@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 artilleries, 1 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 2 infantry moved from Syria to Iraq
Italians take Iraq from British
1 submarine moved from 78 Sea Zone to 73 Sea Zone
1 submarine moved from 82 Sea Zone to 78 Sea Zone
1 submarine moved from 83 Sea Zone to 78 Sea Zone
Combat - Italians
Italians creates battle in territory 99 Sea Zone
Non Combat Move - Italians
1 aaGun moved from Syria to Iraq
1 armour moved from Eastern Poland to Leningrad
1 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Egypt to Ukraine
Place Units - Italians
4 transports placed in 99 Sea Zone
Italians undo move 1.
1 transport placed in 83 Sea Zone
2 artilleries placed in Egypt
3 transports placed in 99 Sea Zone
1 artillery placed in Southern Italy
1 infantry placed in Leningrad
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 fighter moved from New South Wales to Queensland
2 aaGuns, 1 artillery and 4 infantry moved from Queensland to Northern Australia
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 transport moved from 59 Sea Zone to 57 Sea Zone
2 infantry moved from Western Australia to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
2 carriers, 4 fighters and 1 submarine moved from 59 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 59 Sea Zone to Java
4 fighters and 2 infantry moved from Szechwan to Tsinghai
1 infantry moved from Yunnan to Szechwan
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 infantry moved from Tobruk to Libya
Non Combat Move - French
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major, 6x factory_minor; Remaining resources: 109 PUs;
Germans buy 1 armour, 1 carrier, 5 fighters, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour and 2 mech_infantrys moved from Ukraine to Stalingrad
1 mech_infantry moved from Nenetsia to Kirov
Germans take Kirov from Russians
8 bombers moved from Poland to Stalingrad
1 fighter and 1 tactical_bomber moved from Rostov to Stalingrad
2 fighters moved from Ukraine to Stalingrad
Combat - Germans
Battle in Stalingrad
Germans attack with 4 armour, 8 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 5 artilleries and 6 infantry
Germans roll dice for 4 armour, 8 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Stalingrad, round 2 : 9/18 hits, 8.83 expected hits
Russians roll dice for 5 artilleries and 6 infantry in Stalingrad, round 2 : 3/11 hits, 3.67 expected hits
6 infantry owned by the Russians, 3 artilleries owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Stalingrad
Germans roll dice for 3 armour, 8 bombers, 3 fighters and 1 tactical_bomber in Stalingrad, round 3 : 8/15 hits, 7.67 expected hits
Russians roll dice for 2 artilleries in Stalingrad, round 3 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 armour, 8 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour and 2 mech_infantrys
Casualties for Russians: 5 artilleries and 6 infantry
Non Combat Move - Germans
2 aaGuns, 26 armour, 4 artilleries, 2 fighters, 16 infantry and 9 mech_infantrys moved from Bryansk to Tula
1 bomber moved from Stalingrad to Tambov
7 bombers moved from Stalingrad to Tambov
2 fighters moved from Stalingrad to Tula
1 fighter and 1 tactical_bomber moved from Stalingrad to Tambov
1 armour moved from Tula to Tambov
1 mech_infantry moved from Tula to Tambov
1 armour and 1 mech_infantry moved from Tula to Tambov
3 infantry moved from Bryansk to Tula
1 mech_infantry moved from Southern Belarus to Tula
3 infantry moved from Germany to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter and 2 infantry placed in United Kingdom
1 carrier and 2 transports placed in 115 Sea Zone
2 fighters placed in 115 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 82 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry and 1 tactical_bomber moved from Urals to Northern Sinkiang
1 armour moved from Western Sinkiang to Northern Sinkiang
6 fighters moved from Russia to Stalingrad
1 artillery and 1 infantry moved from Samara to Stalingrad
Combat - Russians
Battle in Northern Sinkiang
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Sinkiang
Russians roll dice for 1 armour and 1 tactical_bomber in Northern Sinkiang, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
Russians win, taking Northern Sinkiang from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Stalingrad
Russians attack with 1 artillery, 6 fighters and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 6 fighters and 1 infantry in Stalingrad, round 2 : 3/8 hits, 3.67 expected hits
Germans roll dice for 1 armour in Stalingrad, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
6 fighters moved from Stalingrad to Russia
1 armour moved from Western Sinkiang to Tsinghai
1 tactical_bomber moved from Northern Sinkiang to Tsinghai
Place Units - Russians
5 infantry placed in Russia
1 infantry placed in Urals
Turn Complete - Russians
Russians collect 21 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.50
