No scramble
FlyingBadger (Axis) vs feltmarskal (Allies +16) G40 2nd Ed - Regular Dice
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@feltmarskal No problem, happy for you to make any edits you need to.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 2 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 2 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 2 infantry moved from Bulgaria to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tunisia to Algeria 2 artilleries and 2 infantry moved from Southern France to Northern Italy 1 bomber moved from Southern Italy to Algeria 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Gibraltar Battle in Algeria Italians attack with 1 armour, 1 bomber and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 : 0/3 hits, 1.33 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 3 : 2/3 hits, 1.33 expected hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Gibraltar from British, taking Algeria from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
French regular : -0.67 Italians regular : -0.67 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Northern Territory 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,33 -
@feltmarskal Still the French to go.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Northern Territory 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 78 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 8 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Non Combat Move - Germans 1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 2 transports moved from 112 Sea Zone to 113 Sea Zone 3 aaGuns, 1 armour, 3 artilleries and 10 infantry moved from Poland to Eastern Poland 1 aaGun and 3 infantry moved from Slovakia Hungary to Eastern Poland 2 aaGuns moved from Slovakia Hungary to Greater Southern Germany 1 artillery and 3 infantry moved from Normandy Bordeaux to France 2 artilleries moved from Holland Belgium to France 2 bombers moved from Western Germany to Eastern Poland 6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland 2 artilleries and 10 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia 4 artilleries and 6 infantry moved from Germany to Poland 2 infantry moved from Western Germany to Denmark 5 artilleries and 3 infantry moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland 1 submarine moved from 118 Sea Zone to 124 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 2 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria 2 tactical_bombers moved from Western Germany to Eastern Poland Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 armour, 1 infantry and 6 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery moved from Novgorod to Vyborg 2 fighters moved from Novgorod to Vyborg 1 tactical_bomber moved from Novgorod to Vyborg 5 infantry moved from Novgorod to Vyborg Combat - Russians Battle in Vyborg Russians attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 8 infantry Russians roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Vyborg, round 2 : 5/9 hits, 3,00 expected hits Germans roll dice for 8 infantry in Vyborg, round 2 : 3/8 hits, 2,67 expected hits 3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Vyborg Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Vyborg, round 3 : 4/6 hits, 2,50 expected hits Germans roll dice for 3 infantry in Vyborg, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Casualties for Germans: 8 infantry Non Combat Move - Russians 4 infantry moved from Belarus to Archangel 1 mech_infantry moved from Belarus to Archangel 2 aaGuns moved from Novgorod to Archangel 4 infantry moved from Novgorod to Archangel 3 infantry moved from Novgorod to Archangel 3 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Vyborg to Archangel 2 fighters moved from Vyborg to Archangel 1 infantry moved from Bryansk to Smolensk 6 infantry moved from Russia to Bryansk 2 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from Western Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 2 artilleries moved from Ukraine to Bryansk 5 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 3,50 -
forgot to move sub from sz125 to island, is it ok to do that.
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@feltmarskal Yeah, go ahead.
