Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
PtV FlyingBadger (allies) vs Nikola1975 (axis +7)
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TripleA Turn Summary: French round 29
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 29 Purchase Units - ANZAC ANZAC buy 1 airfield, 1 artillery and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Caroline Islands to 22 Sea Zone 1 fighter moved from New South Wales to 36 Sea Zone 2 fighters moved from Caroline Islands to 36 Sea Zone 2 submarines moved from 34 Sea Zone to 36 Sea Zone 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from Malaya to 132 Sea Zone 1 cruiser and 1 marine moved from 132 Sea Zone to 36 Sea Zone 2 carriers moved from 132 Sea Zone to 36 Sea Zone 2 fighters moved from 132 Sea Zone to Malaya Combat - ANZAC Battle in 22 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 36 Sea Zone ANZAC attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine and 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone ANZAC win, taking 36 Sea Zone from Japanese with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 artillery and 3 infantry moved from Queensland to 55 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 38 Sea Zone 1 artillery and 3 infantry moved from 38 Sea Zone to Malaya 2 destroyers moved from 132 Sea Zone to 38 Sea Zone 1 transport moved from 132 Sea Zone to 55 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 22 Sea Zone to 36 Sea Zone 1 destroyer moved from 24 Sea Zone to 22 Sea Zone 1 destroyer moved from 32 Sea Zone to 34 Sea Zone Place Units - ANZAC 1 airfield and 1 artillery placed in Malaya 1 destroyer placed in 38 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Combat - French Non Combat Move - French 1 fighter moved from Normandy Bordeaux to Norway Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 30
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 30 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Yenisey to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Timguska 4 armour moved from Yenisey to Timguska 1 mech_infantry moved from Yenisey to Timguska 1 armour moved from Tsagaan Olom to Olgiy 1 armour moved from Tsagaan Olom to Olgiy 1 infantry moved from Vologda to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Germany to Austria 1 fighter moved from Western Germany to Austria 1 artillery and 1 infantry moved from Southern Caucasus to Northern Caucasus 3 armour moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Kursk to Tambov 2 fighters and 2 tactical_bombers moved from Bryansk to Tambov 1 artillery and 2 infantry moved from Turkmenistan to Uzbekistan Germans take Uzbekistan from Russians 7 infantry moved from Ukraine to Bessarabia 2 infantry moved from Germany to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Bryansk to Slovakia Hungary 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery moved from 116 Sea Zone to Norway 1 infantry moved from 116 Sea Zone to Norway 3 infantry moved from Leningrad to Vyborg 1 artillery moved from Karelia to Finland 1 artillery and 1 infantry moved from Northern Belarus to Leningrad 3 artilleries and 4 infantry moved from Southern Belarus to Bryansk 1 armour moved from Bryansk to Tambov 1 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 6 artilleries and 18 infantry moved from Ukraine to Kursk 1 armour moved from Southern Caucasus to Northern Caucasus 1 armour moved from Southern Caucasus to Northern Caucasus 1 armour moved from Southern Caucasus to Northern Caucasus 1 armour moved from Szechwan to Kansu 1 armour moved from Szechwan to Burma 1 armour moved from Szechwan to Kansu Combat - Germans Battle in Timguska Germans attack with 5 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 5 armour and 1 mech_infantry in Timguska, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska Germans win, taking Timguska from Russians with 5 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Olgiy Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Olgiy, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Olgiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Olgiy Germans win, taking Olgiy from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Caucasus Germans attack with 6 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 6 armour, 1 artillery and 1 infantry in Northern Caucasus, round 2 : 5/8 hits, 3.67 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 6 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 1 artillery and 1 infantry French defend with 1 fighter; Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 9 fighters and 4 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery, 10 fighters and 4 infantry in Norway, round 2 : 9/15 hits, 8.33 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans win with 1 artillery, 10 fighters and 3 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in Austria Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Austria, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Austria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Austria Germans roll dice for 1 fighter and 1 infantry in Austria, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Austria, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Austria, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Austria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Austria Germans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Battle in Slovakia Hungary Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 armour Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 armour in Slovakia Hungary, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Americans win with 1 armour remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Germany 1 fighter moved from Austria to Western Germany 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 2 fighters and 2 tactical_bombers moved from Tambov to Bryansk Place Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Persia: 2 infantry EDIT: Adding units owned by Germans to Iraq: 2 infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Iraq 2 artilleries and 8 infantry placed in Germany 1 artillery and 2 infantry placed in Western Germany 1 artillery and 2 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Leningrad Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 2.67 Russians regular : -0.33 Germans regular : -3.33
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@FlyingBadger Bah, after success in the Asia, Germans are losing Central Europe. These two stupid battles in Austria and Slovakia cost them 7 IPCs :)
It seems the war is going out of their hands.
