¢yph3r vs LennardF - GM3 - G40 BM3 (Allies+19)


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 artillery moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            2 infantry moved from Syria to Trans-Jordan
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            2 fighters moved from Southern Italy to Egypt
            1 bomber moved from Southern Italy to Egypt
            2 armour moved from Yugoslavia to Bessarabia
                  Italians take Bessarabia from Russians
            1 artillery and 4 infantry moved from Yugoslavia to Romania
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
                British defend with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits, 4.17 expected hits
                    British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 5/14 hits, 5.33 expected hits
                    1 bomber owned by the British, 2 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
                1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
                1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Alexandria
                British win with 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 5 infantry
                Casualties for British: 1 bomber and 2 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from Neutral_Axis
            1 bomber and 2 fighters moved from Egypt to Alexandria
            1 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,5,4,2,4
            Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.17
    British regular : -0.33
    

    Savegame

  • '18

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 marine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Libya to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from United Kingdom to Gibraltar
            1 cruiser moved from 92 Sea Zone to 99 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 114 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            2 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            10 mech_infantrys moved from Germany to Baltic States
            4 armour moved from Germany to Baltic States
            7 mech_infantrys moved from Western Germany to Poland
            3 armour moved from Greece to Romania
            3 infantry moved from Greece to Bulgaria
            2 bombers, 4 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
            1 fighter and 3 tactical_bombers moved from Southern Italy to 99 Sea Zone
            2 armour and 3 mech_infantrys moved from Southern France to Greater Southern Germany
            4 infantry moved from Eastern Poland to Baltic States
            5 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            6 infantry moved from Vyborg to Finland
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 submarine and 1 transport
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in 99 Sea Zone
                Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters; French defend with 1 cruiser
                    Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 99 Sea Zone, round 2 : 9/12 hits, 7.17 expected hits
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 fighters in 99 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    1 cruiser owned by the French, 1 cruiser owned by the British, 3 fighters owned by the Germans, 1 battleship owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
                Germans win with 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 50
                Casualties for Germans: 3 fighters
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
                Casualties for French: 1 cruiser
    
        Non Combat Move - Germans
            2 bombers, 2 fighters and 5 tactical_bombers moved from 99 Sea Zone to Alexandria
            3 aaGuns moved from Poland to Baltic States
            2 infantry moved from 114 Sea Zone to Poland
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            2 armour, 1 artillery, 1 infantry and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.50
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 114 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            2 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            10 mech_infantrys moved from Germany to Baltic States
            4 armour moved from Germany to Baltic States
            7 mech_infantrys moved from Western Germany to Poland
            3 armour moved from Greece to Romania
            3 infantry moved from Greece to Bulgaria
            2 bombers, 4 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
            1 fighter and 3 tactical_bombers moved from Southern Italy to 99 Sea Zone
            2 armour and 3 mech_infantrys moved from Southern France to Greater Southern Germany
            4 infantry moved from Eastern Poland to Baltic States
            5 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            6 infantry moved from Vyborg to Finland
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 submarine and 1 transport
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in 99 Sea Zone
                Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters; French defend with 1 cruiser
                    Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 99 Sea Zone, round 2 : 9/12 hits, 7.17 expected hits
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 fighters in 99 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    1 cruiser owned by the French, 1 cruiser owned by the British, 3 fighters owned by the Germans, 1 battleship owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
                Germans win with 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 50
                Casualties for Germans: 3 fighters
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
                Casualties for French: 1 cruiser
    
        Non Combat Move - Germans
            2 bombers, 2 fighters and 5 tactical_bombers moved from 99 Sea Zone to Alexandria
            3 aaGuns moved from Poland to Baltic States
            2 infantry moved from 114 Sea Zone to Poland
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            2 armour, 1 artillery, 1 infantry and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Alexandria: 2 bombers
            EDIT: Adding units owned by Germans to Romania: 2 bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 2.50
    British regular : -0.33
    

    Savegame


  • @lennardf Please use 2nd file.

