L20 surfer (X) vs WindowWasher (L+18) BM3, the rematch

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,6
            Italians collect 2 PUs (1 lost to blockades); end with 2 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - ANZAC
            ANZAC buy 3 aaGuns; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            2 mech_infantrys moved from New South Wales to Northern Territory
            1 bomber moved from New South Wales to Northern Territory
            2 fighters moved from New South Wales to Northern Territory
            2 fighters moved from New South Wales to South Australia
            2 fighters moved from Volgograd to Greece
    
        Combat - ANZAC
            Battle in Northern Territory
                ANZAC attack with 1 bomber, 2 fighters and 2 mech_infantrys
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Northern Territory, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in South Australia
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in South Australia, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                ANZAC win, taking South Australia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from South Australia to New South Wales
            1 bomber and 2 fighters moved from Northern Territory to New South Wales
            2 fighters and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
            2 carriers moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            3 aaGuns placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - ANZAC
            ANZAC buy 3 aaGuns; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            2 mech_infantrys moved from New South Wales to Northern Territory
            1 bomber moved from New South Wales to Northern Territory
            2 fighters moved from New South Wales to Northern Territory
            2 fighters moved from New South Wales to South Australia
            2 fighters moved from Volgograd to Greece
    
        Combat - ANZAC
            Battle in Northern Territory
                ANZAC attack with 1 bomber, 2 fighters and 2 mech_infantrys
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Northern Territory, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in South Australia
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in South Australia, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                ANZAC win, taking South Australia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from South Australia to New South Wales
            1 bomber and 2 fighters moved from Northern Territory to New South Wales
            2 fighters and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
            2 carriers moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            3 aaGuns placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - French
            French buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - French
            2 armour moved from France to Germany
            1 infantry moved from France to Western Germany
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            2 armour and 1 mech_infantry placed in France
    
        Turn Complete - French
            French collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 bomber moved from Novgorod to Yugoslavia
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 1 bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber in Yugoslavia, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Yugoslavia
                Germans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Yugoslavia to Poland
            2 infantry moved from Baltic States to Poland
            1 armour, 1 infantry and 13 mech_infantrys moved from Eastern Poland to Poland
            1 aaGun, 6 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 aaGun, 3 artilleries and 3 infantry moved from Novgorod to Baltic States
            1 infantry moved from Karelia to Novgorod
            3 infantry moved from Bessarabia to Eastern Poland
            28 armour and 16 mech_infantrys moved from Bessarabia to Poland
            2 aaGuns, 7 artilleries and 11 infantry moved from Ukraine to Western Ukraine
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Russians
            10 artilleries and 6 infantry moved from Samara to Kazakhstan
            1 armour moved from Tambov to Kazakhstan
            20 infantry moved from Tambov to Samara
            1 marine moved from Tambov to Russia
            14 infantry moved from Tambov to Russia
            7 fighters moved from Turkey to Kazakhstan
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Tambov to Volgograd
            1 aaGun moved from Tambov to Samara
            1 aaGun moved from Tambov to Samara
            2 aaGuns moved from Tambov to Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    You need 7 VCs now right?

  • 2024 2023 '22 '21 '20

    Yes. Unless i take back Germany

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 2 fighters, 3 infantry and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Western Australia to South Australia
            1 infantry moved from Western Australia to Northern Territory
            1 artillery moved from Western Australia to Northern Territory
            1 bomber moved from Western Australia to Queensland
            16 submarines moved from 56 Sea Zone to 61 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from Japan to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                  Japanese take 43 Sea Zone from Americans
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 56 Sea Zone to 61 Sea Zone
            24 fighters and 6 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone
            1 bomber moved from Western Australia to 61 Sea Zone
            1 artillery moved from Western Australia to South Australia
            1 artillery moved from Western Australia to Northern Territory
            1 bomber moved from Western Australia to South Australia
            1 bomber moved from Western Australia to Northern Territory
            1 bomber moved from Western Australia to South Australia
            1 bomber moved from Western Australia to Northern Territory
            3 fighters moved from Western Australia to South Australia
            3 fighters moved from Western Australia to Northern Territory
    