Russians regular : -2.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter, 9 infantry and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
4 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Shansi to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Korea to Anhwe
1 transport moved from 21 Sea Zone to 22 Sea Zone
1 transport moved from 22 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
2 tactical_bombers moved from Japan to 20 Sea Zone
1 armour moved from Korea to Amur
5 infantry moved from Korea to Amur
1 fighter moved from 21 Sea Zone to 20 Sea Zone
4 fighters moved from Kwangtung to Kiangsi
5 tactical_bombers moved from Kwangtung to Kiangsi
3 fighters moved from 21 Sea Zone to Kiangsi
1 bomber moved from French Indo China to Anhwe
1 tactical_bomber moved from French Indo China to Kiangsi
1 fighter moved from French Indo China to Kiangsi
1 infantry moved from Korea to Amur
1 infantry moved from Buryatia to Sakha
Combat - Japanese
Battle in Iwo Jima
Battle in Amur
Japanese attack with 1 armour and 6 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 6 infantry in Amur, round 2 : 1/7 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Japanese win, taking Iwo Jima from Americans, taking Amur from Russians with 1 armour and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 8 fighters, 4 infantry and 6 tactical_bombers
British defend with 2 aaGuns; Chinese defend with 6 artilleries and 4 infantry
British roll AA dice in Kiangsi : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Kiangsi
Japanese roll dice for 7 fighters, 4 infantry and 6 tactical_bombers in Kiangsi, round 2 : 9/17 hits, 8.17 expected hits
Chinese roll dice for 2 aaGuns, 6 artilleries and 4 infantry in Kiangsi, round 2 : 3/10 hits, 3.33 expected hits
3 infantry owned by the Japanese, 2 aaGuns owned by the British, 4 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kiangsi
Japanese roll dice for 7 fighters, 1 infantry and 6 tactical_bombers in Kiangsi, round 3 : 7/14 hits, 7.67 expected hits
Chinese roll dice for 3 artilleries in Kiangsi, round 3 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 7 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for British: 2 aaGuns
Casualties for Chinese: 6 artilleries and 4 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/5 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 armour moved from Northern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from Kiangsi to French Indo China
2 fighters moved from Kiangsi to French Indo China
3 tactical_bombers moved from Kiangsi to French Indo China
1 tactical_bomber moved from Kiangsi to French Indo China
3 fighters moved from Kiangsi to 21 Sea Zone
1 tactical_bomber moved from Kiangsi to 21 Sea Zone
1 bomber moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 infantry moved from Korea to Southern Manchuria
1 infantry moved from Korea to Southern Manchuria
1 infantry moved from Korea to Southern Manchuria
1 infantry moved from Korea to Southern Manchuria
1 fighter moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
1 cruiser moved from 21 Sea Zone to 132 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
1 transport placed in 21 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in Japan
Japanese undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
EDIT: Adding units owned by Japanese to 21 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
Japanese undo move 4.
1 infantry placed in Japan
2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 52 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 0.67
Japanese regular : 1.67
British AA : 0.00
Russians regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 24 Sea Zone to 7 Sea Zone
8 fighters moved from 24 Sea Zone to 21 Sea Zone
3 bombers and 1 fighter moved from Tsinghai to 21 Sea Zone
4 submarines moved from 38 Sea Zone to 21 Sea Zone
1 cruiser and 1 destroyer moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 39 Sea Zone to 132 Sea Zone
EDIT: 3 fighters moved from 38 Sea Zone to 21 Sea Zone
1 infantry moved from Wake Island to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 fighter moved from 38 Sea Zone to 132 Sea Zone
EDIT: 1 submarine moved from 122 Sea Zone to 126 Sea Zone
Combat - Americans
Battle in 7 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 7 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 132 Sea Zone
Americans attack with 1 cruiser, 2 destroyers and 1 fighter
Japanese defend with 1 cruiser
Americans roll dice for 1 cruiser, 2 destroyers and 1 fighter in 132 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 cruiser in 132 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 132 Sea Zone
Americans win, taking 132 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser
Battle in 21 Sea Zone
Americans attack with 3 bombers, 12 fighters and 4 submarines
Japanese defend with 2 battleships, 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 4 submarines in 21 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
Combat Hit Differential Summary :
Americans regular : 3.33
Japanese regular : 1.17
3 hits. SZ21. OOL?