  • '18

    @lennardf ooof I knew you’d hit that fleet… was hoping for more then 3 fighters though… also, TripleA did not convert the Mongolians to Russia so I will do that manually.

  • '18

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            3 armour and 2 mech_infantrys moved from Smolensk to Novgorod
            1 armour, 1 artillery and 6 infantry moved from Russia to Bryansk
            2 infantry moved from Smolensk to Belarus
            2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            5 infantry moved from Archangel to Novgorod
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Olgiy from Mongolians to Russians
            EDIT: Changing ownership of Tsagaan Olom from Mongolians to Russians
            EDIT: Changing ownership of Dzavhan from Mongolians to Russians
            EDIT: Changing ownership of Central Mongolia from Mongolians to Russians
            EDIT: Changing ownership of Buyant-Uhaa from Mongolians to Russians
            EDIT: Changing ownership of Ulaanbaatar from Mongolians to Russians
            EDIT: Removing units owned by Mongolians from Buyant-Uhaa: 2 infantry
            EDIT: Adding units owned by Russians to Buyant-Uhaa: 2 infantry
            EDIT: Removing units owned by Mongolians from Ulaanbaatar: 1 infantry
            EDIT: Adding units owned by Russians to Ulaanbaatar: 1 infantry
            EDIT: Removing units owned by Mongolians from Dzavhan: 1 infantry
            EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
            EDIT: Removing units owned by Mongolians from Olgiy: 2 infantry
            EDIT: Adding units owned by Russians to Olgiy: 2 infantry
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
            2 aaGuns, 4 artilleries and 14 infantry moved from Smolensk to Bryansk
            1 infantry moved from Karelia to Novgorod
            6 infantry moved from Yenisey to Timguska
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Ulaanbaatar
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            2 aaGuns and 6 infantry moved from Yakut S.S.R. to Ulaanbaatar
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 infantry placed in Ukraine
            1 armour and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 artillery and 4 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            1 armour moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from Siam to Shan State
            1 infantry moved from Kwangsi to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            1 marine moved from Kwangsi to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            3 artilleries moved from Kwangsi to 36 Sea Zone
            3 infantry moved from Kwangsi to 36 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
            3 artilleries moved from 37 Sea Zone to Malaya
            3 infantry moved from 37 Sea Zone to Malaya
            1 fighter moved from 36 Sea Zone to Japan
            1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from Kwangsi to 38 Sea Zone
            1 tactical_bomber moved from Kwangsi to 38 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            2 bombers moved from Kwangsi to 38 Sea Zone
            1 fighter moved from Kwangsi to 41 Sea Zone
            1 fighter moved from Kwangsi to 38 Sea Zone
            1 tactical_bomber moved from Kwangsi to 38 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Kwangsi to Kwangtung
            2 fighters moved from Kwangsi to Kwangtung
            1 mech_infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            5 fighters and 3 tactical_bombers moved from Kwangsi to Burma
    
        Combat - Japanese
            Battle in Borneo
            Battle in Guam
            Battle in Celebes
            Battle in Malaya
                Japanese attack with 3 artilleries and 3 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 2/3 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 38 Sea Zone
                Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
                    British roll dice for 1 battleship in 38 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Japanese and 1 battleship owned by the British lost in 38 Sea Zone
                Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 battleship
            Battle in Burma
                Japanese attack with 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 3/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 3 infantry
            Battle in Kwangtung
                Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Amur: 1 infantry
            EDIT: Adding units owned by Japanese to Siberia: 1 infantry
            EDIT: Changing ownership of Siberia from Russians to Japanese
            EDIT: Turning off Edit Mode
            5 fighters and 3 tactical_bombers moved from Burma to Yunnan
            2 bombers moved from 38 Sea Zone to Yunnan
            2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from Kwangtung to Kiangsi
            2 fighters moved from Kwangtung to Kiangsi
    
        Place Units - Japanese
            3 artilleries placed in Manchuria
            2 infantry and 1 mech_infantry placed in Kiangsu
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.50
    ANZAC regular : 0.67
    UK_Pacific regular : 0.00
    British regular : 0.33
    

