19L 2nd Tier Playoff Final – BobbaRossa (Allies +34) vs Tizkit (Axis) G40.2

  • '19 '18

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Bessarabia to Rostov
                  Italians take Rostov from Russians
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
            1 submarine moved from 94 Sea Zone to 92 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 4 fighters; French defend with 1 fighter
                    Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the British
                    Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 92 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 3 submarines owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 92 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                    British roll dice for 1 cruiser and 5 fighters in 92 Sea Zone, round 3 : 5/6 hits, 3.83 expected hits
                    1 cruiser owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the French, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone
                British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is -36
                Casualties for Italians: 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
                Casualties for British: 1 carrier, 1 destroyer and 2 fighters
                Casualties for French: 1 fighter
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
    
        Non Combat Move - Italians
            2 armour and 1 mech_infantry moved from Bessarabia to Rostov
            2 mech_infantrys moved from Romania to Ukraine
            1 aaGun, 2 artilleries and 3 infantry moved from Romania to Bessarabia
            2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern Italy
            1 transport moved from 97 Sea Zone to 93 Sea Zone
            1 transport moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 bomber and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 1.67
    

    Savegame

  • '19 '18

    @BobbaRossa
    Well that could have gone better.
    I killed off the French fighter, but up to you if you’d prefer to have it instead of a UK fighter.


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Tizkit said in 19L 2nd Tier Playoff Final – BobbaRossa (Allies +34) vs Tizkit (Axis) G40.2:

    @BobbaRossa
    Well that could have gone better.
    I killed off the French fighter, but up to you if you’d prefer to have it instead of a UK fighter.

    Yeah, nice to get that one :D . You made the right call, Frenchie did his job.

  • '19 '18

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 infantry and 7 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
            2 bombers moved from Bessarabia to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            3 bombers moved from Western Germany to United Kingdom
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                Bombing raid in United Kingdom rolls: 3,8,6 and causes: 17 damage to unit: factory_major
                Bombing raid in United Kingdom causes 17 damage total. 
            Battle in 114 Sea Zone
                Germans attack with 3 bombers and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 3 bombers and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 tactical_bomber
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            1 infantry moved from Northern Italy to Western Germany
            1 mech_infantry moved from Germany to Yugoslavia
            3 artilleries and 1 infantry moved from Germany to Western Germany
            1 bomber moved from 114 Sea Zone to Southern Italy
            2 bombers moved from 114 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to France
            2 bombers moved from United Kingdom to Western Germany
            3 fighters and 4 tactical_bombers moved from Greece to Western Germany
            1 infantry moved from Finland to Norway
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 127 Sea Zone to 112 Sea Zone
            4 infantry moved from Novgorod to Belarus
            1 aaGun, 11 armour, 5 artilleries, 25 infantry and 9 mech_infantrys moved from Ukraine to Rostov
            1 aaGun, 4 artilleries and 3 infantry moved from Western Ukraine to Ukraine
            2 mech_infantrys moved from Bessarabia to Rostov
            1 infantry moved from Bessarabia to Ukraine
            4 armour moved from Eastern Poland to Germany
            1 armour moved from Eastern Poland to Belarus
            1 mech_infantry moved from Eastern Poland to Yugoslavia
            2 mech_infantrys moved from Eastern Poland to Ukraine
            3 aaGuns moved from Western Germany to Northern Italy
    
        Place Units - Germans
            7 transports placed in 112 Sea Zone
            3 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Russians : 0.50
    AA fire in United Kingdom : : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 29 PUs; 
            Russians buy 8 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 artillery and 36 infantry moved from Russia to Smolensk
            1 armour moved from Tambov to Bryansk
                  Russians take Bryansk from Germans
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 armour moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 armour, 1 artillery and 36 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 36 infantry in Smolensk, round 2 : 7/38 hits, 7.00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 armour, 1 artillery and 36 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Smolensk
            1 tactical_bomber moved from Volgograd to Russia
            1 mech_infantry moved from Tambov to Smolensk
            2 aaGuns, 1 armour, 2 artilleries, 32 infantry and 1 mech_infantry moved from Tambov to Russia
            2 aaGuns and 17 infantry moved from Amur to Korea
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
            Russians collect 25 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.17
    

    Savegame


  • Well played! I lost track of how many units were still hanging around W Germany. Very sneaky!

