@max334 Scrambles?
L21 #2 trulpen (X) vs Simon33 (A+16) BM3
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It was probably unnecessary in this case, since the 3 tr from Java only had 1 inf each on them.
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I’m travelling tomorrow and will be gone for two weeks. Not sure I’ll be able to make moves while away, but I’ll try.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Sicily 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone 3 artilleries and 3 infantry moved from 42 Sea Zone to Java 7 fighters and 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone Combat - Americans Battle in Sicily Battle in Java Battle in Sardinia Battle in 104 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win, taking Sicily from Italians, taking Java from Japanese, taking Sardinia from Italians with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in 22 Sea Zone Americans attack with 11 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 11 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 11 fighters moved from 22 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 1 fighter and 8 submarines moved from 33 Sea Zone to 42 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from 104 Sea Zone to United Kingdom Place Units - Americans 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 12 infantry moved from Chahar to Suiyuyan 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Suiyuyan, round 2 : 4/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 2 infantry moved from Morocco to 91 Sea Zone EDIT: 1 armour and 1 infantry moved from Morocco to Algeria 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour and 3 infantry moved from 95 Sea Zone to Sicily 1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 destroyer and 1 submarine moved from 71 Sea Zone to 83 Sea Zone 1 armour and 1 mech_infantry moved from West India to Persia 1 artillery, 6 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt 1 armour, 4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 3 fighters moved from Persia to Egypt 2 fighters moved from United Kingdom to 95 Sea Zone Place Units - British 3 infantry placed in Union of South Africa 1 armour, 1 artillery and 1 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4 British collect 32 PUs (2 lost to blockades); end with 32 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -0.33 Japanese regular : -1.00 Germans regular : 0.00
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Assumed no scramble SZ95.
Sorry for the delay, guessing if you are travelling then you aren’t champing at the bit.
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@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Assumed no scramble SZ95.
Sorry for the delay, guessing if you are travelling then you aren’t champing at the bit.
Yes, no problem there. The assuption is probably all good.
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Looking at it now. Certainly no scramble, so a clear assumption.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Non Combat Move - Italians 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 battleship and 2 carriers moved from 99 Sea Zone to 97 Sea Zone 2 fighters moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Greece to Southern Italy 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from France to Northern Italy 1 armour moved from Northwest Persia to Iraq Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Caroline Islands to 42 Sea Zone Non Combat Move - ANZAC 1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to West India 1 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 fighters, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 infantry moved from Northwest Persia to Persia 7 armour, 5 artilleries, 12 infantry and 10 mech_infantrys moved from Iraq to Persia 1 fighter moved from Greece to Persia 1 bomber moved from France to Persia 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery moved from 109 Sea Zone to Eire 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 1 carrier moved from 110 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Belarus to Bryansk 1 destroyer moved from 113 Sea Zone to 109 Sea Zone Combat - Germans Battle in Scotland Battle in Eire Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Scotland from British, taking Eire from Neutral_Allies, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Persia Germans attack with 7 armour, 5 artilleries, 1 bomber, 1 fighter, 14 infantry and 10 mech_infantrys British defend with 3 armour, 8 artilleries, 1 factory_minor, 11 infantry, 2 mech_infantrys and 1 tactical_bomber; French defend with 2 infantry; ANZAC defend with 3 fighters and 2 infantry Germans roll dice for 7 armour, 5 artilleries, 1 bomber, 1 fighter, 14 infantry and 10 mech_infantrys in Persia, round 2 : 9/38 hits, 11,17 expected hits British roll dice for 3 armour, 8 artilleries, 3 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 13/32 hits, 12,33 expected hits 2 infantry owned by the ANZAC, 13 infantry owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in Persia Germans roll dice for 7 armour, 5 artilleries, 1 bomber, 1 fighter, 1 infantry and 10 mech_infantrys in Persia, round 3 : 5/25 hits, 9,00 expected hits British roll dice for 3 armour, 8 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 5/23 hits, 9,33 expected hits 1 infantry owned by the