TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to India
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 fighters moved from 112 Sea Zone to Holland Belgium
3 tactical_bombers moved from 112 Sea Zone to Holland Belgium
3 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Tambov to Caucasus
1 fighter moved from Tsinghai to Caucasus
1 fighter moved from Tsinghai to Caucasus
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
3 bombers moved from Yunnan to Hunan
2 fighters moved from Tsinghai to Hunan
Combat - Germans
Battle in Hunan
Germans attack with 3 bombers and 2 fighters
Chinese defend with 1 infantry
Germans roll dice for 3 bombers and 2 fighters in Hunan, round 2 : 4/5 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Germans and 1 infantry owned by the Chinese lost in Hunan
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery
Germans roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 7/12 hits, 6,33 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Caucasus
Germans attack with 3 fighters and 3 mech_infantrys
British defend with 2 infantry
Germans roll dice for 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 0/6 hits, 2,00 expected hits
British roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Caucasus
Germans roll dice for 3 fighters and 1 mech_infantry in Caucasus, round 3 : 1/4 hits, 1,67 expected hits
British roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 4 : 1/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Germans: 1 fighter and 3 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Ukraine to Volgograd
1 aaGun, 18 armour and 21 mech_infantrys moved from Kazakhstan to Volgograd
1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Tambov to Volgograd
2 fighters moved from Caucasus to Volgograd
5 artilleries and 7 infantry moved from Samara to Volgograd
1 artillery moved from Novosibirsk to Samara
3 infantry moved from Russia to Samara
1 artillery moved from Evenkiyskiy to Timguska
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
3 bombers and 1 fighter moved from Hunan to Yunnan
4 fighters and 4 tactical_bombers moved from Holland Belgium to 112 Sea Zone
2 bombers moved from Holland Belgium to Western Germany
2 fighters moved from Southern Italy to Western Germany
3 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Yugoslavia to Northern Italy
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 armour, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys placed in Western Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 infantry placed in Germany
Germans undo move 5.
Germans undo move 2.
1 bomber, 1 fighter and 6 infantry placed in Western Germany
1 armour placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,33
Germans regular : -1,17
British regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Yunnan to Burma
2 bombers moved from Yunnan to Burma
1 mech_infantry moved from Tsinghai to Caucasus
Japanese take Caucasus from British
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
13 fighters and 7 tactical_bombers moved from 35 Sea Zone to Borneo
Combat - Japanese
Battle in Borneo
Japanese attack with 13 fighters, 2 infantry and 7 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 13 fighters, 2 infantry and 7 tactical_bombers in Borneo, round 2 : 13/22 hits, 11,50 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 13 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 2 : 2/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 bombers moved from Burma to Yunnan
1 infantry moved from Yenisey to Timguska
1 armour moved from Kansu to Sikang
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Kansu
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Kweichow
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
13 fighters and 7 tactical_bombers moved from Borneo to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Yunnan to Hunan
Place Units - Japanese
3 infantry placed in Malaya
1 mech_infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : 1,50
UK_Pacific regular : 0,00
Oh sheeesh, I think I overwrote our game with my newer version 2.2.28086, sigh.
Let me know if you run into any kind of trouble playing it.
I also skipped your Russian go. If you wanted to move your Ftrs into Caucasuss let me know, then I have to readjust my J Turn a little bit (concerning the mech I moved in). Also it is your right to cancel off my J18 in order to play your R18 properly.
