scramble? scramble 3.tsvg
Free for All - 4 player
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TripleA Turn Summary: British round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 29 Purchase Units - British British buy 4 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 2 transports moved from 45 Sea Zone to 38 Sea Zone 1 cruiser moved from 40 Sea Zone to 38 Sea Zone 1 fighter moved from Australia to 38 Sea Zone 3 infantry moved from Union of South Africa to Kenya 3 artilleries moved from Union of South Africa to Kenya 2 armour and 2 artilleries moved from Union of South Africa to Angola 1 fighter moved from Union of South Africa to Kenya Combat - British Battle in Angola British attack with 2 armour and 2 artilleries Russians defend with 1 armour and 1 infantry British roll dice for 2 armour and 2 artilleries in Angola, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 infantry in Angola, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the British lost in Angola British win, taking Angola from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Casualties for Russians: 1 armour and 1 infantry Battle in Kenya British attack with 3 artilleries, 1 fighter and 3 infantry Russians defend with 2 armour and 1 infantry British roll dice for 3 artilleries, 1 fighter and 3 infantry in Kenya, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 2 armour and 1 infantry in Kenya, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Kenya British roll dice for 3 artilleries, 1 fighter and 2 infantry in Kenya, round 3 : 1/6 hits, 2.17 expected hits Russians roll dice for 2 armour in Kenya, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 infantry owned by the British lost in Kenya British roll dice for 3 artilleries, 1 fighter and 1 infantry in Kenya, round 4 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Kenya, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Kenya British win, taking Kenya from Russians with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Russians: 2 armour and 1 infantry Non Combat Move - British 1 fighter moved from Kenya to Union of South Africa Place Units - British 4 armour, 1 artillery and 6 infantry placed in Union of South Africa Turn Complete - British British collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 British regular : -1.17
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TripleA Turn Summary: Japanese round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 29 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Yakut S.S.R. to Novosibirsk 1 infantry moved from Kwantung to French Indochina 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indochina 1 fighter and 1 tactical_bomber moved from 60 Sea Zone to Novosibirsk 2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Evenki National Okrug 1 bomber moved from Manchuria to Novosibirsk Combat - Japanese Battle in French Indochina Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in French Indochina, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in French Indochina Japanese win, taking French Indochina from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenki National Okrug Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 armour, 5 artilleries and 1 infantry moved from Kwantung to Manchuria 3 carriers, 2 destroyers and 1 transport moved from 36 Sea Zone to 61 Sea Zone 1 bomber moved from Novosibirsk to Manchuria 5 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 5 armour moved from Yakut S.S.R. to Buryatia S.S.R. 4 artilleries moved from Buryatia S.S.R. to Manchuria 2 carriers, 1 destroyer, 4 submarines and 4 transports moved from 60 Sea Zone to 61 Sea Zone 10 infantry moved from Japan to 61 Sea Zone 10 infantry moved from 61 Sea Zone to Manchuria 2 fighters and 2 tactical_bombers moved from French Indochina to Manchuria 1 fighter and 1 tactical_bomber moved from Novosibirsk to Manchuria 2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Manchuria 5 armour moved from Manchuria to Buryatia S.S.R. Place Units - Japanese 1 fighter and 1 tactical_bomber placed in 61 Sea Zone 3 armour placed in Manchuria 3 artilleries placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 1.83 Japanese rolls : 0.00 Russians regular : -0.33
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TripleA Turn Summary: Americans round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 29 Research Technology - Americans Americans roll 6,5 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Improved Artillery Support Purchase Units - Americans Americans repair damage of 3x factory; Remaining resources: 108 PUs; 0 techTokens; Americans buy 1 artillery, 4 destroyers, 1 factory, 2 infantry and 6 transports; Remaining resources: 25 PUs; 0 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from Eire to Karelia S.S.R. Combat - Americans Americans lands units in Karelia S.S.R. Americans creates battle in territory Karelia S.S.R. Rocket attack in Spain does 5 damage to factory owned by Russians Rockets in Brazil roll: 5 Non Combat Move - Americans 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - Americans 1 factory placed in United Kingdom 1 artillery and 2 infantry placed in Brazil Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern Canada: 5 artilleries and 6 infantry EDIT: Removing units owned by Americans from Western Canada: 5 artilleries and 6 infantry EDIT: Turning off Edit Mode 4 destroyers placed in 55 Sea Zone 6 transports placed in 10 Sea Zone Activate Technology - Americans Americans activating Improved Artillery Support Turn Complete - Americans Americans collect 60 PUs; end with 85 PUs Americans collect 5 PUs from War Bonds; end with 90 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 30
