scramble in holland ? factor in that i could also include the bombardment
L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 5 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 3 artilleries and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Persia to Sikang 1 destroyer and 2 submarines moved from 92 Sea Zone to 98 Sea Zone 2 fighters and 6 infantry moved from India to Burma 2 infantry moved from India to Burma Combat - British Battle in 98 Sea Zone British attack with 1 destroyer and 2 submarines Italians defend with 1 destroyer British roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Battle in Burma British attack with 2 fighters and 8 infantry Japanese defend with 5 mech_infantrys British roll dice for 2 fighters and 8 infantry in Burma, round 2 : 3/10 hits, 2.33 expected hits Japanese roll dice for 5 mech_infantrys in Burma, round 2 : 2/5 hits, 1.67 expected hits 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 2 fighters and 6 infantry in Burma, round 3 : 1/8 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Burma British roll dice for 2 fighters and 6 infantry in Burma, round 4 : 2/8 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters and 5 infantry remaining. Battle score for attacker is 11 Casualties for British: 3 infantry Casualties for Japanese: 5 mech_infantrys Battle in Sikang British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 fighter and 1 tactical_bomber British roll dice for 2 fighters and 1 tactical_bomber in Sikang, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 2 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the British lost in Sikang British win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 2 fighters Casualties for Japanese: 1 fighter and 1 tactical_bomber Non Combat Move - British 1 tactical_bomber moved from Sikang to Tsinghai 2 fighters moved from Burma to India 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 armour moved from Northwest Persia to Eastern Persia 1 infantry moved from Iraq to Northwest Persia 2 battleships, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 transports moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 armour moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 factory_minor placed in Egypt 1 armour and 2 mech_infantrys placed in Persia 2 artilleries and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2 British collect 31 PUs (2 lost to blockades); end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,4 UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 1.17 Italians regular : 0.67 British regular : 1.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 3 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 3 fighters and 1 tactical_bomber Americans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/5 hits, 2,83 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone 3 transports owned by the Americans lost in 92 Sea Zone Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 50 Casualties for Italians: 2 fighters Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France 1 bomber moved from 92 Sea Zone to Southern Italy Place Units - Italians 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Italians regular : 2,17
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to Northern Territory 1 aaGun and 2 infantry moved from Queensland to Northern Territory 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai 1 armour moved from Rostov to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 2 mech_infantrys moved from Volgograd to Samara 2 fighters and 2 tactical_bombers moved from Bryansk to Samara 2 tactical_bombers moved from Bryansk to Tambov 1 armour moved from Novgorod to Nenetsia Combat - Germans Battle in Tsinghai Germans attack with 1 armour and 1 mech_infantry British defend with 1 tactical_bomber Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 tactical_bomber in Tsinghai, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Germans roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 tactical_bomber in Tsinghai, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Tsinghai Chinese win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Samara Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 2/6 hits, 2,67 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in 91 Sea Zone Germans attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer Germans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer Battle in Northwest Persia Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 2/2 hits, 0,67 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Tambov, round 2 : 2/6 hits, 2,50 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Tambov to Bryansk 3 tactical_bombers moved from Tambov to Bryansk 2 fighters and 2 tactical_bombers moved from Samara to Bryansk 1 armour moved from Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 2 mech_infantrys moved from Rostov to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Archangel to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 1 artillery and 1 infantry moved from Finland to Norway 5 artilleries moved from France to Western Germany 6 infantry moved from France to Southern France 1 infantry moved from France to Southern France 3 infantry moved from Finland to Norway 2 infantry moved from Germany to Western Germany 1 infantry moved from France to Western Germany 1 bomber moved from 91 Sea Zone to Southern France 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 aaGun moved from Western Germany to France Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 1 bomber and 1 fighter placed in Western Germany 1 armour, 1 infantry and 1 mech_infantry placed in Volgograd 1 infantry and 2 mech_infantrys placed in Rostov 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,67 Russians regular : 1,67 Germans regular : -1,67 British regular : -0,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Russia to Volgograd 2 fighters and 2 tactical_bombers moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Japanese defend with 1 bomber Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 4/6 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 1 bomber owned by the Japanese, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry Casualties for Japanese: 1 bomber Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Volgograd to Russia 4 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 3 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 3 fighters and 1 tactical_bomber moved from 38 Sea Zone to Burma 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 mech_infantrys moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 3 infantry moved from Suiyuyan to Kansu 2 tactical_bombers moved from Yunnan to Kansu 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 2 fighters moved from 35 Sea Zone to 45 Sea Zone 1 bomber moved from Philippines to 45 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 5 infantry Japanese roll dice for 1 battleship and 2 cruisers in Burma, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/8 hits, 3,50 expected hits UK_Pacific roll dice for 5 infantry in Burma, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for British: 5 infantry Battle in Kansu Japanese attack with 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry; Russians defend with 2 infantry Japanese roll dice for 3 infantry and 2 tactical_bombers in Kansu, round 2 : 1/5 hits, 1,50 expected hits Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 infantry and 2 tactical_bombers in Kansu, round 3 : 2/3 hits, 1,17 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kansu 2 tactical_bombers owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for Chinese: 1 infantry Casualties for Russians: 2 infantry Battle in Aleutian Islands Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Japanese win, taking Aleutian Islands from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from Yunnan to Shensi 2 tactical_bombers moved from Kansu to Shensi 3 fighters and 1 tactical_bomber moved from Burma to 38 Sea Zone 1 bomber moved from 45 Sea Zone to Malaya 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 2 fighters moved from 45 Sea Zone to 35 Sea Zone 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from 38 Sea Zone to 37 Sea Zone 1 carrier moved from 38 Sea Zone to 37 Sea Zone 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Shantung to Kweichow 2 armour moved from Shantung to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 1 artillery and 1 infantry placed in Malaya 1 transport placed in 6 Sea Zone 3 destroyers and 1 submarine placed in 6 Sea Zone Japanese undo move 4. 