Germans, 4 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Persia Germans roll dice for 7 armour, 5 artilleries, 1 bomber, 1 fighter and 6 mech_infantrys in Persia, round 4 : 3/20 hits, 8,17 expected hits British roll dice for 3 armour, 8 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 4 : 8/18 hits, 7,67 expected hits 2 mech_infantrys owned by the British, 2 artilleries owned by the Germans, 6 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia 1 bomber owned by the Germans and 1 fighter owned by the Germans retreated 3 artilleries owned by the Germans and 7 armour owned by the Germans retreated to Iraq British win with 3 armour, 8 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -37 Casualties for Germans: 2 artilleries, 14 infantry and 10 mech_infantrys Casualties for ANZAC: 2 infantry Casualties for British: 11 infantry and 2 mech_infantrys Casualties for French: 2 infantry Non Combat Move - Germans 1 aaGun moved from Northwest Persia to Iraq 1 bomber and 1 fighter moved from Persia to Iraq 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 6 artilleries and 6 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Belarus to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun, 1 artillery and 8 infantry moved from Eastern Poland to Western Ukraine 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery and 9 infantry moved from Germany to Slovakia Hungary 3 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 4 infantry moved from France to Normandy Bordeaux 1 fighter moved from Southern Italy to Iraq 1 tactical_bomber moved from Southern Italy to Iraq 1 fighter moved from Western Germany to Southern Italy 2 mech_infantrys moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 3 artilleries placed in Novgorod 3 armour and 7 mech_infantrys placed in Germany 2 fighters placed in Western Germany 1 submarine placed in 110 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -11,00 British regular : -3,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 2 fighters and 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Archangel 1 infantry moved from Vologda to Archangel 2 artilleries and 19 infantry moved from Russia to Smolensk 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 1 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 artilleries and 19 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 19 infantry in Smolensk, round 2 : 7/21 hits, 4.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 artilleries and 18 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 1 fighter moved from Archangel to Russia 1 artillery and 3 infantry moved from Vologda to Smolensk 1 armour, 1 artillery, 18 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia 28 infantry moved from Volgograd to Rostov 6 infantry moved from Tambov to Rostov 1 infantry moved from Kazakhstan to Caucasus 7 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 3.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Chahar Japanese take Chahar from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in 22 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking Caroline Islands from Americans, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 23 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 3 carriers moved from 6 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 bomber moved from Japan to Yunnan 1 bomber moved from Iraq to India 1 artillery, 4 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone 6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 6 carriers moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 5 submarines moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Hopei to Shensi 6 armour and 1 mech_infantry moved from Hopei to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Hopei to Kweichow 1 artillery and 8 infantry moved from Shantung to Anhwe 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 cruiser moved from 35 Sea Zone to 33 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Yunnan to Burma 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 4 infantry moved from 37 Sea Zone to Malaya Place Units - Japanese 2 destroyers and 1 submarine placed in 37 Sea Zone 6 submarines placed in 6 Sea Zone Japanese undo move 2. 1 submarine placed in 36 Sea Zone 5 submarines placed in 6 Sea Zone 1 infantry and 1 mech_infantry placed in French Indo China 3 artilleries placed in India 3 infantry placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Adding units owned by Japanese to Malaya: 1 infantry EDIT: Removing units owned by Japanese from Yunnan: 2 infantry EDIT: Adding units owned by Japanese to Shan State: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone 3 artilleries and 3 infantry moved from Java to 42 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 46 Sea Zone 3 artilleries and 3 infantry moved from 46 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer and 1 fighter moved from 95 Sea Zone to 96 Sea Zone Combat - Americans Battle in New Guinea Battle in Aleutian Islands Battle in 96 Sea Zone Americans attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win, taking New Guinea from Japanese, taking Aleutian Islands from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 23 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 46 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 12 fighters and 8 submarines moved from 42 Sea Zone to 46 Sea Zone 1 carrier moved