        Combat - Japanese
            Japanese creates battle in territory 80 Sea Zone
            Strategic bombing raid in Queensland
                    AA fire in Queensland : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Queensland causes 0 damage total. 
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 3 submarines; Americans defend with 1 submarine
                1 submarine owned by the Japanese Submerged
                1 submarine owned by the Americans and 3 submarines owned by the British Submerged
            Battle in 61 Sea Zone
                Japanese attack with 1 bomber, 24 fighters, 17 submarines and 6 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 2 cruisers and 3 destroyers
                    Japanese roll dice for 17 submarines in 61 Sea Zone, round 2 : 5/17 hits, 5.67 expected hits
                Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
                    Japanese roll dice for 1 bomber, 24 fighters and 6 tactical_bombers in 61 Sea Zone, round 2 : 14/31 hits, 16.67 expected hits
                    Americans roll dice for 2 battleships, 2 cruisers and 3 destroyers in 61 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
                    2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 5 submarines owned by the Japanese, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 61 Sea Zone
                Japanese winBritish win with no units remaining with 1 bomber, 24 fighters, 12 submarines and 6 tactical_bombers remaining. Battle score for attacker is 58
                Casualties for Japanese: 5 submarines
                Casualties for Americans: 1 battleship, 2 cruisers and 3 destroyers
                Casualties for British: 1 battleship
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Northern Territory
                Japanese attack with 2 artilleries, 2 bombers, 3 fighters and 1 infantry
                ANZAC defend with 2 mech_infantrys
                    Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 1 infantry in Northern Territory, round 2 : 4/8 hits, 3.83 expected hits
                    ANZAC roll dice for 2 mech_infantrys in Northern Territory, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 mech_infantrys owned by the ANZAC lost in Northern Territory
                Japanese win, taking Northern Territory from ANZAC with 2 artilleries, 2 bombers and 3 fighters remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 mech_infantrys
            Battle in South Australia
                Japanese attack with 2 artilleries, 2 bombers, 3 fighters and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 1 infantry in South Australia, round 2 : 3/8 hits, 3.83 expected hits
                    ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in South Australia
                Japanese win, taking South Australia from ANZAC with 2 artilleries, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from South Australia to Western Australia
            2 bombers moved from South Australia to Western Australia
            2 bombers and 3 fighters moved from Northern Territory to Western Australia
            1 bomber moved from 61 Sea Zone to Western Australia
            24 fighters and 6 tactical_bombers moved from 61 Sea Zone to 56 Sea Zone
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Western Australia
            1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
            1 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia
            2 aaGuns, 7 artilleries, 7 infantry and 5 mech_infantrys moved from Eastern Persia to West India
            1 infantry moved from India to West India
            1 mech_infantry moved from Burma to West India
            1 mech_infantry moved from Sikang to Szechwan
            1 infantry moved from Yunnan to Szechwan
            2 mech_infantrys moved from Szechwan to Yunnan
            1 mech_infantry moved from Yunnan to Shan State
            2 infantry moved from Yunnan to Shan State
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            2 submarines moved from 16 Sea Zone to 6 Sea Zone
            2 infantry moved from Midway to 25 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            2 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Anhwe to Hunan
            2 transports moved from 56 Sea Zone to 37 Sea Zone
            1 transport moved from 56 Sea Zone to 44 Sea Zone
            1 carrier moved from 56 Sea Zone to 44 Sea Zone
            2 fighters moved from 56 Sea Zone to 44 Sea Zone
            2 fighters moved from 56 Sea Zone to Western Australia
            4 fighters moved from 56 Sea Zone to Western Australia
            15 fighters moved from 56 Sea Zone to Western Australia
            4 tactical_bombers moved from 56 Sea Zone to Western Australia
    
        Place Units - Japanese
            3 infantry placed in India
            1 armour and 2 fighters placed in French Indo China
            1 destroyer placed in 20 Sea Zone
            10 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 82 PUs; end with 82 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    ANZAC : 0.00
    AA fire in Queensland : : 0.83
    Japanese : -3.83
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 infantry and 16 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to France
            1 artillery moved from Western Germany to Germany
            1 bomber, 18 fighters and 2 tactical_bombers moved from Western Germany to Gibraltar
            1 infantry moved from Kazakhstan to Afghanistan
                  Americans take Afghanistan from Japanese
            1 mech_infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 mech_infantry moved from Russia to Urals
                  Russians take Urals from Japanese
            1 mech_infantry moved from Vologda to Timguska
                  Russians take Timguska from Japanese
            3 mech_infantrys moved from Albania to Greater Southern Germany
            2 infantry moved from Slovakia Hungary to Germany
            2 fighters moved from Western Germany to Germany
            1 mech_infantry moved from Greece to Yugoslavia
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            1 submarine moved from 31 Sea Zone to 16 Sea Zone
            10 fighters moved from Western United States to 26 Sea Zone
            19 fighters and 3 tactical_bombers moved from New South Wales to New Zealand
            2 infantry moved from Iraq to Persia
            1 mech_infantry moved from Colombia to Paraguay
                  Americans take Paraguay from Neutral_True
            1 armour moved from Colombia to Peru
                  Americans take Peru from Neutral_True
            1 armour moved from Peru to Bolivia
                  Americans take Bolivia from Neutral_True
    
