L20 surfer (X) vs WindowWasher (L+18) BM3, the rematch

  • '21 '20

    TripleA Manual Gamesave Post: Americans round 21

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 10 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 armour, 15 artilleries, 22 infantry and 9 mech_infantrys moved from Western Germany to Germany
            3 armour moved from Holland Belgium to Germany
            8 fighters and 2 tactical_bombers moved from Greece to Germany
            3 fighters moved from Southern France to Germany
            1 bomber and 9 fighters moved from Norway to Germany
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            6 artilleries and 5 infantry moved from Norway to 112 Sea Zone
            1 artillery and 1 infantry moved from Spain to 105 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 113 Sea Zone
            6 artilleries, 8 infantry and 7 transports moved from 112 Sea Zone to 113 Sea Zone
            7 artilleries and 9 infantry moved from 113 Sea Zone to Germany
            2 fighters moved from 112 Sea Zone to Germany
            1 mech_infantry moved from Volgograd to Russia
                  Russians take Russia from Japanese
            1 mech_infantry moved from Volgograd to Bryansk
                  Russians take Bryansk from Germans
            1 mech_infantry moved from Volgograd to Vologda
                  Russians take Vologda from Japanese
            1 infantry moved from Caucasus to Kazakhstan
                  Russians take Kazakhstan from Japanese
            3 mech_infantrys moved from Turkey to Albania
            3 carriers moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 63 Sea Zone to 31 Sea Zone
            1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            2 cruisers moved from 63 Sea Zone to 61 Sea Zone
            1 battleship moved from 63 Sea Zone to 61 Sea Zone
            1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            1 armour and 1 mech_infantry moved from Southeast Mexico to Colombia
                  Americans take Colombia from Neutral_True
            3 infantry moved from Romania to Slovakia Hungary
            12 carriers, 2 destroyers and 24 submarines moved from 63 Sea Zone to 26 Sea Zone
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Americans creates battle in territory 20 Sea Zone
            Battle in 31 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Slovakia Hungary
                Americans attack with 3 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 3 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Slovakia Hungary
                Americans win, taking Slovakia Hungary from Germans with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Germany
                Americans attack with 9 armour, 22 artilleries, 1 bomber, 22 fighters, 31 infantry, 9 mech_infantrys and 2 tactical_bombers
                Germans defend with 4 aaGuns, 4 armour, 3 artilleries, 1 factory_upgrade, 9 fighters, 41 infantry, 14 mech_infantrys and 3 tactical_bombers; Italians defend with 1 aaGun, 2 mech_infantrys and 1 tactical_bomber
                    AA fire in Germany : 2/15 hits, 2.50 expected hits
                    2 fighters owned by the Americans lost in Germany
                    Americans roll dice for 9 armour, 22 artilleries, 1 bomber, 20 fighters, 31 infantry, 9 mech_infantrys and 2 tactical_bombers in Germany, round 2 : 34/94 hits, 34.17 expected hits
                    Germans roll dice for 5 aaGuns, 4 armour, 3 artilleries, 9 fighters, 41 infantry, 16 mech_infantrys and 4 tactical_bombers in Germany, round 2 : 25/77 hits, 30.00 expected hits
                    4 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 29 infantry owned by the Germans and 25 infantry owned by the Americans lost in Germany
                    Americans roll dice for 9 armour, 22 artilleries, 1 bomber, 20 fighters, 6 infantry, 9 mech_infantrys and 2 tactical_bombers in Germany, round 3 : 27/69 hits, 28.83 expected hits
                    Germans roll dice for 4 armour, 3 artilleries, 9 fighters, 12 infantry, 16 mech_infantrys and 4 tactical_bombers in Germany, round 3 : 24/48 hits, 20.33 expected hits
                    2 mech_infantrys owned by the Italians, 12 infantry owned by the Germans, 6 infantry owned by the Americans, 9 artilleries owned by the Americans, 13 mech_infantrys owned by the Germans and 9 mech_infantrys owned by the Americans lost in Germany
                    Americans roll dice for 9 armour, 13 artilleries, 1 bomber, 20 fighters and 2 tactical_bombers in Germany, round 4 : 20/45 hits, 20.83 expected hits
                    Germans roll dice for 4 armour, 3 artilleries, 9 fighters, 1 mech_infantry and 4 tactical_bombers in Germany, round 4 : 14/21 hits, 11.33 expected hits
                    1 tactical_bomber owned by the Italians, 3 artilleries owned by the Germans, 8 fighters owned by the Germans, 4 armour owned by the Germans, 1 armour owned by the Americans, 3 tactical_bombers owned by the Germans, 13 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Germany
                    Americans roll dice for 8 armour, 1 bomber, 20 fighters and 2 tactical_bombers in Germany, round 5 : 18/31 hits, 16.00 expected hits
                    Germans roll dice for 1 fighter in Germany, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 armour owned by the Americans lost in Germany
                Americans destroys 34PUs while taking Germans capital
                Americans converts factory_upgrade into different units
                Americans win, taking Germany from Germans with 7 armour, 1 bomber, 20 fighters and 2 tactical_bombers remaining. Battle score for attacker is 133
                Casualties for Americans: 2 armour, 22 artilleries, 2 fighters, 31 infantry and 9 mech_infantrys