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TripleA Turn Summary: Russians round 30
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 30 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 8 artilleries moved from Samara to Stalingrad 1 infantry moved from Samara to Saratov 1 infantry moved from Samara to Kazakhstan 5 artilleries and 31 infantry moved from Western Sinkiang to Urals 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Gorky 1 infantry moved from Samara to Komi 1 infantry moved from Samara to Russia 4 infantry moved from Samara to Russia 2 aaGuns moved from Samara to Stalingrad 4 infantry moved from Samara to Russia 1 armour and 1 mech_infantry moved from Urals to Russia 2 artilleries and 4 infantry moved from Samara to Russia 20 infantry moved from Samara to Stalingrad 2 infantry moved from Samara to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 30
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 30 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Yenisey to Evenkiyskiy 1 armour, 11 artilleries and 22 infantry moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Kansu to Northern Sinkiang 1 fighter and 1 tactical_bomber moved from Tsinghai to Northern Sinkiang 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 submarine moved from 7 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 22 Sea Zone 1 submarine moved from 7 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 23 Sea Zone 1 submarine moved from 7 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 21 Sea Zone 4 fighters moved from 7 Sea Zone to 21 Sea Zone 1 fighter moved from 7 Sea Zone to 21 Sea Zone 1 fighter moved from 7 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 4 fighters, 1 submarine, 3 tactical_bombers and 1 transport Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 4 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in 23 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win, taking 23 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win, taking 21 Sea Zone from Americans with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Sinkiang Japanese attack with 1 armour, 11 artilleries and 22 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 11 artilleries and 22 infantry in Western Sinkiang, round 2 : 5/34 hits, 9.67 expected hits Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Western Sinkiang Japanese win, taking Western Sinkiang from Chinese with 1 armour, 11 artilleries and 22 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Northern Sinkiang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Northern Sinkiang Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsi to Anhwe 2 artilleries and 1 infantry moved from French Indo China to Shan State 2 artilleries and 2 infantry moved from Burma to Shan State 1 artillery and 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to French Indo China 1 fighter moved from 21 Sea Zone to French Indo China 1 fighter moved from 21 Sea Zone to French Indo China 4 carriers moved from 7 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 22 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 2 transports moved from 7 Sea Zone to 22 Sea Zone 7 destroyers moved from 7 Sea Zone to 22 Sea Zone 1 battleship moved from 7 Sea Zone to 22 Sea Zone 2 carriers moved from 7 Sea Zone to 22 Sea Zone 2 carriers moved from 7 Sea Zone to 22 Sea Zone 3 destroyers moved from 7 Sea Zone to 22 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 fighter moved from 21 Sea Zone to 22 Sea Zone 1 fighter moved from 21 Sea Zone to 22 Sea Zone 1 fighter moved from 21 Sea Zone to 22 Sea Zone 1 transport moved from 7 Sea Zone to 22 Sea Zone 4 infantry moved from 22 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Northern Sinkiang to Inner Mongolia Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Eastern India 1 infantry placed in Japan 1 armour placed in Kiangsu 1 submarine placed in 7 Sea Zone 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone Japanese undo move 7. 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2 Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.00 Japanese regular : 0.50 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: Americans round 30
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 30 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 4 artilleries, 1 bomber, 2 destroyers, 11 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 12 artilleries and 1 mech_infantry moved from Trans-Jordan to Iraq 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 infantry moved from Yugoslavia to Romania Americans take Romania from Germans 3 artilleries and 4 infantry moved from Southern France to France 1 carrier moved from 113 Sea Zone to 115 Sea Zone 3 carriers and 1 cruiser moved from 93 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 2 destroyers moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Denmark 3 fighters moved from Southern Italy to France 3 fighters moved from Norway to Denmark 3 fighters moved from Norway to 115 Sea Zone 3 fighters moved from Norway to Holland Belgium 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Denmark 3 fighters moved from Normandy Bordeaux to France 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese Combat - Americans Battle in Denmark Battle in Iraq Americans attack with 1 armour, 12 artilleries and 1 mech_infantry Germans defend with 1 aaGun, 1 airfield, 19 armour, 5 artilleries, 1 factory_minor, 3 fighters and 14 infantry Americans roll dice for 1 armour, 12 artilleries and 1 mech_infantry in Iraq, round 2 : 5/14 hits, 4.83 expected hits
Combat Hit Differential Summary :
Americans regular : 0.17
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@nikola1975 I’ve assumed you don’t want to scramble the W.German fighter, but let me know if you wanted to and I can redo.