    Savegame

  • '18

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 tactical_bomber moved from Hawaiian Islands to New Guinea
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from Central United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to Western United States
            2 mech_infantrys moved from Eastern United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            14 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 15 infantry in Hopei, round 2 : 2/16 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Egypt to Anglo Egyptian Sudan
            2 fighters moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber, 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
            1 tactical_bomber moved from Cyprus to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 armour and 2 artilleries placed in Persia
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 77 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
            British collect 28 PUs (1 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Italians regular : -0.33
    Japanese regular : 0.67
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Iraq to Syria
            1 artillery and 2 infantry moved from Trans-Jordan to Syria
            2 armour moved from Bessarabia to Ukraine
            1 bomber moved from Alexandria to Ukraine
            2 fighters moved from Alexandria to Southern Italy
            1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 artillery and 4 infantry moved from Romania to Bessarabia
            3 mech_infantrys moved from Northern Italy to Romania
            1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Ukraine, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Ukraine to Bessarabia
    
        Place Units - Italians
            2 artilleries and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -0.33
    

    Savegame

  • '18

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            2 infantry and 1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            2 infantry and 1 marine moved from 46 Sea Zone to New Guinea
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            3 infantry moved from Tunisia to Algeria
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble Novgorod?

    G4scramble.tsvg

  • '18

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 artilleries and 18 infantry moved from Western Ukraine to Ukraine
            3 armour moved from Romania to Ukraine
            3 infantry moved from Bulgaria to Romania
            2 bombers moved from Romania to Belarus
            2 infantry moved from Baltic States to Belarus
            2 infantry moved from Poland to Baltic States
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            7 mech_infantrys moved from Poland to Baltic States
            1 artillery moved from Germany to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 armour and 6 mech_infantrys moved from Germany to Baltic States
            2 armour and 3 mech_infantrys moved from Greater Southern Germany to Eastern Poland
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
            2 fighters and 5 tactical_bombers moved from Alexandria to Ukraine
            1 infantry moved from Finland to Vyborg
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 artilleries and 18 infantry moved from Western Ukraine to Ukraine
            3 armour moved from Romania to Ukraine
            3 infantry moved from Bulgaria to Romania
            2 bombers moved from Romania to Belarus
            2 infantry moved from Baltic States to Belarus
            2 infantry moved from Poland to Baltic States
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            7 mech_infantrys moved from Poland to Baltic States
            1 artillery moved from Germany to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 armour and 6 mech_infantrys moved from Germany to Baltic States
            2 armour and 3 mech_infantrys moved from Greater Southern Germany to Eastern Poland
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
            2 fighters and 5 tactical_bombers moved from Alexandria to Ukraine
            1 infantry moved from Finland to Vyborg
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Belarus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                2 bombers owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Belarus to Ukraine
            1 artillery moved from 115 Sea Zone to Baltic States
            1 infantry moved from 115 Sea Zone to Baltic States
            4 infantry moved from Baltic States to Eastern Poland
    
        Place Units - Germans
            1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.17
    Germans regular : -0.50
    

    Savegame

  • '18

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 fighter moved from Novgorod to Vyborg
            1 fighter moved from Novgorod to Karelia
            1 tactical_bomber moved from Novgorod to Karelia
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vyborg to Bryansk
            1 fighter and 1 tactical_bomber moved from Karelia to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            3 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            2 aaGuns and 13 infantry moved from Novgorod to Archangel
            1 armour and 7 infantry moved from Russia to Bryansk
            1 infantry moved from Bryansk to Rostov
            8 infantry moved from Timguska to Novosibirsk
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 8 infantry moved from Ulaanbaatar to Central Mongolia
    