                Casualties for Germans: 4 aaGuns, 4 armour, 3 artilleries, 9 fighters, 41 infantry, 14 mech_infantrys and 3 tactical_bombers
                Casualties for Italians: 1 aaGun, 2 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : -0.67
    AA fire in Germany : : -0.50
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 10 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 armour, 15 artilleries, 22 infantry and 9 mech_infantrys moved from Western Germany to Germany
            3 armour moved from Holland Belgium to Germany
            8 fighters and 2 tactical_bombers moved from Greece to Germany
            3 fighters moved from Southern France to Germany
            1 bomber and 9 fighters moved from Norway to Germany
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            6 artilleries and 5 infantry moved from Norway to 112 Sea Zone
            1 artillery and 1 infantry moved from Spain to 105 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 113 Sea Zone
            6 artilleries, 8 infantry and 7 transports moved from 112 Sea Zone to 113 Sea Zone
            7 artilleries and 9 infantry moved from 113 Sea Zone to Germany
            2 fighters moved from 112 Sea Zone to Germany
            1 mech_infantry moved from Volgograd to Russia
                  Russians take Russia from Japanese
            1 mech_infantry moved from Volgograd to Bryansk
                  Russians take Bryansk from Germans
            1 mech_infantry moved from Volgograd to Vologda
                  Russians take Vologda from Japanese
            1 infantry moved from Caucasus to Kazakhstan
                  Russians take Kazakhstan from Japanese
            3 mech_infantrys moved from Turkey to Albania
            3 carriers moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 63 Sea Zone to 31 Sea Zone
            1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            2 cruisers moved from 63 Sea Zone to 61 Sea Zone
            1 battleship moved from 63 Sea Zone to 61 Sea Zone
            1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            1 armour and 1 mech_infantry moved from Southeast Mexico to Colombia
                  Americans take Colombia from Neutral_True
            3 infantry moved from Romania to Slovakia Hungary
            12 carriers, 2 destroyers and 24 submarines moved from 63 Sea Zone to 26 Sea Zone
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Americans creates battle in territory 20 Sea Zone
            Battle in 31 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Slovakia Hungary
                Americans attack with 3 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 3 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Slovakia Hungary
                Americans win, taking Slovakia Hungary from Germans with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Germany
                Americans attack with 9 armour, 22 artilleries, 1 bomber, 22 fighters, 31 infantry, 9 mech_infantrys and 2 tactical_bombers
                Germans defend with 4 aaGuns, 4 armour, 3 artilleries, 1 factory_upgrade, 9 fighters, 41 infantry, 14 mech_infantrys and 3 tactical_bombers; Italians defend with 1 aaGun, 2 mech_infantrys and 1 tactical_bomber
                    AA fire in Germany : 2/15 hits, 2.50 expected hits
                    2 fighters owned by the Americans lost in Germany
                    Americans roll dice for 9 armour, 22 artilleries, 1 bomber, 20 fighters, 31 infantry, 9 mech_infantrys and 2 tactical_bombers in Germany, round 2 : 34/94 hits, 34.17 expected hits
                    Germans roll dice for 5 aaGuns, 4 armour, 3 artilleries, 9 fighters, 41 infantry, 16 mech_infantrys and 4 tactical_bombers in Germany, round 2 : 25/77 hits, 30.00 expected hits
                    4 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 29 infantry owned by the Germans and 25 infantry owned by the Americans lost in Germany
                    Americans roll dice for 9 armour, 22 artilleries, 1 bomber, 20 fighters, 6 infantry, 9 mech_infantrys and 2 tactical_bombers in Germany, round 3 : 27/69 hits, 28.83 expected hits
                    Germans roll dice for 4 armour, 3 artilleries, 9 fighters, 12 infantry, 16 mech_infantrys and 4 tactical_bombers in Germany, round 3 : 24/48 hits, 20.33 expected hits
                    2 mech_infantrys owned by the Italians, 12 infantry owned by the Germans, 6 infantry owned by the Americans, 9 artilleries owned by the Americans, 13 mech_infantrys owned by the Germans and 9 mech_infantrys owned by the Americans lost in Germany
                    Americans roll dice for 9 armour, 13 artilleries, 1 bomber, 20 fighters and 2 tactical_bombers in Germany, round 4 : 20/45 hits, 20.83 expected hits
                    Germans roll dice for 4 armour, 3 artilleries, 9 fighters, 1 mech_infantry and 4 tactical_bombers in Germany, round 4 : 14/21 hits, 11.33 expected hits
                    1 tactical_bomber owned by the Italians, 3 artilleries owned by the Germans, 8 fighters owned by the Germans, 4 armour owned by the Germans, 1 armour owned by the Americans, 3 tactical_bombers owned by the Germans, 13 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Germany
                    Americans roll dice for 8 armour, 1 bomber, 20 fighters and 2 tactical_bombers in Germany, round 5 : 18/31 hits, 16.00 expected hits
                    Germans roll dice for 1 fighter in Germany, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 armour owned by the Americans lost in Germany
                Americans destroys 34PUs while taking Germans capital
                Americans converts factory_upgrade into different units
