No scrambles
L20 surfer (X) vs WindowWasher (L+18) BM3, the rematch
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 marine and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 artillery, 1 bomber and 1 infantry moved from Northern Territory to Queensland 1 infantry moved from South Australia to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 marine and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 artillery, 1 bomber and 1 infantry moved from Northern Territory to Queensland 1 infantry moved from South Australia to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour moved from Novgorod to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Archangel 1 artillery and 8 infantry moved from Novgorod to Archangel 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Archangel 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd Germans take Volgograd from Russians 2 mech_infantrys moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 mech_infantrys moved from Germany to Baltic States 1 armour moved from Eastern Poland to Baltic States 3 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Yugoslavia to Baltic States Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/7 hits, 2.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Archangel Germans attack with 2 armour, 1 artillery and 8 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 armour, 1 artillery and 8 infantry in Archangel, round 2 : 1/11 hits, 2.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Baltic States Germans attack with 1 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 8 mech_infantrys moved from Bryansk to Volgograd 5 armour moved from Bryansk to Volgograd 2 armour moved from Bryansk to Volgograd 8 armour moved from Bryansk to Caucasus 2 fighters moved from Bryansk to Ukraine 2 bombers moved from Bryansk to Rostov 12 infantry moved from Bryansk to Rostov 9 artilleries moved from Bryansk to Rostov 2 aaGuns moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 9 infantry moved from Bryansk to Ukraine 3 infantry moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Ukraine 1 bomber moved from Baltic States to Ukraine 2 bombers moved from Western Germany to Slovakia Hungary 2 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to Western Germany 1 infantry moved from Finland to Norway 2 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 tactical_bomber moved from Western Germany to Germany Place Units - Germans 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 2 infantry placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -3.67 Americans : 1.00 Russians : -0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 35 PUs; Russians buy 1 aaGun, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 artillery and 1 infantry moved from Kazakhstan to Sikang 2 infantry moved from Kazakhstan to Tsinghai 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 2 infantry moved from Amur to Korea Combat - Russians Battle in Sikang Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians Place Units - Russians 1 aaGun, 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians : 0.33 Japanese : -0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 battleship moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to Java 2 bombers moved from French Indo China to Sikang 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 artillery and 2 infantry moved from Kweichow to Shensi 1 tactical_bomber moved from Kiangsi to Shensi 1 fighter moved from French Indo China to Shensi 1 tactical_bomber moved from French Indo China to Sikang 1 bomber moved from Japan to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 bomber moved from Japan to Suiyuyan Combat - Japanese Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Sikang Japanese attack with 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Sikang Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Sikang to Szechwan 2 bombers moved from Sikang to Yunnan 1 fighter moved from Shensi to Kweichow 1 tactical_bomber moved from Shensi to Kweichow 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Kweichow 2 bombers moved from Suiyuyan to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 2 armour moved from Jehol to Manchuria 2 transports moved from 35 Sea Zone to 36 Sea Zone 3 infantry moved from French Indo China to 36 Sea Zone 3 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 3 infantry placed in French Indo China Japanese undo move 2. 2 infantry and 1 mech_infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Americans : -0.67 Chinese : 0.33 Japanese : 1.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 83 PUs; Americans buy 2 artilleries, 6 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 2 transports moved from 107 Sea Zone to 101 Sea Zone 1 bomber moved from Queensland to 19 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 5 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in Holland Belgium Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from 19 Sea Zone to Amur Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 artilleries and 2 infantry placed in Eastern United States 1 fighter placed in Eastern United States 5 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -16 Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -1.50 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 83 PUs; Americans buy 2 artilleries, 6 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 2 transports moved from 107 Sea Zone to 101 Sea Zone 1 bomber moved from Queensland to 19 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 5 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in Holland Belgium Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from 19 Sea Zone to Amur Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 artilleries and 2 infantry placed in Eastern United States 1 fighter placed in Eastern United States 5 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -16 Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 36 PUs; British buy 8 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 7 infantry, 1 mech_infantry and 5 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports EDIT: Adding units owned by Americans to Morocco: 7 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 1 submarine moved from 98 Sea Zone to 81 Sea Zone 2 infantry moved from Morocco to Algeria 1 artillery and 2 infantry moved from Iraq to Persia 3 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Northwest Persia to Persia 1 infantry moved from Syria to Iraq 2 artilleries moved from Trans-Jordan to Iraq 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from British Somaliland to Ethiopia 1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 mech_infantrys moved from India to Eastern Persia 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to 91 Sea Zone 1 armour moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk 1 mech_infantry moved from Trans-Jordan to Persia 1 mech_infantry moved from Egypt to Iraq 1 battleship moved from 62 Sea Zone to 33 Sea Zone 1 bomber moved from Russia to Novgorod Combat - British Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 mech_infantry EDIT: Adding units owned by British to Northwest Persia: 1 mech_infantry EDIT: Turning off Edit Mode 1 bomber moved from Novgorod to Russia 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 2 infantry placed in Union of South Africa 2 submarines placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.50 Chinese : -1.50 Japanese : 1.00 AA fire in Novgorod : : -0.17
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edits
- us troops off of tranports
- redid british truck’s “NCM”
China was rough
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Oh dear! I really messed up with my transports!
