No intercept
crockett36 L vs jkeller X oob +30
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 3 mech_infantrys moved from Kweichow to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to Shan State 3 tactical_bombers moved from Kwangsi to Shan State 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Borneo to 43 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 3 mech_infantrys moved from Kiangsu to Hopei 1 fighter moved from Kwangsi to Chahar 1 fighter moved from Kwangsi to Hopei 2 tactical_bombers moved from Kwangsi to Hopei 2 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea Combat - Japanese Battle in Sumatra Battle in Malaya Battle in Philippines Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 bomber and 1 mech_infantry in Philippines, round 3 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Chahar Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers Russians defend with 2 mech_infantrys Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 2/1 hits, 2.17 expected hits Chinese roll dice for 2 mech_infantrys in Hopei, round 2 : 1/1 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Battle in Yunnan Japanese attack with 2 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 4 mech_infantrys Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/0 hits, 4.00 expected hits Chinese roll dice for 4 mech_infantrys in Yunnan, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 mech_infantrys owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for British: 4 mech_infantrys Battle in Shan State Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 2 bombers and 1 fighter Japanese roll dice for 3 fighters and 3 tactical_bombers in Shan State, round 2 : 4/1 hits, 3.50 expected hits UK_Pacific roll dice for 2 bombers and 1 fighter in Shan State, round 2 : 1/0 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 2 bombers owned by the ANZAC lost in Shan State Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 1 fighter Casualties for ANZAC: 2 bombers and 1 fighter Battle in Korea Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 4 infantry Japanese roll dice for 2 battleships in Korea, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 4 infantry in Korea, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Korea, round 3 : 2/1 hits, 1.33 expected hits Russians roll dice for 2 infantry in Korea, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Russians: 4 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Korea to 6 Sea Zone 1 bomber moved from Philippines to Kwangsi 2 destroyers moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from Chahar to Jehol 2 tactical_bombers moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 2 fighters and 3 tactical_bombers moved from Shan State to Kwangsi 2 tactical_bombers moved from Yunnan to Kwangsi 2 fighters moved from Yunnan to Kwangsi 1 aaGun moved from Hunan to Yunnan Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.00 Japanese regular : -1.00 UK_Pacific regular : 0.00 Russians regular : 0.00 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 5 bombers and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 artilleries and 2 mech_infantrys moved from Alaska to 1 Sea Zone 4 infantry moved from Alaska to 1 Sea Zone 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 1 Sea Zone to 3 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East 3 fighters and 1 tactical_bomber moved from Alaska to Soviet Far East 2 fighters moved from 1 Sea Zone to Soviet Far East 1 destroyer moved from 15 Sea Zone to 7 Sea Zone 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 cruiser moved from 8 Sea Zone to 3 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 1 Sea Zone to 3 Sea Zone 1 submarine moved from 24 Sea Zone to 18 Sea Zone Americans take 17 Sea Zone from Japanese 2 bombers moved from Alaska to Soviet Far East 1 fighter moved from Western United States to 3 Sea Zone 1 fighter moved from Midway to 3 Sea Zone 1 destroyer moved from 102 Sea Zone to 104 Sea Zone 1 cruiser moved from 102 Sea Zone to 91 Sea Zone 1 destroyer moved from 102 Sea Zone to 91 Sea Zone 4 submarines moved from 102 Sea Zone to 104 Sea Zone 1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone Combat - Americans Battle in Soviet Far East Americans attack with 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Soviet Far East, round 2 : 1/1 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Soviet Far East, round 2 : 6/1 hits, 6.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 infantry Battle in Morocco Americans attack with 1 armour and 3 infantry Italians defend with 1 armour Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 3 infantry in Morocco, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 tactical_bomber moved from Soviet Far East to Siberia 5 fighters moved from Soviet Far East to Siberia 2 bombers moved from Soviet Far East to Siberia Place Units - Americans 2 submarines placed in 101 Sea Zone 1 artillery and 5 bombers placed in Eastern United States Americans undo move 2. 1 artillery placed in Central United States 5 bombers placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Italians regular : 0.50 Japanese regular : -0.83 Americans rolls : 0.00 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 aaGun, 2 artilleries and 3 mech_infantrys Japanese roll AA dice in Yunnan : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 aaGun, 2 artilleries and 3 mech_infantrys in Yunnan, round 2 : 2/1 hits, 1.67 expected hits 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 3 : 2/1 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 4 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Yunnan Japanese win with 2 artilleries remaining. Battle score for attacker is -8 Casualties for Chinese: 1 fighter and 5 infantry Casualties for Japanese: 1 aaGun and 3 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 1.33 Japanese AA : -0.17 -
TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Combat Move - British 2 submarines moved from 109 Sea Zone to 110 Sea Zone 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 armour moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to 98 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Eastern Persia to West India 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 3 mech_infantrys moved from India to Yunnan 1 cruiser moved from 98 Sea Zone to 96 Sea Zone Combat - British Battle in Malta Battle in 110 Sea Zone British attack with 2 destroyers, 2 fighters and 2 submarines Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 1/1 hits, 1.67 expected hitsCombat Hit Differential Summary :
British regular : -0.33 -
@jkeller order of loss?