                Americans win, taking Germany from Germans with 7 armour, 1 bomber, 20 fighters and 2 tactical_bombers remaining. Battle score for attacker is 133
                Casualties for Americans: 2 armour, 22 artilleries, 2 fighters, 31 infantry and 9 mech_infantrys
                Casualties for Germans: 4 aaGuns, 4 armour, 3 artilleries, 9 fighters, 41 infantry, 14 mech_infantrys and 3 tactical_bombers
                Casualties for Italians: 1 aaGun, 2 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 aaGun moved from Western Germany to Germany
            20 fighters and 2 tactical_bombers moved from Germany to Western Germany
            1 bomber moved from Germany to Western Germany
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Norway
            2 fighters and 1 mech_infantry placed in Spain
            Americans undo move 3.
            1 mech_infantry placed in Greece
            10 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
            Americans collect 88 PUs (2 lost to blockades); end with 88 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : -0.67
    AA fire in Germany : : -0.50
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 10 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 armour, 15 artilleries, 22 infantry and 9 mech_infantrys moved from Western Germany to Germany
            3 armour moved from Holland Belgium to Germany
            8 fighters and 2 tactical_bombers moved from Greece to Germany
            3 fighters moved from Southern France to Germany
            1 bomber and 9 fighters moved from Norway to Germany
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            6 artilleries and 5 infantry moved from Norway to 112 Sea Zone
            1 artillery and 1 infantry moved from Spain to 105 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 113 Sea Zone
            6 artilleries, 8 infantry and 7 transports moved from 112 Sea Zone to 113 Sea Zone
            7 artilleries and 9 infantry moved from 113 Sea Zone to Germany
            2 fighters moved from 112 Sea Zone to Germany
            1 mech_infantry moved from Volgograd to Russia
                  Russians take Russia from Japanese
            1 mech_infantry moved from Volgograd to Bryansk
                  Russians take Bryansk from Germans
            1 mech_infantry moved from Volgograd to Vologda
                  Russians take Vologda from Japanese
            1 infantry moved from Caucasus to Kazakhstan
                  Russians take Kazakhstan from Japanese
            3 mech_infantrys moved from Turkey to Albania
            3 carriers moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 63 Sea Zone to 31 Sea Zone
            1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            2 cruisers moved from 63 Sea Zone to 61 Sea Zone
            1 battleship moved from 63 Sea Zone to 61 Sea Zone
            1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            1 armour and 1 mech_infantry moved from Southeast Mexico to Colombia
                  Americans take Colombia from Neutral_True
            3 infantry moved from Romania to Slovakia Hungary
            12 carriers, 2 destroyers and 24 submarines moved from 63 Sea Zone to 26 Sea Zone
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Americans creates battle in territory 20 Sea Zone
            Battle in 31 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Slovakia Hungary
                Americans attack with 3 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 3 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Slovakia Hungary
                Americans win, taking Slovakia Hungary from Germans with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Germany
                Americans attack with 9 armour, 22 artilleries, 1 bomber, 22 fighters, 31 infantry, 9 mech_infantrys and 2 tactical_bombers
                Germans defend with 4 aaGuns, 4 armour, 3 artilleries, 1 factory_upgrade, 9 fighters, 41 infantry, 14 mech_infantrys and 3 tactical_bombers; Italians defend with 1 aaGun, 2 mech_infantrys and 1 tactical_bomber
                    AA fire in Germany : 2/15 hits, 2.50 expected hits
                    2 fighters owned by the Americans lost in Germany
                    Americans roll dice for 9 armour, 22 artilleries, 1 bomber, 20 fighters, 31 infantry, 9 mech_infantrys and 2 tactical_bombers in Germany, round 2 : 34/94 hits, 34.17 expected hits
                    Germans roll dice for 5 aaGuns, 4 armour, 3 artilleries, 9 fighters, 41 infantry, 16 mech_infantrys and 4 tactical_bombers in Germany, round 2 : 25/77 hits, 30.00 expected hits
                    4 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 29 infantry owned by the Germans and 25 infantry owned by the Americans lost in Germany
                    Americans roll dice for 9 armour, 22 artilleries, 1 bomber, 20 fighters, 6 infantry, 9 mech_infantrys and 2 tactical_bombers in Germany, round 3 : 27/69 hits, 28.83 expected hits
                    Germans roll dice for 4 armour, 3 artilleries, 9 fighters, 12 infantry, 16 mech_infantrys and 4 tactical_bombers in Germany, round 3 : 24/48 hits, 20.33 expected hits
                    2 mech_infantrys owned by the Italians, 12 infantry owned by the Germans, 6 infantry owned by the Americans, 9 artilleries owned by the Americans, 13 mech_infantrys owned by the Germans and 9 mech_infantrys owned by the Americans lost in Germany
                    Americans roll dice for 9 armour, 13 artilleries, 1 bomber, 20 fighters and 2 tactical_bombers in Germany, round 4 : 20/45 hits, 20.83 expected hits
                    Germans roll dice for 4 armour, 3 artilleries, 9 fighters, 1 mech_infantry and 4 tactical_bombers in Germany, round 4 : 14/21 hits, 11.33 expected hits