Best Regards
AetV
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 8 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
10 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from India to Malaya
1 bomber moved from India to Caucasus
1 fighter moved from Persia to Caucasus
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 artillery moved from Normandy Bordeaux to Spain
4 infantry moved from Gibraltar to Spain
2 fighters moved from Gibraltar to Spain
3 fighters moved from 110 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Spain
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 bomber, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
Combat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Western Germany rolls: 7,7,7 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Spain
Americans attack with 3 artilleries, 2 fighters, 6 infantry and 3 tactical_bombers
Neutral_True defend with 6 infantry
Americans roll dice for 3 artilleries, 2 fighters, 6 infantry and 3 tactical_bombers in Spain, round 2 : 6/14 hits, 5.33 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 3 artilleries, 2 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Battle in Portugal
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Portugal, round 2 : 2/5 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Caucasus
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Caucasus
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/12 hits, 6.00 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
10 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
11 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to India
1 bomber moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 bomber moved from New Zealand to India
1 armour, 1 carrier, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Portugal to Gibraltar
2 fighters moved from Spain to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to United Kingdom
3 tactical_bombers moved from Spain to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
4 transports moved from 110 Sea Zone to 102 Sea Zone
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 destroyer, 1 fighter and 1 tactical_bomber placed in 110 Sea Zone
1 bomber and 8 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 3 infantry moved from India to Burma
1 armour moved from Persia to Turkmenistan
1 armour moved from West India to Turkmenistan
1 fighter moved from Northwest Persia to Turkmenistan
1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
1 mech_infantry moved from Northwest Persia to Saudi Arabia
1 armour moved from Northwest Persia to Saudi Arabia
1 tactical_bomber moved from Northwest Persia to Saudi Arabia
1 armour moved from Northwest Persia to Rostov
British take Caucasus from Japanese
British take Rostov from Germans
1 armour moved from Northwest Persia to Kazakhstan
British take Kazakhstan from Germans
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Turkey
2 armour moved from Persia to Turkey
5 mech_infantrys moved from Northwest Persia to Turkey
6 armour moved from Northwest Persia to Turkey
3 artilleries and 3 infantry moved from Northwest Persia to Turkey
6 fighters moved from Northwest Persia to Turkey
1 artillery and 1 infantry moved from Northwest Persia to Turkey
1 marine moved from Northwest Persia to Turkey
Combat - British
Battle in Crete
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Turkey
British attack with 8 armour, 4 artilleries, 7 fighters, 4 infantry, 1 marine, 5 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 8 armour, 4 artilleries, 7 fighters, 4 infantry, 1 marine, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 14/30 hits, 11.83 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
8 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British win, taking Turkey from Neutral_True with 8 armour, 4 artilleries, 7 fighters, 3 infantry, 1 marine, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 1 infantry
Casualties for Neutral_True: 8 infantry
Battle in Saudi Arabia
British attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 2/5 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkmenistan
British attack with 2 armour and 1 fighter
Germans defend with 1 mech_infantry
British roll dice for 2 armour and 1 fighter in Turkmenistan, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Turkmenistan
British win, taking Turkmenistan from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 1 armour and 3 infantry
Japanese defend with 1 artillery
British roll dice for 1 armour and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 aaGun moved from India to Burma
1 tactical_bomber moved from Saudi Arabia to Northwest Persia
1 fighter moved from Turkmenistan to Northwest Persia
7 fighters moved from Turkey to Northwest Persia
1 tactical_bomber moved from Turkey to Northwest Persia
3 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Normandy Bordeaux to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Crete to 99 Sea Zone
2 carriers moved from 95 Sea Zone to 99 Sea Zone
3 infantry moved from India to West India
1 aaGun moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 armour placed in Persia
3 mech_infantrys placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : -1.67
Italians regular : -0.33
Japanese regular : -0.83
Japanese AA : -0.17
Germans AA : -0.50
Germans regular : 0.00
Neutral_True regular : -3.00
British regular : 2.67
@aequitas-et-veritas Assumed no intercept in W Germany.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter, 1 infantry and 2 mech_infantrys
British defend with 1 aaGun and 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Southern France, round 2 : 1/4 hits, 1,00 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Southern France
1 mech_infantry owned by the Italians retreated to Northern Italy
Americans win with 3 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : 0,00
British AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Borneo
2 fighters moved from Java to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 4 fighters and 2 infantry in Borneo, round 2 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
