Maxi VS Enigma Winner takes it all:)


  • TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 18 Sea Zone to 19 Sea Zone
    
        Combat - ANZAC
            Battle in 19 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            2 submarines moved from 55 Sea Zone to 37 Sea Zone
            2 fighters moved from 54 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,50
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 18 Sea Zone to 19 Sea Zone
    
        Combat - ANZAC
            Battle in 19 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            2 submarines moved from 55 Sea Zone to 37 Sea Zone
            2 fighters moved from 54 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,50
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers moved from Northern Italy to Northwest Persia
            1 tactical_bomber moved from Volgograd to Northwest Persia
            2 fighters moved from Volgograd to Northwest Persia
            2 infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Western Germany to Northwest Persia
            1 armour moved from Volgograd to Northwest Persia
            1 armour moved from Volgograd to Northwest Persia
            4 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to 112 Sea Zone
            1 fighter moved from Germany to Holland Belgium
            1 fighter moved from Northern Italy to Holland Belgium
            1 armour moved from Urals to Timguska
            1 armour moved from Timguska to Kansu
                  Germans take Kansu from Chinese
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Holland Belgium
                Germans attack with 2 fighters and 4 infantry
                British defend with 2 infantry
                    Germans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1,67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Northwest Persia
                Germans attack with 2 armour, 5 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 artilleries and 3 infantry; Russians defend with 1 mech_infantry
                    Germans roll dice for 2 armour, 5 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 6/12 hits, 6,33 expected hits
                    Russians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits, 2,00 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Germans, 2 artilleries owned by the British and 3 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 2 armour, 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Germans: 2 infantry
                Casualties for British: 2 artilleries and 3 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            5 bombers moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Northwest Persia to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            2 armour moved from Rostov to Bryansk
            1 armour moved from Volgograd to Bryansk
            2 armour moved from Finland to Novgorod
            2 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Western Germany to Bryansk
            3 mech_infantrys moved from Western Germany to France
            2 artilleries moved from Western Germany to France
            3 mech_infantrys moved from France to Western Germany
            5 infantry moved from Western Germany to France
            2 infantry moved from Germany to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 fighter moved from Western Germany to Germany
            2 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            3 infantry placed in Caucasus
            3 armour placed in Volgograd
            3 mech_infantrys placed in Novgorod
            1 armour and 1 infantry placed in Germany
            Germans undo move 4.
            1 armour and 1 mech_infantry placed in Germany
            1 armour and 5 infantry placed in Western Germany
            2 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys
            EDIT: Removing units owned by Germans from 93 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Adding units owned by Germans to 95 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
            EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : 0,00
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers moved from Northern Italy to Northwest Persia
            1 tactical_bomber moved from Volgograd to Northwest Persia
            2 fighters moved from Volgograd to Northwest Persia
            2 infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Western Germany to Northwest Persia
            1 armour moved from Volgograd to Northwest Persia
            1 armour moved from Volgograd to Northwest Persia
            4 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to 112 Sea Zone
            1 fighter moved from Germany to Holland Belgium
            1 fighter moved from Northern Italy to Holland Belgium
            1 armour moved from Urals to Timguska
            1 armour moved from Timguska to Kansu
                  Germans take Kansu from Chinese
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Holland Belgium
                Germans attack with 2 fighters and 4 infantry
                British defend with 2 infantry
                    Germans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1,67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Northwest Persia
                Germans attack with 2 armour, 5 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 artilleries and 3 infantry; Russians defend with 1 mech_infantry
                    Germans roll dice for 2 armour, 5 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 6/12 hits, 6,33 expected hits
                    Russians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits, 2,00 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Germans, 2 artilleries owned by the British and 3 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 2 armour, 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Germans: 2 infantry
                Casualties for British: 2 artilleries and 3 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            5 bombers moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Northwest Persia to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            2 armour moved from Rostov to Bryansk
            1 armour moved from Volgograd to Bryansk
            2 armour moved from Finland to Novgorod
            2 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Western Germany to Bryansk
            3 mech_infantrys moved from Western Germany to France
            2 artilleries moved from Western Germany to France
            3 mech_infantrys moved from France to Western Germany
            5 infantry moved from Western Germany to France
            2 infantry moved from Germany to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 fighter moved from Western Germany to Germany
            2 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            3 infantry placed in Caucasus
            3 armour placed in Volgograd
            3 mech_infantrys placed in Novgorod
            1 armour and 1 infantry placed in Germany
            Germans undo move 4.
            1 armour and 1 mech_infantry placed in Germany
            1 armour and 5 infantry placed in Western Germany
            2 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys
            EDIT: Removing units owned by Germans from 93 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Adding units owned by Germans to 95 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
            EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : 0,00
    British regular : 0,33
    