                    1 tactical_bomber owned by the Italians, 3 artilleries owned by the Germans, 8 fighters owned by the Germans, 4 armour owned by the Germans, 1 armour owned by the Americans, 3 tactical_bombers owned by the Germans, 13 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Germany
                    Americans roll dice for 8 armour, 1 bomber, 20 fighters and 2 tactical_bombers in Germany, round 5 : 18/31 hits, 16.00 expected hits
                    Germans roll dice for 1 fighter in Germany, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 armour owned by the Americans lost in Germany
                Americans destroys 34PUs while taking Germans capital
                Americans converts factory_upgrade into different units
                Americans win, taking Germany from Germans with 7 armour, 1 bomber, 20 fighters and 2 tactical_bombers remaining. Battle score for attacker is 133
                Casualties for Americans: 2 armour, 22 artilleries, 2 fighters, 31 infantry and 9 mech_infantrys
                Casualties for Germans: 4 aaGuns, 4 armour, 3 artilleries, 9 fighters, 41 infantry, 14 mech_infantrys and 3 tactical_bombers
                Casualties for Italians: 1 aaGun, 2 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 aaGun moved from Western Germany to Germany
            20 fighters and 2 tactical_bombers moved from Germany to Western Germany
            1 bomber moved from Germany to Western Germany
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Norway
            2 fighters and 1 mech_infantry placed in Spain
            Americans undo move 3.
            1 mech_infantry placed in Greece
            10 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
            Americans collect 88 PUs (2 lost to blockades); end with 88 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 artilleries, 38 infantry and 1 marine moved from Yugoslavia to Northern Italy
            6 fighters moved from Western Germany to Northern Italy
            2 fighters moved from Normandy Bordeaux to Northern Italy
            2 bombers moved from United Kingdom to Northern Italy
            2 bombers moved from Volgograd to Germany
            1 mech_infantry moved from Western Germany to Greater Southern Germany
            1 mech_infantry moved from Greater Southern Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            4 artilleries and 8 infantry moved from Western Germany to Germany
            1 artillery and 1 infantry moved from Denmark to 113 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            4 infantry moved from Holland Belgium to 110 Sea Zone
            4 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
            2 transports moved from 112 Sea Zone to 109 Sea Zone
            1 carrier, 4 cruisers, 2 destroyers and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Russians take Novosibirsk from Japanese
            2 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour, 2 artilleries, 7 infantry and 7 mech_infantrys moved from Iraq to Persia
            2 armour and 2 mech_infantrys moved from Turkey to Persia
            2 armour and 1 mech_infantry moved from Turkey to Persia
            1 mech_infantry moved from Egypt to Iraq
            1 battleship moved from 63 Sea Zone to 61 Sea Zone
            2 fighters moved from Volgograd to Greece
            3 submarines moved from 98 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in Northern Italy
                British attack with 5 artilleries, 2 bombers, 8 fighters, 39 infantry, 1 marine and 1 mech_infantry
                Italians defend with 2 aaGuns, 1 factory_minor and 30 infantry
                    AA fire in Northern Italy : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the British lost in Northern Italy
                    British roll dice for 5 artilleries, 2 bombers, 7 fighters, 39 infantry, 1 marine and 1 mech_infantry in Northern Italy, round 2 : 14/55 hits, 14.17 expected hits
                    Italians roll dice for 2 aaGuns and 30 infantry in Northern Italy, round 2 : 15/30 hits, 10.00 expected hits
                    2 aaGuns owned by the Italians, 12 infantry owned by the Italians and 15 infantry owned by the British lost in Northern Italy
                    British roll dice for 5 artilleries, 2 bombers, 7 fighters, 24 infantry, 1 marine and 1 mech_infantry in Northern Italy, round 3 : 11/40 hits, 11.67 expected hits
                    Italians roll dice for 18 infantry in Northern Italy, round 3 : 4/18 hits, 6.00 expected hits
                    11 infantry owned by the Italians and 4 infantry owned by the British lost in Northern Italy
                    British roll dice for 5 artilleries, 2 bombers, 7 fighters, 20 infantry, 1 marine and 1 mech_infantry in Northern Italy, round 4 : 12/36 hits, 11.00 expected hits
                    Italians roll dice for 7 infantry in Northern Italy, round 4 : 3/7 hits, 2.33 expected hits
                    7 infantry owned by the Italians and 3 infantry owned by the British lost in Northern Italy
                British win, taking Northern Italy from Italians with 5 artilleries, 2 bombers, 7 fighters, 17 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 24
                Casualties for British: 1 fighter and 22 infantry
                Casualties for Italians: 2 aaGuns and 30 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 113 Sea Zone: 4 infantry and 2 transports
            EDIT: Adding units owned by British to 113 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            7 fighters moved from Northern Italy to Germany
            2 bombers moved from Northern Italy to Germany
            5 aaGuns moved from Western Germany to Germany
            3 aaGuns moved from Bulgaria to Albania
            2 aaGuns moved from Iraq to Persia
    