@simon33 max defense
Sorry, should have rolled the other dice. I will assume max d still applies.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 24 Sea Zone to 7 Sea Zone
8 fighters moved from 24 Sea Zone to 21 Sea Zone
3 bombers and 1 fighter moved from Tsinghai to 21 Sea Zone
4 submarines moved from 38 Sea Zone to 21 Sea Zone
1 cruiser and 1 destroyer moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 39 Sea Zone to 132 Sea Zone
EDIT: 3 fighters moved from 38 Sea Zone to 21 Sea Zone
1 infantry moved from Wake Island to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 fighter moved from 38 Sea Zone to 132 Sea Zone
EDIT: 1 submarine moved from 122 Sea Zone to 126 Sea Zone
Combat - Americans
Battle in 7 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 7 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 132 Sea Zone
Americans attack with 1 cruiser, 2 destroyers and 1 fighter
Japanese defend with 1 cruiser
Americans roll dice for 1 cruiser, 2 destroyers and 1 fighter in 132 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 cruiser in 132 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 132 Sea Zone
Americans win, taking 132 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser
Battle in 21 Sea Zone
Americans attack with 3 bombers, 12 fighters and 4 submarines
Japanese defend with 2 battleships, 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 4 submarines in 21 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 3 bombers and 12 fighters in 21 Sea Zone, round 2 : 8/15 hits, 7.50 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports in 21 Sea Zone, round 2 : 7/15 hits, 7.33 expected hits
4 submarines owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 21 Sea Zone
Americans roll dice for 3 bombers and 9 fighters in 21 Sea Zone, round 3 : 6/12 hits, 6.00 expected hits
Japanese roll dice for 2 battleships, 6 fighters, 2 tactical_bombers and 2 transports in 21 Sea Zone, round 3 : 4/10 hits, 6.33 expected hits
2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese and 4 fighters owned by the Americans lost in 21 Sea Zone
Americans roll dice for 3 bombers and 5 fighters in 21 Sea Zone, round 4 : 6/8 hits, 4.00 expected hits
Japanese roll dice for 2 battleships, 2 fighters and 2 transports in 21 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
2 fighters owned by the Japanese, 2 transports owned by the Japanese, 2 battleships owned by the Japanese and 3 fighters owned by the Americans lost in 21 Sea Zone
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 76
Casualties for Americans: 10 fighters and 4 submarines
Casualties for Japanese: 2 battleships, 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports
Non Combat Move - Americans
1 submarine moved from 9 Sea Zone to 5 Sea Zone
3 bombers moved from 21 Sea Zone to Marianas
9 submarines moved from 24 Sea Zone to 7 Sea Zone
4 carriers and 4 destroyers moved from 24 Sea Zone to 22 Sea Zone
2 fighters moved from 21 Sea Zone to 22 Sea Zone
1 fighter moved from 132 Sea Zone to 22 Sea Zone
2 carriers moved from 38 Sea Zone to 44 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Iceland to 126 Sea Zone
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 60 Sea Zone to 38 Sea Zone
1 fighter moved from Iceland to 126 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from British Columbia to Alaska
1 artillery moved from Siberia to Soviet Far East
2 transports moved from 104 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to Quebec
1 fighter and 4 tactical_bombers moved from Eastern United States to 122 Sea Zone
1 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 126 Sea Zone to 122 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 122 Sea Zone to Scotland
1 fighter moved from 122 Sea Zone to Scotland
Place Units - Americans
1 destroyer and 5 submarines placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Tsinghai to Yunnan
1 artillery moved from Tsinghai to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
Combat - Chinese
Chinese creates battle in territory Shansi
Battle in Inner Mongolia
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Chinese win, taking Shansi from Japanese, taking Inner Mongolia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
5 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 126 Sea Zone to 122 Sea Zone
9 artilleries and 10 infantry moved from Southern Caucasus to Northern Caucasus
Russians take Northern Caucasus from Germans
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 bomber moved from Eastern India to 78 Sea Zone
1 destroyer moved from 40 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
2 fighters moved from 38 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
2 fighters moved from Eastern India to Shan State
Combat - British
Battle in Borneo
Battle in 78 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 2 submarines
British roll dice for 1 bomber and 1 destroyer in 78 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 2 submarines in 78 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 78 Sea Zone
