@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
@Pejon_88 np…not liking the fact that axis are on almost the same money as the allies already :fearful: Needed a bigger bid lol
@wizmark Hmm, yeah it has been an unusual game so far! A lot of crippled nations for sure. We’ll see where this is going.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
3 infantry moved from Shantung to 19 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 2 transports moved from 36 Sea Zone to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 8 infantry and 1 marine moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria
2 bombers moved from Shensi to Manchuria
1 fighter and 2 tactical_bombers moved from Kiangsi to Manchuria
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 battleship and 5 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 battleship and 5 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 8 infantry, 1 marine and 4 tactical_bombers
Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry; Russians defend with 2 aaGuns and 12 infantry
AA fire in Manchuria : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 8 infantry, 1 marine and 4 tactical_bombers in Manchuria, round 2 : 5/20 hits, 8,00 expected hits
Chinese roll dice for 2 aaGuns, 1 artillery and 14 infantry in Manchuria, round 2 : 5/15 hits, 5,00 expected hits
5 infantry owned by the Japanese, 1 infantry owned by the Russians, 2 aaGuns owned by the Russians, 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 3 infantry, 1 marine and 4 tactical_bombers in Manchuria, round 3 : 10/15 hits, 7,17 expected hits
Chinese roll dice for 1 artillery and 11 infantry in Manchuria, round 3 : 3/12 hits, 4,00 expected hits
3 infantry owned by the Japanese and 10 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 marine and 4 tactical_bombers in Manchuria, round 4 : 7/12 hits, 6,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 artillery and 8 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 armour moved from Shensi to Kweichow
1 mech_infantry moved from Tsinghai to Hopei
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Manchuria to Kiangsu
1 bomber moved from Manchuria to Anhwe
1 tactical_bomber moved from Manchuria to 20 Sea Zone
1 fighter moved from Manchuria to Kiangsu
1 tactical_bomber moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 submarine moved from 74 Sea Zone to 60 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kweichow: 1 infantry
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 armour
EDIT: Removing units owned by Japanese from Kweichow: 1 armour
EDIT: Turning off Edit Mode
Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,67
AA fire in Manchuria : : -1,00
UK_Pacific : -0,33
Japanese : 0,67
Wow, that battle in Manchuria was so important. Lucky with the AA guns, but was very nervous after first combat round. Only hit 5 instead of 8 expected.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Non Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 cruiser and 1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
1 mech_infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 mech_infantrys moved from India to Shan State
1 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Burma to Shan State
1 fighter moved from 39 Sea Zone to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Non Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 cruiser and 1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 mech_infantrys moved from India to Shan State
1 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Burma to Shan State
1 fighter moved from 39 Sea Zone to Shan State
Combat - British
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 1 armour, 1 artillery, 1 fighter, 8 infantry and 6 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 8 infantry and 6 mech_infantrys in Shan State, round 2 : 1/17 hits, 3.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 armour, 1 artillery, 1 fighter, 7 infantry and 6 mech_infantrys in Shan State, round 3 : 4/16 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 fighter, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Persia to India
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Syria to Persia
1 artillery moved from French Madagascar to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to Egypt
1 artillery moved from French West Africa to 83 Sea Zone
1 artillery and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
3 aaGuns moved from Burma to Shan State
Place Units - British
1 submarine placed in 81 Sea Zone
1 fighter and 1 infantry placed in Egypt
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 marine placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 marine
Combat Hit Differential Summary :
British : -2.17
Japanese : -0.67
@Pejon_88 yes really needed that aa to have performed there…oh well. Quiet round for US due to lack of units! Slims 14th army on the offensive for UK in SEA though!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys in Rostov, round 2 : 4/9 hits, 2,33 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 fighters moved from Ukraine to Southern Italy
1 aaGun and 1 armour moved from Northern Italy to Southern Italy
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Rostov to Ukraine
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery and 1 marine placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 1,67
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Burma to Shan State
1 fighter moved from 39 Sea Zone to Shan State
1 fighter moved from India to Shan State
2 fighters moved from Queensland to Shan State
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Burma to Shan State
1 fighter moved from 39 Sea Zone to Shan State
1 fighter moved from India to Shan State
2 fighters moved from Queensland to Shan State
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 77 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Tunisia to Algeria
2 bombers moved from Western Germany to Algeria
1 fighter and 1 tactical_bomber moved from Germany to Western Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 fighter moved from Vyborg to Belarus
1 tactical_bomber moved from Western Germany to Belarus
2 infantry moved from Bessarabia to Western Ukraine
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in Algeria
Germans attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Algeria, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Algeria
Germans win, taking Algeria from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
2 bombers moved from Algeria to Southern Italy
9 armour and 7 mech_infantrys moved from Volgograd to Caucasus
3 aaGuns, 7 artilleries and 22 infantry moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from Belarus to Rostov
1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Bryansk to Rostov
12 mech_infantrys moved from Ukraine to Caucasus
6 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Baltic States to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Vyborg to Finland
Place Units - Germans
1 fighter placed in Western Germany
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 infantry placed in Volgograd
1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 2,83
Americans : -0,67
Russians : 1,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
3 fighters and 1 tactical_bomber moved from Samara to Volgograd
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
3 fighters and 1 tactical_bomber moved from Samara to Volgograd
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 armour and 4 mech_infantrys moved from Samara to Vologda
3 artilleries moved from Samara to Vologda
7 infantry moved from Samara to Vologda
5 infantry moved from Russia to Vologda
1 artillery and 7 infantry moved from Russia to Samara
4 aaGuns, 5 artilleries and 31 infantry moved from Tambov to Samara
1 fighter moved from Volgograd to Samara
1 fighter moved from Volgograd to Samara
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Samara to Russia
Place Units - Russians
7 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from French Indo China to 36 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 submarine moved from 60 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Hunan to Yunnan
1 bomber moved from Anhwe to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Yunnan
Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 marine moved from Manchuria to 19 Sea Zone
1 battleship, 6 infantry, 1 marine and 3 transports moved from 19 Sea Zone to 36 Sea Zone
6 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 fighter moved from Kiangsu to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Jehol to 36 Sea Zone
2 bombers and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Jehol to French Indo China
3 fighters moved from Japan to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 artillery
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Adding units owned by Japanese to Jehol: 1 artillery
EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
EDIT: Changing ownership of Dzavhan from Russians to Mongolians
EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
EDIT: Changing ownership of Olgiy from Russians to Mongolians
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 marine
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0,67
Chinese : -0,33
Japanese : 1,67
@Pejon_88 I misunderstood the Mongolian rule… Thought, since you attacked Manchuria, they would not ally with you?
@Pejon_88 Checked the rulebook. Wasn’t I correct according the rule? “… If the Soviet Union
attacks Korea or any Japan-controlled territory bordering these Mongolian territories while Mongolia is still a strict
neutral, Mongolia will remain neutral and not ally itself with the Soviet Union.”
You are right regarding the rules.
But here the point is that Russian units did NOT attack any Japanese-controlled territory, they did just NCM into Allied controlled territory.
As long as no combat move into such a territory took place, the Mongolian pact stays intact.
@JDOW Haha wow thanks for clarifying. You think you know all the rules and then something you’ve never experienced happen :)