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 30 Purchase Units - British British buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 artilleries and 1 infantry moved from Australia to 38 Sea Zone 2 artilleries, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 infantry and 2 transports moved from 38 Sea Zone to 29 Sea Zone 2 fighters moved from 29 Sea Zone to Union of South Africa 2 artilleries and 1 infantry moved from 29 Sea Zone to French Madagascar Non Combat Move - British Place Units - British 1 armour, 1 fighter and 9 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 30
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 30 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to China 1 infantry moved from Manchuria to China 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Yakut S.S.R. to Novosibirsk 2 fighters and 1 tactical_bomber moved from Manchuria to Evenki National Okrug 1 fighter and 1 tactical_bomber moved from Manchuria to China 1 tactical_bomber moved from Manchuria to Evenki National Okrug 1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to Novosibirsk Combat - Japanese Battle in China Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in China Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 3/7 hits, 3.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Evenki National Okrug Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Manchuria 1 bomber, 2 fighters and 2 tactical_bombers moved from Novosibirsk to Manchuria 2 fighters and 2 tactical_bombers moved from China to Manchuria 2 artilleries moved from Yakut S.S.R. to Buryatia S.S.R. 3 infantry moved from Manchuria to Buryatia S.S.R. 3 artilleries and 7 infantry moved from Japan to 61 Sea Zone 3 artilleries and 7 infantry moved from 61 Sea Zone to Manchuria 3 armour moved from Manchuria to Buryatia S.S.R. 2 fighters and 2 tactical_bombers moved from Manchuria to 61 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Japanese rolls : 0.00 Russians regular : 1.67
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TripleA Turn Summary: Americans round 30
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 30 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 5,2 and gets 0 hits Purchase Units - Americans Americans repair damage of 4x factory; Remaining resources: 76 PUs; 2 techTokens; Americans buy 1 aaGun, 2 artilleries, 1 bomber, 2 infantry and 6 transports; Remaining resources: 14 PUs; 2 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from United Kingdom to Germany Americans take Germany from Russians Combat - Americans Rocket attack in Spain does 5 damage to factory owned by Russians Rockets in Brazil roll: 5 Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 1 transport moved from 18 Sea Zone to 10 Sea Zone Place Units - Americans 2 artilleries and 1 infantry placed in Brazil 1 aaGun, 1 bomber and 1 infantry placed in United Kingdom 6 transports placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern Canada: 5 artilleries and 6 infantry EDIT: Adding units owned by Americans to Eastern United States: 5 artilleries and 6 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 74 PUs Americans collect 4 PUs from War Bonds; end with 78 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 31
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 31 Purchase Units - British British buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 artilleries and 1 infantry moved from French Madagascar to 29 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 29 Sea Zone to 34 Sea Zone 2 cruisers and 4 destroyers moved from 29 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Saudi Arabia British take Saudi Arabia from Russians 2 infantry moved from Union of South Africa to Mozambique 2 fighters moved from Union of South Africa to Mozambique 1 artillery and 1 infantry moved from Union of South Africa to Angola 2 fighters moved from Union of South Africa to Angola 5 armour and 12 infantry moved from Union of South Africa to Kenya 1 carrier moved from 29 Sea Zone to 34 Sea Zone Combat - British Battle in Kenya British attack with 5 armour and 12 infantry Russians defend with 1 infantry British roll dice for 5 armour and 12 infantry in Kenya, round 2 : 6/17 hits, 4.50 expected hits Russians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kenya British win, taking Kenya from Russians with 5 armour and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Angola British attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Angola, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Angola British win, taking Angola from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Mozambique British attack with 2 fighters and 2 infantry Russians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Mozambique, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Mozambique British win, taking Mozambique from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - British 2 fighters moved from Mozambique to 34 Sea Zone 2 fighters moved from Angola to Union of South Africa Place Units - British 3 armour and 7 infantry placed in Union of South Africa Turn Complete - British British collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 British regular : 2.50
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TripleA Turn Summary: Japanese round 31
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 31 Research Technology - Japanese Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Heavy Bomber Purchase Units - Japanese Japanese buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Manchuria to China 2 infantry moved from Manchuria to Kwantung 2 fighters and 2 tactical_bombers moved from Manchuria to Evenki National Okrug 2 fighters and 2 tactical_bombers moved from Manchuria to China 2 fighters and 2 tactical_bombers moved from 61 Sea Zone to Kwantung 1 bomber moved from Manchuria to Kwantung Combat - Japanese Battle in China Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in China Japanese win, taking China from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenki National Okrug Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 1/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kwantung Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kwantung, round 2 : 2/7 hits, 3.33 expected hits Russians roll dice for 2 infantry in Kwantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kwantung Japanese win, taking Kwantung from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 bomber moved from Kwantung to Manchuria 2 fighters and 2 tactical_bombers moved from Kwantung to Manchuria 2 fighters and 2 tactical_bombers moved from China to Manchuria 2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Manchuria 2 artilleries and 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 3 artilleries and 7 infantry moved from Japan to 61 Sea Zone 3 artilleries and 7 infantry moved from 61 Sea Zone to Manchuria 4 infantry moved from Manchuria to Buryatia S.S.R. 5 armour moved from Buryatia S.S.R. to Manchuria 1 artillery moved from Manchuria to Buryatia S.S.R. 1 artillery moved from Manchuria to Buryatia S.S.R. Place Units - Japanese 3 infantry placed in Manchuria 7 infantry placed in Japan Activate Technology - Japanese Japanese activating Heavy Bomber Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 Japanese rolls : 1.00 Russians regular : 0.67
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TripleA Turn Summary: Americans round 31
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 31 Research Technology - Americans Americans roll 3,2 and gets 0 hits Purchase Units - Americans Americans buy 4 bombers, 1 halftrack, 6 infantry and 1 transport; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from United Kingdom to Karelia S.S.R. 1 bomber moved from United Kingdom to Southern Europe 6 artilleries and 6 infantry moved from Brazil to 18 Sea Zone 6 artilleries, 1 battleship, 2 carriers, 10 destroyers, 3 fighters, 6 infantry, 2 submarines, 1 tactical_bomber and 6 transports moved from 18 Sea Zone to 12 Sea Zone 6 artilleries and 6 infantry moved from 12 Sea Zone to Algeria Americans take Algeria from Russians Combat - Americans Americans lands units in Karelia S.S.R. Americans creates battle in territory Karelia S.S.R. Strategic bombing raid in Southern Europe Russians roll AA dice in Southern Europe : 0/1 hits, 0.33 expected hits Bombing raid in Southern Europe rolls: 1,5 and causes: 6 damage to unit: factory Bombing raid in Southern Europe causes 6 damage total. Rocket attack in Spain does 4 damage to factory owned by Russians Rockets in Brazil roll: 4 Rocket attack in Archangel does 3 damage to factory owned by Russians Rockets in United Kingdom roll: 3 Non Combat Move - Americans 1 bomber moved from Southern Europe to United Kingdom 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - Americans 1 halftrack placed in Eastern United States 1 transport placed in 10 Sea Zone 1 bomber and 1 infantry placed in Brazil 1 infantry placed in Brazil 1 bomber and 2 infantry placed in United Kingdom 2 bombers and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Americans collect 6 PUs from War Bonds; end with 70 PUs
Combat Hit Differential Summary :
Russians AA : -0.33
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TripleA Turn Summary: British round 32
