Scramble sz110?
Pejon 88 (X) vs. Wizmark (Allies +20), BM3, 2nd game
-
TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Belarus 2 infantry moved from Russia to Bryansk 2 infantry moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 fighters moved from Russia to Belarus 2 infantry moved from Tambov to Rostov 3 artilleries moved from Tambov to Rostov 8 mech_infantrys moved from Tambov to Rostov 2 armour moved from Tambov to Rostov -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Belarus 2 infantry moved from Russia to Bryansk 2 infantry moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 fighters moved from Russia to Belarus 2 infantry moved from Tambov to Rostov 3 artilleries moved from Tambov to Rostov 8 mech_infantrys moved from Tambov to Rostov 2 armour moved from Tambov to Rostov Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 1 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits, 2.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in Rostov Russians attack with 2 armour, 3 artilleries, 2 infantry and 8 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 3 artilleries, 2 infantry and 8 mech_infantrys in Rostov, round 2 : 6/15 hits, 4.17 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 2 armour, 3 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Tambov to Rostov 3 artilleries moved from Tambov to Rostov 1 mech_infantry moved from Russia to Rostov 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Belarus to Russia 1 artillery moved from Vologda to Russia 1 artillery and 1 infantry moved from Novosibirsk to Samara 3 infantry moved from Tambov to Russia 42 infantry moved from Tambov to Rostov 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 1.33 Italians : -0.33 Russians : 5.17 -
@Pejon_88 Yeah that was a good round for the poor allies and no mistake! Those mechs took a beating! Not going to be enough to save cairo though i think…we will see
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Korea Japanese take Korea from Americans 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 marine moved from Malaya to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Guam 1 infantry moved from Shan State to Burma 3 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 2 fighters and 1 tactical_bomber moved from Hunan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Sikang to Kazakhstan 2 bombers moved from Hunan to Kazakhstan 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Siberia Battle in Iwo Jima Battle in Guam Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Guam, round 2 : 3/5 hits, 1,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking Siberia from Russians, taking Iwo Jima from Americans, taking Guam from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Burma Japanese attack with 4 fighters, 5 infantry and 3 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 4 fighters, 5 infantry and 3 tactical_bombers in Burma, round 2 : 4/12 hits, 4,83 expected hits UK_Pacific roll dice for 7 infantry in Burma, round 2 : 3/7 hits, 2,33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Burma Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Burma, round 3 : 6/9 hits, 4,33 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Burma Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 5 infantry Casualties for Chinese: 7 infantry Battle in Kazakhstan Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Hopei to Szechwan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow 1 armour moved from French Indo China to Hunan 1 infantry moved from Anhwe to Kiangsi 2 bombers moved from Kazakhstan to Shensi 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 21 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 3 infantry placed in Shantung 1 carrier and 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : 1,33 UK_Pacific : 1,67 Russians : 0,67 Japanese : 1,83 -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Norway to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Norway to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 2 bombers moved from Eastern United States to 112 Sea Zone -
@Pejon_88 sorry its been a while…been caught up with my team game! scramble 112?
-
@wizmark Nice! How is it going?
-
@wizmark No scramble thanks.
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Norway to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 2 bombers moved from Eastern United States to 112 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Denmark Battle in Tunisia Battle in Southern France Non Combat Move - Americans 4 infantry moved from Central United States to 101 Sea Zone 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 101 Sea Zone 3 bombers moved from 112 Sea Zone to Norway 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield and 1 harbour placed in Norway 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 2. 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 4 infantry placed in Central United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
Americans : -0.33 -
TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - British 1 submarine moved from 112 Sea Zone to 115 Sea Zone 2 fighters moved from Norway to 115 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 2 cruisers, 3 destroyers, 2 marines and 3 submarines moved from 98 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sicily 1 marine moved from 95 Sea Zone to Sardinia 1 artillery moved from Egypt to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Crete 1 fighter moved from 98 Sea Zone to 95 Sea Zone 7 fighters and 2 tactical_bombers moved from Egypt to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 2 infantry moved from India to West India 2 fighters moved from India to West India -
@Pejon_88 playing as allies…going slightly better than this one! :grinning:
Couple of decisions for you…scramble 96?
and submerge or fight in 115?
-
No scramble, but let the subs fight in SZ115.