from 26 Sea Zone to 8 Sea Zone 1 fighter moved from Hawaiian Islands to 8 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 3 fighters moved from Western United States to 8 Sea Zone 2 fighters moved from 46 Sea Zone to Queensland 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from Sicily to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from 96 Sea Zone to 99 Sea Zone Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 11 infantry moved from Suiyuyan to Chahar 5 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Chahar, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 tactical_bomber moved from Persia to Trans-Jordan 3 fighters moved from Egypt to Trans-Jordan 1 armour and 3 infantry moved from Sicily to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 fighter and 2 infantry moved from United Kingdom to Scotland 2 infantry moved from Egypt to Trans-Jordan Combat - British Battle in Crete Battle in Cyprus Battle in Scotland British attack with 1 fighter and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland British win, taking Crete from Italians, taking Cyprus from Italians, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 3 armour and 8 artilleries moved from Persia to Northwest Persia 3 aaGuns, 3 artilleries and 21 infantry moved from West India to Eastern Persia 1 fighter moved from Scotland to United Kingdom 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 fighter and 3 infantry placed in United Kingdom 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,4,6,1,5,2,3,2 British collect 26 PUs (8 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.17 Japanese regular : 0.00 Italians regular : -1.17 Germans regular : -0.33 British regular : 0.67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone 3 artilleries and 3 infantry moved from Java to 42 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 46 Sea Zone 3 artilleries and 3 infantry moved from 46 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer and 1 fighter moved from 95 Sea Zone to 96 Sea Zone Combat - Americans Battle in New Guinea Battle in Aleutian Islands Battle in 96 Sea Zone Americans attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win, taking New Guinea from Japanese, taking Aleutian Islands from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 23 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 46 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 12 fighters and 8 submarines moved from 42 Sea Zone to 46 Sea Zone 1 carrier moved from 26 Sea Zone to 8 Sea Zone 1 fighter moved from Hawaiian Islands to 8 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 3 fighters moved from Western United States to 8 Sea Zone 2 fighters moved from 46 Sea Zone to Queensland 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from Sicily to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from 96 Sea Zone to 99 Sea Zone Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 11 infantry moved from Suiyuyan to Chahar 5 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Chahar, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 tactical_bomber moved from Persia to Trans-Jordan 3 fighters moved from Egypt to Trans-Jordan 1 armour and 3 infantry moved from Sicily to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 fighter and 2 infantry moved from United Kingdom to Scotland 2 infantry moved from Egypt to Trans-Jordan Combat - British Battle in Crete Battle in Cyprus Battle in Scotland British attack with 1 fighter and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland British win, taking Crete from Italians, taking Cyprus from Italians, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 3 armour and 8 artilleries moved from Persia to Northwest Persia 3 aaGuns, 3 artilleries and 21 infantry moved from West India to Eastern Persia 1 fighter moved from Scotland to United Kingdom 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 fighter and 3 infantry placed in United Kingdom 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,4,6,1,5,2,3,2 British collect 26 PUs (8 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys EDIT: Removing units owned by British from Egypt: 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.17 Japanese regular : 0.00 Italians regular : -1.17 Germans regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from 92 Sea Zone to Morocco 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in Morocco Battle in Gibraltar Battle in 96 Sea Zone Italians attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone Italians roll dice for 3 fighters in 96 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Italians win, taking Morocco from Americans, taking Gibraltar from British with 3 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 battleship, 2 carriers, 2 destroyers and 2 submarines moved from 97 Sea Zone to 92 Sea Zone 3 fighters moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern France 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,1,4,2,4,6,1,4,3,5 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Italians regular : -2,33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser, 1 marine and 1 submarine moved from 42 Sea Zone to 46 Sea Zone Non Combat Move - ANZAC 1 marine moved from 46 Sea Zone to New Guinea 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 3 fighters moved from Persia to Trans-Jordan 1 fighter moved from West India to Trans-Jordan 1 artillery and 2 infantry moved from West India to Eastern Persia Place Units - ANZAC 1 harbour placed in New Guinea Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 fighter moved from Western Germany to Scotland 1 tactical_bomber moved from 109 Sea Zone to Scotland 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 1 artillery moved from Iraq to Persia Germans take Persia from British 1 infantry moved from Ukraine to Bryansk 1 bomber moved from Iraq to Bryansk Combat - Germans
