Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry, 7 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 bomber moved from Malaya to Shensi
1 infantry moved from Hopei to Shensi
1 infantry and 1 mech_infantry moved from Siam to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to Java
3 fighters moved from 37 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry, 7 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 bomber moved from Malaya to Shensi
1 infantry moved from Hopei to Shensi
1 infantry and 1 mech_infantry moved from Siam to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to Java
3 fighters moved from 37 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Eastern Persia
Japanese attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Dutch New Guinea
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Java, round 2 : 1/8 hits, 3.83 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Java, round 3 : 6/7 hits, 3.67 expected hits
Americans roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Shensi, round 2 : 1/6 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Shensi, round 3 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Shensi, round 4 : 0/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Shensi, round 5 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 2 infantry, 3 submarines and 2 transports moved from 37 Sea Zone to 45 Sea Zone
3 fighters and 2 tactical_bombers moved from Java to 45 Sea Zone
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from West India to Persia
2 aaGuns, 2 artilleries and 4 infantry moved from West India to Eastern Persia
1 fighter moved from India to Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Shantung to Hopei
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 bomber moved from Shensi to Kweichow
1 armour and 2 mech_infantrys moved from Buryatia to Yenisey
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 3 destroyers, 6 fighters and 13 submarines moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 20 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in India
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
1 submarine placed in 37 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 1.67
Japanese regular : 0.67
@majikforce Right!! No complaining ever from you about dice after that travesty in Java!! :face_palm: :face_palm: :joy:
What a kick in the teeth from MARTI lol.
I took a tac as the casualty but changed my mind and edited it back and to k a fighter instead.
Yes game is certainly going in interesting directions but I think I’m a bit too invested for it to be fun!! :grinning: :grinning: Stressful…worrying… haha
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 96 PUs;
Americans buy 2 armour, 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 bomber moved from Normandy Bordeaux to Novgorod
2 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Southern France
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from Queensland to 55 Sea Zone
13 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Sicily
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Americans attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Novgorod, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 13 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 13 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 9/16 hits, 8.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 13 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
13 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier and 2 destroyers moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from Trans-Jordan to 95 Sea Zone
1 fighter moved from Trans-Jordan to Volgograd
3 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Novgorod to Vyborg
3 infantry moved from Finland to Vyborg
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 bomber and 2 infantry placed in Normandy Bordeaux
2 armour and 1 mech_infantry placed in Norway
1 infantry placed in Western United States
3 infantry placed in Finland
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : -0.33
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 96 PUs;
Americans buy 2 armour, 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 bomber moved from Normandy Bordeaux to Novgorod
2 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Southern France
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from Queensland to 55 Sea Zone
13 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Sicily
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Americans attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Novgorod, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 13 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 13 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 9/16 hits, 8.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 13 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
13 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier and 2 destroyers moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from Trans-Jordan to 95 Sea Zone
1 fighter moved from Trans-Jordan to Volgograd
3 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Novgorod to Vyborg
3 infantry moved from Finland to Vyborg
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 bomber and 2 infantry placed in Normandy Bordeaux
2 armour and 1 mech_infantry placed in Norway
1 infantry placed in Western United States
3 infantry placed in Finland
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
3 fighters moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 99 Sea Zone to Iraq
1 fighter moved from Volgograd to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Trans-Jordan to Iraq
Combat - British
Battle in Holland Belgium
British attack with 3 fighters and 4 infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 3 fighters and 4 infantry in Holland Belgium, round 2 : 2/7 hits, 2.17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in France
British attack with 2 artilleries, 4 fighters and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
British roll dice for 2 artilleries, 4 fighters and 2 infantry in France, round 2 : 5/8 hits, 3.33 expected hits
Germans roll dice for 1 artillery and 5 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
5 infantry owned by the Germans and 2 infantry owned by the British lost in France
4 fighters owned by the British retreated
2 artilleries owned by the British retreated to Normandy Bordeaux
Germans win with 1 artillery remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Germans: 5 infantry
Battle in Iraq
British attack with 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour and 3 mech_infantrys
British roll dice for 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 2/7 hits, 2.50 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Iraq, round 2 : 3/4 hits, 1.50 expected hits
2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 3 fighters in Iraq, round 3 : 4/4 hits, 1.83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Germans: 1 armour and 3 mech_infantrys
Non Combat Move - British
3 fighters moved from Iraq to Trans-Jordan
1 carrier moved from 99 Sea Zone to 81 Sea Zone
2 fighters moved from Trans-Jordan to 81 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Norway
2 fighters moved from France to Normandy Bordeaux
1 fighter moved from France to Norway
1 fighter moved from France to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from Turkmenistan to Kazakhstan
1 artillery and 1 infantry moved from Timguska to Novosibirsk
Place Units - British
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 infantry and 3 mech_infantrys placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : -0.33
