@crockett36 no scrmables
L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 battleship moved from 116 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 armour and 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 infantry moved from Romania to Yugoslavia 2 bombers moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 6/17 hits, 6.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 6/10 hits, 3.67 expected hits 1 aaGun owned by the French, 1 artillery owned by the Germans, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 3/11 hits, 4.50 expected hits French roll dice for 2 armour, 2 artilleries and 1 infantry in France, round 3 : 3/5 hits, 2.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in France Germans roll dice for 5 armour and 3 mech_infantrys in France, round 4 : 2/8 hits, 3.50 expected hits French roll dice for 2 armour in France, round 4 : 1/2 hits, 1.00 expected hits 1 armour owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 armour, 3 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.33 expected hits French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 fighter in Normandy Bordeaux, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for French: 1 artillery, 1 fighter and 1 infantry Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/7 hits, 4.17 expected hitsCombat Hit Differential Summary :
French regular : 3.33 Neutral_Allies regular : 0.33 Germans regular : -1.17 British regular : -0.33 -
@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen Scramble to protect the Royal Navy? Scramble the French fighter to Normandy or leave it to die in Paris?
Scramble the fig to Normandie.
Scramble 3 figs to z113. I have a good feeling about that one. ;)
Feelings This is what the Wehrmacht does to those with feelings…
4 hits. Casualties? -
Dmg bs, sink the 2 cr and let the french fig follow them down.
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Could’ve been worse btw. Still have hopes.
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 battleship moved from 116 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 armour and 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 infantry moved from Romania to Yugoslavia 2 bombers moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 6/17 hits, 6.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 6/10 hits, 3.67 expected hits 1 aaGun owned by the French, 1 artillery owned by the Germans, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 3/11 hits, 4.50 expected hits French roll dice for 2 armour, 2 artilleries and 1 infantry in France, round 3 : 3/5 hits, 2.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in France Germans roll dice for 5 armour and 3 mech_infantrys in France, round 4 : 2/8 hits, 3.50 expected hits French roll dice for 2 armour in France, round 4 : 1/2 hits, 1.00 expected hits 1 armour owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 armour, 3 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.33 expected hits French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 fighter in Normandy Bordeaux, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for French: 1 artillery, 1 fighter and 1 infantry Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 3 fighters in 113 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in 113 Sea Zone Germans roll dice for 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship and 2 fighters in 113 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 2 fighters owned by the British lost in 113 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in 114 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits, 0.33 expected hitsCombat Hit Differential Summary :
French regular : 3.33 Neutral_Allies regular : 0.33 Germans regular : -3.17 British regular : -0.17 -
@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
Could’ve been worse btw. Still have hopes.
Yes, I then saw that the expected hits were 4.67…
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@trulpen Maybe those “feelings” were right. Heavy loses for the Luftwaffe over the Channel.
1 hit by the sub in 114.
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@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen Maybe those “feelings” were right. Heavy loses for the Luftwaffe over the Channel.
1 hit by the sub in 114.
Dmg bs, but since there is a des present the defender makes the real choice after all dice have been rolled. No first-strike.
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A much beter outcome than expected for the Brits.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 battleship moved from 116 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 armour and 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 infantry moved from Romania to Yugoslavia 2 bombers moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 6/17 hits, 6.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 6/10 hits, 3.67 expected hits 1 aaGun owned by the French, 1 artillery owned by the Germans, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 3/11 hits, 4.50 expected hits French roll dice for 2 armour, 2 artilleries and 1 infantry in France, round 3 : 3/5 hits, 2.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in France Germans roll dice for 5 armour and 3 mech_infantrys in France, round 4 : 2/8 hits, 3.50 expected hits French roll dice for 2 armour in France, round 4 : 1/2 hits, 1.00 expected hits 1 armour owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 armour, 3 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.33 expected hits French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 fighter in Normandy Bordeaux, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for French: 1 artillery, 1 fighter and 1 infantry Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 3 fighters in 113 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in 113 Sea Zone Germans roll dice for 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship and 2 fighters in 113 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 2 fighters owned by the British lost in 113 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in 114 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 3 : 5/5 hits, 2.67 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 2 tactical_bombers owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 114 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 15 Casualties for Germans: 2 submarines and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 bombers and 1 fighter moved from 114 Sea Zone to Western Germany 1 cruiser and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 infantry moved from Denmark to 116 Sea Zone 1 aaGun moved from Germany to 116 Sea Zone 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany 3 infantry moved from Poland to Slovakia Hungary 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 submarine placed in 115 Sea Zone 3 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
French regular : 3.33 Neutral_Allies regular : 0.33 Germans regular : -0.83 British regular : 0.67 -
@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen Maybe those “feelings” were right. Heavy loses for the Luftwaffe over the Channel.
1 hit by the sub in 114.
Dmg bs, but since there is a des present the defender makes the real choice after all dice have been rolled. No first-strike.
Seems the Luftwaffe were keen to avenge there fallen comrades. A heavy toll on the Luftwaffe though, but I’m sure Goring will cheer himself up with a new uniform design.