  • '19 '18

    @BobbaRossa
    Sorry about the delay. I thought I’d be able to finish Japan today but am out of time. Should be able to do it tomorrow night.

  • '19 '18

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to Anhwe
            2 infantry moved from Kiangsi to Hunan
            7 artilleries moved from Yunnan to Hunan
            1 armour moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from Kweichow to Hunan
            6 infantry moved from Yunnan to Hunan
            2 bombers moved from French Indo China to Anhwe
            1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
            1 tactical_bomber moved from Yunnan to Anhwe
            2 fighters moved from Yunnan to Hunan
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to 44 Sea Zone
            2 fighters moved from 36 Sea Zone to 44 Sea Zone
            1 fighter moved from 20 Sea Zone to 44 Sea Zone
            1 fighter moved from 20 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
            2 carriers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            2 battleships and 3 carriers moved from 43 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 armour, 7 artilleries, 2 fighters and 8 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 7 artilleries, 2 fighters and 8 infantry in Hunan, round 2 : 6/18 hits, 6.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 7 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers
                Americans defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 7 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 7/12 hits, 6.50 expected hits
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in Anhwe
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 5/6 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 8 infantry moved from Jehol to Manchuria
            1 fighter and 2 tactical_bombers moved from Anhwe to Manchuria
            1 tactical_bomber moved from 36 Sea Zone to Manchuria
            1 mech_infantry moved from Kiangsi to Jehol
            2 bombers moved from Anhwe to French Indo China
            2 fighters moved from Hunan to French Indo China
            5 infantry moved from Yunnan to French Indo China
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            7 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in French Indo China
            4 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
            Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.67
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Kiangsu
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from Caroline Islands to Java
            1 bomber moved from Caroline Islands to Java
            1 bomber moved from India to Java
            2 fighters moved from Wake Island to Queensland
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            5 bombers and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Kweichow
                  Chinese take Kweichow from Japanese
            2 artilleries, 1 fighter and 17 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 2 artilleries, 1 fighter and 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 17 infantry in Anhwe, round 2 : 5/20 hits, 4.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Sikang to Szechwan
            1 fighter moved from Anhwe to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Purchase Units - British
            British repair damage of 12x factory_major; Remaining resources: 23 PUs; 
            British buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 81 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Kazakhstan to Caucasus
            2 fighters moved from Russia to Caucasus
            2 fighters and 2 tactical_bombers moved from Sikang to Caucasus
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 95 Sea Zone
                    British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Caucasus
                British attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    British roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 2/7 hits, 3.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 artillery and 2 infantry moved from Persia to Iraq
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            2 artilleries moved from Egypt to Trans-Jordan
            2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Ethiopia to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 transport moved from 72 Sea Zone to 79 Sea Zone
            1 transport moved from 81 Sea Zone to 79 Sea Zone
            3 aaGuns, 1 artillery and 24 infantry moved from India to Burma
            4 fighters and 2 tactical_bombers moved from Caucasus to Sikang
            1 bomber moved from Russia to Scotland
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from French Central Africa to French Equatorial Africa
            8 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Kazakhstan to Szechwan
    
        Place Units - British
            1 artillery, 1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -1.83
    Chinese : 0.67
    Japanese : 0.67
    

    Savegame

  • '19 '18

    TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Southern Italy to United Kingdom
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
    

    Savegame

  • '19 '18

    @BobbaRossa
    Intercept UK? 1 Bomber vs 3 Fighters

  • '19 '18

    TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Southern Italy to United Kingdom
    

    Savegame

  • '19 '18

    @BobbaRossa
    Took another look and decided against hitting Tunisia.

    Intercept UK? 1 Bomber vs 3 Fighters.


  • @Tizkit said in 19L 2nd Tier Playoff Final – BobbaRossa (Allies +34) vs Tizkit (Axis) G40.2:

    @BobbaRossa
    Took another look and decided against hitting Tunisia.

    Intercept UK? 1 Bomber vs 3 Fighters.

    Yes, please.