        Place Units - British
            2 fighters and 5 infantry placed in United Kingdom
            2 transports placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
            British collect 41 PUs (2 lost to blockades); end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : 0.17
    Italians : 3.67
    Americans : -0.67
    AA fire in Northern Italy : : 0.00
    AA fire in Germany : : -0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,6
            Italians collect 2 PUs (1 lost to blockades); end with 2 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - ANZAC
            ANZAC buy 3 aaGuns; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            2 mech_infantrys moved from New South Wales to Northern Territory
            1 bomber moved from New South Wales to Northern Territory
            2 fighters moved from New South Wales to Northern Territory
            2 fighters moved from New South Wales to South Australia
            2 fighters moved from Volgograd to Greece
    
        Combat - ANZAC
            Battle in Northern Territory
                ANZAC attack with 1 bomber, 2 fighters and 2 mech_infantrys
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Northern Territory, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in South Australia
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in South Australia, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                ANZAC win, taking South Australia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from South Australia to New South Wales
            1 bomber and 2 fighters moved from Northern Territory to New South Wales
            2 fighters and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
            2 carriers moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            3 aaGuns placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - ANZAC
            ANZAC buy 3 aaGuns; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            2 mech_infantrys moved from New South Wales to Northern Territory
            1 bomber moved from New South Wales to Northern Territory
            2 fighters moved from New South Wales to Northern Territory
            2 fighters moved from New South Wales to South Australia
            2 fighters moved from Volgograd to Greece
    
        Combat - ANZAC
            Battle in Northern Territory
                ANZAC attack with 1 bomber, 2 fighters and 2 mech_infantrys
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Northern Territory, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in South Australia
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in South Australia, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                ANZAC win, taking South Australia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from South Australia to New South Wales
            1 bomber and 2 fighters moved from Northern Territory to New South Wales
            2 fighters and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
            2 carriers moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            3 aaGuns placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - French
            French buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - French
            2 armour moved from France to Germany
            1 infantry moved from France to Western Germany
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            2 armour and 1 mech_infantry placed in France
    
        Turn Complete - French
            French collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 bomber moved from Novgorod to Yugoslavia
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 1 bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber in Yugoslavia, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Yugoslavia
                Germans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Yugoslavia to Poland
            2 infantry moved from Baltic States to Poland
            1 armour, 1 infantry and 13 mech_infantrys moved from Eastern Poland to Poland
            1 aaGun, 6 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 aaGun, 3 artilleries and 3 infantry moved from Novgorod to Baltic States
            1 infantry moved from Karelia to Novgorod
            3 infantry moved from Bessarabia to Eastern Poland
            28 armour and 16 mech_infantrys moved from Bessarabia to Poland
            2 aaGuns, 7 artilleries and 11 infantry moved from Ukraine to Western Ukraine
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Russians
            10 artilleries and 6 infantry moved from Samara to Kazakhstan
            1 armour moved from Tambov to Kazakhstan
            20 infantry moved from Tambov to Samara
            1 marine moved from Tambov to Russia
            14 infantry moved from Tambov to Russia
            7 fighters moved from Turkey to Kazakhstan
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Tambov to Volgograd
            1 aaGun moved from Tambov to Samara
            1 aaGun moved from Tambov to Samara
            2 aaGuns moved from Tambov to Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    You need 7 VCs now right?

  • 2024 2023 '22 '21 '20

    Yes. Unless i take back Germany

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 2 fighters, 3 infantry and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Western Australia to South Australia
            1 infantry moved from Western Australia to Northern Territory
            1 artillery moved from Western Australia to Northern Territory
            1 bomber moved from Western Australia to Queensland
            16 submarines moved from 56 Sea Zone to 61 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from Japan to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                  Japanese take 43 Sea Zone from Americans
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 56 Sea Zone to 61 Sea Zone
            24 fighters and 6 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone
            1 bomber moved from Western Australia to 61 Sea Zone
            1 artillery moved from Western Australia to South Australia
            1 artillery moved from Western Australia to Northern Territory
            1 bomber moved from Western Australia to South Australia
            1 bomber moved from Western Australia to Northern Territory
            1 bomber moved from Western Australia to South Australia
            1 bomber moved from Western Australia to Northern Territory
            3 fighters moved from Western Australia to South Australia
            3 fighters moved from Western Australia to Northern Territory
    
        Combat - Japanese
            Japanese creates battle in territory 80 Sea Zone
            Strategic bombing raid in Queensland
                    AA fire in Queensland : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Queensland causes 0 damage total. 
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 3 submarines; Americans defend with 1 submarine
                1 submarine owned by the Japanese Submerged
                1 submarine owned by the Americans and 3 submarines owned by the British Submerged
            Battle in 61 Sea Zone
                Japanese attack with 1 bomber, 24 fighters, 17 submarines and 6 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 2 cruisers and 3 destroyers
                    Japanese roll dice for 17 submarines in 61 Sea Zone, round 2 : 5/17 hits, 5.67 expected hits
                Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
                    Japanese roll dice for 1 bomber, 24 fighters and 6 tactical_bombers in 61 Sea Zone, round 2 : 14/31 hits, 16.67 expected hits
                    Americans roll dice for 2 battleships, 2 cruisers and 3 destroyers in 61 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
                    2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 5 submarines owned by the Japanese, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 61 Sea Zone
                Japanese winBritish win with no units remaining with 1 bomber, 24 fighters, 12 submarines and 6 tactical_bombers remaining. Battle score for attacker is 58
                Casualties for Japanese: 5 submarines
                Casualties for Americans: 1 battleship, 2 cruisers and 3 destroyers
                Casualties for British: 1 battleship
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Northern Territory
                Japanese attack with 2 artilleries, 2 bombers, 3 fighters and 1 infantry
                ANZAC defend with 2 mech_infantrys
                    Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 1 infantry in Northern Territory, round 2 : 4/8 hits, 3.83 expected hits
                    ANZAC roll dice for 2 mech_infantrys in Northern Territory, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 mech_infantrys owned by the ANZAC lost in Northern Territory
                Japanese win, taking Northern Territory from ANZAC with 2 artilleries, 2 bombers and 3 fighters remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 mech_infantrys
            Battle in South Australia
                Japanese attack with 2 artilleries, 2 bombers, 3 fighters and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 1 infantry in South Australia, round 2 : 3/8 hits, 3.83 expected hits
                    ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in South Australia
                Japanese win, taking South Australia from ANZAC with 2 artilleries, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from South Australia to Western Australia
            2 bombers moved from South Australia to Western Australia
            2 bombers and 3 fighters moved from Northern Territory to Western Australia
            1 bomber moved from 61 Sea Zone to Western Australia
            24 fighters and 6 tactical_bombers moved from 61 Sea Zone to 56 Sea Zone
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Western Australia
            1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
            1 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia
            2 aaGuns, 7 artilleries, 7 infantry and 5 mech_infantrys moved from Eastern Persia to West India
            1 infantry moved from India to West India
            1 mech_infantry moved from Burma to West India
            1 mech_infantry moved from Sikang to Szechwan
            1 infantry moved from Yunnan to Szechwan
            2 mech_infantrys moved from Szechwan to Yunnan
            1 mech_infantry moved from Yunnan to Shan State
            2 infantry moved from Yunnan to Shan State
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            2 submarines moved from 16 Sea Zone to 6 Sea Zone
            2 infantry moved from Midway to 25 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            2 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Anhwe to Hunan
            2 transports moved from 56 Sea Zone to 37 Sea Zone
            1 transport moved from 56 Sea Zone to 44 Sea Zone
            1 carrier moved from 56 Sea Zone to 44 Sea Zone
            2 fighters moved from 56 Sea Zone to 44 Sea Zone
            2 fighters moved from 56 Sea Zone to Western Australia
            4 fighters moved from 56 Sea Zone to Western Australia
            15 fighters moved from 56 Sea Zone to Western Australia
            4 tactical_bombers moved from 56 Sea Zone to Western Australia
    