        Combat - Americans
            Americans creates battle in territory 80 Sea Zone
            Battle in 80 Sea Zone
                British loiter and taunt; Americans attack with 1 submarine
                Japanese defend with 1 submarine
                1 submarine owned by the Americans Submerged
                1 submarine owned by the Japanese Submerged
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Japanese winJapanese win with no units remaining with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 113 Sea Zone to Germany
    
        Place Units - Americans
            3 infantry placed in Germany
            1 destroyer and 9 submarines placed in 10 Sea Zone
            7 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
            Americans collect 91 PUs (1 lost to blockades); end with 91 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 infantry and 16 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to France
            1 artillery moved from Western Germany to Germany
            1 bomber, 18 fighters and 2 tactical_bombers moved from Western Germany to Gibraltar
            1 infantry moved from Kazakhstan to Afghanistan
                  Americans take Afghanistan from Japanese
            1 mech_infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 mech_infantry moved from Russia to Urals
                  Russians take Urals from Japanese
            1 mech_infantry moved from Vologda to Timguska
                  Russians take Timguska from Japanese
            3 mech_infantrys moved from Albania to Greater Southern Germany
            2 infantry moved from Slovakia Hungary to Germany
            2 fighters moved from Western Germany to Germany
            1 mech_infantry moved from Greece to Yugoslavia
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            1 submarine moved from 31 Sea Zone to 16 Sea Zone
            10 fighters moved from Western United States to 26 Sea Zone
            19 fighters and 3 tactical_bombers moved from New South Wales to New Zealand
            2 infantry moved from Iraq to Persia
            1 mech_infantry moved from Colombia to Paraguay
                  Americans take Paraguay from Neutral_True
            1 armour moved from Colombia to Peru
                  Americans take Peru from Neutral_True
            1 armour moved from Peru to Bolivia
                  Americans take Bolivia from Neutral_True
    
        Combat - Americans
            Americans creates battle in territory 80 Sea Zone
            Battle in 80 Sea Zone
                British loiter and taunt; Americans attack with 1 submarine
                Japanese defend with 1 submarine
                1 submarine owned by the Americans Submerged
                1 submarine owned by the Japanese Submerged
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Japanese winJapanese win with no units remaining with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 113 Sea Zone to Germany
    
        Place Units - Americans
            3 infantry placed in Germany
            1 destroyer and 9 submarines placed in 10 Sea Zone
            7 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
            Americans collect 91 PUs (1 lost to blockades); end with 91 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 126 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 44 PUs; 
            British buy 1 armour, 4 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Iraq to Eastern Persia
                  British take Eastern Persia from Japanese
            2 mech_infantrys moved from Northwest Persia to Eastern Persia
            1 armour moved from Persia to Turkmenistan
                  Russians take Turkmenistan from Japanese
            2 armour moved from Persia to Afghanistan
            2 armour, 3 artilleries, 7 infantry and 10 mech_infantrys moved from Persia to Eastern Persia
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            2 fighters moved from United Kingdom to Germany
            4 transports moved from 109 Sea Zone to 110 Sea Zone
            5 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            6 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
            2 fighters moved from Greece to Germany
            1 mech_infantry moved from Northern Italy to Germany
            2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
            4 bombers moved from Germany to Southern Italy
            2 submarines moved from 97 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Novosibirsk to Yenisey
                  Russians take Yenisey from Japanese
    
