Don’t forget to add an inf.
L20 P2V max334 (Allies+6) vs aagamerz13
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@aagamerz13 we both can use sz132 so there is no issue?
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Just to be clear, there’s a lone transport sitting around Malaya. Is he in the same sz as the other ships around Malaysia
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@max334 its a separate sz so you can attack it. our maps both match
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hmmm…ok… well i cant quite reach him… can I borrow one of you bombers :)
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands 1 cruiser and 1 marine moved from 27 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 bomber and 1 fighter moved from Midway to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 2 : 3/5 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 17 Sea Zone to 23 Sea Zone 1 destroyer moved from 27 Sea Zone to 23 Sea Zone 1 carrier moved from 27 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 bomber moved from Caroline Islands to Wake Island 1 bomber moved from Western United States to Queensland 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 23 Sea Zone 1 fighter moved from Hawaiian Islands to 34 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 armour and 1 artillery moved from Central United States to 104 Sea Zone 2 artilleries moved from Eastern United States to 104 Sea Zone 3 infantry moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Eastern United States to 93 Sea Zone 1 submarine moved from 40 Sea Zone to 132 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 132 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 destroyer placed in 104 Sea Zone 1 carrier and 2 submarines placed in 11 Sea Zone 1 tactical_bomber placed in Eastern United States 1 tactical_bomber placed in Western United States Americans undo move 2. 1 carrier and 1 submarine placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Chahar Chinese creates battle in territory Shansi Chinese creates battle in territory Kiangsi Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 fighter Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter in Kweichow, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shansi Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Shansi, round 2 : 2/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 1 tactical_bomber Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 infantry, 2 marines, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 mech_infantry moved from Eastern India to Shan State 1 fighter and 1 tactical_bomber moved from Eastern India to Shan State 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 101 Sea Zone 1 destroyer moved from 100 Sea Zone to 101 Sea Zone 1 fighter moved from Southern Persia to 101 Sea Zone Combat - British Battle in 101 Sea Zone British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser and 1 transport British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Italians roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 101 Sea Zone 1 transport owned by the Italians lost in 101 Sea Zone British win, taking 101 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Italians: 1 cruiser and 1 transport Battle in Shan State British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Eastern India 1 infantry moved from Eastern India to Burma 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia 1 infantry moved from Southern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 artillery moved from Kenya to Anglo-Egyptian Sudan 2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone 1 battleship moved from 40 Sea Zone to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 bomber, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Egypt 1 fighter moved from 101 Sea Zone to Syria 1 fighter moved from Morocco to Malta 1 artillery and 1 infantry moved from French Guiana to 90 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 transport moved from 88 Sea Zone to 90 Sea Zone 1 armour and 1 infantry moved from Suriname to 90 Sea Zone 1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from United Kingdom to Algeria Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone 2 marines and 1 mech_infantry placed in Egypt 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 1,2 British collect 28 PUs (6 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : 0.83 Italians regular : -0.50 Japanese regular : 3.33 Japanese AA : -0.33 British regular : -2.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Southern Belarus to Bryansk Italians take Bryansk from Russians 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Southern France to Northern Italy 1 armour, 2 artilleries and 1 mech_infantry moved from Alexandria to Tobruk 2 mech_infantrys moved from Slovakia Hungary to Southern Belarus Combat - Italians Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3 Italians collect 11 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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@max334 no scramble
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 56 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 2 fighters moved from Queensland to 56 Sea Zone 1 fighter moved from Eastern India to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 56 Sea Zone to Dutch New Guinea 1 marine moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 fighter moved from 56 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Caroline Islands 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Guinea 1 fighter moved from 56 Sea Zone to Caroline Islands Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.83
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 56 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 2 fighters moved from Queensland to 56 Sea Zone 1 fighter moved from Eastern India to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 56 Sea Zone to Dutch New Guinea 1 marine moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 fighter moved from 56 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Caroline Islands 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Guinea 1 fighter moved from 56 Sea Zone to Caroline Islands Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Morocco to Algeria 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 100 Sea Zone to 82 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.83