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery moved from Novgorod to Vyborg 2 fighters moved from Novgorod to Vyborg 1 tactical_bomber moved from Novgorod to Vyborg 5 infantry moved from Novgorod to Vyborg Combat - Russians Battle in Vyborg Russians attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 8 infantry Russians roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Vyborg, round 2 : 5/9 hits, 3,00 expected hits Germans roll dice for 8 infantry in Vyborg, round 2 : 3/8 hits, 2,67 expected hits 3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Vyborg Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Vyborg, round 3 : 4/6 hits, 2,50 expected hits Germans roll dice for 3 infantry in Vyborg, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Casualties for Germans: 8 infantry Non Combat Move - Russians 4 infantry moved from Belarus to Archangel 1 mech_infantry moved from Belarus to Archangel 2 aaGuns moved from Novgorod to Archangel 4 infantry moved from Novgorod to Archangel 3 infantry moved from Novgorod to Archangel 3 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Vyborg to Archangel 2 fighters moved from Vyborg to Archangel 1 infantry moved from Bryansk to Smolensk 6 infantry moved from Russia to Bryansk 2 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from Western Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 2 artilleries moved from Ukraine to Bryansk 5 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 3,50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 destroyers, 2 factory_minors and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 2 battleships and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 tactical_bomber moved from French Indo China to 38 Sea Zone 1 fighter moved from Kwangsi to 41 Sea Zone 1 bomber moved from Kwangsi to 38 Sea Zone 1 bomber moved from Kwangsi to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Anhwe to Kiangsi 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 3 artilleries and 4 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Shan State to Yunnan 1 artillery and 5 infantry moved from Hunan to Yunnan 2 infantry moved from Anhwe to Hunan 2 infantry moved from Chahar to Anhwe 4 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Suiyuyan to Anhwe 1 artillery and 2 infantry moved from Suiyuyan to Chahar 1 armour moved from Malaya to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 cruisers and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 38 Sea Zone Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 38 Sea Zone Japanese win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 artillery and 1 fighter in Sumatra, round 3 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 2 infantry Non Combat Move - Japanese 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from 41 Sea Zone to Kwangsi 1 bomber moved from 38 Sea Zone to Kwangsi 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from Anhwe to Hunan Place Units - Japanese 2 destroyers placed in 6 Sea Zone 4 infantry placed in Japan 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Japanese regular : -0.50 UK_Pacific regular : 1.00 ANZAC regular : -0.67 British regular : -0.67 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 3 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 54 Sea Zone to Caroline Islands 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone Combat - Americans Battle in Celebes Battle in 92 Sea Zone Americans attack with 1 bomber and 2 fighters Italians defend with 1 cruiser, 1 destroyer and 1 transport Americans roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 2 fighters owned by the Americans lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 2 fighters Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport Battle in Caroline Islands Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands Japanese win with 2 infantry remaining. Battle score for attacker is -22 Casualties for Americans: 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Japanese: 1 aaGun Battle in 16 Sea Zone Americans attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Midway 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 92 Sea Zone to French Guiana 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone Americans undo move 1. 3 transports placed in 101 Sea Zone 1 bomber, 3 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 1,33 Italians regular : 1,17 Japanese AA : 0,67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery, 1 fighter and 16 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Hopei 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 3 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 54 Sea Zone to Caroline Islands 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone Combat - Americans Battle in Celebes Battle in 92 Sea Zone Americans attack with 1 bomber and 2 fighters Italians defend with 1 cruiser, 1 destroyer and 1 transport Americans roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 2 fighters owned by the Americans lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 2 fighters Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport Battle in Caroline Islands Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands Japanese win with 2 infantry remaining. Battle score for attacker is -22 Casualties for Americans: 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Japanese: 1 aaGun Battle in 16 Sea Zone Americans attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Midway 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 92 Sea Zone to French Guiana 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone Americans undo move 1. 