        Combat - British
            Battle in Southern Italy
                British attack with 2 artilleries, 4 bombers and 4 infantry
                Italians defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
                    British roll dice for 2 artilleries, 4 bombers and 4 infantry in Southern Italy, round 2 : 3/10 hits, 4.33 expected hits
                    Italians roll dice for 2 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy
                    British roll dice for 2 artilleries, 4 bombers and 3 infantry in Southern Italy, round 3 : 3/9 hits, 4.17 expected hits
                    Italians roll dice for 1 mech_infantry in Southern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy
                British captures 7PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 2 artilleries, 4 bombers and 2 infantry remaining. Battle score for attacker is 8
                Casualties for British: 2 infantry
                Casualties for Italians: 2 infantry and 2 mech_infantrys
            triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - British
            3 artilleries, 13 infantry and 1 marine moved from Northern Italy to Greater Southern Germany
            4 bombers moved from Southern Italy to Germany
            3 aaGuns moved from Albania to Yugoslavia
            1 artillery and 7 infantry moved from 113 Sea Zone to Germany
            2 transports moved from 113 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            3 artilleries and 3 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Northern Italy
            1 armour placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
            British collect 45 PUs (1 lost to blockades); end with 52 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 64 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -2.50
    Italians : 0.33
    Americans : 0.67
    Japanese : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 2 aaGuns
            EDIT: Adding units owned by British to Eastern Persia: 2 aaGuns
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Volgograd: 1 aaGun
            EDIT: Turning off Edit Mode
            1 bomber moved from New South Wales to South Australia
            1 artillery and 1 infantry moved from New South Wales to South Australia
            6 fighters and 1 tactical_bomber moved from New South Wales to New Zealand
            2 fighters moved from Greece to Germany
            1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 1 artillery, 1 bomber and 2 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber and 2 infantry in South Australia, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in South Australia, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in South Australia
                    ANZAC roll dice for 1 artillery and 1 bomber in South Australia, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 bomber in South Australia, round 4 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 bomber in South Australia, round 5 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in South Australia
                ANZAC win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 artillery and 2 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from South Australia to New Zealand
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 7 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.50
    Japanese : 1.00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 2 aaGuns
            EDIT: Adding units owned by British to Eastern Persia: 2 aaGuns
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Volgograd: 1 aaGun
            EDIT: Turning off Edit Mode
            1 bomber moved from New South Wales to South Australia
            1 artillery and 1 infantry moved from New South Wales to South Australia
            6 fighters and 1 tactical_bomber moved from New South Wales to New Zealand
            2 fighters moved from Greece to Germany
            1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 1 artillery, 1 bomber and 2 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber and 2 infantry in South Australia, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in South Australia, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in South Australia
                    ANZAC roll dice for 1 artillery and 1 bomber in South Australia, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 bomber in South Australia, round 4 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 bomber in South Australia, round 5 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in South Australia
                ANZAC win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 artillery and 2 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from South Australia to New Zealand
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 7 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - French
            French buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 infantry moved from Western Germany to Germany
            2 armour and 1 mech_infantry moved from France to Germany
            1 fighter moved from Volgograd to Greece
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            3 armour placed in France
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.50
    Japanese : 1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Research Technology - Germans
    
        Combat Move - Germans
            6 artilleries and 6 infantry moved from Eastern Poland to Poland
            7 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
            3 artilleries and 3 infantry moved from Baltic States to Poland
    
        Non Combat Move - Germans
            1 aaGun moved from Baltic States to Poland
            1 infantry moved from Novgorod to Baltic States
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_minor; Remaining resources: 19 PUs; 
            Russians buy 3 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Kazakhstan to Afghanistan
            10 artilleries, 7 fighters and 6 infantry moved from Kazakhstan to Afghanistan
            14 infantry and 1 marine moved from Russia to Smolensk
            20 infantry moved from Samara to Kazakhstan
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 14 infantry and 1 marine
                Japanese defend with 1 infantry
                    Russians roll dice for 14 infantry and 1 marine in Smolensk, round 2 : 2/15 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Smolensk
                Russians win, taking Smolensk from Germans with 14 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Samara to Kazakhstan
            1 aaGun moved from Volgograd to Kazakhstan
            2 aaGuns moved from Russia to Smolensk
    
        Place Units - Russians
            3 armour placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 24 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    I don’t suppose you would let me do over my move to Hunan last turn. I REALLY did not mean to give you a foot hold in China. Pure oversight.

  • '21 '20

    sure, have at it, just set china’s ipcs back to 5

  • 2024 2023 '22 '21 '20

    thanks Not sure it will matter, but that was a distraction I really didnt need

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 4 infantry and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Anhwe: 2 infantry
            EDIT: Changing ownership of Anhwe from Chinese to Japanese
            EDIT: Removing units owned by Japanese from Hunan: 1 infantry
            EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
            EDIT: Changing PUs for Chinese from 3 to 5
            EDIT: Turning off Edit Mode
            1 artillery moved from Northern Territory to Queensland
                  Japanese take Queensland from ANZAC
            1 artillery moved from Northern Territory to Queensland
            1 armour and 1 mech_infantry moved from Western Australia to New South Wales
            5 infantry moved from Western Australia to 56 Sea Zone
            1 marine moved from Western Australia to 56 Sea Zone
            3 infantry, 1 marine and 2 transports moved from 56 Sea Zone to 62 Sea Zone
            3 infantry and 1 marine moved from 62 Sea Zone to New South Wales
            2 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Victoria
            29 fighters and 4 tactical_bombers moved from Western Australia to South Australia
            29 fighters and 4 tactical_bombers moved from South Australia to New South Wales
            5 bombers moved from Western Australia to New South Wales
    