US attacking Iraq :worried: . Casualties?
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@flyingbadger Nah, just do it as the game suggests. Its the end game, I am looking for some kind of miracle.
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TripleA Turn Summary: Americans round 30
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 30 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 4 artilleries, 1 bomber, 2 destroyers, 11 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 12 artilleries and 1 mech_infantry moved from Trans-Jordan to Iraq 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 infantry moved from Yugoslavia to Romania Americans take Romania from Germans 3 artilleries and 4 infantry moved from Southern France to France 1 carrier moved from 113 Sea Zone to 115 Sea Zone 3 carriers and 1 cruiser moved from 93 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 2 destroyers moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Denmark 3 fighters moved from Southern Italy to France 3 fighters moved from Norway to Denmark 3 fighters moved from Norway to 115 Sea Zone 3 fighters moved from Norway to Holland Belgium 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Denmark 3 fighters moved from Normandy Bordeaux to France 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese Combat - Americans Battle in Denmark Battle in Iraq Americans attack with 1 armour, 12 artilleries and 1 mech_infantry Germans defend with 1 aaGun, 1 airfield, 19 armour, 5 artilleries, 1 factory_minor, 3 fighters and 14 infantry Americans roll dice for 1 armour, 12 artilleries and 1 mech_infantry in Iraq, round 2 : 5/14 hits, 4.83 expected hits Germans roll dice for 1 aaGun, 19 armour, 5 artilleries, 3 fighters and 14 infantry in Iraq, round 2 : 20/41 hits, 17.83 expected hits 1 aaGun owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Americans, 12 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Iraq Germans win, taking Denmark from Germans with 19 armour, 5 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is -42 Casualties for Americans: 1 armour, 12 artilleries and 1 mech_infantry Casualties for Germans: 1 aaGun and 4 infantry Battle in France Americans attack with 3 artilleries, 6 fighters and 4 infantry Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 3 artilleries, 6 fighters and 4 infantry in France, round 2 : 6/13 hits, 5.17 expected hits Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans win, taking France from Germans, taking Syria from British, taking Southern France from Americans, taking Tunisia from Americans, taking Normandy Bordeaux from British with 3 artilleries, 6 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Holland Belgium Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Russia to Norway 3 fighters moved from France to Yugoslavia 3 fighters moved from France to Normandy Bordeaux 3 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 fighter moved from 115 Sea Zone to Norway 4 fighters and 1 tactical_bomber moved from Denmark to Norway 3 fighters moved from Holland Belgium to 113 Sea Zone 3 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Yugoslavia to Austria 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Albania to Yugoslavia 2 armour and 1 mech_infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 99 Sea Zone to 83 Sea Zone 2 transports moved from 99 Sea Zone to 94 Sea Zone 1 armour and 1 mech_infantry moved from British Columbia to Western United States 11 infantry moved from Central United States to 104 Sea Zone 11 infantry and 6 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 8 carriers, 12 destroyers, 9 fighters, 1 infantry, 9 submarines, 7 tactical_bombers and 1 transport moved from 27 Sea Zone to 34 Sea Zone 3 fighters moved from Hawaiian Islands to Caroline Islands 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 submarine moved from 26 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 34 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 2 Sea Zone to 11 Sea Zone 5 transports moved from 66 Sea Zone to 11 Sea Zone 1 submarine moved from 93 Sea Zone to 98 Sea Zone 2 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia Place Units - Americans 1 airfield placed in Yugoslavia 2 infantry and 1 mech_infantry placed in Yugoslavia 1 artillery and 2 infantry placed in Northern Italy 1 armour and 1 mech_infantry placed in Southern Italy 3 infantry placed in Norway 3 artilleries, 4 infantry and 1 tactical_bomber placed in Western United States 2 destroyers placed in 11 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,3 Americans collect 91 PUs (2 lost to blockades); end with 91 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 96 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 101 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 126 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 131 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 2.83
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TripleA Turn Summary: Chinese round 30
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 30 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 30