3 transports placed in 101 Sea Zone 1 bomber, 3 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery, 1 fighter and 16 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Hopei 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 fighter moved from India to 41 Sea Zone 4 infantry moved from Persia to Iraq 1 fighter moved from India to Iraq 1 tactical_bomber moved from India to Iraq 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar Combat - British British creates battle in territory 106 Sea Zone Battle in Gibraltar British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 0/4 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 3 : 1/4 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Gibraltar British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 4 : 3/4 hits, 1,67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Gibraltar British win, taking 106 Sea Zone from Germans, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Iraq British attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 4/8 hits, 2,50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged British roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 fighter moved from 41 Sea Zone to India 3 aaGuns, 1 artillery and 12 infantry moved from Burma to India 1 cruiser moved from 79 Sea Zone to 80 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 carrier and 3 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 fighter and 1 tactical_bomber moved from Iraq to Persia Place Units - British 1 factory_minor placed in Persia 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 transport placed in 106 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Removing units owned by British from 76 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from British Somaliland: 1 mech_infantry EDIT: Removing units owned by British from British Somaliland: 1 artillery EDIT: Adding units owned by British to Ethiopia: 1 artillery EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 1,33 Italians regular : -0,50 Japanese AA : 0,67 Neutral_Axis regular : 1,00 British regular : 1,00 -
moved three units in africa in mode
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 2 infantry moved from Romania to Bessarabia 1 bomber moved from Southern Italy to Gibraltar Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in Gibraltar causes 4 damage total. Non Combat Move - Italians 1 bomber moved from Gibraltar to Southern France 2 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Algeria to Libya 1 artillery and 2 infantry moved from Tunisia to Libya 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
British AA : -0.17 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Germans buy 3 armour, 1 artillery, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 bombers moved from Eastern Poland to Russia 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 fighter moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone 1 infantry moved from Karelia to Vyborg 1 fighter moved from Western Germany to Vyborg 1 tactical_bomber moved from Eastern Poland to Novgorod Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in 115 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Germans 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Novgorod Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Vyborg, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg Germans roll dice for 1 artillery and 1 fighter in Vyborg, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vyborg 1 fighter owned by the Germans retreated Russians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 aaGuns, 7 armour, 5 artilleries, 2 fighters, 22 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 4 artilleries and 6 infantry moved from Poland to Eastern Poland 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Romania to Western Ukraine 2 infantry moved from Bulgaria to Romania 2 aaGuns moved from Greater Southern Germany to Western Germany 1 fighter moved from 115 Sea Zone to Eastern Poland 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland 1 fighter moved from Vyborg to Karelia 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 submarine moved from 112 Sea Zone to 123 Sea Zone 2 bombers moved from Russia to Eastern Poland 1 artillery moved from Germany to Western Germany 2 artilleries and 2 infantry moved from Germany to Poland 1 tactical_bomber moved from Novgorod to Eastern Poland Place Units - Germans 3 armour and 4 mech_infantrys placed in Germany 1 infantry placed in France 1 artillery and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : 3.00 Germans regular : -0.50 Russians AA : -0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 31 PUs; Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery moved from Vyborg to Karelia 1 fighter moved from Archangel to Karelia 2 infantry moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 1 fighter moved from Archangel to Novgorod Combat - Russians Russians creates battle in territory 123 Sea Zone Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Karelia Russians attack with 1 artillery and 1 fighter Germans defend with 1 fighter Russians roll dice for 1 artillery and 1 fighter in Karelia, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 fighter in Karelia, round 2 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Karelia Russians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 artillery Casualties for Germans: 1 fighter Non Combat Move - Russians 1 fighter moved from Karelia to Nenetsia 1 mech_infantry moved from Archangel to Nenetsia 2 aaGuns and 14 infantry moved from Archangel to Vologda 1 fighter moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Russia 1 infantry moved from Smolensk to Russia 2 aaGuns, 2 armour, 4 artilleries, 25 infantry and 1 mech_infantry moved from Bryansk to Russia 2 infantry moved from Volgograd to Samara 1 infantry moved from Rostov to Volgograd 6 infantry moved from Yenisey to Timguska 1 aaGun and 10 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,67 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 44 Sea Zone 2 battleships and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone 2 carriers and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from 42 Sea Zone to India 2 bombers moved from Kwangsi to India 1 carrier moved from 42 Sea Zone to 44 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour, 4 artilleries and 8 infantry moved from Yunnan to Shan State 1 infantry moved from Hunan to Yunnan 1 artillery and 2 infantry moved from Chahar to Jehol 2 infantry moved from Kiangsi to Kiangsu 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 6 infantry moved from Anhwe to Shantung 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Hunan to Yunnan Combat - Japanese Air Battle in IndiaCombat Hit Differential Summary :