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Btw, casualties very much depends on the full roll. Basically I think keeping the fig for last is probably what will happen, but it depends. If enough counter-strike, the bs might be the choice.
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@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen Maybe those “feelings” were right. Heavy loses for the Luftwaffe over the Channel.
1 hit by the sub in 114.
Dmg bs, but since there is a des present the defender makes the real choice after all dice have been rolled. No first-strike.
Seems the Luftwaffe were keen to avenge there fallen comrades. A heavy toll on the Luftwaffe though, but I’m sure Goring will cheer himself up with a new uniform design.
Just saw the rolls. That was a nasty attack on poor, innocent civilian ships.
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Still, overall a better outcome than expected for the defender. Now both UK and Germany are crippled, but perhaps UK more so. That’s the back-side, but thought it was worth the shot.
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Stalin is very happy though.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Southern Belarus to Northern Belarus 2 aaGuns, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus 3 infantry moved from Vyborg to Leningrad 1 infantry moved from Archangel to Leningrad 2 infantry moved from Karelia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 2 infantry moved from Baltic States to Northern Belarus 1 armour and 1 mech_infantry moved from Russia to Northern Belarus 1 armour and 1 mech_infantry moved from Stalingrad to Gorky 2 aaGuns moved from Russia to Bryansk 1 artillery and 1 infantry moved from Russia to Smolensk 2 infantry moved from Southern Caucasus to Northern Caucasus 1 submarine moved from 130 Sea Zone to 128 Sea Zone 3 infantry moved from Ukraine to Western Ukraine 2 aaGuns and 6 infantry moved from Sakha to Siberia 3 infantry moved from Amur to Siberia 3 infantry moved from Buryatia to Sakha Place Units - Russians 3 infantry placed in Leningrad 3 infantry placed in Ukraine 3 infantry placed in Stalingrad 3 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
Btw, casualties very much depends on the full roll. Basically I think keeping the fig for last is probably what will happen, but it depends. If enough counter-strike, the bs might be the choice.
I like to keep the fighter, probably the conservative choice, I usually struggle to keep the damaged battleship alive. Subs vs keeping a destroyer (especailly when air is involved) I find hard to optimise.
Still, overall a better outcome than expected for the defender. Now both UK and Germany are crippled, but perhaps UK more so. That’s the back-side, but thought it was worth the shot.
Stalin is very happy though.Guess it also helps the Italian fleet in the Med too, but it does make the tough job of taking Moscow a lot harder.
That was a nasty attack on poor, innocent civilian ships.
Total war is a b!tch. Always galls me to see the Home Fleet destroyed on G1, it was dominant and scared the hell out of everyone.
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Fukien to Kiangsi Japanese take Kiangsi from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 3.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Shansi Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Japanese roll dice for 1 artillery and 1 mech_infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 battleship and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter moved from Formosa to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Marshall Islands 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Caroline Islands 1 fighter moved from Korea to Japan 1 infantry moved from Hokkaido to 7 Sea Zone 1 armour moved from Japan to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 3 infantry moved from Korea to Southern Manchuria 1 artillery and 3 infantry moved from Southern Manchuria to Jehol 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Fukien to Kiangsi 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 7 Sea Zone to 32 Sea Zone 1 battleship and 1 carrier moved from 7 Sea Zone to 34 Sea Zone 1 cruiser and 1 destroyer moved from 34 Sea Zone to 31 Sea Zone 1 submarine moved from 7 Sea Zone to 34 Sea Zone 1 submarine moved from 20 Sea Zone to 7 Sea Zone 2 aaGuns, 2 artilleries and 3 infantry moved from Japan to Kyushu Place Units - Japanese 4 transports placed in 7 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.50 -
@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
Btw, casualties very much depends on the full roll. Basically I think keeping the fig for last is probably what will happen, but it depends. If enough counter-strike, the bs might be the choice.
I like to keep the fighter, probably the conservative choice, I usually struggle to keep the damaged battleship alive. Subs vs keeping a destroyer (especailly when air is involved) I find hard to optimise.
Still, overall a better outcome than expected for the defender. Now both UK and Germany are crippled, but perhaps UK more so. That’s the back-side, but thought it was worth the shot.
Stalin is very happy though.Guess it also helps the Italian fleet in the Med too, but it does make the tough job of taking Moscow a lot harder.
That was a nasty attack on poor, innocent civilian ships.
Total war is a b!tch. Always galls me to see the Home Fleet destroyed on G1, it was dominant and scared the hell out of everyone.
Yep, it sucks, but was for a good cause.
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 marine moved from Western United States to 11 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 transport moved from 27 Sea Zone to 14 Sea Zone 1 transport moved from 14 Sea Zone to 11 Sea Zone 1 fighter moved from Davao to Wake Island 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 1 submarine moved from 36 Sea Zone to 24 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 11 Sea Zone to 28 Sea Zone 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 fighter moved from Eastern United States to 28 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 infantry moved from Central United States to Western United States 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States Place Units - Americans 2 carriers and 1 submarine placed in 11 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUsCombat Hit Differential Summary :





