@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
Pejon 88 (X) vs. Wizmark (Allies +20), BM3, 2nd game
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@Pejon_88 np have a good weekend!
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Persia to Trans-Jordan 2 fighters moved from 97 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 2 fighters moved from Southern Italy to Algeria Combat - Italians Battle in Trans-Jordan Italians attack with 1 bomber, 2 fighters and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1,83 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Algeria Italians attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 2 artilleries Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 2 artilleries in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 artillery and 2 fighters in Algeria, round 3 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Algeria Italians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 2 artilleries Non Combat Move - Italians 2 fighters moved from Algeria to 95 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Trans-Jordan to Iraq 1 bomber moved from Trans-Jordan to Caucasus 1 armour moved from Romania to Ukraine 1 mech_infantry moved from Caucasus to Northwest Persia 1 artillery and 4 infantry moved from Rostov to Ukraine Place Units - Italians 3 mech_infantrys placed in Persia 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 artillery and 2 infantry EDIT: Adding units owned by Italians to Western Germany: 1 aaGun, 1 artillery and 2 infantry EDIT: Removing units owned by Italians from Northern Italy: 2 mech_infantrys EDIT: Adding units owned by Italians to Romania: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 1 infantry EDIT: Adding units owned by Italians to France: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,3,2,4,1,1,6,3,4,6,2,2,2 Italians collect 16 PUs (4 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -0,83 British : -0,67 Americans : 1,00 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 2 fighters and 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 2 fighters and 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 77 Sea Zone to 72 Sea Zone 1 fighter moved from United Kingdom to Norway Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 5 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 5 armour and 15 mech_infantrys moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Persia to Egypt 1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt 1 mech_infantry moved from Eastern Persia to West India Germans take West India from UK_Pacific 1 bomber moved from Southern Italy to Egypt 2 bombers moved from Western Germany to Egypt 1 bomber moved from Rostov to Egypt 2 artilleries and 3 infantry moved from Rostov to Volgograd 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Rostov to Bryansk 10 mech_infantrys moved from Eastern Poland to Archangel 1 artillery moved from Novgorod to Archangel 2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone Combat - Germans Battle in Egypt Germans attack with 5 armour, 4 bombers, 2 fighters, 15 mech_infantrys and 2 tactical_bombers British defend with 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 7 fighters, 1 harbour, 3 infantry, 2 marines, 3 mech_infantrys and 2 tactical_bombers AA fire in Egypt : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Egypt Germans roll dice for 5 armour, 4 bombers, 1 fighter, 15 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 7/27 hits, 9,50 expected hits British roll dice for 1 aaGun, 3 armour, 1 artillery, 1 bomber, 7 fighters, 3 infantry, 2 marines, 3 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 13/22 hits, 10,33 expected hits 2 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 bomber owned by the British, 13 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Egypt 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Trans-Jordan British win with 3 armour, 1 artillery, 7 fighters, 2 marines, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -28 Casualties for Germans: 1 fighter and 13 mech_infantrys Casualties for British: 1 aaGun, 1 bomber, 3 infantry and 2 mech_infantrys Battle in 125 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Bryansk Germans attack with 2 artilleries and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Volgograd Germans attack with 2 artilleries and 3 infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 0/5 hits, 1,50 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 2 artilleries and 3 infantry in Volgograd, round 3 : 1/5 hits, 1,50 expected hits Russians roll dice for 3 infantry in Volgograd, round 3 : 3/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd Germans roll dice for 2 artilleries in Volgograd, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans lost in Volgograd Germans roll dice for 1 artillery in Volgograd, round 5 : 1/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Volgograd, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd Russians win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 2 artilleries and 3 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery and 10 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 artillery and 10 mech_infantrys in Archangel, round 2 : 4/11 hits, 2,17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 10 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 5 armour and 6 mech_infantrys moved from Persia to Trans-Jordan 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan 2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Western Germany 3 bombers moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Trans-Jordan 3 aaGuns, 9 artilleries and 14 infantry moved from Rostov to Caucasus 10 mech_infantrys moved from Eastern Poland to Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Belarus 2 infantry moved from Finland to Karelia 1 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to France 3 infantry moved from France to Western Germany Place Units - Germans 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 9 mech_infantrys placed in Germany 2 fighters and 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Removing units owned by Germans from 113 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 115 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans : -1,50 British : 2,67 Americans : -0,33 AA fire in Egypt : : 0,50 Russians : 1,67 -
@Pejon_88 My play in Egypt did not work as i hoped. Had to retreat after one round of combat. I simply chose max defense for you. Feel free to adjust casualties if you want.
