Pejon 88 (X) vs. Wizmark (Allies +20), BM3, 2nd game

  • 20 19

    TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Belarus
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Tambov to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            2 fighters moved from Russia to Belarus
            2 infantry moved from Tambov to Rostov
            3 artilleries moved from Tambov to Rostov
            8 mech_infantrys moved from Tambov to Rostov
            2 armour moved from Tambov to Rostov
    

    Savegame

  • 20 19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Belarus
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Tambov to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            2 fighters moved from Russia to Belarus
            2 infantry moved from Tambov to Rostov
            3 artilleries moved from Tambov to Rostov
            8 mech_infantrys moved from Tambov to Rostov
            2 armour moved from Tambov to Rostov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 1 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Rostov
                Russians attack with 2 armour, 3 artilleries, 2 infantry and 8 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 3 artilleries, 2 infantry and 8 mech_infantrys in Rostov, round 2 : 6/15 hits, 4.17 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 2 armour, 3 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Tambov to Rostov
            3 artilleries moved from Tambov to Rostov
            1 mech_infantry moved from Russia to Rostov
            1 tactical_bomber moved from Bryansk to Russia
            2 fighters moved from Bryansk to Russia
            2 fighters moved from Belarus to Russia
            1 artillery moved from Vologda to Russia
            1 artillery and 1 infantry moved from Novosibirsk to Samara
            3 infantry moved from Tambov to Russia
            42 infantry moved from Tambov to Rostov
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : -0.33
    Russians : 5.17
    

    Savegame

  • 20 19

    @Pejon_88 Yeah that was a good round for the poor allies and no mistake! Those mechs took a beating! Not going to be enough to save cairo though i think…we will see

  • 23 22

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Korea
                  Japanese take Korea from Americans
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 marine moved from Malaya to 37 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Guam
            1 infantry moved from Shan State to Burma
            3 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
            2 fighters and 1 tactical_bomber moved from Hunan to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Sikang to Kazakhstan
            2 bombers moved from Hunan to Kazakhstan
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Battle in Siberia
            Battle in Iwo Jima
            Battle in Guam
                Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Guam, round 2 : 3/5 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam
                Japanese win, taking Siberia from Russians, taking Iwo Jima from Americans, taking Guam from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Burma
                Japanese attack with 4 fighters, 5 infantry and 3 tactical_bombers
                Chinese defend with 7 infantry
                    Japanese roll dice for 4 fighters, 5 infantry and 3 tactical_bombers in Burma, round 2 : 4/12 hits, 4,83 expected hits
                    UK_Pacific roll dice for 7 infantry in Burma, round 2 : 3/7 hits, 2,33 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Burma
                    Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Burma, round 3 : 6/9 hits, 4,33 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Burma
                Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 5 infantry
                Casualties for Chinese: 7 infantry
            Battle in Kazakhstan
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Hopei to Szechwan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Kweichow
            1 armour moved from French Indo China to Hunan
            1 infantry moved from Anhwe to Kiangsi
            2 bombers moved from Kazakhstan to Shensi
            1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Burma to Yunnan
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 battleship and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 21 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            1 carrier and 1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,33
    UK_Pacific : 1,67
    Russians : 0,67
    Japanese : 1,83
    

    Savegame

  • 20 19

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 destroyer, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Norway to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
    

    Savegame

  • 20 19

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 destroyer, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Norway to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
            2 bombers moved from Eastern United States to 112 Sea Zone
    

    Savegame

  • 20 19

    @Pejon_88 sorry its been a while…been caught up with my team game! scramble 112?

  • 23 22

    @wizmark Nice! How is it going?

  • 23 22

    @wizmark No scramble thanks.

  • 20 19

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 destroyer, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Norway to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
            2 bombers moved from Eastern United States to 112 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
            Battle in Denmark
            Battle in Tunisia
            Battle in Southern France
    
        Non Combat Move - Americans
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            3 bombers moved from 112 Sea Zone to Norway
            1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 harbour placed in Norway
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            Americans undo move 2.
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            4 infantry placed in Central United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    

    Savegame

  • 20 19

    TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - British
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
            2 fighters moved from Norway to 115 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            2 cruisers, 3 destroyers, 2 marines and 3 submarines moved from 98 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sicily
            1 marine moved from 95 Sea Zone to Sardinia
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Crete
            1 fighter moved from 98 Sea Zone to 95 Sea Zone
            7 fighters and 2 tactical_bombers moved from Egypt to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            2 infantry moved from India to West India
            2 fighters moved from India to West India
    

    Savegame

  • 20 19

    @Pejon_88 playing as allies…going slightly better than this one! :grinning:

    Couple of decisions for you…scramble 96?

    and submerge or fight in 115?