Germans regular : 0.83
British regular : 3.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Holland Belgium, round 3 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 mech_infantry moved from Southern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 infantry placed in Northern Italy
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,3,3,2
Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Germans
Germans buy 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Southern France
2 mech_infantrys moved from Western Germany to Southern France
3 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Belarus to Novgorod
2 artilleries moved from Caucasus to Rostov
1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Bryansk
1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 bomber moved from Germany to Novgorod
1 bomber moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
4 fighters moved from Western Germany to Southern France
3 fighters and 1 tactical_bomber moved from Germany to Holland Belgium
2 bombers moved from Caucasus to Iraq
1 bomber moved from Caucasus to Novgorod
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Germans
Germans buy 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Southern France
2 mech_infantrys moved from Western Germany to Southern France
3 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Belarus to Novgorod
2 artilleries moved from Caucasus to Rostov
1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Bryansk
1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 bomber moved from Germany to Novgorod
1 bomber moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
4 fighters moved from Western Germany to Southern France
3 fighters and 1 tactical_bomber moved from Germany to Holland Belgium
2 bombers moved from Caucasus to Iraq
1 bomber moved from Caucasus to Novgorod
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
Combat - Germans
Battle in Novgorod
Germans attack with 3 bombers and 3 mech_infantrys
Americans defend with 1 artillery and 2 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 3 bombers and 3 mech_infantrys in Novgorod, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
French defend with 2 infantry
Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 2.67 expected hits
French roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 5/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 artillery
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Southern France
Germans attack with 1 artillery, 4 fighters and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 4 fighters and 2 mech_infantrys in Southern France, round 2 : 3/7 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Slovakia Hungary to Bulgaria
2 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
4 fighters moved from Southern France to Western Germany
3 fighters and 1 tactical_bomber moved from Holland Belgium to Germany
2 infantry moved from Western Germany to Northern Italy
3 infantry moved from Germany to Poland
1 bomber moved from Novgorod to Caucasus
1 bomber moved from Novgorod to Germany
1 bomber moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
3 mech_infantrys moved from Persia to Caucasus
2 bombers moved from Iraq to Caucasus
Place Units - Germans
3 mech_infantrys placed in Caucasus
3 infantry placed in Persia
3 infantry placed in Ukraine
4 infantry placed in Germany
1 infantry placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4,4,4
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
French regular : 1.33
Russians regular : 0.00
Germans regular : 2.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 fighter moved from Volgograd to Bryansk
3 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Archangel to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Bryansk to Volgograd
1 mech_infantry moved from Samara to Archangel
4 artilleries moved from Russia to Tambov
4 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 6 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry and 2 mech_infantrys moved from Yenisey to Timguska
1 armour and 3 mech_infantrys moved from Shensi to Kansu
1 armour and 1 mech_infantry moved from Kweichow to Kansu
1 bomber moved from Kweichow to Kansu
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Hopei to Kansu
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone
2 fighters moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
2 fighters moved from 45 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
3 tactical_bombers moved from 45 Sea Zone to New Guinea
3 fighters moved from 45 Sea Zone to New Guinea
3 fighters moved from 45 Sea Zone to 55 Sea Zone
3 fighters moved from 45 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
@majikforce I made a booboo with the fleet movement to the caros…was meant to leave a dd blocking in 16…ive edited the dd to that space but TA wont allow me to delete a dd from the fleet! Im going to post as it is hoping that i can then delete with a fresh post. If that doesnt work then it may work for you on the US turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 6 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry and 2 mech_infantrys moved from Yenisey to Timguska
1 armour and 3 mech_infantrys moved from Shensi to Kansu
1 armour and 1 mech_infantry moved from Kweichow to Kansu
1 bomber moved from Kweichow to Kansu
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Hopei to Kansu
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone
2 fighters moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
2 fighters moved from 45 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
3 tactical_bombers moved from 45 Sea Zone to New Guinea
3 fighters moved from 45 Sea Zone to New Guinea
3 fighters moved from 45 Sea Zone to 55 Sea Zone
3 fighters moved from 45 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Battle in Turkmenistan
Japanese attack with 1 mech_infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Turkmenistan
Japanese win, taking Caroline Islands from Americans, taking Turkmenistan from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 46 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 7/8 hits, 4.17 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in New Guinea
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in New Guinea, round 2 : 4/8 hits, 4.17 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 2 armour, 1 bomber and 5 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 bomber and 5 mech_infantrys in Kansu, round 2 : 2/8 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from Eastern Persia to Persia
3 mech_infantrys moved from India to Eastern Persia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Shantung to Hopei
1 bomber moved from Kansu to Burma
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 1 infantry, 19 submarines and 1 transport moved from 45 Sea Zone to 33 Sea Zone
5 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from New Guinea to 33 Sea Zone
5 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 destroyer placed in 39 Sea Zone
2 mech_infantrys placed in India
1 artillery placed in Kwangtung
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry and 1 mech_infantry placed in Shantung
1 mech_infantry placed in Malaya
2 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 2 infantry
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
5 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 0.17
Japanese regular : 2.67
ANZAC regular : 0.67
@majikforce That didnt work…very strange :shrug: Im guessing you wont attack my fleet this round so hopefully in a later turn I or you can delete it…if not it will have to sail to an obscure corner of the map as a ghost ship!