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 32 Purchase Units - British British buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 artillery and 1 transport moved from 34 Sea Zone to 16 Sea Zone 1 artillery moved from 16 Sea Zone to Caucasus British take Caucasus from Russians 1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Kenya 2 cruisers moved from 34 Sea Zone to 33 Sea Zone 1 carrier moved from 34 Sea Zone to 33 Sea Zone 4 destroyers moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from 34 Sea Zone to Union of South Africa 2 infantry moved from Mozambique to Union of South Africa 1 infantry moved from Union of South Africa to Mozambique Combat - British Battle in Kenya British attack with 1 artillery Russians defend with 9 armour, 3 artilleries and 1 infantry British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 9 armour, 3 artilleries and 1 infantry in Kenya, round 2 : 5/13 hits, 5.83 expected hits 1 artillery owned by the British lost in Kenya Russians win with 9 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery Non Combat Move - British Place Units - British 4 armour, 1 fighter and 5 infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Russians regular : -0.83 British regular : -0.83
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TripleA Turn Summary: Japanese round 32
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 32 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 8 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Kwantung 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 3 fighters and 3 tactical_bombers moved from Manchuria to Kwantung 1 bomber, 3 fighters and 3 tactical_bombers moved from Manchuria to Yakut S.S.R. Combat - Japanese Battle in Kwantung Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kwantung, round 2 : 6/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Kwantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kwantung Japanese win, taking Kwantung from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Yakut S.S.R., round 2 : 7/10 hits, 5.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Japanese 2 artilleries and 8 infantry moved from Japan to 61 Sea Zone 2 artilleries and 8 infantry moved from 61 Sea Zone to Manchuria 8 armour, 6 artilleries and 6 infantry moved from Buryatia S.S.R. to Manchuria 3 fighters and 3 tactical_bombers moved from Kwantung to Manchuria 1 bomber, 3 fighters and 3 tactical_bombers moved from Yakut S.S.R. to Manchuria Place Units - Japanese 3 infantry placed in Manchuria 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 4.17 Japanese rolls : 0.00 Russians regular : 0.00
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TripleA Turn Summary: Americans round 32
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 32 Research Technology - Americans Americans roll 1,3 and gets 0 hits Purchase Units - Americans Americans buy 6 infantry and 6 transports; Remaining resources: 22 PUs; 2 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from United Kingdom to Eastern Europe Americans take Eastern Europe from Russians 1 bomber and 1 infantry moved from United Kingdom to Belorussia Americans take Belorussia from Russians 1 bomber moved from United Kingdom to Southern Europe 1 bomber and 1 infantry moved from Brazil to French Equatorial Africa Americans take French Equatorial Africa from Russians 1 bomber and 1 infantry moved from Eastern United States to Gibraltar Americans take Gibraltar from Russians 1 bomber and 1 infantry moved from Eastern United States to Libya Combat - Americans Strategic bombing raid in Southern Europe Russians roll AA dice in Southern Europe : 0/1 hits, 0.33 expected hits Bombing raid in Southern Europe rolls: 2,2 and causes: 4 damage to unit: factory Bombing raid in Southern Europe causes 4 damage total. Rocket attack in Spain does 1 damage to factory owned by Russians Rockets in Brazil roll: 1 Rocket attack in Archangel does 5 damage to factory owned by Russians Rockets in United Kingdom roll: 5 Battle in Libya Americans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Libya Americans win, taking Libya from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Americans 1 bomber moved from Gibraltar to Algeria 1 bomber moved from Libya to Algeria 1 bomber moved from Southern Europe to United Kingdom 1 bomber moved from Eastern Europe to United Kingdom 1 bomber moved from Belorussia to United Kingdom 1 bomber moved from French Equatorial Africa to Brazil Place Units - Americans 3 infantry placed in United Kingdom 3 infantry placed in Brazil 6 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 75 PUs; end with 97 PUs Americans collect 6 PUs from War Bonds; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Russians regular : -0.33 Russians AA : -0.33