    Savegame


  • @Enigma
    Redigerede lige en fighter/inf ved Tyskland og postede igen.


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour, 10 artilleries, 2 fighters, 93 infantry and 8 mech_infantrys moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 armour, 10 artilleries, 2 fighters, 93 infantry and 8 mech_infantrys
                Germans defend with 3 aaGuns, 36 armour, 14 artilleries, 1 fighter, 19 infantry, 9 mech_infantrys and 1 tactical_bomber; Italians defend with 4 infantry
                    Germans roll AA dice in Bryansk : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 armour, 10 artilleries, 2 fighters, 93 infantry and 8 mech_infantrys in Bryansk, round 2 : 18/114 hits, 23,33 expected hits
                    Germans roll dice for 3 aaGuns, 36 armour, 14 artilleries, 1 fighter, 23 infantry, 9 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 36/84 hits, 34,50 expected hits
                    36 infantry owned by the Russians, 3 aaGuns owned by the Germans, 11 infantry owned by the Germans and 4 infantry owned by the Italians lost in Bryansk
                    Russians roll dice for 1 armour, 10 artilleries, 2 fighters, 57 infantry and 8 mech_infantrys in Bryansk, round 3 : 12/78 hits, 17,33 expected hits
                    Germans roll dice for 36 armour, 14 artilleries, 1 fighter, 8 infantry, 9 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 33/69 hits, 29,50 expected hits
                    33 infantry owned by the Russians, 8 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk
                    Russians roll dice for 1 armour, 10 artilleries, 2 fighters, 24 infantry and 8 mech_infantrys in Bryansk, round 4 : 9/45 hits, 11,83 expected hits
                    Germans roll dice for 36 armour, 14 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 29/57 hits, 25,50 expected hits
                    5 mech_infantrys owned by the Russians, 24 infantry owned by the Russians, 4 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Bryansk
                    Russians roll dice for 1 armour, 10 artilleries, 2 fighters and 3 mech_infantrys in Bryansk, round 5 : 4/16 hits, 5,83 expected hits
                    Germans roll dice for 36 armour, 10 artilleries, 1 fighter and 1 tactical_bomber in Bryansk, round 5 : 22/48 hits, 22,50 expected hits
                    3 mech_infantrys owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 4 artilleries owned by the Germans and 10 artilleries owned by the Russians lost in Bryansk
                Germans win with 36 armour, 6 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -225
                Casualties for Russians: 1 armour, 10 artilleries, 2 fighters, 93 infantry and 8 mech_infantrys
                Casualties for Germans: 3 aaGuns, 8 artilleries, 19 infantry and 9 mech_infantrys
                Casualties for Italians: 4 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 5 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0,33
    Germans regular : 8,00
    Russians regular : -15,33
    

    Savegame


  • Så var det min tur til at tage en chance, og fejle.
    Syntes ikke de allierede så ud til at have meget chance, så angreb med rusland på en 21% chance. Normalt kan man tage en runde og vurdere om det er bedre at trække sig. Det var ikke tilfældet her… statistikken taler vist sit eget sprog:blush:

    Tak for spillet, og rigtig godt spillet!!!