@majikforce also swapped 2 inf for a sub in malaya…got my maths wrong somewhere…always intended 6 subs but got confused with the purchase ( I was copying from an offline game which had edits to purchases!)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 destroyers, 5 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Sicily to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 95 Sea Zone to Southern France
4 armour, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Volgograd to Iraq
3 infantry moved from Vyborg to Novgorod
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 16 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 bomber moved from Vyborg to Novgorod
Combat - Americans
Battle in Southern France
Americans attack with 4 armour, 1 bomber, 5 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 4 armour, 1 bomber, 5 fighters, 6 infantry and 1 mech_infantry in Southern France, round 2 : 6/17 hits, 6.33 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 4 armour, 1 bomber, 5 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 mech_infantrys
Battle in Novgorod
Americans attack with 1 bomber and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber and 3 infantry in Novgorod, round 2 : 3/4 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Iraq
Americans attack with 1 fighter
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter in Iraq, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Iraq, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Iraq, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Iraq
Germans win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in 55 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/8 hits, 4.17 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 3/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 bomber, 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to Queensland
1 carrier and 2 destroyers moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern France to 93 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 carrier, 1 cruiser and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
3 infantry moved from Finland to Vyborg
2 armour and 1 mech_infantry moved from Norway to Vyborg
1 bomber moved from Novgorod to Vyborg
Place Units - Americans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Finland
3 destroyers and 1 submarine placed in 10 Sea Zone
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to 33 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat - Chinese
Chinese creates battle in territory 33 Sea Zone
Battle in 33 Sea Zone
Chinese attack with 1 battleship
Japanese defend with 2 artilleries, 2 battleships, 12 carriers, 2 cruisers, 4 destroyers, 14 fighters, 2 infantry, 21 submarines, 8 tactical_bombers and 3 transports
21 submarines owned by the Japanese submerged
Chinese roll dice for 1 battleship in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 12 carriers, 2 cruisers, 4 destroyers, 14 fighters, 8 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 21/42 hits, 21.00 expected hits
1 battleship owned by the Chinese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Japanese win with 2 battleships, 12 carriers, 2 cruisers, 3 destroyers, 14 fighters, 8 tactical_bombers and 3 transports remaining. Battle score for attacker is -11
Casualties for Chinese: 1 battleship
Casualties for Japanese: 1 destroyer
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
2 fighters moved from 81 Sea Zone to Iraq
2 fighters moved from Volgograd to Iraq
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Norway to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 7 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 7 fighters and 2 infantry in Holland Belgium, round 2 : 3/9 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 5 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 5 fighters and 2 infantry in Iraq, round 2 : 2/7 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Iraq to 98 Sea Zone
3 fighters moved from Iraq to Trans-Jordan
1 aaGun and 1 infantry moved from Kazakhstan to Volgograd
1 artillery and 1 infantry moved from Novosibirsk to Vologda
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 aaGun, 2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Holland Belgium to 110 Sea Zone
5 fighters moved from Holland Belgium to Southern France
1 fighter moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 transport placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter, 3 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -5.33
Japanese regular : 0.50
Germans regular : 1.00
British regular : -1.67
@wizmark said in Wiz (X) vs MajiK (L+16) BM3 G1:
@majikforce That didnt work…very strange :shrug: Im guessing you wont attack my fleet this round so hopefully in a later turn I or you can delete it…if not it will have to sail to an obscure corner of the map as a ghost ship!
Somehow the Chinese were able to sail their cloaked BB and take out the ghost Destroyer. :stuck_out_tongue_winking_eye:
@majikforce wow! that was some out of the box thinking! Vey clever! :clap: :clap:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Egypt