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Tunisia to Libya Italians take Libya from British 1 bomber moved from Western Germany to Northwest Persia 2 armour moved from Rostov to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour and 1 bomber British defend with 3 infantry and 1 mech_infantry Italians roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 armour Casualties for British: 3 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 1 battleship, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 2 fighters moved from Northern Italy to Southern Italy 3 artilleries and 3 infantry moved from Northern Italy to Southern France 2 infantry moved from Albania to Yugoslavia Place Units - Italians 2 artilleries and 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1 Italians collect 20 PUs (2 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : -0.67
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Well, id say my middle eastern pickle is quite a few times worth than the transports
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from India to Persia 1 fighter moved from India to Persia 1 bomber moved from 44 Sea Zone to New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - French 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians 2 infantry moved from United Kingdom to 110 Sea Zone
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from India to Persia 1 fighter moved from India to Persia 1 bomber moved from 44 Sea Zone to New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians 2 infantry moved from United Kingdom to 110 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Caucasus to Iraq 2 mech_infantrys moved from Caucasus to Iraq 2 bombers moved from Rostov to Iraq 1 bomber moved from Ukraine to Iraq 3 armour and 3 mech_infantrys moved from Volgograd to Tsinghai Germans take Kazakhstan from Russians 2 bombers moved from Slovakia Hungary to Tsinghai 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Archangel 3 mech_infantrys moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 3.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Tsinghai Germans attack with 3 armour, 2 bombers and 3 mech_infantrys Chinese defend with 2 infantry; Russians defend with 2 infantry Germans roll dice for 3 armour, 2 bombers and 3 mech_infantrys in Tsinghai, round 2 : 3/8 hits, 3.33 expected hits Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai Germans roll dice for 3 armour, 2 bombers and 2 mech_infantrys in Tsinghai, round 3 : 2/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai Germans win, taking Tsinghai from Chinese with 3 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Chinese: 2 infantry Casualties for Russians: 2 infantry Battle in Iraq Germans attack with 3 armour, 3 bombers and 2 mech_infantrys British defend with 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry Germans roll dice for 3 armour, 3 bombers and 2 mech_infantrys in Iraq, round 2 : 5/8 hits, 3.83 expected hits British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Iraq, round 2 : 3/7 hits, 2.33 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Iraq Germans roll dice for 2 armour and 3 bombers in Iraq, round 3 : 2/5 hits, 3.00 expected hits British roll dice for 2 artilleries in Iraq, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Iraq Germans win, taking Iraq from British with 2 armour and 3 bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Iraq to Caucasus 1 bomber moved from Iraq to Caucasus 5 armour moved from Caucasus to Northwest Persia 5 armour moved from Volgograd to Northwest Persia 4 mech_infantrys moved from Volgograd to Northwest Persia 2 fighters moved from Ukraine to Northwest Persia 1 infantry moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 10 artilleries and 12 infantry moved from Rostov to Caucasus 3 armour moved from Ukraine to Caucasus 1 armour and 2 mech_infantrys moved from Baltic States to Bessarabia 1 armour moved from Archangel to Nenetsia 2 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 3 fighters moved from Holland Belgium to Western Germany 3 tactical_bombers moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to Germany 2 bombers moved from Tsinghai to Shensi Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 2 infantry and 1 mech_infantry placed in Germany 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : -0.00 Americans : 0.33 Chinese : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Vologda 3 armour and 1 mech_infantry moved from Russia to Tambov 7 artilleries moved from Russia to Tambov 1 tactical_bomber moved from Russia to Samara 15 infantry moved from Korea to Manchuria 50 infantry moved from Russia to Tambov Combat - Russians Battle in Manchuria Russians attack with 15 infantry Japanese defend with 2 armour and 7 infantry Russians roll dice for 15 infantry in Manchuria, round 2 : 2/15 hits, 2.50 expected hits Japanese roll dice for 2 armour and 7 infantry in Manchuria, round 2 : 2/9 hits, 3.