British roll dice for 1 bomber and 1 destroyer in 78 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 78 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 78 Sea Zone
British win, taking Borneo from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Battle in Shan State
British attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Shan State, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 carrier moved from 38 Sea Zone to 44 Sea Zone
4 fighters moved from Shan State to 44 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 38 Sea Zone to 132 Sea Zone
1 carrier and 1 fighter moved from 44 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Burma to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
1 artillery and 1 infantry moved from Southern Persia to Northeast Persia
1 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus
1 bomber moved from 78 Sea Zone to Belgian Congo
2 armour, 4 artilleries, 15 infantry and 2 mech_infantrys moved from Anglo-Egyptian Sudan to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 38 Sea Zone
1 destroyer moved from 60 Sea Zone to 40 Sea Zone
3 fighters moved from 122 Sea Zone to Scotland
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : 5.83
Italians regular : -0.50
Japanese regular : -0.17
British regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 artillery moved from Iraq to Southern Persia
Italians take Southern Persia from British
1 submarine moved from 73 Sea Zone to 78 Sea Zone
2 fighters moved from Egypt to 78 Sea Zone
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
Combat - Italians
Battle in 78 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 78 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 aaGun, 2 artilleries and 1 infantry moved from Iraq to Southern Persia
1 transport moved from 83 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to Southern Italy
2 fighters moved from 78 Sea Zone to Egypt
1 armour moved from Leningrad to Nenetsia
Place Units - Italians
3 armour placed in Egypt
2 infantry placed in Leningrad
2 infantry placed in Southern France
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 59 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from Java to 59 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 carrier and 2 fighters moved from 38 Sea Zone to 44 Sea Zone
1 carrier and 2 fighters moved from 38 Sea Zone to 132 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
2 infantry moved from Tsinghai to Inner Mongolia
4 fighters moved from Tsinghai to Northern Caucasus
1 fighter moved from Queensland to Guam
1 fighter moved from New South Wales to Queensland
2 submarines moved from 64 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Dutch New Guinea
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier and 7 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
2 armour moved from Tambov to Stalingrad
2 mech_infantrys moved from Tambov to Stalingrad
1 infantry moved from Tula to Penza
Germans take Penza from Russians
24 armour and 8 mech_infantrys moved from Tula to Stalingrad
1 armour and 2 mech_infantrys moved from Ukraine to Stalingrad
8 bombers moved from Tambov to Germany
4 fighters moved from Tula to Poland
1 fighter and 1 tactical_bomber moved from Tambov to Eastern Poland
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 destroyer moved from 115 Sea Zone to 111 Sea Zone
1 carrier moved from 115 Sea Zone to 111 Sea Zone
1 submarine moved from 115 Sea Zone to 111 Sea Zone
4 fighters moved from 115 Sea Zone to United Kingdom
1 carrier moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Kirov to Komi
Germans take Komi from Russians
Combat - Germans
Battle in Stalingrad
Germans attack with 27 armour and 12 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 27 armour and 12 mech_infantrys in Stalingrad, round 2 : 13/39 hits, 17.50 expected hits
Russians roll dice for 1 artillery in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 27 armour and 12 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
3 fighters moved from Western Germany to United Kingdom
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 infantry moved from 113 Sea Zone to United Kingdom
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to United Kingdom
Place Units - Germans
1 carrier placed in 113 Sea Zone
3 fighters placed in United Kingdom
2 fighters placed in Western Germany
2 fighters placed in France
Turn Complete - Germans
Germans collect 67 PUs; end with 68 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 71 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 84 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -4.50
@aagamerz13 reminder: Europe axis has 8 vcs. if Europe axis still has 8 germanys next turn europe axis wins.
Why, why, why?
I could easily have built a bunch of infantry in London and then probably won. I might need to reconsider my starting moves in the Med though.
GG, I’ll post. Let me know if you want to go again.
@simon33 Hey gg. yes Uk was spread a little thin. We can play again soon.