4 fighters moved from Borneo to 42 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 1.67
@aequitas-et-veritas I am okay with you skipping over Russia to do Japan as long as you take on the risk that Japan may have to be redone if I see an opportunity with the Russian planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 71 PUs;
Germans buy 2 destroyers, 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 artillery and 3 infantry moved from Samara to Kazakhstan
2 infantry moved from Volgograd to Rostov
2 fighters moved from Volgograd to Rostov
18 armour, 6 artilleries, 10 infantry and 26 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Southern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
3 bombers moved from Western Germany to Holland Belgium
4 fighters and 4 tactical_bombers moved from 112 Sea Zone to Holland Belgium
3 fighters moved from Norway to Holland Belgium
1 bomber moved from Yunnan to 43 Sea Zone
Combat - Germans
Battle in 43 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Holland Belgium
Germans attack with 3 bombers, 10 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 2 artilleries
Germans roll dice for 3 bombers, 10 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 10/19 hits, 10,00 expected hits
Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 bombers, 10 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in Rostov
Germans attack with 2 fighters and 2 infantry
British defend with 1 armour
Germans roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 2/3 hits, 1,17 expected hits
British roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Germans and 1 armour owned by the British lost in Rostov
Germans win, taking Rostov from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 armour
Battle in Kazakhstan
Germans attack with 1 artillery and 3 infantry
British defend with 1 armour
Germans roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 2/4 hits, 1,00 expected hits
British roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Southern France
Germans attack with 1 fighter and 3 infantry
British defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 2/4 hits, 1,00 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Southern France
Germans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 18 armour, 6 artilleries, 10 infantry and 26 mech_infantrys
British defend with 3 infantry
Germans roll dice for 18 armour, 6 artilleries, 10 infantry and 26 mech_infantrys in Caucasus, round 2 : 21/60 hits, 18,00 expected hits
British roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 18 armour, 6 artilleries, 9 infantry and 26 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns moved from Volgograd to Caucasus
1 fighter moved from Rostov to Novgorod
1 artillery moved from Timguska to Kansu
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
1 bomber moved from 43 Sea Zone to Yunnan
1 fighter moved from Southern France to Southern Italy
3 bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Norway
4 tactical_bombers moved from Holland Belgium to 112 Sea Zone
4 fighters moved from Holland Belgium to 112 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 destroyers placed in 112 Sea Zone
1 fighter and 7 infantry placed in Western Germany
2 infantry placed in France
Turning on Edit Mode
EDIT: Changing ownership of Sweden from Neutral_True to Germans
EDIT: Adding units owned by Germans to Sweden: 7 infantry
EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry
EDIT: Removing units owned by Germans from Norway: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Changing ownership of Switzerland from Neutral_True to Germans
EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
EDIT: Adding units owned by Germans to Switzerland: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,2,5,2,6,6,3,4
Germans collect 72 PUs (2 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Germans regular : 4,67
British regular : 1,50
@majikforce said in L20 BM3 majikforce (L+12) vs AetV (X):
@aequitas-et-veritas I am okay with you skipping over Russia to do Japan as long as you take on the risk that Japan may have to be redone if I see an opportunity with the Russian planes.
I understand and agree on this term.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
2 fighters moved from Northwest Persia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters
Germans defend with 1 infantry
Russians roll dice for 2 fighters in Rostov, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Russians: 1 fighter
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.00
@majikforce this is what i thought, so i waited.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 5 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
3 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 bombers moved from Yunnan to Burma
1 submarine moved from 35 Sea Zone to 36 Sea Zone
7 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
15 fighters moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
Combat - Japanese
Battle in Burma
Japanese attack with 2 bombers and 4 infantry
British defend with 1 aaGun, 1 armour and 3 infantry
British roll AA dice in Burma : 1/2 hits, 0,33 expected hits
1 bomber owned by the Japanese lost in Burma
Japanese roll dice for 1 bomber and 4 infantry in Burma, round 2 : 1/5 hits, 1,33 expected hits
UK_Pacific roll dice for 1 aaGun, 1 armour and 3 infantry in Burma, round 2 : 2/4 hits, 1,50 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Burma
Japanese roll dice for 1 bomber and 2 infantry in Burma, round 3 : 1/3 hits, 1,00 expected hits
UK_Pacific roll dice for 1 armour and 3 infantry in Burma, round 3 : 2/4 hits, 1,50 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
retreated to Burma
UK_Pacific win with 1 armour and 2 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 bomber and 4 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Turkmenistan
Japanese attack with 1 armour and 1 mech_infantry
British defend with 2 armour