        Place Units - Russians
            1 infantry placed in Novgorod
            2 armour placed in Volgograd
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Manchuria to Jehol
            3 artilleries moved from Manchuria to Jehol
            3 artilleries and 3 infantry moved from Malaya to Shan State
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 55 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from 37 Sea Zone to Philippines
            3 fighters moved from 37 Sea Zone to Philippines
            2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            2 artilleries and 1 infantry moved from Kwangtung to Kiangsi
            2 tactical_bombers moved from Kiangsi to Yunnan
            2 fighters moved from Kiangsi to Yunnan
            1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery moved from Hunan to Yunnan
            3 infantry moved from Hunan to Yunnan
            2 infantry moved from Manchuria to Jehol
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
            1 artillery, 2 bombers, 7 fighters, 5 infantry and 5 tactical_bombers moved from Yunnan to Shan State
            1 mech_infantry moved from Kiangsu to Hunan
            1 fighter moved from Japan to French Indo China
            1 aaGun moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 infantry placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Manchuria
            1 carrier and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Manchuria to Jehol
            3 artilleries moved from Manchuria to Jehol
            3 artilleries and 3 infantry moved from Malaya to Shan State
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 55 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from 37 Sea Zone to Philippines
            3 fighters moved from 37 Sea Zone to Philippines
            2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            2 artilleries and 1 infantry moved from Kwangtung to Kiangsi
            2 tactical_bombers moved from Kiangsi to Yunnan
            2 fighters moved from Kiangsi to Yunnan
            1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery moved from Hunan to Yunnan
            3 infantry moved from Hunan to Yunnan
            2 infantry moved from Manchuria to Jehol
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
            1 artillery, 2 bombers, 7 fighters, 5 infantry and 5 tactical_bombers moved from Yunnan to Shan State
            1 mech_infantry moved from Kiangsu to Hunan
            1 fighter moved from Japan to French Indo China
            1 aaGun moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 infantry placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Manchuria
            1 carrier and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : 0.17
    

    Savegame

  • '18

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from New Guinea to 26 Sea Zone
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 infantry and 1 tactical_bomber placed in Western United States
            Americans undo move 1.
            2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Kansu to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            1 infantry moved from Shensi to Sikang
            13 infantry moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Shensi
            1 infantry placed in Tsinghai
            Chinese undo move 3.
            1 infantry placed in Tsinghai
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 infantry
            EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
            EDIT: Turning off Edit Mode
            Chinese undo move 3.
            Chinese undo move 2.
            Chinese undo move 1.
            1 infantry placed in Tsinghai
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Persia to Iraq
                  British take Iraq from Italians
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
    
        Combat - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Italian Somaliland from Italians to British
            EDIT: Removing units owned by British from Kenya: 1 infantry
            EDIT: Adding units owned by British to Italian Somaliland: 1 infantry
            EDIT: Turning off Edit Mode
            1 transport moved from 77 Sea Zone to 80 Sea Zone
            1 armour moved from Persia to Eastern Persia
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 cruiser and 1 destroyer moved from 77 Sea Zone to 75 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
            3 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
            1 bomber moved from Egypt to India
            1 artillery and 1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to Egypt
    
        Place Units - British
            2 fighters and 1 tactical_bomber placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 0.00
    Japanese regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Romania to Belarus
            1 bomber moved from Bessarabia to Belarus
            1 artillery and 4 infantry moved from Bessarabia to Ukraine
            2 fighters moved from Southern Italy to Ukraine
            1 artillery and 2 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Romania to Ukraine
            1 artillery and 6 infantry moved from Syria to Iraq
            1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
                  Italians take Libya from French
            1 fighter moved from Southern Italy to Ukraine
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Italians attack with 1 artillery and 6 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 6 infantry in Iraq, round 2 : 1/7 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Ukraine
    
        Place Units - Italians
            3 infantry placed in Ukraine
            3 artilleries placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : 0.67
    British regular : -0.33
    

    Savegame

  • '18

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to 46 Sea Zone
            1 marine moved from New Guinea to 46 Sea Zone
            1 cruiser, 1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            3 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 fighter and 1 tactical_bomber placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
            1 fighter moved from Egypt to Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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