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 30 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 4 artilleries, 1 bomber, 2 destroyers, 11 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 12 artilleries and 1 mech_infantry moved from Trans-Jordan to Iraq 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 infantry moved from Yugoslavia to Romania Americans take Romania from Germans 3 artilleries and 4 infantry moved from Southern France to France 1 carrier moved from 113 Sea Zone to 115 Sea Zone 3 carriers and 1 cruiser moved from 93 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 2 destroyers moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Denmark 3 fighters moved from Southern Italy to France 3 fighters moved from Norway to Denmark 3 fighters moved from Norway to 115 Sea Zone 3 fighters moved from Norway to Holland Belgium 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Denmark 3 fighters moved from Normandy Bordeaux to France 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese Combat - Americans Battle in Denmark Battle in Iraq Americans attack with 1 armour, 12 artilleries and 1 mech_infantry Germans defend with 1 aaGun, 1 airfield, 19 armour, 5 artilleries, 1 factory_minor, 3 fighters and 14 infantry Americans roll dice for 1 armour, 12 artilleries and 1 mech_infantry in Iraq, round 2 : 5/14 hits, 4.83 expected hits Germans roll dice for 1 aaGun, 19 armour, 5 artilleries, 3 fighters and 14 infantry in Iraq, round 2 : 20/41 hits, 17.83 expected hits 1 aaGun owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Americans, 12 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Iraq Germans win, taking Denmark from Germans with 19 armour, 5 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is -42 Casualties for Americans: 1 armour, 12 artilleries and 1 mech_infantry Casualties for Germans: 1 aaGun and 4 infantry Battle in France Americans attack with 3 artilleries, 6 fighters and 4 infantry Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 3 artilleries, 6 fighters and 4 infantry in France, round 2 : 6/13 hits, 5.17 expected hits Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans win, taking France from Germans, taking Syria from British, taking Southern France from Americans, taking Tunisia from Americans, taking Normandy Bordeaux from British with 3 artilleries, 6 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Holland Belgium Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Russia to Norway 3 fighters moved from France to Yugoslavia 3 fighters moved from France to Normandy Bordeaux 3 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 fighter moved from 115 Sea Zone to Norway 4 fighters and 1 tactical_bomber moved from Denmark to Norway 3 fighters moved from Holland Belgium to 113 Sea Zone 3 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Yugoslavia to Austria 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Albania to Yugoslavia 2 armour and 1 mech_infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 99 Sea Zone to 83 Sea Zone 2 transports moved from 99 Sea Zone to 94 Sea Zone 1 armour and 1 mech_infantry moved from British Columbia to Western United States 11 infantry moved from Central United States to 104 Sea Zone 11 infantry and 6 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 8 carriers, 12 destroyers, 9 fighters, 1 infantry, 9 submarines, 7 tactical_bombers and 1 transport moved from 27 Sea Zone to 34 Sea Zone 3 fighters moved from Hawaiian Islands to Caroline Islands 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 submarine moved from 26 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 34 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 2 Sea Zone to 11 Sea Zone 5 transports moved from 66 Sea Zone to 11 Sea Zone 1 submarine moved from 93 Sea Zone to 98 Sea Zone 2 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia Place Units - Americans 1 airfield placed in Yugoslavia 2 infantry and 1 mech_infantry placed in Yugoslavia 1 artillery and 2 infantry placed in Northern Italy 1 armour and 1 mech_infantry placed in Southern Italy 3 infantry placed in Norway 3 artilleries, 4 infantry and 1 tactical_bomber placed in Western United States 2 destroyers placed in 11 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,3 Americans collect 91 PUs (2 lost to blockades); end with 91 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 96 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 101 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 126 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 131 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 3 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 8 armour, 5 artilleries, 3 fighters, 14 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Iraq 3 fighters and 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 8 armour, 5 artilleries, 6 fighters, 14 infantry, 8 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 19 armour, 5 artilleries, 1 factory_minor, 3 fighters and 10 infantry British roll dice for 8 armour, 5 artilleries, 6 fighters, 14 infantry, 8 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 9/42 hits, 15.17 expected hits Germans roll dice for 19 armour, 5 artilleries, 3 fighters and 10 infantry in Iraq, round 2 : 14/37 hits, 16.50 expected hits 9 infantry owned by the Germans and 14 infantry owned by the British lost in Iraq British roll dice for 8 armour, 5 artilleries, 6 fighters, 8 