        Place Units - Japanese
            3 infantry placed in India
            1 armour and 2 fighters placed in French Indo China
            1 destroyer placed in 20 Sea Zone
            10 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 82 PUs; end with 82 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    ANZAC : 0.00
    AA fire in Queensland : : 0.83
    Japanese : -3.83
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 infantry and 16 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to France
            1 artillery moved from Western Germany to Germany
            1 bomber, 18 fighters and 2 tactical_bombers moved from Western Germany to Gibraltar
            1 infantry moved from Kazakhstan to Afghanistan
                  Americans take Afghanistan from Japanese
            1 mech_infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 mech_infantry moved from Russia to Urals
                  Russians take Urals from Japanese
            1 mech_infantry moved from Vologda to Timguska
                  Russians take Timguska from Japanese
            3 mech_infantrys moved from Albania to Greater Southern Germany
            2 infantry moved from Slovakia Hungary to Germany
            2 fighters moved from Western Germany to Germany
            1 mech_infantry moved from Greece to Yugoslavia
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            1 submarine moved from 31 Sea Zone to 16 Sea Zone
            10 fighters moved from Western United States to 26 Sea Zone
            19 fighters and 3 tactical_bombers moved from New South Wales to New Zealand
            2 infantry moved from Iraq to Persia
            1 mech_infantry moved from Colombia to Paraguay
                  Americans take Paraguay from Neutral_True
            1 armour moved from Colombia to Peru
                  Americans take Peru from Neutral_True
            1 armour moved from Peru to Bolivia
                  Americans take Bolivia from Neutral_True
    
        Combat - Americans
            Americans creates battle in territory 80 Sea Zone
            Battle in 80 Sea Zone
                British loiter and taunt; Americans attack with 1 submarine
                Japanese defend with 1 submarine
                1 submarine owned by the Americans Submerged
                1 submarine owned by the Japanese Submerged
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Japanese winJapanese win with no units remaining with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 113 Sea Zone to Germany
    
        Place Units - Americans
            3 infantry placed in Germany
            1 destroyer and 9 submarines placed in 10 Sea Zone
            7 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
            Americans collect 91 PUs (1 lost to blockades); end with 91 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 infantry and 16 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to France
            1 artillery moved from Western Germany to Germany
            1 bomber, 18 fighters and 2 tactical_bombers moved from Western Germany to Gibraltar
            1 infantry moved from Kazakhstan to Afghanistan
                  Americans take Afghanistan from Japanese
            1 mech_infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 mech_infantry moved from Russia to Urals
                  Russians take Urals from Japanese
            1 mech_infantry moved from Vologda to Timguska
                  Russians take Timguska from Japanese
            3 mech_infantrys moved from Albania to Greater Southern Germany
            2 infantry moved from Slovakia Hungary to Germany
            2 fighters moved from Western Germany to Germany
            1 mech_infantry moved from Greece to Yugoslavia
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            1 submarine moved from 31 Sea Zone to 16 Sea Zone
            10 fighters moved from Western United States to 26 Sea Zone
            19 fighters and 3 tactical_bombers moved from New South Wales to New Zealand
            2 infantry moved from Iraq to Persia
            1 mech_infantry moved from Colombia to Paraguay
                  Americans take Paraguay from Neutral_True
            1 armour moved from Colombia to Peru
                  Americans take Peru from Neutral_True
            1 armour moved from Peru to Bolivia
                  Americans take Bolivia from Neutral_True
    
        Combat - Americans
            Americans creates battle in territory 80 Sea Zone
            Battle in 80 Sea Zone
                British loiter and taunt; Americans attack with 1 submarine
                Japanese defend with 1 submarine
                1 submarine owned by the Americans Submerged
                1 submarine owned by the Japanese Submerged
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Japanese winJapanese win with no units remaining with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 113 Sea Zone to Germany
    
        Place Units - Americans
            3 infantry placed in Germany
            1 destroyer and 9 submarines placed in 10 Sea Zone
            7 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
            Americans collect 91 PUs (1 lost to blockades); end with 91 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 126 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 44 PUs; 
            British buy 1 armour, 4 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Iraq to Eastern Persia
                  British take Eastern Persia from Japanese
            2 mech_infantrys moved from Northwest Persia to Eastern Persia
            1 armour moved from Persia to Turkmenistan
                  Russians take Turkmenistan from Japanese
            2 armour moved from Persia to Afghanistan
            2 armour, 3 artilleries, 7 infantry and 10 mech_infantrys moved from Persia to Eastern Persia
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            2 fighters moved from United Kingdom to Germany
            4 transports moved from 109 Sea Zone to 110 Sea Zone
            5 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            6 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
            2 fighters moved from Greece to Germany
            1 mech_infantry moved from Northern Italy to Germany
            2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
            4 bombers moved from Germany to Southern Italy
            2 submarines moved from 97 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Novosibirsk to Yenisey
                  Russians take Yenisey from Japanese
    