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TripleA Turn Summary: British round 33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 33 Purchase Units - British British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 transport moved from 33 Sea Zone to 27 Sea Zone 2 cruisers moved from 33 Sea Zone to 27 Sea Zone 4 destroyers moved from 33 Sea Zone to 27 Sea Zone 1 carrier moved from 33 Sea Zone to 27 Sea Zone 1 infantry moved from Union of South Africa to Mozambique 1 fighter moved from Union of South Africa to Angola 1 infantry moved from Union of South Africa to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Angola 1 fighter moved from Union of South Africa to Angola 3 fighters moved from Union of South Africa to Mozambique Combat - British Battle in Angola British attack with 2 fighters and 1 infantry Russians defend with 1 infantry British roll dice for 1 cruiser in Angola, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 fighters and 1 infantry in Angola, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Angola British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Russians: 1 infantry Battle in Mozambique British attack with 3 fighters and 1 infantry Russians defend with 1 artillery British roll dice for 3 fighters and 1 infantry in Mozambique, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery in Mozambique, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Mozambique British win, taking Mozambique from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - British 3 fighters moved from Mozambique to Union of South Africa 2 fighters moved from Angola to Union of South Africa Place Units - British 1 armour, 1 fighter and 8 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 British regular : -1.33
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TripleA Turn Summary: Japanese round 33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 33 Research Technology - Japanese Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 9 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers moved from Manchuria to Kwantung Combat - Japanese Battle in Kwantung Japanese attack with 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers Russians defend with 1 armour and 2 infantry Japanese roll dice for 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers in Kwantung, round 2 : 11/16 hits, 8.67 expected hits Russians roll dice for 1 armour and 2 infantry in Kwantung, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 armour owned by the Russians lost in Kwantung Japanese win, taking Kwantung from Russians with 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 1 armour and 2 infantry Non Combat Move - Japanese 1 bomber, 6 fighters and 6 tactical_bombers moved from Kwantung to Manchuria 5 infantry moved from Japan to 61 Sea Zone 5 infantry moved from 61 Sea Zone to Manchuria Place Units - Japanese 3 infantry placed in Manchuria 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 2.33 Japanese rolls : 0.00 Russians regular : -1.17
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TripleA Turn Summary: Americans round 33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 33 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 6,4,2,2 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Increased Factory Production Purchase Units - Americans Americans buy 4 artilleries, 3 infantry and 2 transports; Remaining resources: 58 PUs; 0 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from United Kingdom to Germany Americans take Germany from Russians 1 bomber and 1 infantry moved from United Kingdom to Karelia S.S.R. 1 bomber moved from United Kingdom to Southern Europe 1 bomber and 1 infantry moved from Brazil to Belgian Congo Americans take Belgian Congo from Russians Combat - Americans Americans lands units in Karelia S.S.R. Americans creates battle in territory Karelia S.S.R. Strategic bombing raid in Southern Europe Russians roll AA dice in Southern Europe : 0/1 hits, 0.33 expected hits Bombing raid in Southern Europe rolls: 3,6 and causes: 9 damage to unit: factory Bombing raid in Southern Europe causes 9 damage total. Rocket attack in Spain does 2 damage to factory owned by Russians Rockets in Brazil roll: 2 Rocket attack in Archangel does 2 damage to factory owned by Russians Rockets in United Kingdom roll: 2 Non Combat Move - Americans 1 bomber moved from Southern Europe to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Karelia S.S.R. to United Kingdom 2 bombers moved from Algeria to Brazil 1 bomber moved from Belgian Congo to Brazil Place Units - Americans 2 infantry placed in United Kingdom 3 artilleries placed in Brazil 2 transports placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Activate Technology - Americans Americans activating Increased Factory Production Turn Complete - Americans Americans collect 69 PUs; end with 127 PUs Americans collect 5 PUs from War Bonds; end with 132 PUs
Combat Hit Differential Summary :
Russians AA : -0.33
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TripleA Turn Summary: British round 34