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 5 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 5 armour and 15 mech_infantrys moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Persia to Egypt 1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt 1 mech_infantry moved from Eastern Persia to West India Germans take West India from UK_Pacific 1 bomber moved from Southern Italy to Egypt 2 bombers moved from Western Germany to Egypt 1 bomber moved from Rostov to Egypt 2 artilleries and 3 infantry moved from Rostov to Volgograd 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Rostov to Bryansk 10 mech_infantrys moved from Eastern Poland to Archangel 1 artillery moved from Novgorod to Archangel 2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone Combat - Germans Battle in Egypt Germans attack with 5 armour, 4 bombers, 2 fighters, 15 mech_infantrys and 2 tactical_bombers British defend with 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 7 fighters, 1 harbour, 3 infantry, 2 marines, 3 mech_infantrys and 2 tactical_bombers AA fire in Egypt : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Egypt Germans roll dice for 5 armour, 4 bombers, 1 fighter, 15 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 7/27 hits, 9,50 expected hits British roll dice for 1 aaGun, 3 armour, 1 artillery, 1 bomber, 7 fighters, 3 infantry, 2 marines, 3 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 13/22 hits, 10,33 expected hits 2 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 bomber owned by the British, 13 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Egypt 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Trans-Jordan British win with 3 armour, 1 artillery, 7 fighters, 2 marines, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -28 Casualties for Germans: 1 fighter and 13 mech_infantrys Casualties for British: 1 aaGun, 1 bomber, 3 infantry and 2 mech_infantrys Battle in 125 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Bryansk Germans attack with 2 artilleries and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Volgograd Germans attack with 2 artilleries and 3 infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 0/5 hits, 1,50 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 2 artilleries and 3 infantry in Volgograd, round 3 : 1/5 hits, 1,50 expected hits Russians roll dice for 3 infantry in Volgograd, round 3 : 3/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd Germans roll dice for 2 artilleries in Volgograd, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans lost in Volgograd Germans roll dice for 1 artillery in Volgograd, round 5 : 1/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Volgograd, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd Russians win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 2 artilleries and 3 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery and 10 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 artillery and 10 mech_infantrys in Archangel, round 2 : 4/11 hits, 2,17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 10 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 5 armour and 6 mech_infantrys moved from Persia to Trans-Jordan 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan 2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Western Germany 3 bombers moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Trans-Jordan 3 aaGuns, 9 artilleries and 14 infantry moved from Rostov to Caucasus 10 mech_infantrys moved from Eastern Poland to Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Belarus 2 infantry moved from Finland to Karelia 1 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to France 3 infantry moved from France to Western Germany Place Units - Germans 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 9 mech_infantrys placed in Germany 2 fighters and 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Removing units owned by Germans from 113 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 115 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 8 mech_infantrys EDIT: Adding units owned by Germans to Iraq: 8 mech_infantrys EDIT: Turning on Edit Mode EDIT: Removing units owned by Germans from Trans-Jordan: 3 bombers EDIT: Adding units owned by Germans to Iraq: 3 bombers EDIT: Removing units owned by Germans from Trans-Jordan: 3 armour and 3 mech_infantrys EDIT: Adding units owned by Germans to Iraq: 3 armour and 3 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1,50 British : 2,67 Americans : -0,33 AA fire in Egypt : : 0,50 Russians : 1,67 -
@Pejon_88 Some NCM changes. Use 2nd file please.