Japanese roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 2 armour in Turkmenistan, round 2 : 2/2 hits, 1,00 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 armour owned by the British lost in Turkmenistan
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 armour
Battle in 36 Sea Zone
Japanese attack with 15 fighters, 1 submarine and 7 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 15 fighters and 7 tactical_bombers in 36 Sea Zone, round 2 : 12/22 hits, 12,17 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 15 fighters, 1 submarine and 7 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
15 fighters and 7 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Burma to Yunnan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Timguska to Kansu
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Jehol to Anhwe
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
2 fighters moved from Japan to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Malaya to Shan State
Place Units - Japanese
3 fighters placed in Malaya
2 fighters placed in French Indo China
1 infantry placed in French Indo China
1 armour and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -0,50
British AA : 0,67
UK_Pacific regular : 1,00
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 10 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 31 Sea Zone
1 armour and 1 infantry moved from 31 Sea Zone to Wake Island
1 armour and 1 transport moved from 42 Sea Zone to 21 Sea Zone
1 armour moved from 21 Sea Zone to Guam
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
12 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from India to Szechwan
1 bomber moved from Persia to Szechwan
1 fighter moved from Persia to India
2 artilleries and 1 infantry moved from Portugal to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 1 infantry moved from 89 Sea Zone to Venezuela
1 bomber moved from Eastern United States to Venezuela
3 artilleries and 6 infantry moved from Spain to Southern France
3 fighters moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Western Germany
3 bombers moved from United Kingdom to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
4 tactical_bombers moved from 110 Sea Zone to France
1 fighter and 1 tactical_bomber moved from United Kingdom to France
Combat - Americans
Air Battle in Western Germany
Americans attacks with 8 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Western Germany rolls: 5,8,6,8 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Battle in Soviet Far East
Battle in Guam
Battle in Wake Island
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Soviet Far East from Japanese, taking Guam from Japanese, taking Wake Island from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Venezuela
Americans attack with 2 artilleries, 1 bomber and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Venezuela, round 2 : 2/4 hits, 1.67 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Southern France
Americans attack with 3 artilleries, 3 fighters and 6 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 artilleries, 3 fighters and 6 infantry in Southern France, round 2 : 7/12 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 12 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 12 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 6/15 hits, 7.67 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in France
Americans attack with 1 fighter and 5 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Americans roll dice for 1 fighter and 5 tactical_bombers in France, round 2 : 1/6 hits, 3.17 expected hits
Germans roll dice for 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in France
Americans roll dice for 1 fighter and 5 tactical_bombers in France, round 3 : 4/6 hits, 3.17 expected hits
Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in France
Americans win with 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Szechwan
Americans attack with 3 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 3 bombers in Szechwan, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Americans
3 bombers moved from Szechwan to India
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 carrier, 2 submarines and 2 tactical_bombers moved from 63 Sea Zone to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
12 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
3 fighters moved from Southern France to Gibraltar
4 bombers moved from Western Germany to United Kingdom
4 fighters moved from Western Germany to 110 Sea Zone
1 fighter and 5 tactical_bombers moved from France to 110 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Venezuela to Gibraltar
Place Units - Americans
1 factory_minor placed in Spain
2 artilleries and 8 infantry placed in Eastern United States
2 infantry placed in Central United States
1 destroyer and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Combat - Chinese
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 3 armour, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
3 infantry moved from West India to Afghanistan
1 armour moved from Turkmenistan to Afghanistan
1 armour moved from Persia to Afghanistan
2 tactical_bombers moved from Northwest Persia to Afghanistan
2 fighters moved from Northwest Persia to Afghanistan
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Ukraine
1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Turkey to 99 Sea Zone
1 marine moved from Turkey to 99 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 100 Sea Zone to Ukraine
2 infantry moved from Turkey to Greece
British take Greece from Germans
1 armour and 1 mech_infantry moved from Turkey to Greece
1 armour and 1 mech_infantry moved from Turkey to Greece
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - British
Battle in Ukraine
British attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 mech_infantry
British roll dice for 1 cruiser in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Ukraine, round 2 : 7/7 hits, 3.17 expected hits