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@crockett36 destroyer for now, next round will depend on the rolls. thank you for asking
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Combat Move - British 2 submarines moved from 109 Sea Zone to 110 Sea Zone 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 armour moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to 98 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Eastern Persia to West India 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 3 mech_infantrys moved from India to Yunnan 1 cruiser moved from 98 Sea Zone to 96 Sea Zone Combat - British Battle in Malta Battle in 110 Sea Zone British attack with 2 destroyers, 2 fighters and 2 submarines Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits 1 destroyer owned by the Germans, 2 destroyers owned by the British and 1 fighter owned by the British lost in 110 Sea Zone British roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 carrier owned by the Germans lost in 110 Sea Zone British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hitsCombat Hit Differential Summary :
Germans regular : 0.33 British regular : 0.50 -
@crockett36 order of loss
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@crockett36 kill the battleship :(
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Combat Move - British 2 submarines moved from 109 Sea Zone to 110 Sea Zone 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 armour moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to 98 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Eastern Persia to West India 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 3 mech_infantrys moved from India to Yunnan 1 cruiser moved from 98 Sea Zone to 96 Sea Zone Combat - British Battle in Malta Battle in 110 Sea Zone British attack with 2 destroyers, 2 fighters and 2 submarines Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits 1 destroyer owned by the Germans, 2 destroyers owned by the British and 1 fighter owned by the British lost in 110 Sea Zone British roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 carrier owned by the Germans lost in 110 Sea Zone British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone British roll dice for 2 submarines in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 transport owned by the Germans lost in 110 Sea Zone Germans and British reach a stalemate , taking Malta from Italians. Battle score for attacker is 15 Casualties for British: 2 destroyers and 2 fighters Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer and 1 transport Battle in Yunnan British attack with 3 mech_infantrys Japanese defend with 2 artilleries British roll dice for 3 mech_infantrys in Yunnan, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan British roll dice for 2 mech_infantrys in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 mech_infantrys in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan British roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Yunnan, round 7 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan Japanese win with no units remaining. Battle score for attacker is -4 Casualties for British: 3 mech_infantrys Casualties for Japanese: 2 artilleries Battle in Alexandria British attack with 1 armour, 1 infantry and 2 tactical_bombers Italians defend with 1 artillery British roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Libya British attack with 1 artillery and 2 infantry Italians defend with 1 bomber, 1 infantry and 1 mech_infantry British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hitsCombat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : 0.67 Germans regular : 0.33 British regular : 1.83 -
@crockett36 another order of loss.
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@crockett36 kill the bomber🥺
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 5 bombers and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 artilleries and 2 mech_infantrys moved from Alaska to 1 Sea Zone 4 infantry moved from Alaska to 1 Sea Zone 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 1 Sea Zone to 3 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East 3 fighters and 1 tactical_bomber moved from Alaska to Soviet Far East 2 fighters moved from 1 Sea Zone to Soviet Far East 1 destroyer moved from 15 Sea Zone to 7 Sea Zone 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 cruiser moved from 8 Sea Zone to 3 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 1 Sea Zone to 3 Sea Zone 1 submarine moved from 24 Sea Zone to 18 Sea Zone Americans take 17 Sea Zone from Japanese 2 bombers moved from Alaska to Soviet Far East 1 fighter moved from Western United States to 3 Sea Zone 1 fighter moved from Midway to 3 Sea Zone 1 destroyer moved from 102 Sea Zone to 104 Sea Zone 1 cruiser moved from 102 Sea Zone to 91 Sea Zone 1 destroyer moved from 102 Sea Zone to 91 Sea Zone 4 submarines moved from 102 Sea Zone to 104 Sea Zone 1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone Combat - Americans Battle in Soviet Far East Americans attack with 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Soviet Far East, round 2 : 1/1 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Soviet Far East, round 2 : 6/1 hits, 6.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 infantry Battle in Morocco Americans attack with 1 armour and 3 infantry Italians defend with 1 armour Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 3 infantry in Morocco, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 tactical_bomber moved from Soviet Far East to Siberia 5 fighters moved from Soviet Far East to Siberia 2 bombers moved from Soviet Far East to Siberia Place Units - Americans 2 submarines placed in 101 Sea Zone 1 artillery and 5 bombers placed in Eastern United States Americans undo move 2. 