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 34 Purchase Units - British British buy 1 armour, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 infantry moved from Union of South Africa to Kenya 2 fighters moved from Union of South Africa to Kenya 1 infantry moved from Union of South Africa to Angola 2 armour moved from Union of South Africa to Angola 1 infantry moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 28 Sea Zone 1 carrier moved from 27 Sea Zone to 28 Sea Zone 2 cruisers moved from 27 Sea Zone to 28 Sea Zone 4 destroyers moved from 27 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Mozambique 4 fighters moved from Union of South Africa to Mozambique Combat - British Battle in Mozambique British attack with 4 fighters and 2 infantry Russians defend with 2 infantry British roll dice for 2 cruisers in Mozambique, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Mozambique British win, taking Mozambique from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Angola British attack with 2 armour and 1 infantry Russians defend with 1 infantry British roll dice for 2 armour and 1 infantry in Angola, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Angola British win, taking Angola from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kenya British attack with 2 fighters and 2 infantry Russians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kenya British win, taking Kenya from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - British 2 fighters moved from Kenya to Union of South Africa 4 fighters moved from Mozambique to Union of South Africa Place Units - British 2 submarines placed in 28 Sea Zone 1 armour and 7 infantry placed in Union of South Africa Turn Complete - British British collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 British regular : 0.50
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TripleA Turn Summary: Japanese round 34
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 34 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 8 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Japan to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Soviet Far East 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to China 2 fighters and 2 tactical_bombers moved from Manchuria to Soviet Far East 2 fighters and 2 tactical_bombers moved from Manchuria to Buryatia S.S.R. 1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to China Combat - Japanese Battle in Soviet Far East Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 armour Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Buryatia S.S.R. Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Buryatia S.S.R., round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in China Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/7 hits, 3.83 expected hits Russians roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in China Japanese win, taking China from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber, 2 fighters and 2 tactical_bombers moved from China to Manchuria 2 fighters and 2 tactical_bombers moved from Buryatia S.S.R. to Manchuria 2 fighters and 2 tactical_bombers moved from Soviet Far East to Manchuria 5 infantry moved from Japan to 61 Sea Zone 5 infantry moved from 61 Sea Zone to Manchuria Place Units - Japanese 3 infantry placed in Manchuria 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83 Japanese rolls : 0.00 Russians regular : -1.17
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TripleA Turn Summary: Americans round 34
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 34 Purchase Units - Americans Americans buy 4 artilleries, 4 bombers, 1 carrier, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 7 PUs; 0 techTokens; Combat Move - Americans 3 bombers and 3 infantry moved from United Kingdom to Sweden 3 bombers and 3 infantry moved from Brazil to Gibraltar 1 armour, 23 artilleries, 1 halftrack and 25 infantry moved from Eastern United States to 10 Sea Zone 6 artilleries and 6 infantry moved from Algeria to 12 Sea Zone 1 armour, 23 artilleries, 2 carriers, 1 fighter, 1 halftrack, 25 infantry, 3 tactical_bombers and 25 transports moved from 10 Sea Zone to 12 Sea Zone 1 armour, 29 artilleries, 4 fighters, 1 halftrack, 31 infantry and 4 tactical_bombers moved from 12 Sea Zone to Spain Combat - Americans Rocket attack in Southern Europe does 2 damage to factory owned by Russians Rockets in United Kingdom roll: 2 Battle in Sweden Americans attack with 3 bombers and 3 infantry Neutral defend with 5 infantry Americans roll dice for 3 bombers and 3 infantry in Sweden, round 2 : 5/9 hits, 4.50 expected hits Neutral roll dice for 5 infantry in Sweden, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Neutral and 1 infantry owned by the Americans lost in Sweden Americans loses 0 PUs for violating Swedens neutrality. Americans win, taking Sweden from Neutral with 3 bombers and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Neutral: 5 infantry Battle in Gibraltar Americans attack with 3 bombers and 3 infantry Russians defend with 2 infantry Americans roll dice for 3 bombers and 3 infantry in Gibraltar, round 2 : 5/9 hits, 4.50 expected hits Russians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Gibraltar Americans win, taking Gibraltar from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Spain Americans attack with 1 armour, 29 artilleries, 4 fighters, 1 halftrack, 31 infantry and 4 tactical_bombers Russians defend with 1 aaGun, 1 factory and 3 infantry Russians roll AA dice in Spain : 5/8 hits, 2.67 expected