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Norway to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 2 bombers moved from Eastern United States to 112 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Denmark Battle in Tunisia Battle in Southern France Non Combat Move - Americans 4 infantry moved from Central United States to 101 Sea Zone 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 101 Sea Zone 3 bombers moved from 112 Sea Zone to Norway 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield and 1 harbour placed in Norway 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 2. 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 4 infantry placed in Central United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 112 Sea Zone to 115 Sea Zone 2 fighters moved from Norway to 115 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 2 cruisers, 3 destroyers, 2 marines and 3 submarines moved from 98 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sicily 1 marine moved from 95 Sea Zone to Sardinia 1 artillery moved from Egypt to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Crete 1 fighter moved from 98 Sea Zone to 95 Sea Zone 7 fighters and 2 tactical_bombers moved from Egypt to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 2 infantry moved from India to West India 2 fighters moved from India to West India Combat - British Battle in Crete Battle in 94 Sea Zone British attack with 1 fighter; Americans loiter and taunt Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 115 Sea Zone British attack with 2 fighters and 1 submarine Germans defend with 1 destroyer, 2 submarines and 1 transport Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 2 fighters in 115 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 115 Sea Zone 1 submarine owned by the British retreated to 114 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 15 Casualties for Germans: 1 destroyer and 1 transport Battle in 95 Sea Zone British attack with 2 cruisers, 3 destroyers, 10 fighters, 3 submarines and 2 tactical_bombers Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines British roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Italians British roll dice for 2 cruisers, 3 destroyers, 10 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 8/17 hits, 8.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 95 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits 2 destroyers owned by the Italians, 3 destroyers owned by the British, 2 cruisers owned by the Italians, 2 submarines owned by the Italians, 2 submarines owned by the British and 1 carrier owned by the Italians lost in 95 Sea Zone British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 cruisers, 10 fighters and 2 tactical_bombers in 95 Sea Zone, round 3 : 9/14 hits, 7.33 expected hits Italians roll dice for 2 fighters in 95 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 battleship in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 2 fighters owned by the Italians, 1 battleship owned by the Italians, 1 submarine owned by the British and 2 fighters owned by the British lost in 95 Sea Zone British win with 2 cruisers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46 Casualties for British: 3 destroyers, 2 fighters and 3 submarines Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines Battle in Sicily Battle in Sardinia Battle in West India British attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 2 fighters and 2 infantry in West India, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in West India British win, taking Sicily from Italians, taking Sardinia from Italians, taking West India from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters moved from West India to India 1 battleship and 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 2 fighters moved from 115 Sea Zone to Norway 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from 95 Sea Zone to 92 Sea Zone 6 fighters and 2 tactical_bombers moved from 95 Sea Zone to Tunisia 3 armour and 1 mech_infantry moved from Egypt to Belgian Congo 2 transports moved from 112 Sea Zone to 91 Sea Zone Place Units - British 2 fighters placed in United Kingdom 1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -1.00 British : 2.33 Italians : 1.67 Americans : -0.33 -
@Pejon_88 made it tricky as my sub hit, but i took your dd as the casualty which allowed your subs to avoid any hits from air…which did hit so i think that was the right decision
-
@Pejon_88 bloody italians picked a bad time to decide to fight :angry:
-
@wizmark It is fine.
-
@wizmark Haha, yeah finally :)
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Southern France 1 fighter moved from Iraq to 99 Sea Zone 1 mech_infantry moved from Trans-Jordan to Egypt Italians take Egypt from British 2 mech_infantrys moved from Persia to West India 1 fighter moved from Iraq to West India 1 bomber moved from Caucasus to West India Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in West India Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys British defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in West India, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in West India Italians win, taking West India from UK_Pacific with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Southern France Italians attack with 1 fighter and 3 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber and 1 fighter moved from West India to Eastern Persia 1 mech_infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 armour moved from Ukraine to Eastern Poland 2 mech_infantrys moved from Romania to Eastern Poland 1 artillery and 4 infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Western Germany to France Place Units - Italians 1 fighter placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy 1 mech_infantry placed in Persia Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1 Italians collect 20 PUs (1 lost to blockades); end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : -0,17 Americans : -0,33 UK_Pacific : -0,67 -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :