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 13 infantry in Manchuria, round 3 : 2/13 hits, 2.17 expected hits Japanese roll dice for 2 armour and 5 infantry in Manchuria, round 3 : 1/7 hits, 2.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 12 infantry in Manchuria, round 4 : 6/12 hits, 2.00 expected hits Japanese roll dice for 2 armour and 3 infantry in Manchuria, round 4 : 4/5 hits, 2.00 expected hits 3 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 armour owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 8 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 7 infantry Casualties for Japanese: 2 armour and 7 infantry Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 3 armour, 7 artilleries, 50 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 3 armour, 7 artilleries, 50 infantry and 1 mech_infantry in Tambov, round 2 : 13/61 hits, 13.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 armour, 7 artilleries, 50 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 4 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Persia 1 fighter moved from Bryansk to Persia 1 fighter moved from Vologda to Persia 3 aaGuns moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 infantry moved from Russia to Vologda 9 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov Place Units - Russians 6 artilleries and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,1,5,3,5,6,4,4,1,4,2,1,5,2,6,2,1,1,6,1,5,1,4,6 Russians collect 19 PUs (3 lost to blockades); end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 2 aaGuns EDIT: Adding units owned by Russians to Amur: 1 aaGun EDIT: Removing units owned by Russians from Amur: 1 aaGun EDIT: Adding units owned by Russians to Amur: 1 aaGun EDIT: Adding units owned by Russians to Manchuria: 1 aaGun EDIT: Removing units owned by Russians from Tambov: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00 Russians : 2.00 Japanese : -1.00
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Inevitable
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 bombers moved from Yunnan to India 2 bombers moved from Anhwe to India 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 6 fighters and 4 tactical_bombers moved from 6 Sea Zone to Amur Combat - Japanese Strategic bombing raid in India AA fire in India : 0/4 hits, 0.67 expected hits Bombing raid in India rolls: 6,4,4,6 and causes: 14 damage to unit: factory_major Bombing raid in India causes 14 damage total. Battle in Korea Battle in Amur Japanese attack with 6 fighters and 4 tactical_bombers Americans defend with 1 bomber; Russians defend with 1 aaGun AA fire in Amur : 2/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 5 fighters and 3 tactical_bombers in Amur, round 2 : 4/8 hits, 4.50 expected hits Russians roll dice for 1 aaGun and 1 bomber in Amur, round 2 : 0/1 hits, 0.17 expected hits 1 aaGun owned by the Russians and 1 bomber owned by the Americans lost in Amur Japanese win, taking Korea from Russians with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Russians: 1 aaGun Casualties for Americans: 1 bomber Non Combat Move - Japanese 5 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Kweichow to 6 Sea Zone 1 tactical_bomber moved from Kweichow to 6 Sea Zone 1 tactical_bomber moved from Szechwan to Yunnan 4 bombers moved from India to Yunnan 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Chahar to Jehol 1 infantry moved from Anhwe to Jehol 2 mech_infantrys moved from Kiangsu to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Szechwan to Yunnan 1 artillery moved from Kweichow to Yunnan 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Yunnan to Kweichow 1 infantry moved from Shensi to Kansu Place Units - Japanese 1 carrier and 3 transports placed in 6 Sea Zone 1 fighter placed in Japan 2 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 1.50 AA fire in India : : -0.67 Russians : -0.17 Japanese : -0.50