        Combat - British
            Battle in Southern Italy
                British attack with 2 artilleries, 4 bombers and 4 infantry
                Italians defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
                    British roll dice for 2 artilleries, 4 bombers and 4 infantry in Southern Italy, round 2 : 3/10 hits, 4.33 expected hits
                    Italians roll dice for 2 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy
                    British roll dice for 2 artilleries, 4 bombers and 3 infantry in Southern Italy, round 3 : 3/9 hits, 4.17 expected hits
                    Italians roll dice for 1 mech_infantry in Southern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy
                British captures 7PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 2 artilleries, 4 bombers and 2 infantry remaining. Battle score for attacker is 8
                Casualties for British: 2 infantry
                Casualties for Italians: 2 infantry and 2 mech_infantrys
            triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - British
            3 artilleries, 13 infantry and 1 marine moved from Northern Italy to Greater Southern Germany
            4 bombers moved from Southern Italy to Germany
            3 aaGuns moved from Albania to Yugoslavia
            1 artillery and 7 infantry moved from 113 Sea Zone to Germany
            2 transports moved from 113 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            3 artilleries and 3 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Northern Italy
            1 armour placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
            British collect 45 PUs (1 lost to blockades); end with 52 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 64 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -2.50
    Italians : 0.33
    Americans : 0.67
    Japanese : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 2 aaGuns
            EDIT: Adding units owned by British to Eastern Persia: 2 aaGuns
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Volgograd: 1 aaGun
            EDIT: Turning off Edit Mode
            1 bomber moved from New South Wales to South Australia
            1 artillery and 1 infantry moved from New South Wales to South Australia
            6 fighters and 1 tactical_bomber moved from New South Wales to New Zealand
            2 fighters moved from Greece to Germany
            1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 1 artillery, 1 bomber and 2 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber and 2 infantry in South Australia, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in South Australia, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in South Australia
                    ANZAC roll dice for 1 artillery and 1 bomber in South Australia, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 bomber in South Australia, round 4 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 bomber in South Australia, round 5 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in South Australia
                ANZAC win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 artillery and 2 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from South Australia to New Zealand
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 7 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.50
    Japanese : 1.00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 2 aaGuns
            EDIT: Adding units owned by British to Eastern Persia: 2 aaGuns
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Volgograd: 1 aaGun
            EDIT: Turning off Edit Mode
            1 bomber moved from New South Wales to South Australia
            1 artillery and 1 infantry moved from New South Wales to South Australia
            6 fighters and 1 tactical_bomber moved from New South Wales to New Zealand
            2 fighters moved from Greece to Germany
            1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 1 artillery, 1 bomber and 2 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber and 2 infantry in South Australia, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in South Australia, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in South Australia
                    ANZAC roll dice for 1 artillery and 1 bomber in South Australia, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 bomber in South Australia, round 4 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 bomber in South Australia, round 5 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in South Australia
                ANZAC win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 artillery and 2 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from South Australia to New Zealand
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 7 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - French
            French buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 infantry moved from Western Germany to Germany
            2 armour and 1 mech_infantry moved from France to Germany
            1 fighter moved from Volgograd to Greece
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            3 armour placed in France
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.50
    Japanese : 1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Research Technology - Germans
    
        Combat Move - Germans
            6 artilleries and 6 infantry moved from Eastern Poland to Poland
            7 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
            3 artilleries and 3 infantry moved from Baltic States to Poland
    
        Non Combat Move - Germans
            1 aaGun moved from Baltic States to Poland
            1 infantry moved from Novgorod to Baltic States
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_minor; Remaining resources: 19 PUs; 
            Russians buy 3 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Kazakhstan to Afghanistan
            10 artilleries, 7 fighters and 6 infantry moved from Kazakhstan to Afghanistan
            14 infantry and 1 marine moved from Russia to Smolensk
            20 infantry moved from Samara to Kazakhstan
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 14 infantry and 1 marine
                Japanese defend with 1 infantry
                    Russians roll dice for 14 infantry and 1 marine in Smolensk, round 2 : 2/15 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Smolensk
                Russians win, taking Smolensk from Germans with 14 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Samara to Kazakhstan
            1 aaGun moved from Volgograd to Kazakhstan
            2 aaGuns moved from Russia to Smolensk
    
        Place Units - Russians
            3 armour placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 24 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    I don’t suppose you would let me do over my move to Hunan last turn. I REALLY did not mean to give you a foot hold in China. Pure oversight.

  • '21 '20

    sure, have at it, just set china’s ipcs back to 5

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