/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 5 infantry remaining. Battle score for attacker is 11
                Casualties for British: 3 infantry
                Casualties for Japanese: 5 mech_infantrys
            Battle in Sikang
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 fighter and 1 tactical_bomber
                    British roll dice for 2 fighters and 1 tactical_bomber in Sikang, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 2 : 2/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the British lost in Sikang
                British win with 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 2 fighters
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
    
        Non Combat Move - British
            1 tactical_bomber moved from Sikang to Tsinghai
            2 fighters moved from Burma to India
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            1 armour moved from Northwest Persia to Eastern Persia
            1 infantry moved from Iraq to Northwest Persia
            2 battleships, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            2 transports moved from 81 Sea Zone to 71 Sea Zone
            1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 armour moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour and 2 mech_infantrys placed in Persia
            2 artilleries and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
            British collect 31 PUs (2 lost to blockades); end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,4
            UK_Pacific collect 6 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 1.17
    Italians regular : 0.67
    British regular : 1.00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Americans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
                    Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/5 hits, 2,83 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
                    3 transports owned by the Americans lost in 92 Sea Zone
                Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 50
                Casualties for Italians: 2 fighters
                Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
            1 bomber moved from 92 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Italians regular : 2,17
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from 45 Sea Zone to Northern Territory
            1 aaGun and 2 infantry moved from Queensland to Northern Territory
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
            1 armour moved from Rostov to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            2 mech_infantrys moved from Volgograd to Samara
            2 fighters and 2 tactical_bombers moved from Bryansk to Samara
            2 tactical_bombers moved from Bryansk to Tambov
            1 armour moved from Novgorod to Nenetsia
    
        Combat - Germans
            Battle in Tsinghai
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 tactical_bomber
                    Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 tactical_bomber in Tsinghai, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans lost in Tsinghai
                    Germans roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 tactical_bomber in Tsinghai, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Tsinghai
                Chinese win with 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Samara
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 2/6 hits, 2,67 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                Americans defend with 1 destroyer
                    Germans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Northwest Persia
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Tambov, round 2 : 2/6 hits, 2,50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Tambov to Bryansk
            3 tactical_bombers moved from Tambov to Bryansk
            2 fighters and 2 tactical_bombers moved from Samara to Bryansk
            1 armour moved from Ukraine to Bryansk
            2 mech_infantrys moved from Ukraine to Bryansk
            2 mech_infantrys moved from Rostov to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
            1 mech_infantry moved from Archangel to Bryansk
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 artillery and 1 infantry moved from Finland to Norway
            5 artilleries moved from France to Western Germany
            6 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            3 infantry moved from Finland to Norway
            2 infantry moved from Germany to Western Germany
            1 infantry moved from France to Western Germany
            1 bomber moved from 91 Sea Zone to Southern France
            2 submarines moved from 112 Sea Zone to 109 Sea Zone
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
            1 infantry and 2 mech_infantrys placed in Rostov
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Americans regular : 0,67
    Russians regular : 1,67
    Germans regular : -1,67
    British regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Russia to Volgograd
            2 fighters and 2 tactical_bombers moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Japanese defend with 1 bomber
                    Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 4/6 hits, 3.00 expected hits
                    Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians, 1 bomber owned by the Japanese, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Volgograd to Russia
            4 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 3 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            3 fighters and 1 tactical_bomber moved from 38 Sea Zone to Burma
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            3 mech_infantrys moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
            3 infantry moved from Suiyuyan to Kansu
            2 tactical_bombers moved from Yunnan to Kansu
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            2 fighters moved from 35 Sea Zone to 45 Sea Zone
            1 bomber moved from Philippines to 45 Sea Zone
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 5 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Burma, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/8 hits, 3,50 expected hits
                    UK_Pacific roll dice for 5 infantry in Burma, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for British: 5 infantry
            Battle in Kansu
                Japanese attack with 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry; Russians defend with 2 infantry
                    Japanese roll dice for 3 infantry and 2 tactical_bombers in Kansu, round 2 : 1/5 hits, 1,50 expected hits
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Kansu, round 3 : 2/3 hits, 1,17 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kansu
                2 tactical_bombers owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Aleutian Islands
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Japanese win, taking Aleutian Islands from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 armour moved from Yunnan to Shensi
            2 tactical_bombers moved from Kansu to Shensi
            3 fighters and 1 tactical_bomber moved from Burma to 38 Sea Zone
            1 bomber moved from 45 Sea Zone to Malaya
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            2 fighters moved from 45 Sea Zone to 35 Sea Zone
            1 destroyer moved from 38 Sea Zone to 42 Sea Zone
            1 destroyer moved from 38 Sea Zone to 42 Sea Zone
            1 submarine moved from 38 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
            1 fighter moved from 38 Sea Zone to 37 Sea Zone
            1 carrier moved from 38 Sea Zone to 37 Sea Zone
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Shantung to Kweichow
            2 armour moved from Shantung to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in French Indo China
            1 artillery and 1 infantry placed in Malaya
            1 transport placed in 6 Sea Zone
            3 destroyers and 1 submarine placed in 6 Sea Zone
            Japanese undo move 4.
            1 destroyer placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Shantung
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : 1,33
    Japanese regular : 1,17
    ANZAC regular : -0,17
    UK_Pacific regular : -0,00
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
            3 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to New Guinea
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in New Guinea
                Americans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 artillery
                    Americans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in New Guinea, round 2 : 3/8 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 13 Sea Zone
            1 carrier moved from 26 Sea Zone to 13 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 9 Sea Zone
            1 armour moved from Libya to Algeria
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 fighters and 4 transports placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier, 1 destroyer, 2 fighters and 3 transports placed in 101 Sea Zone
            1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 0.67
    

    Savegame

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