1 artillery placed in Central United States 5 bombers placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 aaGun, 2 artilleries and 3 mech_infantrys Japanese roll AA dice in Yunnan : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 aaGun, 2 artilleries and 3 mech_infantrys in Yunnan, round 2 : 2/1 hits, 1.67 expected hits 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 3 : 2/1 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 4 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Yunnan Japanese win with 2 artilleries remaining. Battle score for attacker is -8 Casualties for Chinese: 1 fighter and 5 infantry Casualties for Japanese: 1 aaGun and 3 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Research Technology - British British spend 5 on tech rolls British roll 3,5,3 and gets 0 hits Purchase Units - British British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 3 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs; Combat Move - British 2 submarines moved from 109 Sea Zone to 110 Sea Zone 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 armour moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to 98 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Eastern Persia to West India 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 3 mech_infantrys moved from India to Yunnan 1 cruiser moved from 98 Sea Zone to 96 Sea Zone Combat - British Battle in Malta Battle in 110 Sea Zone British attack with 2 destroyers, 2 fighters and 2 submarines Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits 1 destroyer owned by the Germans, 2 destroyers owned by the British and 1 fighter owned by the British lost in 110 Sea Zone British roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 carrier owned by the Germans lost in 110 Sea Zone British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone British roll dice for 2 submarines in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 transport owned by the Germans lost in 110 Sea Zone Germans and British reach a stalemate , taking Malta from Italians. Battle score for attacker is 15 Casualties for British: 2 destroyers and 2 fighters Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer and 1 transport Battle in Yunnan British attack with 3 mech_infantrys Japanese defend with 2 artilleries British roll dice for 3 mech_infantrys in Yunnan, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan British roll dice for 2 mech_infantrys in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 mech_infantrys in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan British roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Yunnan, round 7 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan Japanese win with no units remaining. Battle score for attacker is -4 Casualties for British: 3 mech_infantrys Casualties for Japanese: 2 artilleries Battle in Alexandria British attack with 1 armour, 1 infantry and 2 tactical_bombers Italians defend with 1 artillery British roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Libya British attack with 1 artillery and 2 infantry Italians defend with 1 bomber, 1 infantry and 1 mech_infantry British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery and 2 infantry in Libya, round 2 : 0/1 hits, 0.83 expected hits Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.83 expected hits 1 bomber owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Libya, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Libya, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Libya, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Libya Italians win with no units remaining. Battle score for attacker is 9 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 bomber, 1 infantry and 1 mech_infantry 2 fighters owned by the Germans forced to land in Normandy Bordeaux Non Combat Move - British 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 2 tactical_bombers moved from Alexandria to Trans-Jordan 3 fighters moved from Trans-Jordan to India Place Units - British 2 fighters placed in Union of South Africa 1 destroyer placed in 109 Sea Zone British undo move 2. 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 aaGuns placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 aaGunsCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -1.67 Italians regular : 1.00 Japanese regular : 1.17 Japanese AA : -0.17 Germans regular : 0.33 British regular : 1.67 Americans rolls : 0.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 destroyers moved from 97 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 carrier moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Malta 1 infantry moved from 96 Sea Zone to Malta 2 fighters moved from 97 Sea Zone to Malta 1 artillery moved from Northern Italy to Southern Italy Combat - Italians Battle in 96 Sea Zone Italians attack with 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports British defend with 1 cruiser and 3 transports Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 transports in 96 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits 1 transport owned by the British lost in 96 Sea Zone 2 transports owned by the British lost in 96 Sea Zone Italians win with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 33 Casualties for British: 1 cruiser and 3 transports Battle in Western Ukraine Italians attack with 1 armour and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Malta Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from 96 Sea Zone to Libya 2 aaGuns moved from Northern Italy to Southern Italy 2 fighters moved from Malta to 96 Sea Zone Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Russians regular : 0.67 British regular : -0.33 -