        Combat - Japanese
            Japanese creates battle in territory 44 Sea Zone
            Japanese creates battle in territory 80 Sea Zone
            Battle in Victoria
            Battle in New South Wales
                Japanese attack with 1 armour, 5 bombers, 29 fighters, 3 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers
                ANZAC defend with 5 aaGuns, 2 armour, 1 factory_minor, 1 harbour and 6 infantry
                    AA fire in New South Wales : 1/15 hits, 2.50 expected hits
                    1 fighter owned by the Japanese lost in New South Wales
                    Japanese roll dice for 1 armour, 5 bombers, 28 fighters, 3 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers in New South Wales, round 2 : 23/43 hits, 21.50 expected hits
                    ANZAC roll dice for 5 aaGuns, 2 armour and 6 infantry in New South Wales, round 2 : 3/8 hits, 3.00 expected hits
                    3 infantry owned by the Japanese, 2 armour owned by the ANZAC, 6 infantry owned by the ANZAC and 5 aaGuns owned by the ANZAC lost in New South Wales
                Japanese captures 13PUs while taking ANZAC capital
                Japanese win, taking 44 Sea Zone from ANZAC, taking Victoria from ANZAC, taking New South Wales from ANZAC with 1 armour, 5 bombers, 28 fighters, 1 marine, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Japanese: 1 fighter and 3 infantry
                Casualties for ANZAC: 5 aaGuns, 2 armour and 6 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Dutch New Guinea from ANZAC to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Dutch New Guinea from Japanese to ANZAC
            EDIT: Turning off Edit Mode
            2 battleships, 14 carriers, 2 cruisers, 1 destroyer, 1 fighter, 4 submarines and 2 tactical_bombers moved from 56 Sea Zone to 54 Sea Zone
            12 submarines moved from 61 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            3 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
            3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 54 Sea Zone
            3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            27 fighters moved from New South Wales to 54 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 destroyers and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
            2 aaGuns, 7 artilleries, 7 infantry and 6 mech_infantrys moved from West India to India
            1 armour moved from French Indo China to Yunnan
            1 mech_infantry moved from Yunnan to India
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            2 fighters moved from French Indo China to 6 Sea Zone
            2 fighters moved from 44 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            4 tactical_bombers moved from New South Wales to Northern Territory
            1 fighter moved from New South Wales to Northern Territory
            5 bombers moved from New South Wales to Northern Territory
            1 marine moved from Western Australia to Northern Territory
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 carrier moved from 44 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 tactical_bombers moved from 54 Sea Zone to Northern Territory
    
        Place Units - Japanese
            10 submarines placed in 6 Sea Zone
            3 infantry placed in India
            2 fighters placed in French Indo China
            1 infantry placed in Kiangsu
            1 destroyer placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,5,4,4,1
            Japanese collect 81 PUs (3 lost to blockades); end with 94 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 97 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    AA fire in New South Wales : : -1.50
    Japanese : 1.50
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Americans
            Americans buy 7 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 mech_infantry moved from Timguska to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            3 mech_infantrys moved from Greater Southern Germany to Germany
            1 infantry moved from Slovakia Hungary to Germany
            1 mech_infantry moved from Yugoslavia to Germany
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
            7 submarines moved from 101 Sea Zone to 11 Sea Zone
            19 fighters moved from New Zealand to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            3 tactical_bombers moved from New Zealand to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from Bolivia to Venezuela
            1 mech_infantry moved from Paraguay to Venezuela
            18 fighters and 2 tactical_bombers moved from Gibraltar to Venezuela
            1 bomber moved from Gibraltar to Venezuela
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            3 fighters moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            3 carriers and 8 transports moved from 113 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Battle in Western Ukraine
                Americans attack with 1 mech_infantry
                Germans defend with 2 aaGuns
                    2 aaGuns owned by the Germans lost in Western Ukraine
                Americans win, taking Western Ukraine from Germans with 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 2 aaGuns
            Battle in Venezuela
                Americans attack with 1 armour, 1 bomber, 18 fighters, 1 mech_infantry and 2 tactical_bombers
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 1 bomber, 18 fighters, 1 mech_infantry and 2 tactical_bombers in Venezuela, round 2 : 16/23 hits, 11.67 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 1 armour, 1 bomber, 18 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 bomber, 18 fighters and 2 tactical_bombers moved from Venezuela to Colombia
    
        Place Units - Americans
            7 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
            Americans collect 94 PUs; end with 94 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 119 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 124 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 129 PUs
    

    Combat Hit Differential Summary :

    Americans : 5.00
    Neutral_True : -0.67
    Japanese : -0.33
    

    Savegame

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