  • 23 22

    No scramble, but let the subs fight in SZ115.

  • 20 19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 destroyer, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Norway to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
            2 bombers moved from Eastern United States to 112 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
            Battle in Denmark
            Battle in Tunisia
            Battle in Southern France
    
        Non Combat Move - Americans
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            3 bombers moved from 112 Sea Zone to Norway
            1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 harbour placed in Norway
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            Americans undo move 2.
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            4 infantry placed in Central United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
            2 fighters moved from Norway to 115 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            2 cruisers, 3 destroyers, 2 marines and 3 submarines moved from 98 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sicily
            1 marine moved from 95 Sea Zone to Sardinia
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Crete
            1 fighter moved from 98 Sea Zone to 95 Sea Zone
            7 fighters and 2 tactical_bombers moved from Egypt to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            2 infantry moved from India to West India
            2 fighters moved from India to West India
    
        Combat - British
            Battle in Crete
            Battle in 94 Sea Zone
                British attack with 1 fighter; Americans loiter and taunt
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                British win, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 115 Sea Zone
                British attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer, 2 submarines and 1 transport
                    Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters in 115 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 115 Sea Zone
                1 submarine owned by the British retreated to 114 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is 15
                Casualties for Germans: 1 destroyer and 1 transport
            Battle in 95 Sea Zone
                British attack with 2 cruisers, 3 destroyers, 10 fighters, 3 submarines and 2 tactical_bombers
                Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines
                    British roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Italians
                    British roll dice for 2 cruisers, 3 destroyers, 10 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 8/17 hits, 8.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 95 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
                    2 destroyers owned by the Italians, 3 destroyers owned by the British, 2 cruisers owned by the Italians, 2 submarines owned by the Italians, 2 submarines owned by the British and 1 carrier owned by the Italians lost in 95 Sea Zone
                    British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 cruisers, 10 fighters and 2 tactical_bombers in 95 Sea Zone, round 3 : 9/14 hits, 7.33 expected hits
                    Italians roll dice for 2 fighters in 95 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 battleship in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    2 fighters owned by the Italians, 1 battleship owned by the Italians, 1 submarine owned by the British and 2 fighters owned by the British lost in 95 Sea Zone
                British win with 2 cruisers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
                Casualties for British: 3 destroyers, 2 fighters and 3 submarines
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines
            Battle in Sicily
            Battle in Sardinia
            Battle in West India
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters and 2 infantry in West India, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in West India
                British win, taking Sicily from Italians, taking Sardinia from Italians, taking West India from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from West India to India
            1 battleship and 1 carrier moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from 94 Sea Zone to Gibraltar
            2 fighters moved from 115 Sea Zone to Norway
            1 fighter moved from United Kingdom to Gibraltar
            2 fighters moved from 95 Sea Zone to 92 Sea Zone
            6 fighters and 2 tactical_bombers moved from 95 Sea Zone to Tunisia
            3 armour and 1 mech_infantry moved from Egypt to Belgian Congo
            2 transports moved from 112 Sea Zone to 91 Sea Zone
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 2.33
    Italians : 1.67
    Americans : -0.33
    

    Savegame

  • 20 19

    @Pejon_88 made it tricky as my sub hit, but i took your dd as the casualty which allowed your subs to avoid any hits from air…which did hit so i think that was the right decision

  • 20 19

    @Pejon_88 bloody italians picked a bad time to decide to fight :angry:

  • 23 22

    @wizmark It is fine.

  • 23 22

    @wizmark Haha, yeah finally :)

  • 23 22

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 infantry moved from France to Southern France
            1 fighter moved from Iraq to 99 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Egypt
                  Italians take Egypt from British
            2 mech_infantrys moved from Persia to West India
            1 fighter moved from Iraq to West India
            1 bomber moved from Caucasus to West India
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in West India
                Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                British defend with 2 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in West India, round 2 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in West India
                Italians win, taking West India from UK_Pacific with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Southern France
                Italians attack with 1 fighter and 3 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 bomber and 1 fighter moved from West India to Eastern Persia
            1 mech_infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 armour moved from Ukraine to Eastern Poland
            2 mech_infantrys moved from Romania to Eastern Poland
            1 artillery and 4 infantry moved from Ukraine to Western Ukraine
            1 artillery and 1 infantry moved from Western Germany to France
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
            1 mech_infantry placed in Persia
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
            Italians collect 20 PUs (1 lost to blockades); end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,17
    Americans : -0,33
    UK_Pacific : -0,67
    

    Savegame

  • 20 19

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

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