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 13/28 hits, 12.00 expected hits Germans roll dice for 19 armour, 5 artilleries, 3 fighters and 1 infantry in Iraq, round 3 : 12/28 hits, 13.50 expected hits 7 mech_infantrys owned by the British, 5 artilleries owned by the Germans, 1 infantry owned by the Germans, 7 armour owned by the Germans and 5 artilleries owned by the British lost in Iraq British roll dice for 8 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 8/16 hits, 8.00 expected hits Germans roll dice for 12 armour and 3 fighters in Iraq, round 4 : 9/15 hits, 8.00 expected hits 1 mech_infantry owned by the British, 8 armour owned by the Germans and 8 armour owned by the British lost in Iraq 1 tactical_bomber owned by the British and 6 fighters owned by the British retreated Germans win with 4 armour and 3 fighters remaining. Battle score for attacker is -10 Casualties for British: 8 armour, 5 artilleries, 14 infantry and 8 mech_infantrys Casualties for Germans: 15 armour, 5 artilleries and 10 infantry Non Combat Move - British 6 fighters and 1 tactical_bomber moved from Iraq to Egypt 3 artilleries moved from Union of South Africa to 73 Sea Zone 3 artilleries and 3 transports moved from 73 Sea Zone to 83 Sea Zone 3 artilleries moved from 83 Sea Zone to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 1 destroyer moved from 74 Sea Zone to 78 Sea Zone 1 submarine moved from 98 Sea Zone to 83 Sea Zone 3 fighters moved from Russia to Norway 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 5 infantry moved from United Kingdom to 113 Sea Zone 5 infantry moved from 113 Sea Zone to Holland Belgium 6 artilleries and 12 infantry moved from Normandy Bordeaux to France Place Units - British 3 armour placed in Egypt 2 artilleries and 6 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : -0.17 British regular : -5.17
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TripleA Turn Summary: Italians round 30
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 30 Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 30
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 30 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Queensland to 55 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone 1 aaGun and 1 infantry moved from 38 Sea Zone to Malaya 1 marine moved from Davao to 36 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Malaya 2 fighters moved from 36 Sea Zone to Malaya 2 carriers and 2 fighters moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 35 Sea Zone to 132 Sea Zone 1 destroyer moved from 34 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 artilleries and 1 infantry placed in Malaya 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 30
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 30 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Queensland to 55 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone 1 aaGun and 1 infantry moved from 38 Sea Zone to Malaya 1 marine moved from Davao to 36 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Malaya 2 fighters moved from 36 Sea Zone to Malaya 2 carriers and 2 fighters moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 35 Sea Zone to 132 Sea Zone 1 destroyer moved from 34 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 artilleries and 1 infantry placed in Malaya 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to France Turn Complete - French French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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@flyingbadger Well, I believe it is time to sign on that dotted line. Bring on that carriage from 1918.
Congratulations! You have played very well, put units where you need them and after rounds 16-19, it was probably just a) a question of time, b) series of miraculous victories or c) stupidity from your side, that could have saved me :)
Well done. If this was not too long for you in the end, maybe we could turn around? You could have the same bid as I did.
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@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@flyingbadger Well, I believe it is time to sign on that dotted line. Bring on that carriage from 1918.
Congratulations! You have played very well, put units where you need them and after rounds 16-19, it was probably just a) a question of time, b) series of miraculous victories or c) stupidity from your side, that could have saved me :)
Well done. If this was not too long for you in the end, maybe we could turn around? You could have the same bid as I did.
Thanks! Saves me ineptly trying to finish off the Imperial Japanese Navy…
I’ve had the economics on my side for a long time, but struggled to put those IPCs to good effect. Continually losing US fleets in the Pacific was a big problem. I’m proud of my Russia play though, I think keeping Germans stuck on the Eastern front gave me the time to eventually get the (third!) invasion of Europe to stick.
It was a long game but it didn’t get boring for me, I very much enjoyed the challenge. I’m more than happy to rematch, same bid, different sides. I’ll set up the new topic and game when I get a moment.
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@flyingbadger Agree, this was a fun (somewhat stressful) game. We’ll see if I can turn it around in the next one ;)