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 7 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Vyborg to Leningrad 1 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 bomber moved from Western Germany to Russia 3 bombers moved from Eastern Poland to Russia 2 fighters and 2 tactical_bombers moved from Baltic States to Leningrad 1 infantry moved from Archangel to Leningrad 1 infantry moved from Archangel to Leningrad 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine 1 infantry moved from Archangel to Vologda Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 4,4,7,3 and causes: 18 damage to unit: factory_major Bombing raid in Russia causes 18 damage total. Battle in Ukraine Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 3 infantry Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Leningrad Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Leningrad, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 infantry moved from Romania to Bessarabia 2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk 4 bombers moved from Russia to Bryansk 2 aaGuns, 4 armour, 5 artilleries, 20 infantry and 1 tactical_bomber moved from Southern Belarus to Bryansk 13 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 2 fighters and 2 tactical_bombers moved from Leningrad to Bryansk 1 fighter moved from Alexandria to Southern Italy 1 aaGun moved from France to Western Germany 4 fighters moved from Western Germany to Bryansk 2 infantry moved from Archangel to Leningrad 1 cruiser and 1 transport moved from 115 Sea Zone to 128 Sea Zone 1 submarine moved from 122 Sea Zone to 128 Sea Zone 1 submarine moved from 112 Sea Zone to 127 Sea Zone Place Units - Germans 3 infantry placed in Normandy Bordeaux 4 bombers and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.50 Russians AA : -0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 7 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Vyborg to Leningrad 1 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 bomber moved from Western Germany to Russia 3 bombers moved from Eastern Poland to Russia 2 fighters and 2 tactical_bombers moved from Baltic States to Leningrad 1 infantry moved from Archangel to Leningrad 1 infantry moved from Archangel to Leningrad 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine 1 infantry moved from Archangel to Vologda Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 4,4,7,3 and causes: 18 damage to unit: factory_major Bombing raid in Russia causes 18 damage total. Battle in Ukraine Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 3 infantry Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Leningrad Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Leningrad, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 infantry moved from Romania to Bessarabia 2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk 4 bombers moved from Russia to Bryansk 2 aaGuns, 4 armour, 5 artilleries, 20 infantry and 1 tactical_bomber moved from Southern Belarus to Bryansk 13 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 2 fighters and 2 tactical_bombers moved from Leningrad to Bryansk 1 fighter moved from Alexandria to Southern Italy 1 aaGun moved from France to Western Germany 4 fighters moved from Western Germany to Bryansk 2 infantry moved from Archangel to Leningrad 1 cruiser and 1 transport moved from 115 Sea Zone to 128 Sea Zone 1 submarine moved from 122 Sea Zone to 128 Sea Zone 1 submarine moved from 112 Sea Zone to 127 Sea Zone Place Units - Germans 3 infantry placed in Normandy Bordeaux 4 bombers and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 128 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 107 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.50 Russians AA : -0.67
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@aagamerz13 use second save with cruiser blocking
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Celebes to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone 1 armour and 1 infantry moved from 47 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 38 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea 2 infantry moved from Davao to Manilla 1 bomber moved from French Indo China to Manilla 1 fighter moved from Chahar to Japan 1 artillery and 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 destroyer moved from 45 Sea Zone to 47 Sea Zone 1 bomber moved from French Indo China to 47 Sea Zone 1 destroyer moved from 42 Sea Zone to 132 Sea Zone 1 fighter moved from French Indo China to 132 Sea Zone 1 destroyer moved from 43 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 cruiser moved from 44 Sea Zone to 46 Sea Zone 1 fighter moved from Siam to 56 Sea Zone 1 tactical_bomber moved from French Indo China to 56 Sea Zone 1 cruiser moved from 38 Sea Zone to 56 Sea Zone 1 battleship moved from 38 Sea Zone to 56 Sea Zone Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Battle in 55 Sea Zone Japanese attack with 1 fighter and 3 tactical_bombers Americans defend with 1 cruiser, 1 destroyer and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 1 fighter and 3 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 55 Sea Zone Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport Casualties for ANZAC: 1 transport Battle in 132 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 132 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 132 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 47 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 47 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 cruiser in 47 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 47 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 3 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser Battle in New Guinea Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 marine Japanese roll dice for 1 armour and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in Manilla Japanese attack with 1 bomber and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Manilla, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla Japanese roll dice for 1 bomber and 1 infantry in Manilla, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Dutch New Guinea Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 fighter and 1 marine Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 1 fighter and 1 marine in Dutch New Guinea, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Dutch New Guinea Japanese roll dice for 2 artilleries and 1 infantry in Dutch New Guinea, round 3 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 1 fighter in Dutch New Guinea, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Japanese roll dice for 2 artilleries in Dutch New Guinea, round 4 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 fighter in Dutch New Guinea, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 2 infantry Casualties for ANZAC: 1 fighter and 1 marine Non Combat Move - Japanese 1 bomber moved from