  • @Maxiheimer
    Hold da op. OK du burde ikke vinde den men så dårlige hitrates som Ruslands har jeg da aldrig set før. Sjovt som man kan sidde med forskellige opfattelser af samme spil - jeg havde en fornemmelse af, at Japan var alt for længe om at komme i gang igen og det var et spørgsmål om tid før den tyske økonomi blev for presset og de ikke kunne stå imod alliancens fabrikker i Norge, Normandiet og Mellemøsten. Havde regnet mig frem til at jeg skulle opruste med tre tanks mod russerne i hver runde og det begyndte at knibe…
    Det var et sindssygt godt og spændende spil . Du spiller s… godt og jeg har ikke flere negle tilbage. Glæder mig også til at få sovet. Man får jo lyst til at spille igen men nu må jeg hellere tage den pause fra tripleA, jeg har lovet mig selv. Ærgerligt vi ikke ses på søndag.
    Tak for spillet!


  • Hehe nej de er vilde, og det kombineret med tysklands gode, gav en uheldig kombi for mig:face_with_rolling_eyes: Med en god 1ste runde til russerne havde et tilbagetog til rusland været et fint udfald…
    Jeg syntes det havde svinget frem og tilbage længe. Det demoraliserede mig da du fik alle mine enheder i europa for et par runder siden…
    Jeg trængte bare til at få en ende på det!
    Virkelig godt og langt spil, med mange spændende slag!! Du spiller også fantastisk godt!!!
    Jeg tænker også at vi kan tage et pusterum inden vi giver det et skud mere:nerd_face: :nerd_face:


  • @Maxiheimer
    Må også indrømme jeg er lidt lettet over at få overskud til andre ting. Det var blevet et MEGET langt spil, hvis sejrbetingelserne til en af siderne skulle være blevet opnået. Ja, Sydfrankrig gav mig lidt oprejsning og tro tilbage. Jeg synes Japan har haft et frygteligt spil. Misser den amerikanske flåde og ender med at få prygl af lille Anzac :grin:

  • '18 '17 '16 '15 '13 '11 '10

    Get a room :point_right: :point_left:


  • Hvad er det for en sniglytter🤪🤪


  • @Maxiheimer Ja, helt ærligt…:angry:


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 17.21.07
    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from Poland to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            2 mech_infantrys moved from Western Germany to Southern France
            2 armour moved from Greater Southern Germany to France
            1 armour moved from Greater Southern Germany to Southern France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            1 armour moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Så er vi igang, med endnu et sindsoprivende spil:)
    Husk nu at det kun er et spil:smile_cat: :smile_cat: :smile_cat:

    Kunne jeg friste med en frisk gang scrambling???


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 17.40.00
    Savegame


  • @Maxiheimer
    Hmmm, er det mon en hemmelig Sealion-åbning…? Men jeg takker da ja til en gang scrambling i 111 - ganske som herren ønsker det ;-).
    Jep, så er vi i gang - ikke med et spil men med intet mindre end kampen om verdensherredømmet:muscle: :muscle: :muscle:


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from Poland to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            2 mech_infantrys moved from Western Germany to Southern France
            2 armour moved from Greater Southern Germany to France
            1 armour moved from Greater Southern Germany to Southern France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            1 armour moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
    
        Combat - Germans
            British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 5/5 hits, 2,83 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
                1 tactical_bomber owned by the Germans retreated
                British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -22
                Casualties for Germans: 1 battleship, 1 fighter and 2 submarines
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 10 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 10 infantry in Yugoslavia, round 2 : 6/16 hits, 4,67 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                    5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/8 hits, 4,83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/8 hits, 4,83 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 1/1 hits, 0,17 expected hits
                    1 tactical_bomber owned by the Germans lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 3/17 hits, 5,50 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans and 2 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in France, round 3 : 6/12 hits, 4,67 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 4/9 hits, 3,67 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans, 4 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 1 artillery and 2 mech_infantrys in France, round 4 : 3/8 hits, 3,33 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 4 : 3/3 hits, 1,67 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Southern France
                Germans attack with 1 armour and 2 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
            Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from Yugoslavia to Southern Italy
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            2 infantry moved from Denmark to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
    
        Place Units - Germans
            1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
            Germans collect 41 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    French regular : 2,33
    Neutral_Allies regular : -0,67
    Germans regular : -2,83
    British regular : 2,50
    French AA : 0,83
    

    Savegame


  • Av jeg syntes dine briter er meget aggresive her fra starten!!!

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