hits 2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans lost in Spain Americans roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 29 artilleries, 1 fighter, 1 halftrack, 31 infantry and 2 tactical_bombers in Spain, round 2 : 24/65 hits, 23.17 expected hits Russians roll dice for 3 infantry in Spain, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Americans lost in Spain Americans win, taking Spain from Russians with 1 armour, 29 artilleries, 1 fighter, 1 halftrack, 30 infantry and 2 tactical_bombers remaining. Battle score for attacker is -46 Casualties for Americans: 3 fighters, 1 infantry and 2 tactical_bombers Casualties for Russians: 3 infantry Non Combat Move - Americans 1 fighter and 2 tactical_bombers moved from Spain to 12 Sea Zone 3 bombers moved from Gibraltar to Brazil 3 bombers moved from Sweden to United Kingdom Place Units - Americans 4 artilleries and 4 infantry placed in Eastern United States 2 bombers and 3 infantry placed in United Kingdom 2 bombers and 3 infantry placed in Brazil 1 carrier placed in 55 Sea Zone 1 fighter and 1 tactical_bomber placed in 55 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 76 PUs Americans collect 4 PUs from War Bonds; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 2.17 Russians regular : -0.67 Russians AA : 2.33 Neutral regular : -0.67
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TripleA Turn Summary: British round 35
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 35 Purchase Units - British British repair damage of 3x factory; Remaining resources: 39 PUs; 0 techTokens; British buy 1 artillery, 1 bomber, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 infantry moved from Mozambique to Kenya 4 fighters moved from Union of South Africa to Kenya 1 infantry moved from Union of South Africa to Kenya 1 armour and 1 infantry moved from Union of South Africa to 28 Sea Zone 6 armour, 2 fighters and 19 infantry moved from Union of South Africa to Angola 1 fighter moved from Angola to Kenya 1 armour, 1 carrier, 2 cruisers, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Trans-Jordan 1 fighter moved from Angola to Kenya Combat - British Battle in Trans-Jordan British attack with 1 armour and 1 infantry Russians defend with 1 aaGun, 1 armour, 1 bomber, 1 factory and 2 infantry British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits 1 armour owned by the British lost in Trans-Jordan Russians win with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is -5 Casualties for British: 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in Angola British attack with 6 armour and 19 infantry Russians defend with 2 armour British roll dice for 6 armour and 19 infantry in Angola, round 2 : 3/25 hits, 6.17 expected hits Russians roll dice for 2 armour in Angola, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 infantry owned by the British lost in Angola British win, taking Angola from Russians with 6 armour and 18 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Russians: 2 armour Battle in Kenya British attack with 6 fighters and 3 infantry Russians defend with 1 artillery and 1 infantry British roll dice for 6 fighters and 3 infantry in Kenya, round 2 : 4/9 hits, 3.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Kenya to 34 Sea Zone 4 fighters moved from Kenya to Union of South Africa 1 aaGun moved from Union of South Africa to Angola Place Units - British 1 transport placed in 38 Sea Zone 1 infantry placed in Australia 1 artillery, 1 bomber and 5 infantry placed in Union of South Africa Turn Complete - British British collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 British regular : -3.83
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TripleA Turn Summary: Japanese round 35
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 35 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 8 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Kwantung 4 fighters and 4 tactical_bombers moved from Manchuria to Buryatia S.S.R. 1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to Kwantung Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 2 armour Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Buryatia S.S.R., round 2 : 6/10 hits, 5.00 expected hits Russians roll dice for 2 armour in Buryatia S.S.R., round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 2 armour Battle in Kwantung Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kwantung, round 2 : 3/7 hits, 3.83 expected hits Russians roll dice for 1 infantry in Kwantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kwantung Japanese win, taking Kwantung from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber, 2 fighters and 2 tactical_bombers moved from Kwantung to Manchuria 4 fighters and 4 tactical_bombers moved from Buryatia S.S.R. to Manchuria 5 infantry moved from Japan to 61 Sea Zone 5 infantry moved from 61 Sea Zone to Manchuria 1 bomber moved from Manchuria to Japan 1 transport moved from 62 Sea Zone to 61 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 Japanese rolls : 0.00 Russians regular : -1.33