Hi to all,
I am organizing a G40 Balanced Mod 3 version 4 TripleA tournament. Expected start date is May 1st. I will post and update notes here but most of the communication will be on the Axis & Allies facebook page.
message me or comment on facebook if your interested.
TT MajikAndrew (X) vs Pejones (A+56) OOB
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@majikforce Ok, just wanted to check. Great!
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Dear all, I know there is tension between @AndrewAAGamer and @trulpen. Just hope that it does not have to affect this game. I might add that I don’t know the details.
Worst case @majikforce and I can do the talking ;)
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 tactical_bombers moved from French Indo China to India 2 fighters moved from 39 Sea Zone to India 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 armour and 1 infantry moved from Ceylon to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship moved from 36 Sea Zone to 39 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Kiangsi to Philippines 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 fighter moved from French Indo China to 44 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya 2 tactical_bombers moved from French Indo China to Malaya 1 fighter moved from French Indo China to Malaya 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 artillery and 4 mech_infantrys moved from Shensi to Hopei 4 infantry moved from Kiangsu to Anhwe 2 artilleries and 3 infantry moved from Kiangsi to Anhwe 7 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery and 2 infantry moved from Siberia to Amur 1 submarine moved from 6 Sea Zone to 8 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport
Combat Hit Differential Summary :
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@majikforce no submerge please
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 8 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery and 2 infantry moved from Siberia to Amur 1 artillery and 1 infantry moved from French Indo China to Siam 1 carrier, 1 cruiser and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Japanese creates battle in territory 36 Sea Zone Battle in 36 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 2 transports ANZAC defend with 1 submarine Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 transports in 36 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship, 2 carriers and 1 cruiser EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship, 2 carriers and 1 cruiser EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Removing units owned by Chinese from Hopei: 1 infantry EDIT: Removing units owned by Chinese from Anhwe: 1 infantry EDIT: Removing units owned by Japanese from Shensi: 1 artillery and 4 mech_infantrys EDIT: Adding units owned by Japanese to Hopei: 1 artillery and 3 mech_infantrys EDIT: Changing ownership of Hopei from Chinese to Japanese EDIT: Changing ownership of Anhwe from Chinese to Japanese EDIT: Removing units owned by Japanese from Kiangsi: 2 infantry EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Philippines: 1 mech_infantry EDIT: Changing ownership of 35 Sea Zone from Japanese to Japanese EDIT: Changing ownership of Philippines from Americans to Japanese EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Philippines: 2 infantry EDIT: Removing units owned by British from India: 1 infantry and 1 mech_infantry EDIT: Changing ownership of India from UK_Pacific to Japanese EDIT: Adding units owned by Japanese to India: 2 infantry EDIT: Removing units owned by Japanese from Ceylon: 1 armour and 1 infantry EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer EDIT: Removing units owned by British from Malaya: 1 infantry EDIT: Changing ownership of Malaya from UK_Pacific to Japanese EDIT: Adding units owned by Japanese to Malaya: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 bombers moved from Kiangsi to French Indo China 3 infantry moved from Kiangsi to Anhwe 4 infantry moved from Kiangsu to Anhwe 2 artilleries moved from Kiangsi to Anhwe 2 tactical_bombers moved from French Indo China to Ceylon 1 fighter moved from 39 Sea Zone to Siam 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 4 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4 Japanese collect 63 PUs (3 lost to blockades); end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Changing PUs for UK_Pacific from 7 to 0 EDIT: Changing PUs for Japanese from 75 to 82 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : -0.17
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@AndrewAAGamer @Pejon_88 @trulpen We may have a corrupt game file. I cannot run the battle calculator without it crashing the game. Hence the reason I had to edit and recreate the turn. I would like Andrew to look over the turn and adjust any NCM’s since I couldn’t run any battle calcs. And please check my edits I think I got everything. Also the game was allowing the ANZAC subs to block my navy and it didn’t ask for a submerge option in sz 8. We may have to scrap this triple A version and recreate the map with the previous Triple A version.
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It’s cool.
Aware of the problem and it’s annoying (especially the freeze when calculating battles with air without des against subs), but not impossible to circumvent.
I’ve heard that a solution is that all use the same version of TripleA. I’m currently on 2.3.21875.
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Or rather make that 2.4.22179, found in pre-release.
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@trulpen Would it work if we just change versions?
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@Pejon_88 At any rate, don’t use the battle simulator after dice are rolled because if that issue occurs a full edit of the whole turn is required…
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@Pejon_88 said in TT MajikAndrew (X) vs Pejones (A+56) OOB:
@trulpen Would it work if we just change versions?
I think so. Worth a try.
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@Pejon_88 said in TT MajikAndrew (X) vs Pejones (A+56) OOB:
@Pejon_88 At any rate, don’t use the battle simulator after dice are rolled because if that issue occurs a full edit of the whole turn is required…
Advisable to save to different files, like a base, buy, CM, NCM.
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@majikforce only edit I think you forgot was to remove the US transport in SZ8.
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@Pejon_88 said in TT MajikAndrew (X) vs Pejones (A+56) OOB:
@majikforce only edit I think you forgot was to remove the US transport in SZ8.
Nope, the defending sub won.
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@trulpen said in TT MajikAndrew (X) vs Pejones (A+56) OOB:
@Pejon_88 said in TT MajikAndrew (X) vs Pejones (A+56) OOB:
@majikforce only edit I think you forgot was to remove the US transport in SZ8.
Nope, the defending sub won.
Correct. Both US subs hit:angry: I believe once the game is started with a certain version of triple A you can’t go back a version and have it work. But I could be wrong.
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Yes, but maybe it’s possible to go forward? I believe the trick is to use the exact same version among all players.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 93 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 submarine in 93 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Wake Island 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 54 Sea Zone to 41 Sea Zone 2 carriers and 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 tactical_bomber moved from Northern Territory to 45 Sea Zone 1 fighter moved from Northern Territory to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 bomber placed in Eastern United States 1 artillery and 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Italians regular : -0,50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 93 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 submarine in 93 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Wake Island 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 54 Sea Zone to 41 Sea Zone 2 carriers and 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 tactical_bomber moved from Northern Territory to 45 Sea Zone 1 fighter moved from Northern Territory to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 bomber placed in Eastern United States 1 artillery and 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 8 Sea Zone: 1 submarine and 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 artillery, 1 infantry, 1 submarine and 1 transport EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Aleutian Islands: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,83 Italians regular : -0,50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 93 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 submarine in 93 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Wake Island 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 54 Sea Zone to 41 Sea Zone 2 carriers and 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 tactical_bomber moved from Northern Territory to 45 Sea Zone 1 fighter moved from Northern Territory to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 bomber placed in Eastern United States 1 artillery and 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 8 Sea Zone: 1 submarine and 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 artillery, 1 infantry, 1 submarine and 1 transport EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Aleutian Islands: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 45 Sea Zone: 1 submarine EDIT: Removing units owned by French from 91 Sea Zone: 4 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 105 Sea Zone: 1 transport EDIT: Adding units owned by French to 105 Sea Zone: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,83 Italians regular : -0,50