Germans roll dice for 3 infantry and 1 mech_infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Italians, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Ukraine
British win, taking Ukraine from Germans with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Casualties for Italians: 1 mech_infantry
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Holland Belgium
1 fighter owned by the British retreated
Germans win with 1 infantry remaining. Battle score for attacker is -17
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Casualties for Germans: 1 infantry
Battle in Afghanistan
British attack with 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_True defend with 4 infantry
British roll dice for 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Afghanistan, round 2 : 2/9 hits, 3.83 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Afghanistan
British roll dice for 2 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Afghanistan, round 3 : 3/7 hits, 3.50 expected hits
Neutral_True roll dice for 2 infantry in Afghanistan, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Neutral_True: 4 infantry
Battle in Shan State
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the British retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 armour moved from Burma to West India
4 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 artillery moved from India to West India
3 infantry moved from India to West India
2 tactical_bombers moved from Afghanistan to Eastern Persia
2 fighters moved from Afghanistan to Eastern Persia
1 tactical_bomber moved from Ukraine to 99 Sea Zone
2 fighters moved from Ukraine to 99 Sea Zone
6 armour and 3 mech_infantrys moved from Turkey to Iraq
3 artilleries moved from Turkey to Iraq
1 infantry moved from Northwest Persia to Turkey
10 artilleries, 6 fighters and 4 infantry moved from Northwest Persia to Iraq
2 armour moved from Persia to Iraq
1 armour, 1 artillery and 1 mech_infantry moved from Saudi Arabia to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Ukraine to 99 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 armour placed in Persia
3 mech_infantrys placed in Egypt
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 110 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.17
Germans AA : -0.67
Germans regular : 1.00
Neutral_True regular : 0.33
British regular : -0.50
@aequitas-et-veritas Not sure what happened with my US unit placement. Must of mis-clicked. The subs were always meant to be built in 110 regardless of how ridiculously unfair your dice were in Holland. Not sure how I lose a 100% battle and you have an inf left. Par for the course in this game though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from India to Java
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
2 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@aequitas-et-veritas Bump
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 77 PUs;
Germans buy 1 carrier, 1 destroyer, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Kazakhstan to Afghanistan
2 bombers moved from Western Germany to 100 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 fighter moved from Novgorod to Ukraine
1 infantry moved from Caucasus to Turkey
1 fighter moved from Southern Italy to Northwest Persia
Combat - Germans
Battle in Afghanistan
Germans attack with 1 artillery and 2 infantry
British defend with 2 armour
Germans roll dice for 1 artillery and 2 infantry in Afghanistan, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 2 armour in Afghanistan, round 2 : 2/2 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Afghanistan
1 artillery owned by the Germans retreated to Kazakhstan
British win with 2 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Turkey
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Turkey, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 2 infantry in Turkey, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Turkey
Germans roll dice for 1 artillery and 1 infantry in Turkey, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Turkey
1 artillery owned by the Germans retreated to Caucasus
British win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in 100 Sea Zone
Germans attack with 2 bombers
British defend with 1 cruiser and 1 transport
Germans roll dice for 2 bombers in 100 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
British roll dice for 1 cruiser and 1 transport in 100 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the British, 1 cruiser owned by the British and 1 bomber owned by the Germans lost in 100 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser and 1 transport
Battle in Ukraine
Germans attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 1 marine
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits, 2,00 expected hits
British roll dice for 1 artillery and 1 marine in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 marine owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from British with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 marine
Battle in Northwest Persia
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry; Russians defend with 1 fighter
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Northwest Persia, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 2/2 hits, 1,00 expected hits
1 fighter owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Northwest Persia to Caucasus
1 bomber moved from 100 Sea Zone to Caucasus
1 bomber moved from Ukraine to Caucasus
3 infantry moved from Volgograd to Caucasus
1 fighter moved from Ukraine to Caucasus
1 fighter moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Northern Italy to Southern Italy
3 infantry moved from Switzerland to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 artillery moved from Kansu to Tsinghai
7 infantry moved from Sweden to Norway
Place Units - Germans
1 carrier, 1 destroyer and 1 tactical_bomber placed in 112 Sea Zone
3 infantry placed in Volgograd
1 infantry placed in France
5 infantry placed in Western Germany
2 infantry placed in Russia
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
British regular : 3,50