Combat Hit Differential Summary :
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I’ll assume no scramble to z109.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 fighter moved from Western Germany to Scotland 1 tactical_bomber moved from 109 Sea Zone to Scotland 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 1 artillery moved from Iraq to Persia Germans take Persia from British 1 infantry moved from Ukraine to Bryansk 1 bomber moved from Iraq to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Scotland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 airfield and 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 fighter moved from Scotland to 109 Sea Zone 1 tactical_bomber moved from Scotland to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 109 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Morocco 1 fighter moved from Southern Italy to Morocco 1 fighter moved from Southern Italy to Gibraltar 2 fighters and 1 tactical_bomber moved from Iraq to Southern Italy 1 fighter moved from Western Germany to Novgorod 1 aaGun moved from Belarus to Novgorod 3 artilleries moved from Novgorod to Belarus 3 armour and 6 mech_infantrys moved from Ukraine to Eastern Poland 1 bomber moved from Bryansk to Eastern Poland 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Eire 3 mech_infantrys moved from Poland to Eastern Poland 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 9 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 8 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Southern Italy to Morocco 1 aaGun moved from Western Germany to Germany 1 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 2 submarines placed in 112 Sea Zone 3 infantry placed in Normandy Bordeaux 3 infantry placed in Novgorod 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -0,50 British regular : 0,33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 7 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Rostov to Ukraine 3 fighters moved from Russia to Ukraine 3 artilleries and 21 infantry moved from Smolensk to Bryansk 2 artilleries and 33 infantry moved from Rostov to Bryansk Combat - Russians Battle in Ukraine Russians attack with 3 fighters and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 3 fighters and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 5 artilleries and 54 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 54 infantry in Bryansk, round 2 : 10/59 hits, 11.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 5 artilleries and 54 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 7 infantry Japanese defend with 1 infantry Russians roll dice for 7 infantry in Tsinghai, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Caucasus to Rostov 1 armour, 1 artillery, 19 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus 1 armour and 3 mech_infantrys moved from Caucasus to Rostov 3 fighters moved from Ukraine to Russia 4 artilleries and 6 infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Vologda 1 infantry moved from Nenetsia to Vologda Place Units - Russians 1 infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.33 Russians regular : -1.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in 42 Sea Zone Japanese attack with 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Non Combat Move - Japanese 1 battleship and 1 marine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 3 submarines moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 4 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Japan 1 submarine moved from 36 Sea Zone to 35 Sea Zone 6 submarines moved from 37 Sea Zone to 35 Sea Zone 6 carriers, 1 cruiser and 4 destroyers moved from 37 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Japan 2 carriers moved from 33 Sea Zone to 6 Sea Zone 1 battleship moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 2 carriers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 4 fighters moved from 33 Sea Zone to 6 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery and 4 infantry moved from Malaya to 37 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 5 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Szechwan to Sikang 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Anhwe to Hopei 1 infantry moved from Yunnan to Szechwan 1 aaGun, 1 armour, 10 artilleries and 21 infantry moved from India to West India 1 artillery and 2 infantry moved from Burma to India 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Kweichow to Anhwe 1 infantry moved from French Indo China to Yunnan 1 bomber moved from Yunnan to India 6 armour and 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from French Indo China to Burma 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe Place Units - Japanese 3 artilleries placed in India 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 1 destroyer placed in 6 Sea Zone 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,67