  • '19 '18

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Southern Italy to United Kingdom
    
        Combat - Italians
            Air Battle in United Kingdom
                Italians attacks with 1 units heading to United Kingdom
                British launches 3 interceptors out of United Kingdom
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/3 hits, 0.50 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in United Kingdom causes 5 damage total. 
            Battle in Caucasus
                Italians attack with 2 armour and 4 mech_infantrys
                British defend with 1 mech_infantry
                    Italians roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            2 infantry moved from Southern France to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 aaGun, 2 artilleries and 3 infantry moved from Bessarabia to Ukraine
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to France
            1 artillery and 3 infantry moved from British Somaliland to Italian Somaliland
            1 transport moved from 93 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.50
    Italians : -0.67
    Attackers Fire,  : : -0.17
    Russians : -0.33
    AA fire in United Kingdom : : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield and 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
            2 fighters moved from Caroline Islands to 44 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
    
        Combat - ANZAC
            Battle in Jehol
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Jehol
                ANZAC win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 44 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to Java
            2 fighters moved from 44 Sea Zone to 42 Sea Zone
            2 submarines and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 cruiser moved from 33 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 airfield placed in Java
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : -0.67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 carriers and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            10 armour and 10 mech_infantrys moved from Rostov to Volgograd
            1 armour moved from Rostov to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
            7 transports moved from 112 Sea Zone to 113 Sea Zone
            3 artilleries moved from Western Germany to 113 Sea Zone
            4 armour moved from Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            5 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from Norway to 113 Sea Zone
            4 armour, 3 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
            1 cruiser and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
            4 armour, 3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Western Germany to Scotland
            3 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
            1 bomber moved from France to United Kingdom
            1 bomber moved from Southern Italy to United Kingdom
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 cruiser, 2 submarines and 7 transports
                British defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the British lost in 110 Sea Zone
                Germans win with 1 cruiser, 2 submarines and 7 transports remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Volgograd
                Germans attack with 11 armour and 10 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 11 armour and 10 mech_infantrys in Volgograd, round 2 : 9/21 hits, 7.17 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 11 armour and 10 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in United Kingdom
                Germans attack with 4 armour, 3 artilleries, 5 bombers, 3 fighters, 7 infantry and 4 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry; French defend with 2 infantry
                    AA fire in United Kingdom : 1/12 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 4 armour, 3 artilleries, 5 bombers, 3 fighters, 7 infantry and 3 tactical_bombers in United Kingdom, round 2 : 10/25 hits, 11.50 expected hits
                    British roll dice for 5 aaGuns, 1 artillery, 3 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/14 hits, 5.67 expected hits
                    5 aaGuns owned by the British, 5 infantry owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 armour, 3 artilleries, 5 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in United Kingdom, round 3 : 10/20 hits, 10.50 expected hits
                    British roll dice for 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/9 hits, 4.00 expected hits
                    1 mech_infantry owned by the British, 3 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British, 4 infantry owned by the British and 3 fighters owned by the British lost in United Kingdom
                Germans captures 35PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 4 armour, 5 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 46
                Casualties for Germans: 3 artilleries, 7 infantry and 1 tactical_bomber
                Casualties for British: 5 aaGuns, 1 artillery, 3 fighters, 7 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            Battle in Scotland
                Germans attack with 1 bomber
                British defend with 1 airfield and 1 bomber
                    Germans roll dice for 1 bomber in Scotland, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 bomber in Scotland, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 bomber in Scotland, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 bomber in Scotland, round 3 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the British lost in Scotland
                Germans win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 bomber
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            3 fighters and 3 tactical_bombers moved from United Kingdom to 110 Sea Zone
            1 bomber moved from Scotland to Western Germany
            2 bombers moved from United Kingdom to Western Germany
            2 bombers moved from United Kingdom to France
            1 bomber moved from United Kingdom to Normandy Bordeaux
            2 mech_infantrys moved from Yugoslavia to Bessarabia
            1 armour moved from Belarus to Bessarabia
            1 aaGun, 2 artilleries and 4 infantry moved from Belarus to Novgorod
            4 artilleries and 4 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            3 aaGuns moved from Northern Italy to Western Germany
    
        Place Units - Germans
            3 carriers placed in 110 Sea Zone
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 96 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.00
    Russians : -0.67
    AA fire in United Kingdom : : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Russians
            1 armour moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Archangel to Smolensk
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 mech_infantry moved from Russia to Nenetsia
            1 tactical_bomber moved from Russia to Nenetsia
            1 mech_infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Vologda to Nenetsia
    
        Combat - Russians
            Battle in Nenetsia
                Russians attack with 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Nenetsia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Nenetsia
                    Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Nenetsia to Russia
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.50
    

    Savegame


  • Needed that to go at least somewhat in my favor. Ah well. That most likely does it, just want to see how Japan goes.

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