1 destroyer placed in 37 Sea Zone 1 artillery and 1 infantry placed in Shantung 2 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 1,33 Japanese regular : 1,17 ANZAC regular : -0,17 UK_Pacific regular : -0,00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone 3 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to New Guinea Combat - Americans Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Guinea Americans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 artillery Americans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in New Guinea, round 2 : 3/8 hits, 3.00 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 13 Sea Zone 1 carrier moved from 26 Sea Zone to 13 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 9 Sea Zone 1 armour moved from Libya to Algeria Place Units - Americans 1 carrier, 1 destroyer, 2 fighters and 4 transports placed in 101 Sea Zone Americans undo move 1. 1 carrier, 1 destroyer, 2 fighters and 3 transports placed in 101 Sea Zone 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone 3 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to New Guinea Combat - Americans Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Guinea Americans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 artillery Americans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in New Guinea, round 2 : 3/8 hits, 3.00 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 13 Sea Zone 1 carrier moved from 26 Sea Zone to 13 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 9 Sea Zone 1 armour moved from Libya to Algeria Place Units - Americans 1 carrier, 1 destroyer, 2 fighters and 4 transports placed in 101 Sea Zone Americans undo move 1. 1 carrier, 1 destroyer, 2 fighters and 3 transports placed in 101 Sea Zone 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 artillery moved from Iraq to Northwest Persia 2 fighters and 2 infantry moved from India to Burma 2 mech_infantrys moved from Persia to Northwest Persia 1 tactical_bomber moved from Tsinghai to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 artillery, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 2 artilleries British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries Non Combat Move - British 2 fighters moved from Burma to India 2 armour and 1 mech_infantry moved from Eastern Persia to India 1 tactical_bomber moved from Northwest Persia to Iraq 1 fighter moved from Malta to Egypt 3 artilleries and 3 infantry moved from Union of South Africa to 71 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone 3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 battleships, 2 cruisers, 2 destroyers and 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 armour moved from Persia to West India Place Units - British 3 transports placed in 81 Sea Zone 2 armour and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,2,6 British collect 25 PUs (8 lost to blockades); end with 25 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,1,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 1.67 Germans regular : -0.33 British regular : 0.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Albania to Bulgaria 1 artillery moved from Albania to Bulgaria 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Northern Territory to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 2 destroyers ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 2 destroyers in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Dutch New Guinea from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Northern Territory Place Units - ANZAC 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 armour moved from Nenetsia to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Nenetsia to Vologda 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 submarine moved from 112 Sea Zone to 109 Sea Zone 2 mech_infantrys moved from Rostov to Volgograd 2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd Combat - Germans Battle in Volgograd Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 armour and 1 factory_minor Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 4/8 hits, 3,83 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Non Combat Move - Germans 7 infantry moved from Western Germany to Germany 4 mech_infantrys moved from Western Germany to Slovakia Hungary 4 bombers moved from Western Germany to Southern Italy 1 bomber moved from Southern France to Southern Italy 3 fighters moved from Volgograd to Bryansk 3 tactical_bombers moved from Volgograd to Bryansk 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 6 artilleries moved from Western Germany to Germany 1 infantry moved from Rostov to Bryansk Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 3 armour placed in Germany 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Rostov 2 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 64 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : 0,50 Germans regular : 0,17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 4 infantry moved from Yenisey to Evenkiyskiy Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 bomber, 4 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 infantry moved from Yakut S.S.R. to Yenisey 1 armour moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Chahar to Kansu 1 armour moved from Tsinghai to Kansu 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 submarine in 25 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 submarine Battle in Kansu Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer and 1 submarine Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from Kwangtung to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 mech_infantrys moved from French Indo China to Burma 1 armour moved from French Indo China to Burma 2 armour and 1 mech_infantry moved from Kweichow to Burma 1 infantry moved from Kweichow to Yunnan 2 tactical_bombers moved from Shensi to Burma 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 2 submarines moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Hopei to Kweichow 1 battleship moved from 38 Sea Zone to 37 Sea Zone Place Units - Japanese 1 artillery and 1 infantry placed in Malaya 1 bomber placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China 1 infantry placed in Japan 4 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,83 Japanese regular : -2,00 ANZAC regular : -1,83
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Malta to Southern Italy 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Alaska to 1 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 cruiser moved from 46 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone Combat - Americans Air Battle in Southern Italy
Combat Hit Differential Summary :
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@Martin Intercept my 2 bombers in Southern Italy with your Italian Fighter?
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@tincanofthesea no thank you
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Malta to Southern Italy 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Alaska to 1 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 cruiser moved from 46 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone Combat - Americans Air Battle in Southern Italy Americans attacks with 2 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Southern Italy rolls: 8,3 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Aleutian Islands Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer and 1 submarine Battle in 34 Sea Zone Americans attack with 1 cruiser, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 cruiser Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 carrier moved from 9 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 9 Sea Zone to 26 Sea Zone 2 bombers moved from Southern Italy to Malta 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Western United States to Central United States 2 aaGuns, 5 artilleries, 2 carriers, 1 destroyer, 3 fighters, 6 infantry, 1 tactical_bomber and 9 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 5 artilleries and 6 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Algeria to Morocco Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -0.17 Italians AA : -0.33
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - British 1 bomber moved from Malta to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone Combat - British
Combat Hit Differential Summary :
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@Martin Scramble?