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TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Belarus 2 infantry moved from Russia to Bryansk 2 infantry moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 fighters moved from Russia to Belarus 2 infantry moved from Tambov to Rostov 3 artilleries moved from Tambov to Rostov 8 mech_infantrys moved from Tambov to Rostov 2 armour moved from Tambov to Rostov -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Belarus 2 infantry moved from Russia to Bryansk 2 infantry moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 fighters moved from Russia to Belarus 2 infantry moved from Tambov to Rostov 3 artilleries moved from Tambov to Rostov 8 mech_infantrys moved from Tambov to Rostov 2 armour moved from Tambov to Rostov Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 1 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits, 2.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in Rostov Russians attack with 2 armour, 3 artilleries, 2 infantry and 8 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 3 artilleries, 2 infantry and 8 mech_infantrys in Rostov, round 2 : 6/15 hits, 4.17 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 2 armour, 3 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Tambov to Rostov 3 artilleries moved from Tambov to Rostov 1 mech_infantry moved from Russia to Rostov 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Belarus to Russia 1 artillery moved from Vologda to Russia 1 artillery and 1 infantry moved from Novosibirsk to Samara 3 infantry moved from Tambov to Russia 42 infantry moved from Tambov to Rostov 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 1.33 Italians : -0.33 Russians : 5.17 -
@Pejon_88 Yeah that was a good round for the poor allies and no mistake! Those mechs took a beating! Not going to be enough to save cairo though i think…we will see
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Korea Japanese take Korea from Americans 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 marine moved from Malaya to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Guam 1 infantry moved from Shan State to Burma 3 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 2 fighters and 1 tactical_bomber moved from Hunan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Sikang to Kazakhstan 2 bombers moved from Hunan to Kazakhstan 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Siberia Battle in Iwo Jima Battle in Guam Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Guam, round 2 : 3/5 hits, 1,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking Siberia from Russians, taking Iwo Jima from Americans, taking Guam from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Burma Japanese attack with 4 fighters, 5 infantry and 3 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 4 fighters, 5 infantry and 3 tactical_bombers in Burma, round 2 : 4/12 hits, 4,83 expected hits UK_Pacific roll dice for 7 infantry in Burma, round 2 : 3/7 hits, 2,33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Burma Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Burma, round 3 : 6/9 hits, 4,33 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Burma Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 5 infantry Casualties for Chinese: 7 infantry Battle in Kazakhstan Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Hopei to Szechwan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow 1 armour moved from French Indo China to Hunan 1 infantry moved from Anhwe to Kiangsi 2 bombers moved from Kazakhstan to Shensi 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 21 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 3 infantry placed in Shantung 1 carrier and 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : 1,33 UK_Pacific : 1,67 Russians : 0,67 Japanese : 1,83 -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Norway to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Norway to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 2 bombers moved from Eastern United States to 112 Sea Zone -
@Pejon_88 sorry its been a while…been caught up with my team game! scramble 112?
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@wizmark Nice! How is it going?
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@wizmark No scramble thanks.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Norway to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 2 bombers moved from Eastern United States to 112 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Denmark Battle in Tunisia Battle in Southern France Non Combat Move - Americans 4 infantry moved from Central United States to 101 Sea Zone 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 101 Sea Zone 3 bombers moved from 112 Sea Zone to Norway 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield and 1 harbour placed in Norway 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 2. 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 4 infantry placed in Central United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
Americans : -0.33 -
TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - British 1 submarine moved from 112 Sea Zone to 115 Sea Zone 2 fighters moved from Norway to 115 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 2 cruisers, 3 destroyers, 2 marines and 3 submarines moved from 98 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sicily 1 marine moved from 95 Sea Zone to Sardinia 1 artillery moved from Egypt to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Crete 1 fighter moved from 98 Sea Zone to 95 Sea Zone 7 fighters and 2 tactical_bombers moved from Egypt to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 2 infantry moved from India to West India 2 fighters moved from India to West India -
@Pejon_88 playing as allies…going slightly better than this one! :grinning:
Couple of decisions for you…scramble 96?
and submerge or fight in 115?