Manilla to French Indo China 1 fighter moved from Shansi to 6 Sea Zone 1 fighter moved from Honan to 6 Sea Zone 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 battleship, 1 destroyer and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Sumatra to 38 Sea Zone 1 carrier moved from 44 Sea Zone to 56 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 carrier moved from 38 Sea Zone to 56 Sea Zone 1 carrier, 2 infantry and 2 transports moved from 43 Sea Zone to 56 Sea Zone 1 fighter and 3 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from 47 Sea Zone to Paulau 1 fighter moved from 132 Sea Zone to French Indo China 1 infantry moved from Anhwe to Shansi 1 infantry moved from Hopei to Honan 1 infantry moved from Szechwan to Hopei 1 artillery moved from Hunan to Szechwan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Hunan 1 tactical_bomber moved from Shansi to Kiangsu 1 tactical_bomber moved from Chahar to Kiangsu 1 tactical_bomber moved from Kiangsi to Kwangtung 1 fighter moved from Kweichow to Kwangtung Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Korea Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.83 ANZAC regular : 0.33
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nice hits… didnt see that coming
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if you scramble let me know where to land survivors aagamerz 10 Nov.tsvg
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@max334 no scramble
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 5 artilleries, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 104 Sea Zone to 107 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from Morocco to 93 Sea Zone 1 armour, 3 artilleries, 1 carrier, 1 cruiser, 2 fighters, 4 infantry and 4 transports moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Sicily 3 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from Eastern United States to Gibraltar 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 47 Sea Zone 1 battleship and 1 marine moved from 23 Sea Zone to 47 Sea Zone Americans take 23 Sea Zone from Japanese 2 marines moved from 47 Sea Zone to New Guinea 1 bomber moved from Queensland to New Guinea 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to New Guinea 2 fighters moved from 34 Sea Zone to 46 Sea Zone 1 destroyer and 1 submarine moved from 23 Sea Zone to 46 Sea Zone 1 bomber and 1 fighter moved from Wake Island to 46 Sea Zone Combat - Americans Battle in Sicily Battle in 46 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 cruiser and 2 transports Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 cruiser and 2 transports in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone 1 transport owned by the Japanese lost in 46 Sea Zone Americans win, taking Sicily from Italians with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 17 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser and 2 transports Battle in New Guinea Americans attack with 1 bomber, 1 fighter, 2 marines and 1 tactical_bomber Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 marine owned by the Americans lost in New Guinea Americans win, taking New Guinea from Japanese with 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 marine Casualties for Japanese: 1 armour and 1 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Battle in 107 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 cruiser Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 107 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 107 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 submarine in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 107 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 submarine in 107 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 107 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 107 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 107 Sea Zone Americans roll dice for 1 destroyer in 107 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 107 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 107 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 107 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans lost in 107 Sea Zone Germans win with 1 cruiser remaining. Battle score for attacker is -14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Southern Italy Americans attack with 3 artilleries and 3 infantry Germans defend with 1 fighter; Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 8 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries and 3 infantry in Southern Italy, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 8 infantry in Southern Italy, round 2 : 1/10 hits, 3.50 expected hits 2 aaGuns owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy Americans roll dice for 3 artilleries and 2 infantry in Southern Italy, round 3 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 bomber, 1 fighter and 8 infantry in Southern Italy, round 3 : 1/10 hits, 3.50 expected hits 1 bomber owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 3 artilleries and 1 infantry in Southern Italy, round 4 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 fighter and 7 infantry in Southern Italy, round 4 : 3/8 hits, 3.00 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 artillery in Southern Italy, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 5 infantry in Southern Italy, round 5 : 1/6 hits, 2.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Italians win with 1 fighter and 4 infantry remaining. Battle score for attacker is 13 Casualties for Americans: 3 artilleries and 3 infantry Casualties for Italians: 2 aaGuns, 1 bomber and 4 infantry Non Combat Move - Americans 1 carrier moved from 34 Sea Zone to 47 Sea Zone 1 transport moved from 34 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 submarine moved from 27 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 23 Sea Zone to 47 Sea Zone 1 fighter moved from New Guinea to 47 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 2 fighters moved from 46 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from New Guinea to 47 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 1 bomber moved from New Guinea to Caroline Islands 1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Western United States to 27 Sea Zone Place Units - Americans 4 transports placed in 104 Sea Zone 1 destroyer placed in 104 Sea Zone 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Italians regular : -6.33 Japanese regular : 0.67 Germans regular : -1.00
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aagamerz 10.5 Nov.tsvg
edit: forgot to leave room on a carrier for UK plane in sz47. US ftrs were also supposed to attack sz107, but I could not edit