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 13 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 tactical_bombers moved from Southern Italy to 99 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 5 infantry moved from Norway to Finland 1 bomber moved from Western Germany to Finland 1 tactical_bomber moved from Norway to Finland 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Germans take Bryansk from Russians 8 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Romania to Bessarabia 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 10 armour, 11 artilleries, 28 infantry and 12 mech_infantrys moved from Belarus to Bryansk 1 mech_infantry moved from Belarus to Bryansk 1 mech_infantry moved from Belarus to Western Ukraine 2 artilleries moved from Germany to Slovakia Hungary Combat - Germans Battle in 99 Sea Zone Germans attack with 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 tactical_bombers in 99 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Germans win with 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Finland Germans attack with 1 bomber, 5 infantry and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 bomber, 5 infantry and 1 tactical_bomber in Finland, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/1 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Finland, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in 110 Sea Zone Germans attack with 1 destroyer and 2 fighters British defend with 2 submarines Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the British lost in 110 Sea Zone British and Germans reach a stalemate . Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Germans 2 fighters moved from 110 Sea Zone to Western Germany 1 bomber moved from Finland to Western Germany 2 tactical_bombers moved from 99 Sea Zone to Western Ukraine 3 aaGuns moved from Belarus to Bryansk 3 aaGuns moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Finland to Eastern Poland Place Units - Germans 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.17 British regular : 0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Archangel to Belarus Russians take Belarus from Germans 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Belarus 6 artilleries moved from Archangel to Novgorod 3 infantry moved from Archangel to Novgorod 3 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 18 infantry moved from Russia to Vologda 8 infantry moved from Russia to Vologda 2 mech_infantrys moved from Russia to Kazakhstan 3 mech_infantrys moved from Volgograd to Tsinghai 7 artilleries moved from Russia to Vologda 1 tactical_bomber moved from Sikang to Vologda 2 fighters moved from Russia to Vologda Combat - Russians Battle in Bessarabia Russians attack with 1 artillery Germans defend with 1 infantry Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery Non Combat Move - Russians 1 aaGun moved from Amur to Siberia 1 infantry moved from Amur to Siberia 1 aaGun moved from Russia to Vologda 2 aaGuns moved from Archangel to Vologda Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Russians rolls : 0.00 Italians regular : 0.67 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Jehol to 5 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone 1 mech_infantry moved from Kiangsu to Kwangsi 2 mech_infantrys moved from Kiangsu to Hunan 2 mech_infantrys moved from Hopei to Yunnan 2 infantry moved from Malaya to Shan State 1 bomber moved from Kwangsi to 42 Sea Zone 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to Shan State 1 infantry moved from French Indo China to Siam Japanese take Siam from ANZAC 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 2 tactical_bombers moved from Anhwe to 18 Sea Zone 1 fighter moved from Anhwe to 18 Sea Zone 1 tactical_bomber moved from Kwangsi to 42 Sea Zone Combat - Japanese Battle in 5 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 5 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in 18 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 18 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 bomber, 2 destroyers and 1 tactical_bomber ANZAC defend with 3 submarines Japanese roll dice for 1 bomber, 2 destroyers and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 2 submarines owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 bomber, 2 destroyers and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for ANZAC: 3 submarines Battle in Shan State Japanese attack with 1 fighter and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/1 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/1 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shan State to Yunnan 3 fighters moved from Kwangsi to 6 Sea Zone 1 fighter moved from 18 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 5 Sea Zone to Japan 1 fighter moved from 5 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from Kwangsi to 6 Sea Zone 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from 42 Sea Zone to Java 1 bomber moved from 42 Sea Zone to Kwangsi 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Philippines to 35 Sea Zone 1 mech_infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Jehol 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 fighter placed in Japan 1 infantry and 2 mech_infantrys placed in Kiangsu 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.17 UK_Pacific regular : -0.67 ANZAC regular : -0.67 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 3 cruisers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Americans 1 destroyer moved from 7 Sea Zone to 8 Sea Zone 1 submarine moved from 16 Sea Zone to 25 Sea Zone 1 battleship and 2 cruisers moved from 3 Sea Zone to 1 Sea Zone 1 carrier moved from 3 Sea Zone to 1 Sea Zone 2 fighters moved from 3 Sea Zone to Buryatia 5 fighters moved from Siberia to Yenisey 1 tactical_bomber moved from Siberia to Yenisey 2 bombers moved from Siberia to Japan 2 artilleries moved from Soviet Far East to Siberia 2 mech_infantrys moved from Soviet Far East to Sakha 4 infantry moved from Soviet Far East to Siberia 4 transports moved from 3 Sea Zone to 1 Sea Zone 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 2 submarines moved from 101 Sea Zone to 91 Sea Zone 5 bombers moved from Western United States to Gibraltar 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 4 submarines moved from 104 Sea Zone to 92 Sea Zone 1 submarine moved from 25 Sea Zone to 24 Sea Zone 1 submarine moved from 4 Sea Zone to 15 Sea Zone 1 submarine moved from 15 Sea Zone to 26 Sea Zone 1 submarine moved from 8 Sea Zone to 4 Sea Zone Combat - Americans Air Battle in JapanCombat Hit Differential Summary :
Americans rolls : 0.00 -
@crockett36 scramble?





